[Scummvm-cvs-logs] scummvm master -> b906cd2b45ea9e322c51d12868fd46c49db4a661
dreammaster
dreammaster at scummvm.org
Mon Sep 7 03:11:31 CEST 2015
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b906cd2b45 SHERLOCK: 3DO: Use better RGB conversion
Commit: b906cd2b45ea9e322c51d12868fd46c49db4a661
https://github.com/scummvm/scummvm/commit/b906cd2b45ea9e322c51d12868fd46c49db4a661
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-09-06T21:11:02-04:00
Commit Message:
SHERLOCK: 3DO: Use better RGB conversion
Changed paths:
engines/sherlock/scalpel/scalpel.cpp
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index d1dad93..cb8fefe 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -194,7 +194,7 @@ uint PEN_COLOR;
/*----------------------------------------------------------------*/
-#define FROM_RGB(r, g, b) pixelFormatRGB565.ARGBToColor(0, r, g, b)
+#define FROM_RGB(r, g, b) pixelFormatRGB565.RGBToColor(r, g, b)
ScalpelEngine::ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc) :
SherlockEngine(syst, gameDesc) {
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