[Scummvm-cvs-logs] scummvm master -> e3f81c267b5ef08838734baa31e84bec9ee7fb3d
dreammaster
dreammaster at scummvm.org
Tue Nov 17 00:52:11 CET 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e3f81c267b SHERLOCK: RT: Fix Coverity warning in original savegame dialog
Commit: e3f81c267b5ef08838734baa31e84bec9ee7fb3d
https://github.com/scummvm/scummvm/commit/e3f81c267b5ef08838734baa31e84bec9ee7fb3d
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-11-16T18:51:33-05:00
Commit Message:
SHERLOCK: RT: Fix Coverity warning in original savegame dialog
Changed paths:
engines/sherlock/tattoo/widget_files.cpp
diff --git a/engines/sherlock/tattoo/widget_files.cpp b/engines/sherlock/tattoo/widget_files.cpp
index 0f5e679..ca5e1bf 100644
--- a/engines/sherlock/tattoo/widget_files.cpp
+++ b/engines/sherlock/tattoo/widget_files.cpp
@@ -143,19 +143,17 @@ void WidgetFiles::render(FilesRenderMode mode) {
int yp = _surface.fontHeight() + 14;
for (int idx = _savegameIndex; idx < (_savegameIndex + FILES_LINES_COUNT); ++idx) {
- if (OP_NAMES || idx == _selector || idx == _oldSelector) {
- if (idx == _selector && mode != RENDER_ALL)
- color = COMMAND_HIGHLIGHTED;
- else
- color = INFO_TOP;
+ if (idx == _selector && mode != RENDER_ALL)
+ color = COMMAND_HIGHLIGHTED;
+ else
+ color = INFO_TOP;
- if (mode == RENDER_NAMES_AND_SCROLLBAR)
- _surface.fillRect(Common::Rect(4, yp, _surface.w() - BUTTON_SIZE - 9, yp + _surface.fontHeight()), TRANSPARENCY);
+ if (mode == RENDER_NAMES_AND_SCROLLBAR)
+ _surface.fillRect(Common::Rect(4, yp, _surface.w() - BUTTON_SIZE - 9, yp + _surface.fontHeight()), TRANSPARENCY);
- Common::String numStr = Common::String::format("%d.", idx + 1);
- _surface.writeString(numStr, Common::Point(_surface.widestChar(), yp), color);
- _surface.writeString(_savegames[idx], Common::Point(xp, yp), color);
- }
+ Common::String numStr = Common::String::format("%d.", idx + 1);
+ _surface.writeString(numStr, Common::Point(_surface.widestChar(), yp), color);
+ _surface.writeString(_savegames[idx], Common::Point(xp, yp), color);
yp += _surface.fontHeight() + 1;
}
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