[Scummvm-cvs-logs] scummvm master -> d4774d1cb21507c66a438746619c69a11ce321d0
dreammaster
dreammaster at scummvm.org
Sat Oct 17 01:36:56 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d4774d1cb2 SHERLOCK: RT: Fix crash skipping intro when anim is active
Commit: d4774d1cb21507c66a438746619c69a11ce321d0
https://github.com/scummvm/scummvm/commit/d4774d1cb21507c66a438746619c69a11ce321d0
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-10-16T19:36:23-04:00
Commit Message:
SHERLOCK: RT: Fix crash skipping intro when anim is active
Changed paths:
engines/sherlock/image_file.cpp
engines/sherlock/tattoo/tattoo_scene.cpp
diff --git a/engines/sherlock/image_file.cpp b/engines/sherlock/image_file.cpp
index a1636e9..971980a 100644
--- a/engines/sherlock/image_file.cpp
+++ b/engines/sherlock/image_file.cpp
@@ -1054,6 +1054,7 @@ void StreamingImageFile::close() {
bool StreamingImageFile::getNextFrame() {
// Don't proceed if we're already at the end of the stream
+ assert(_stream);
if (_stream->pos() >= _stream->size()) {
_active = false;
return false;
diff --git a/engines/sherlock/tattoo/tattoo_scene.cpp b/engines/sherlock/tattoo/tattoo_scene.cpp
index aec80ba..96c7764 100644
--- a/engines/sherlock/tattoo/tattoo_scene.cpp
+++ b/engines/sherlock/tattoo/tattoo_scene.cpp
@@ -690,6 +690,7 @@ int TattooScene::startCAnim(int cAnimNum, int playRate) {
_goToScene = STARTING_GAME_SCENE;
talk._talkToAbort = true;
_activeCAnim.close();
+ break;
}
}
}
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