[Scummvm-cvs-logs] scummvm master -> f5ea337656a8e10743233d1a667d056e1ca05f51

dreammaster dreammaster at scummvm.org
Wed Sep 30 02:16:00 CEST 2015


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f5ea337656 SHERLOCK: RT: Fix restoring background when expanding map closeup


Commit: f5ea337656a8e10743233d1a667d056e1ca05f51
    https://github.com/scummvm/scummvm/commit/f5ea337656a8e10743233d1a667d056e1ca05f51
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2015-09-29T20:15:04-04:00

Commit Message:
SHERLOCK: RT: Fix restoring background when expanding map closeup

Changed paths:
    engines/sherlock/tattoo/tattoo_map.cpp



diff --git a/engines/sherlock/tattoo/tattoo_map.cpp b/engines/sherlock/tattoo/tattoo_map.cpp
index 8438734..4c7e8c8 100644
--- a/engines/sherlock/tattoo/tattoo_map.cpp
+++ b/engines/sherlock/tattoo/tattoo_map.cpp
@@ -365,8 +365,7 @@ void TattooMap::showCloseUp(int closeUpNum) {
 	Events &events = *_vm->_events;
 	Screen &screen = *_vm->_screen;
 
-	// Reset scroll position
-	screen._currentScroll = Common::Point(0, 0);
+	// Hide the cursor
 	events.hideCursor();
 
 	// Get the closeup images
@@ -404,7 +403,8 @@ void TattooMap::showCloseUp(int closeUpNum) {
 
 	for (int step = 0; step < CLOSEUP_STEPS; ++step) {
 		Common::Point picSize(pic[0].sDrawXSize(scaleVal), pic[0].sDrawYSize(scaleVal));
-		Common::Point pt(closeUp.x / 100 - picSize.x / 2, closeUp.y / 100 - picSize.y / 2);
+		Common::Point pt(screen._currentScroll.x + closeUp.x / 100 - picSize.x / 2,
+			screen._currentScroll.y + closeUp.y / 100 - picSize.y / 2);
 
 		restoreArea(oldBounds);
 		screen._backBuffer1.transBlitFrom(pic[0], pt, false, 0, scaleVal);
@@ -420,9 +420,10 @@ void TattooMap::showCloseUp(int closeUpNum) {
 	}
 
 	// Handle final drawing of closeup
-	Common::Rect r(SHERLOCK_SCREEN_WIDTH / 2 - pic[0]._width / 2, SHERLOCK_SCREEN_HEIGHT / 2 - pic[0]._height / 2,
-		SHERLOCK_SCREEN_WIDTH / 2 - pic[0]._width / 2 + pic[0]._width,
-		SHERLOCK_SCREEN_HEIGHT / 2 - pic[0]._height / 2 + pic[0]._height);
+	Common::Rect r(screen._currentScroll.x + SHERLOCK_SCREEN_WIDTH / 2 - pic[0]._width / 2,
+		screen._currentScroll.y + SHERLOCK_SCREEN_HEIGHT / 2 - pic[0]._height / 2,
+		screen._currentScroll.x + SHERLOCK_SCREEN_WIDTH / 2 - pic[0]._width / 2 + pic[0]._width,
+		screen._currentScroll.y + SHERLOCK_SCREEN_HEIGHT / 2 - pic[0]._height / 2 + pic[0]._height);
 
 	restoreArea(oldBounds);
 	screen._backBuffer1.transBlitFrom(pic[0], Common::Point(r.left, r.top));






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