[Scummvm-cvs-logs] scummvm-web master -> 63f0f8ac1d08b49b0637d9016e18abd0d6265064
sev-
sev at scummvm.org
Fri Apr 1 14:50:31 CEST 2016
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .
Summary:
ae28e8001a WEB: Removed more relative paths
63f0f8ac1d WEB: Removed more relative links
Commit: ae28e8001a534166bc6a21ed111760fa1d3f5446
https://github.com/scummvm/scummvm-web/commit/ae28e8001a534166bc6a21ed111760fa1d3f5446
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-04-01T14:46:26+02:00
Commit Message:
WEB: Removed more relative paths
Changed paths:
data/news/20070401.xml
data/news/20070620.xml
data/news/20070805.xml
data/news/20071127.xml
data/news/20090517.xml
data/news/20100401.xml
data/news/20110401.xml
data/news/20120401.xml
data/news/20120401b.xml
data/news/20140401.xml
templates/downloads.tpl
templates/exception.tpl
templates/game_demos.tpl
templates/links.tpl
templates/list_items.tpl
diff --git a/data/news/20070401.xml b/data/news/20070401.xml
index 2e7269d..17f1d88 100644
--- a/data/news/20070401.xml
+++ b/data/news/20070401.xml
@@ -5,8 +5,8 @@
<p>You think RTS and ScummVM don't fit together? Of course they do! As you know, we have support for The Legend of Kyrandia for some time now. Now, after some work, we have parts of Dune 2 working with extensions to our Kyrandia code. However, there are only a few things working correctly. At least the introduction sequence works like a charm by now (check the screenshots).</p>
<p>Also the mentat is basically working, although it misses some animation sequences. Last but not least, the only in-game support we have so far is map loading, but there are some other things that you can't see on screenshots now. So stay tuned and wait for the first RTS supported by ScummVM!</p>
<p>As the code is still a work in progress, it has not been committed yet. But, look for it within the next couple of days when LordHoto has a bit more working.</p>
- <p><a href="data/news/20070401_1.png">Screenshot 1</a></p>
- <p><a href="data/news/20070401_2.png">Screenshot 2</a></p>
- <p><a href="data/news/20070401_3.png">Screenshot 3</a></p>
+ <p><a href="/data/news/20070401_1.png">Screenshot 1</a></p>
+ <p><a href="/data/news/20070401_2.png">Screenshot 2</a></p>
+ <p><a href="/data/news/20070401_3.png">Screenshot 3</a></p>
<p><b>Ok, so we all know this is an April Fool's joke. But, truthfully, Dune 2 does share several of the resources of the Kyrandia games. Furthermore, parts of the screenshots seen here were extracted using a Kyrandia tool (as LordHoto says). This still doesn't mean support will be added though.</b></p>
</BODY>
diff --git a/data/news/20070620.xml b/data/news/20070620.xml
index 8269a29..5eb3c8e 100644
--- a/data/news/20070620.xml
+++ b/data/news/20070620.xml
@@ -3,7 +3,7 @@
<AUTHOR>fingolfin</AUTHOR>
<BODY>
<p>
-Finally, here it is! Our long awaited, best-ever new release, ScummVM 0.X.0 (or 0.10.0, for those roman numeral challenged amongst you), code named "Tic-tac-toe edition", has arrived today. <a href="downloads.php">Now available</a> in stores, err, on download servers worldwide!
+Finally, here it is! Our long awaited, best-ever new release, ScummVM 0.X.0 (or 0.10.0, for those roman numeral challenged amongst you), code named "Tic-tac-toe edition", has arrived today. <a href="/downloads/">Now available</a> in stores, err, on download servers worldwide!
</p>
<p>
"What's new? What's in it? Can I open it up yet?" - Hah, I can already see you shifting impatiently on your seats. But before you run, let me shed some light on the details of this latest installment of the successful ScummVM series:
@@ -26,7 +26,7 @@ Finally, here it is! Our long awaited, best-ever new release, ScummVM 0.X.0 (or
<li>And as usual a gazillion small fixes, tweaks and improvements.
</ul>
<p>
-So, what are you waiting for? <a href="downloads.php">Go and grab your <em>free</em> copy</a> of the <strong>best-ever ScummVM</strong> while it's still hot!
+So, what are you waiting for? <a href="/downloads/">Go and grab your <em>free</em> copy</a> of the <strong>best-ever ScummVM</strong> while it's still hot!
</p>
<p>
P.S.: The SourceForge.net download mirrors are a bit slow when it comes to syncing, hence it can happen that your download fails or is corrupt after the first try. Don't give up, just try to download from another mirror!
diff --git a/data/news/20070805.xml b/data/news/20070805.xml
index f316531..5fba636 100644
--- a/data/news/20070805.xml
+++ b/data/news/20070805.xml
@@ -13,7 +13,7 @@ experience a lot smoother.
</p>
<p>
-Download it from the <a href="downloads.php">main ScummVM download page</a> as usual.
+Download it from the <a href="/downloads/">main ScummVM download page</a> as usual.
</p>
</BODY>
diff --git a/data/news/20071127.xml b/data/news/20071127.xml
index d9555c0..e765ea4 100644
--- a/data/news/20071127.xml
+++ b/data/news/20071127.xml
@@ -24,7 +24,7 @@ will get you quickly banned on our forums and official IRC channel.</p>
<a href="http://wiki.scummvm.org/index.php/Where_to_buy_games">list of
online shops</a> where you can buy many of the supported games. And of course, there are
<i>Beneath a Steel Sky</i> and <i>Flight of the Amazon Queen</i> on our
-<a href="downloads.php">downloads page</a> which were freewared thanks to our
+<a href="/downloads/">downloads page</a> which were freewared thanks to our
project.</p>
</BODY>
diff --git a/data/news/20090517.xml b/data/news/20090517.xml
index 996a968..85f0e45 100644
--- a/data/news/20090517.xml
+++ b/data/news/20090517.xml
@@ -11,7 +11,7 @@ Now we finally managed to provide a package with subtitles for the following lan
</p>
<p>
-You can grab the package from the <a href="downloads/#extras">downloads</a> page.
+You can grab the package from the <a href="/downloads/#extras">downloads</a> page.
</p>
<p>
diff --git a/data/news/20100401.xml b/data/news/20100401.xml
index e83aded..ca8c65c 100644
--- a/data/news/20100401.xml
+++ b/data/news/20100401.xml
@@ -8,10 +8,10 @@
<p><del>We would really appreciate it if you would go and test this game for us. When you find bugs, go report them <a href="http://bugs.scummvm.org/">here</a>. When you have questions about reporting bugs, go <a href="http://www.scummvm.org/faq.php#question.report-bugs">here</a>. Also, if you need a daily build, be sure to check out <a href="http://www.scummvm.org/downloads/#daily">this page</a>.</del></p>
<p><del>We have also collected a group of screenshots:</del></p>
-<p><del><a href="data/news/20100401_1.jpg">Screenshot 1</a></del></p>
-<p><del><a href="data/news/20100401_2.jpg">Screenshot 2</a></del></p>
-<p><del><a href="data/news/20100401_3.jpg">Screenshot 3</a></del></p>
-<p><del><a href="data/news/20100401_4.jpg">Screenshot 4</a></del></p>
+<p><del><a href="/data/news/20100401_1.jpg">Screenshot 1</a></del></p>
+<p><del><a href="/data/news/20100401_2.jpg">Screenshot 2</a></del></p>
+<p><del><a href="/data/news/20100401_3.jpg">Screenshot 3</a></del></p>
+<p><del><a href="/data/news/20100401_4.jpg">Screenshot 4</a></del></p>
<p><b>Happy April Fools' Day!</b></p>
diff --git a/data/news/20110401.xml b/data/news/20110401.xml
index 2becc91..8591f74 100644
--- a/data/news/20110401.xml
+++ b/data/news/20110401.xml
@@ -4,7 +4,7 @@
<BODY>
<p><del>We are very excited to announce support for ScummVM on Linux using Kinect!</del></p>
<p><del>Through the tireless efforts of a few coders, Strangerke, LordHoto, and Hkz, they have managed to come up with an amazing per-game gesture system. This new Kinect input system recognizes player input and translates it to mouse and keyboard presses which are then processed by the game engine. Unfortunately, this currently only works with the Kinect for Linux drivers.</del></p>
- <p><del>The code is still very much a work-in-progress, but we've put up some screenshots of various developers testing out their favorite games in ScummVM. Here's <a href="data/news/20110401_1.jpg">ST testing out <i>Backyard Soccer</i></a>, <a href="data/news/20110401_2.jpg">myself playing <i>Full Throttle</i></a>, <a href="data/news/20110401_3.jpg">Hkz playing <i>Gabriel Knight</i></a>, and <a href="data/news/20110401_4.jpg">DrMcCoy playing <i>Urban Runner</i></a>.</del></p>
+ <p><del>The code is still very much a work-in-progress, but we've put up some screenshots of various developers testing out their favorite games in ScummVM. Here's <a href="/data/news/20110401_1.jpg">ST testing out <i>Backyard Soccer</i></a>, <a href="/data/news/20110401_2.jpg">myself playing <i>Full Throttle</i></a>, <a href="/data/news/20110401_3.jpg">Hkz playing <i>Gabriel Knight</i></a>, and <a href="/data/news/20110401_4.jpg">DrMcCoy playing <i>Urban Runner</i></a>.</del></p>
<p><del>Stay tuned for more info and a daily build should be expected within the next few days! :)</del></p>
<p><b>Happy April Fools' Day!</b></p>
diff --git a/data/news/20120401.xml b/data/news/20120401.xml
index d60349c..f97e912 100644
--- a/data/news/20120401.xml
+++ b/data/news/20120401.xml
@@ -6,9 +6,9 @@
<p><del>Cedric is one of the most famous characters in Sierra history. However, he has divided the fanbase into those who find him slightly irksome and those that adore him. We have therefore come up with a modification for ScummVM that optionally removes Cedric from <i>King's Quest V</i>.</del></p>
<p><del>In addition to being able to remove Cedric from <i>King's Quest V</i>, we have also worked on a mode for all other ScummVM games to insert Cedric into them. Cedric integrates directly into those games and can interact with the game as well as the player. A set of screenshots of this mode (and of <i>King's Quest V</i>) can be found at the end of this news post.</del></p>
<p><del>Some of the other developers have also chimed in with their opinion on the subject. ScummVM PR officer Strangerke said, "ScummVM has always been about improving the quality of these games and now we finally have the opportunity to bring one of Sierra's most beloved characters to all the other games we support." "It really adds to these Coktel Vision games," stated ScummVM Gob developer DrMcCoy, "they're actually playable now." "I can't imagine playing these games any other way now; there's no going back," added clone2727.</del></p>
- <p><del><a href="data/news/20120401_1.png"><i>King's Quest V</i> Screenshot 1</a></del></p>
- <p><del><a href="data/news/20120401_2.png"><i>King's Quest V</i> Screenshot 2</a></del></p>
- <p><del><a href="data/news/20120401_3.png"><i>Indiana Jones and the Fate of Atlantis</i> Screenshot</a></del></p>
- <p><del><a href="data/news/20120401_4.png"><i>Ween: The Prophecy</i> Screenshot</a></del></p>
- <p><del><a href="data/news/20120401_5.jpg"><i>Urban Runner</i> Screenshot</a></del></p>
+ <p><del><a href="/data/news/20120401_1.png"><i>King's Quest V</i> Screenshot 1</a></del></p>
+ <p><del><a href="/data/news/20120401_2.png"><i>King's Quest V</i> Screenshot 2</a></del></p>
+ <p><del><a href="/data/news/20120401_3.png"><i>Indiana Jones and the Fate of Atlantis</i> Screenshot</a></del></p>
+ <p><del><a href="/data/news/20120401_4.png"><i>Ween: The Prophecy</i> Screenshot</a></del></p>
+ <p><del><a href="/data/news/20120401_5.jpg"><i>Urban Runner</i> Screenshot</a></del></p>
</BODY>
diff --git a/data/news/20120401b.xml b/data/news/20120401b.xml
index 4207ac7..295fde3 100644
--- a/data/news/20120401b.xml
+++ b/data/news/20120401b.xml
@@ -4,6 +4,6 @@
<BODY>
<p><b>Happy April Fools' Day!</b> Thanks to ST for providing a screenshot of one of his Groovie C# tools.</p>
<p><del>No, we're not moving to a new website. I'm proud to announce the <b>new</b> ScummVM rewrite in C# for Windows Phone 7 and Xbox 360 ports. This does not include any of the previous "ScummVM-XNA" code and is all new code based on our current working tree.</del></p>
- <p><del>The Windows Phone 7 port has been the main target of our work as I'm more familiar with the touchscreen controls. It shouldn't be much more work for the Xbox 360 port since I'm going through the XNA Game Studio. Since going through each engine is very tedious work, I've only worked on the engine I'm most familiar with: Groovie. And, I think the <a href="data/news/20120401_6.jpg">results speak for themselves</a>.</del></p>
- <p><del>I'll have the source code up on GitHub soon, but here's <a href="data/news/20120401_7.png">a brief snippet</a> of some working converted C# code.</del></p>
+ <p><del>The Windows Phone 7 port has been the main target of our work as I'm more familiar with the touchscreen controls. It shouldn't be much more work for the Xbox 360 port since I'm going through the XNA Game Studio. Since going through each engine is very tedious work, I've only worked on the engine I'm most familiar with: Groovie. And, I think the <a href="/data/news/20120401_6.jpg">results speak for themselves</a>.</del></p>
+ <p><del>I'll have the source code up on GitHub soon, but here's <a href="/data/news/20120401_7.png">a brief snippet</a> of some working converted C# code.</del></p>
</BODY>
diff --git a/data/news/20140401.xml b/data/news/20140401.xml
index 638da78..695c1b3 100644
--- a/data/news/20140401.xml
+++ b/data/news/20140401.xml
@@ -7,12 +7,12 @@
<p><s>The ScummVM team managed to put together a huge list of achievements that we wanted to see in various games, including some not-yet-supported ones. From there, we just plugged in our simple dialog and achievement tracking code, and were able to add it to all engines easily. Soon integration with the forums will be complete and you will be able to share all your achievements there.</s></p>
<p><s>LordHoto was really excited to work on this feature saying, "This is the coolest feature I've added to The Legend of Kyrandia." "First Steam's achievements came to Linux and now this? Linux gamers should be thrilled for all the achievements they can now earn!" added DrMcCoy.</s></p>
<p><s>We've gathered up some screenshots of some of our favorite ones:</s></p>
- <p><s><a href="data/news/20140401_1.png"><i>Full Throttle</i> Screenshot</a></s></p>
- <p><s><a href="data/news/20140401_2.png"><i>The Legend of Kyrandia: The Hand of Fate</i> Screenshot</a></s></p>
- <p><s><a href="data/news/20140401_3.png"><i>The Curse of Monkey Island</i> Screenshot</a></s></p>
- <p><s><a href="data/news/20140401_4.png"><i>Geisha</i> Screenshot</a></s></p>
- <p><s><a href="data/news/20140401_5.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 1</a></s></p>
- <p><s><a href="data/news/20140401_6.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 2</a></s></p>
- <p><s><a href="data/news/20140401_7.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 3</a></s></p>
- <p><s><a href="data/news/20140401_8.png"><i>Zak McKracken and the Alien Mindbenders</i> Screenshot</a></s></p>
+ <p><s><a href="/data/news/20140401_1.png"><i>Full Throttle</i> Screenshot</a></s></p>
+ <p><s><a href="/data/news/20140401_2.png"><i>The Legend of Kyrandia: The Hand of Fate</i> Screenshot</a></s></p>
+ <p><s><a href="/data/news/20140401_3.png"><i>The Curse of Monkey Island</i> Screenshot</a></s></p>
+ <p><s><a href="/data/news/20140401_4.png"><i>Geisha</i> Screenshot</a></s></p>
+ <p><s><a href="/data/news/20140401_5.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 1</a></s></p>
+ <p><s><a href="/data/news/20140401_6.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 2</a></s></p>
+ <p><s><a href="/data/news/20140401_7.png"><i>Gabriel Knight: Sins of the Fathers</i> Screenshot 3</a></s></p>
+ <p><s><a href="/data/news/20140401_8.png"><i>Zak McKracken and the Alien Mindbenders</i> Screenshot</a></s></p>
</BODY>
diff --git a/templates/downloads.tpl b/templates/downloads.tpl
index 33f5d27..f5f05de 100644
--- a/templates/downloads.tpl
+++ b/templates/downloads.tpl
@@ -41,8 +41,8 @@
<script type="text/javascript">
{$recommendedDownloadsJS}
</script>
- <script type="text/javascript" src="javascripts/jquery-1.3.2.min.js"></script>
- <script type="text/javascript" src="javascripts/recommended_dl.js"></script>
+ <script type="text/javascript" src="/javascripts/jquery-1.3.2.min.js"></script>
+ <script type="text/javascript" src="/javascripts/recommended_dl.js"></script>
<div class="subhead" id="recommendedDownloadHeader" style="display:none">{#downloadsBadge#}</div>
<div class="subhead-content" style="display:none">
diff --git a/templates/exception.tpl b/templates/exception.tpl
index a158bc2..7b70815 100644
--- a/templates/exception.tpl
+++ b/templates/exception.tpl
@@ -4,7 +4,7 @@
<h2>{#exceptionIntro#}</h2>
</div>
<div class="content">
- <img src="images/three-headed-monkey.png" alt="{#exceptionAlt#}" class="float_right" style="margin-bottom: 5px;">
+ <img src="/images/three-headed-monkey.png" alt="{#exceptionAlt#}" class="float_right" style="margin-bottom: 5px;">
<h3>{#exceptionContent#}</h3>
<p>{$exception->getMessage()|nl2br:false}</p>
</div>
diff --git a/templates/game_demos.tpl b/templates/game_demos.tpl
index ef6fec2..fe6af7d 100644
--- a/templates/game_demos.tpl
+++ b/templates/game_demos.tpl
@@ -1,5 +1,5 @@
-<script type="text/javascript" src="javascripts/jquery-1.3.2.min.js"></script>
-<script type="text/javascript" src="javascripts/game_demos.js"></script>
+<script type="text/javascript" src="/javascripts/jquery-1.3.2.min.js"></script>
+<script type="text/javascript" src="/javascripts/game_demos.js"></script>
<div class="box">
<div class="intro">
@@ -36,7 +36,7 @@
{foreach from=$group.demos item=demo}
<tr class="{cycle values="color2, color0"}">
<td>
- <img src="images/cat-{$demo->getCategory()}.png" class="downloadImage">
+ <img src="/images/cat-{$demo->getCategory()}.png" class="downloadImage">
<a href="{$demo->getURL()}">{$demo->getName()}</a>
</td>
<td class="gameTarget">{$demo->getTarget()}</td>
diff --git a/templates/links.tpl b/templates/links.tpl
index edc4f7a..119c334 100644
--- a/templates/links.tpl
+++ b/templates/links.tpl
@@ -3,7 +3,7 @@
{#linksHeading#}
</div>
<div class="intro">
- <img src="images/scummvm-link.png" width="88" height="31" alt="ScummVM">
+ <img src="/images/scummvm-link.png" width="88" height="31" alt="ScummVM">
{#linksIntro#}
</div>
<div class="content">
diff --git a/templates/list_items.tpl b/templates/list_items.tpl
index 6d5fbc5..7c419b3 100644
--- a/templates/list_items.tpl
+++ b/templates/list_items.tpl
@@ -4,7 +4,7 @@
{if $item instanceof File}
{assign var='data' value=$item->getExtraInfo()}
<li class="file">
- <img src="images/{$item->getCategoryIcon()}" alt="" class="category">
+ <img src="/images/{$item->getCategoryIcon()}" alt="" class="category">
<a href="{eval var=$item->getURL()}">{$item->getName()}</a>
{strip}
<span class="download-extras">
Commit: 63f0f8ac1d08b49b0637d9016e18abd0d6265064
https://github.com/scummvm/scummvm-web/commit/63f0f8ac1d08b49b0637d9016e18abd0d6265064
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-04-01T14:50:07+02:00
Commit Message:
WEB: Removed more relative links
Changed paths:
data/news/20020214.xml
data/news/20020308.xml
data/news/20090318.xml
data/news/20090514.xml
data/news/20100428.xml
data/news/20110318.xml
data/news/20111106.xml
data/news/20120316.xml
data/news/20120424.xml
data/news/20120916.xml
data/news/20160301.xml
data/news/de/20160301.xml
data/news/it/20160301.xml
diff --git a/data/news/20020214.xml b/data/news/20020214.xml
index d61b4d5..f241045 100644
--- a/data/news/20020214.xml
+++ b/data/news/20020214.xml
@@ -1,6 +1,6 @@
<NAME>Busier than a monkey with a rash</NAME>
<DATE>Feb 14, 2002</DATE>
-<IMG><img src="data/news/20020214.png" width="256" height="99" alt="Zak256" align="right"></IMG>
+<IMG><img src="/data/news/20020214.png" width="256" height="99" alt="Zak256" align="right"></IMG>
<AUTHOR>laxdragon</AUTHOR>
<BODY>
The ScummVM team is busy scratching away getting more of your
diff --git a/data/news/20020308.xml b/data/news/20020308.xml
index dd5b482..c16cc4d 100644
--- a/data/news/20020308.xml
+++ b/data/news/20020308.xml
@@ -1,7 +1,7 @@
<NAME>Some Fairly Major Updates</NAME>
<DATE>Mar 8, 2002</DATE>
<IMG><a href="http://www.scummvm.org/screenshots.php?cat1=0&cat2=9&view=-1"><img
-src="data/news/20020308.png" width="256" height="192" border="0"
+src="/data/news/20020308.png" width="256" height="192" border="0"
alt="Full Throttle" align="right"></a></IMG>
<AUTHOR>laxdragon</AUTHOR>
<BODY>
diff --git a/data/news/20090318.xml b/data/news/20090318.xml
index 878e858..d03ea0f 100644
--- a/data/news/20090318.xml
+++ b/data/news/20090318.xml
@@ -3,7 +3,7 @@
<AUTHOR>DrMcCoy</AUTHOR>
<BODY>
<p>
- <img src="data/news/20090318.png" alt="GSoC 2009 Logo" align="right">
+ <img src="/data/news/20090318.png" alt="GSoC 2009 Logo" align="right">
Yes, you're right: Summer! (In the northern hemisphere, at least ;))<br>
And what did we do the last two years during the summertime?<br>
Yeah, right again: Participate in the <a href="http://code.google.com/soc/">Google Summer of Code</a>!<br>
diff --git a/data/news/20090514.xml b/data/news/20090514.xml
index e12710a..18777fb 100644
--- a/data/news/20090514.xml
+++ b/data/news/20090514.xml
@@ -3,7 +3,7 @@
<AUTHOR>sev</AUTHOR>
<BODY>
<p>
-<a href="https://sourceforge.net/community/cca09/nominate/?project_name=ScummVM&project_url=http%3A%2F%2Fsourceforge.net%2Fprojects%2Fscummvm%2F"><img src="data/news/20090514.png" alt="CCA 2009 Mascot" align="right"></a>
+<a href="https://sourceforge.net/community/cca09/nominate/?project_name=ScummVM&project_url=http%3A%2F%2Fsourceforge.net%2Fprojects%2Fscummvm%2F"><img src="/data/news/20090514.png" alt="CCA 2009 Mascot" align="right"></a>
The SourceForge.net Community Choice Awards 2009 have started.<br> We invite you to support our little project by casting your vote.
</p>
diff --git a/data/news/20100428.xml b/data/news/20100428.xml
index 05b0fca..741c81a 100644
--- a/data/news/20100428.xml
+++ b/data/news/20100428.xml
@@ -3,7 +3,7 @@
<AUTHOR>DJWillis</AUTHOR>
<BODY>
<p>
- <img src="data/news/20100428.jpg" alt="GSoC 2010 Logo" align="right">
+ <img src="/data/news/20100428.jpg" alt="GSoC 2010 Logo" align="right">
Google recently announced the list of students for this year's
<a href="http://socghop.appspot.com">Summer of Code</a> program.<br><br>
For ScummVM, the accepted students and their respective projects
diff --git a/data/news/20110318.xml b/data/news/20110318.xml
index cb01f00..04ea068 100644
--- a/data/news/20110318.xml
+++ b/data/news/20110318.xml
@@ -3,7 +3,7 @@
<AUTHOR>DJWillis</AUTHOR>
<BODY>
<p>
- <img src="data/news/20110318.jpg" alt="GSoC 2011 Logo" align="right">
+ <img src="/data/news/20110318.jpg" alt="GSoC 2011 Logo" align="right">
ScummVM is pleased to announce that it has been accepted
for participation in Google's <a href="http://www.google-melange.com/">Summer of Code 2011</a> program.
</p>
diff --git a/data/news/20111106.xml b/data/news/20111106.xml
index bac90d1..51aa747 100644
--- a/data/news/20111106.xml
+++ b/data/news/20111106.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/20110318.jpg" alt="GSoC 2011 Logo" align="right">
+ <img src="/data/news/20110318.jpg" alt="GSoC 2011 Logo" align="right">
This year, two students were accepted for ScummVM:
</p>
<ul>
diff --git a/data/news/20120316.xml b/data/news/20120316.xml
index 2bd9e4c..258a328 100644
--- a/data/news/20120316.xml
+++ b/data/news/20120316.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="middle">
+ <img src="/data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="middle">
</p>
<p>We are very proud to announce that ScummVM has been accepted for another year as a mentoring organization for the Google Summer of Code. So now it's your turn to show your motivation and your love of 2D adventure games: if you're an eligible student for the Google Summer of Code and want to contribute to your favorite open-source project, take a look at <a href="http://wiki.scummvm.org/index.php/GSoC_Ideas">our idea page</a>, or propose your own!</p>
<p>We are waiting for your questions and suggestions on our irc channel: #scummvm on irc.freenode.net</p>
diff --git a/data/news/20120424.xml b/data/news/20120424.xml
index e51c59c..91130e9 100644
--- a/data/news/20120424.xml
+++ b/data/news/20120424.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="middle">
+ <img src="/data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="middle">
</p>
<p>Almost six weeks ago, we announced you that ScummVM has been accepted by Google for its Google Summer of Code 2012. Since then, we received many good applications and we asked a lot of efforts to the students to clarify and enhance theirs. We'd like to thank them all for all these efforts!</p>
diff --git a/data/news/20120916.xml b/data/news/20120916.xml
index 2d5b701..d80707e 100644
--- a/data/news/20120916.xml
+++ b/data/news/20120916.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="right">
+ <img src="/data/news/GSOC_12_logo.png" alt="GSoC 2012 Logo" align="right">
This year, we had the great honor to have four students accepted by Google's Summer of Code to work on ScummVM:
</p>
<ul>
diff --git a/data/news/20160301.xml b/data/news/20160301.xml
index e7b2ac2..8dec714 100644
--- a/data/news/20160301.xml
+++ b/data/news/20160301.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
+ <img src="/data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
</p>
<p>Yesterday, Google announced the list of accepted mentoring organizations and we have the great pleasure to be one of those.</p>
diff --git a/data/news/de/20160301.xml b/data/news/de/20160301.xml
index 80cd3b9..161efdd 100644
--- a/data/news/de/20160301.xml
+++ b/data/news/de/20160301.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
+ <img src="/data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
</p>
<p>Gestern hat Google die Liste der akzeptierten Mentoren-Organisationen veröffentlicht. Es ist uns eine große Freude, dass wir als teilnehmende Organisation akzeptiert wurden.</p>
diff --git a/data/news/it/20160301.xml b/data/news/it/20160301.xml
index 4c27a8b..6aa1372 100644
--- a/data/news/it/20160301.xml
+++ b/data/news/it/20160301.xml
@@ -3,7 +3,7 @@
<AUTHOR>Strangerke</AUTHOR>
<BODY>
<p>
- <img src="data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
+ <img src="/data/news/GSoC2016Logo.png" alt="GSoC 2016 Logo" align="middle">
</p>
<p>Ieri, 29 Febbraio, Google ha pubblicato la lista delle organizzazioni accettate per l'edizione 2016 di Summer of Code: con grande piacere annunciamo di essere presenti.</p>
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