[Scummvm-cvs-logs] scummvm master -> bff515a2d936e5291c4bef3a7ee6ddfe605be3e6
bluegr
bluegr at gmail.com
Thu Oct 22 10:09:34 CEST 2015
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
61b14539c4 CINE: Show splash screen in CD version of Future Wars
bff515a2d9 Merge pull request #616 from eriktorbjorn/fw-splash
Commit: 61b14539c4f5c2ff366c9f6d07893808959f31be
https://github.com/scummvm/scummvm/commit/61b14539c4f5c2ff366c9f6d07893808959f31be
Author: Torbjörn Andersson (eriktorbjorn at users.sourceforge.net)
Date: 2015-09-17T22:19:36+02:00
Commit Message:
CINE: Show splash screen in CD version of Future Wars
Changed paths:
engines/cine/cine.cpp
engines/cine/cine.h
diff --git a/engines/cine/cine.cpp b/engines/cine/cine.cpp
index 5fed920..d2f088d 100644
--- a/engines/cine/cine.cpp
+++ b/engines/cine/cine.cpp
@@ -22,10 +22,14 @@
#include "common/config-manager.h"
#include "common/debug-channels.h"
+#include "common/events.h"
#include "engines/util.h"
#include "graphics/cursorman.h"
+#include "graphics/palette.h"
+
+#include "image/iff.h"
#include "cine/cine.h"
#include "cine/bg_list.h"
@@ -89,6 +93,10 @@ void CineEngine::syncSoundSettings() {
}
Common::Error CineEngine::run() {
+ if (g_cine->getGameType() == GType_FW && (g_cine->getFeatures() & GF_CD)) {
+ showSplashScreen();
+ }
+
// Initialize backend
initGraphics(320, 200, false);
@@ -239,4 +247,45 @@ void CineEngine::initialize() {
}
}
+void CineEngine::showSplashScreen() {
+ Common::File file;
+ if (!file.open("sony.lbm"))
+ return;
+
+ Image::IFFDecoder decoder;
+ if (!decoder.loadStream(file))
+ return;
+
+ const Graphics::Surface *surface = decoder.getSurface();
+ if (surface->w == 640 && surface->h == 480) {
+ initGraphics(640, 480, true);
+
+ const byte *palette = decoder.getPalette();
+ int paletteColorCount = decoder.getPaletteColorCount();
+ g_system->getPaletteManager()->setPalette(palette, 0, paletteColorCount);
+
+ g_system->copyRectToScreen(surface->getPixels(), 640, 0, 0, 640, 480);
+ g_system->updateScreen();
+
+ Common::EventManager *eventMan = g_system->getEventManager();
+
+ bool done = false;
+ uint32 now = g_system->getMillis();
+
+ while (!done && g_system->getMillis() - now < 2000) {
+ Common::Event event;
+ while (eventMan->pollEvent(event)) {
+ if (event.type == Common::EVENT_KEYDOWN && event.kbd.keycode == Common::KEYCODE_ESCAPE) {
+ done = true;
+ break;
+ }
+ if (shouldQuit())
+ done = true;
+ }
+ }
+ }
+
+ decoder.destroy();
+}
+
} // End of namespace Cine
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index e620d2f..71a0c24 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -145,6 +145,7 @@ public:
private:
void initialize();
+ void showSplashScreen();
void resetEngine();
bool loadPlainSaveFW(Common::SeekableReadStream &in, CineSaveGameFormat saveGameFormat);
bool loadTempSaveOS(Common::SeekableReadStream &in);
Commit: bff515a2d936e5291c4bef3a7ee6ddfe605be3e6
https://github.com/scummvm/scummvm/commit/bff515a2d936e5291c4bef3a7ee6ddfe605be3e6
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2015-10-22T11:03:35+03:00
Commit Message:
Merge pull request #616 from eriktorbjorn/fw-splash
CINE: Show splash screen in CD version of Future Wars
Changed paths:
engines/cine/cine.cpp
engines/cine/cine.h
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