[Scummvm-cvs-logs] scummvm master -> b906cd2b45ea9e322c51d12868fd46c49db4a661

dreammaster dreammaster at scummvm.org
Mon Sep 7 03:11:31 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b906cd2b45 SHERLOCK: 3DO: Use better RGB conversion


Commit: b906cd2b45ea9e322c51d12868fd46c49db4a661
    https://github.com/scummvm/scummvm/commit/b906cd2b45ea9e322c51d12868fd46c49db4a661
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-09-06T21:11:02-04:00

Commit Message:
SHERLOCK: 3DO: Use better RGB conversion

Changed paths:
    engines/sherlock/scalpel/scalpel.cpp



diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp
index d1dad93..cb8fefe 100644
--- a/engines/sherlock/scalpel/scalpel.cpp
+++ b/engines/sherlock/scalpel/scalpel.cpp
@@ -194,7 +194,7 @@ uint PEN_COLOR;
 
 /*----------------------------------------------------------------*/
 
-#define FROM_RGB(r, g, b) pixelFormatRGB565.ARGBToColor(0, r, g, b)
+#define FROM_RGB(r, g, b) pixelFormatRGB565.RGBToColor(r, g, b)
 
 ScalpelEngine::ScalpelEngine(OSystem *syst, const SherlockGameDescription *gameDesc) :
 		SherlockEngine(syst, gameDesc) {






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