[Scummvm-cvs-logs] scummvm-web old-design -> 721024e1a629534e38d1c8d5f905e388fd4f089c

sev- sev at scummvm.org
Sat Apr 9 14:20:55 CEST 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://github.com/scummvm/scummvm-web .

Summary:
721024e1a6 WEB: More fixes for old website


Commit: 721024e1a629534e38d1c8d5f905e388fd4f089c
    https://github.com/scummvm/scummvm-web/commit/721024e1a629534e38d1c8d5f905e388fd4f089c
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-04-09T14:20:28+02:00

Commit Message:
WEB: More fixes for old website

Changed paths:
    compatibility.php
    compatibility_stable.php
    contact.php
    demos.php
    docs/specs/aary.php
    docs/specs/char.php
    docs/specs/glossary.php
    docs/specs/index.php
    docs/specs/introduction.php
    docs/specs/scrp-v5.php
    docs/specs/scrp-v6.php
    docs/specs/scrp.php
    donations.php
    downloads.php
    faq.php
    include/html.php
    include/sidebar.php
    index.php
    links.php
    poll/index.php
    press.php
    screenshots.php
    status.php
    subprojects.php



diff --git a/compatibility.php b/compatibility.php
index f7787ed..9985021 100644
--- a/compatibility.php
+++ b/compatibility.php
@@ -24,7 +24,7 @@ if (isset($_GET['details'])) {
 
 ?>
 	<h1>Compatibility</h1>
-<?
+<?php
 if ($details)
 {
 
@@ -44,10 +44,10 @@ else
 	  may be introduced with new changes, thus this list refects the 'best case' scenario.
 	  It is highly recommended to use the latest stable release, where possible.
 	  <br><br>
-	  <small>Last Updated: <? echo date("F d, Y",getlastmod()); ?></small>
+	  <small>Last Updated: <?php echo date("F d, Y",getlastmod()); ?></small>
 	</p>
 
-<?
+<?php
 	// Display the Color Key Table
 	echo html_frame_start("Color Key","50%",1,1,"color4");
 	$pcts = array(0,5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100);
diff --git a/compatibility_stable.php b/compatibility_stable.php
index 2ccf1a0..1611c91 100644
--- a/compatibility_stable.php
+++ b/compatibility_stable.php
@@ -24,7 +24,7 @@ if (isset($_GET['details'])) {
 
 ?>
 	<h1>Compatibility</h1>
-<?
+<?php
 if ($details)
 {
 
@@ -41,10 +41,10 @@ else
 	  snapshots/daily builds</B>. The status of these can be found on the <a
 	  href="compatibility.php">CVS Compatibility</A> chart.
 	  <br><br>
-	  <small>Last Updated: <? echo date("F d, Y",getlastmod()); ?></small>
+	  <small>Last Updated: <?php echo date("F d, Y",getlastmod()); ?></small>
 	</p>
 
-<?
+<?php
 	// Display the Color Key Table
 	echo html_frame_start("Color Key","50%",1,1,"color4");
 	$pcts = array(0,5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100);
diff --git a/contact.php b/contact.php
index fee0e8f..87fafce 100644
--- a/contact.php
+++ b/contact.php
@@ -66,7 +66,7 @@ echo html_round_frame_start("Contact","");
 	Two of them are for automated content only. The one where you can send emails to yourself is scummvm-devel.
 	</p>
 
-<?
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/demos.php b/demos.php
index 8c8c8b3..26fec15 100644
--- a/demos.php
+++ b/demos.php
@@ -26,7 +26,7 @@ echo html_round_frame_start("Game Demos","");
 	  Beneath A Steel Sky demos aren't going to be supported for technical reasons.<br><br>
 	</p>
 
-<?
+<?php
 
 $LEC_demos = array(
 	'Maniac Mansion (v1 DOS demo - Non interactive)'
diff --git a/docs/specs/aary.php b/docs/specs/aary.php
index b47d912..6cc437f 100644
--- a/docs/specs/aary.php
+++ b/docs/specs/aary.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -7,14 +7,14 @@ require($file_root."/include/"."incl.php");
 // start of html
 html_header("SCUMM Reference Guide :: AARY Arrays and Strings", '<link href="specs.css" rel="stylesheet" type="text/css">');
 sidebar_start(true);
-    
+
 //display welcome table
 echo html_round_frame_start("AARY: Arrays and Strings","");
 ?>
 
         <p>
           <big><b>AARY: Arrays and Strings</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
 <H2>Introduction</H2>
@@ -83,11 +83,10 @@ special case, where one dimension has size 1.</p>
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/char.php b/docs/specs/char.php
index 25b3fdd..4caaa1c 100644
--- a/docs/specs/char.php
+++ b/docs/specs/char.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -14,7 +14,7 @@ echo html_round_frame_start("CHAR: Character Sets","");
 
         <p>
           <big><b>CHAR: Character Sets</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
 
@@ -96,11 +96,10 @@ Words of data: 00001111 22223333
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/glossary.php b/docs/specs/glossary.php
index b9d58a4..3c338b7 100644
--- a/docs/specs/glossary.php
+++ b/docs/specs/glossary.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -11,11 +11,11 @@ sidebar_start(true);
 //display welcome table
 echo html_round_frame_start("Glossary","");
 ?>
-  
+
         <p>
           <big><b>Glossary</b></big><br>
-          <? echo html_line(); ?>
-        </p>  
+          <?php echo html_line(); ?>
+        </p>
 
 <dl>
 <DT>
@@ -49,7 +49,7 @@ resource only refers to SCUMM data blocks.)
 <DT>named resource
 <DD>A resource that appears in the SCUMM file's index.  Named resources are
 identified by a tuple of (class, number). The numbers are small integers
-counting up from zero. 
+counting up from zero.
 Named resources are sometimes referred to as objects, but as
 these can be easily confused with SCUMM objects it is not recommended.
 
@@ -66,11 +66,10 @@ BEs (big endian).
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/index.php b/docs/specs/index.php
index 9c1a734..0fc9647 100644
--- a/docs/specs/index.php
+++ b/docs/specs/index.php
@@ -8,7 +8,7 @@ require($file_root."/include/"."incl.php");
 html_header("The inComplete SCUMM Reference Guide", '<link href="specs.css" rel="stylesheet" type="text/css">');
 sidebar_start(true);
 
-// add 
+// add
 
 //display welcome table
 echo html_round_frame_start("The inComplete SCUMM Reference Guide","");
@@ -16,7 +16,7 @@ echo html_round_frame_start("The inComplete SCUMM Reference Guide","");
 ?>
         <p>
           <big><b>The inComplete SCUMM Reference Guide</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
         <p>
@@ -37,7 +37,7 @@ echo html_round_frame_start("The inComplete SCUMM Reference Guide","");
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
diff --git a/docs/specs/introduction.php b/docs/specs/introduction.php
index 53ae766..cf3fc7a 100644
--- a/docs/specs/introduction.php
+++ b/docs/specs/introduction.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -15,7 +15,7 @@ echo html_round_frame_start("Introduction","");
 
         <p>
           <big><b>Introduction</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
 <H2>Changes</h2>
@@ -93,11 +93,11 @@ or to create your own SCUMM games from scratch.
 
 <p>The information obtained here was almost all obtained by other people.  All
 I have done is to collate it into one place. Among the many who have been
-working on the SCUMM file format, Ludvig Strigeus, Jimmi Thøgerson and Peter
+working on the SCUMM file format, Ludvig Strigeus, Jimmi Th�gerson and Peter
 Kelly have performed incredible tasks of reverse-engineering, and I am indebted
 to them.
 
-<P class=footnote>Jimmi Thøgerson and Peter Kelly have developed their own
+<P class=footnote>Jimmi Th�gerson and Peter Kelly have developed their own
 SCUMM file browsing and analysis tool called <a href="http://scummrev.mixnmojo.com">SCUMM
 Revisited</a>. If you are at all interested in SCUMM files, this is an
 essential tool.
@@ -126,7 +126,7 @@ Fandango</EM>.
 
 <p>The full list of games and versions follows.
 
-<?
+<?php
 
 $games = array(
 		'Maniac Mansion (c64)'                                  => array('1'),
@@ -159,7 +159,7 @@ echo html_frame_tr(
                    html_frame_td("Version").
                    html_frame_td("Game", 'align="center"'),
                    "color4"
-  
+
                   );
 	$c = 0;
         while (list($name,$array) = each($games))
@@ -208,11 +208,10 @@ echo html_frame_end(" ");
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
-          
+
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/scrp-v5.php b/docs/specs/scrp-v5.php
index e67da96..86f5e2b 100644
--- a/docs/specs/scrp-v5.php
+++ b/docs/specs/scrp-v5.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -8,13 +8,13 @@ require($file_root."/include/"."incl.php");
 html_header("SCUMM Reference Guide :: V5 opcode list", '<link href="specs.css" rel="stylesheet" type="text/css">');
 sidebar_start(true);
 
-//display welcome table 
+//display welcome table
 echo html_round_frame_start("V5 opcode list","");
 ?>
 
         <p>
           <big><b>V5 opcode list</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
 <p>The following conventions are used in the encoding descriptions.
@@ -930,11 +930,10 @@ bit is the parameter bit for <i>script</i>, as usual.
 All material © 2000-2002 David Given, unless where stated otherwise.
 </p>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/scrp-v6.php b/docs/specs/scrp-v6.php
index 6b981d1..1e03cd6 100644
--- a/docs/specs/scrp-v6.php
+++ b/docs/specs/scrp-v6.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -11,11 +11,11 @@ sidebar_start(true);
 //display welcome table
 echo html_round_frame_start("V6 opcode list","");
 ?>
-  
+
         <p>
           <big><b>V6 opcode list</b></big><br>
-          <? echo html_line(); ?>
-        </p>  
+          <?php echo html_line(); ?>
+        </p>
 
 <p>The following conventions are used in the encoding descriptions:
 
@@ -101,11 +101,11 @@ This instruction varies considerably according to the form.<br>
 
 <h4>Encoding</h4><dl compact=compact>
 <dt>
-load array:<dd>A4 CD  <i>arrayp</i><sup><font size=2>16</font></sup> 
+load array:<dd>A4 CD  <i>arrayp</i><sup><font size=2>16</font></sup>
 
-<dt>define array:<dd>A4 D0  <i>arrayp</i><sup><font size=2>16</font></sup>   <i>data</i>... 
+<dt>define array:<dd>A4 D0  <i>arrayp</i><sup><font size=2>16</font></sup>   <i>data</i>...
 
-<dt>set array:<dd>A4 D4  <i>arrayp</i><sup><font size=2>16</font></sup> 
+<dt>set array:<dd>A4 D4  <i>arrayp</i><sup><font size=2>16</font></sup>
 </dl>
 <h4>Stack</h4><dl compact=compact>
 <dt>
@@ -201,7 +201,7 @@ for a more general form.<br>
 Writes  <i>value</i>  to the array whose resource number is pointed
 to by  <i>arrayp</i>  at offset ( <i>index</i><sub><font size=2><i>x</i></font></sub> ,  <i>index</i><sub><font size=2><i>y</i></font></sub> ).
 The array can be a byte or word array; byte when writing to a byte
-array,  <i>value</i>  is truncated. Note that because  <i>arrayp</i> 
+array,  <i>value</i>  is truncated. Note that because  <i>arrayp</i>
 is encoded as a byte, it can only point to a word variable in the
 range 0000 to 00FF. Use <font color=purple>wordArrayIndexedWrite</font> for a more
 general form.<br>
@@ -321,7 +321,7 @@ for a more general form.<br>
 <h4>Stack</h4>( <i>delay</i>  : -)<br>
 <br>
 
-<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i> 
+<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i>
 ticks have passed. Deschedules immediately.<br>
 <br>
 
@@ -343,7 +343,7 @@ ticks have passed. Deschedules immediately.<br>
 <h4>Stack</h4>( <i>delay</i>  : -)<br>
 <br>
 
-<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i>× 60 
+<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i>� 60
 ticks have passed ( <i>delay</i>  seconds). Deschedules immediately.<br>
 <br>
 
@@ -365,7 +365,7 @@ ticks have passed ( <i>delay</i>  seconds). Deschedules immediately.<br>
 <h4>Stack</h4>( <i>delay</i>  : -)<br>
 <br>
 
-<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i>× 3600 
+<h4>Operation</h4>Prevents the current thread from being rescheduled until  <i>delay</i>� 3600
 ticks have passed ( <i>delay</i>  minutes). Deschedules immediately.<br>
 <br>
 
@@ -422,7 +422,7 @@ What are they?]<br>
 <br>
 A new two-dimensional array is allocated and the resource number is
 written to  <i>arrayp</i> . The new array will have a maximum X index
-of  <i>maxx</i>  and a maximum Y index of  <i>maxy</i>  (i.e.,  <i>maxy</i> 
+of  <i>maxx</i>  and a maximum Y index of  <i>maxy</i>  (i.e.,  <i>maxy</i>
 is one less than the size).<br>
 <br>
 When allocating an array, if  <i>type</i>  is C7 then the array will
@@ -504,7 +504,7 @@ cause the interpreter to crash.<br>
 <h4>Encoding</h4>A6<br>
 <br>
 
-<h4>Stack</h4>( <i>left</i> ,  <i>top</i> ,  <i>right</i> ,  <i>bottom</i> ,  <i>colour</i> 
+<h4>Stack</h4>( <i>left</i> ,  <i>top</i> ,  <i>right</i> ,  <i>bottom</i> ,  <i>colour</i>
 : -)<br>
 <br>
 
@@ -621,7 +621,7 @@ Tests the top two values on the stack to see if they are equal.<br>
 
 <dt> 0<<i>bool</i><$80 :<dd>Freeze all threads that are not marked as unfreezable.
 
-<dt> <i>bool</i><font face=symbol>³</font> $80 :<dd>Freeze all threads, even those that are marked
+<dt> <i>bool</i><font face=symbol>�</font> $80 :<dd>Freeze all threads, even those that are marked
 as unfreezable.
 </dl>
 Freezing is a nestable operation; a thread which is frozen twice must
@@ -646,7 +646,7 @@ be thawed twice before it becomes runnable again.<br>
 <h4>Stack</h4> ( <i>value</i><sub><font size=2>1</font></sub>  <i>value</i><sub><font size=2>2</font></sub>  :  <i>bool</i>) <br>
 <br>
 
-<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub><font face=symbol>³</font> <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i>  to 1, otherwise
+<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub><font face=symbol>�</font> <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i>  to 1, otherwise
 set it to 0<br>
 <br>
 Compares the top two values on the stack. Note the order.<br>
@@ -900,7 +900,7 @@ Compares the top two values on the stack. Note the order.<br>
 <h4>Stack</h4>( <i>arg</i><sub><font size=2>1</font></sub> ,  <i>arg</i><sub><font size=2>2</font></sub> ,  <i>arg</i><sub><font size=2>3</font></sub> , ...,  <i>arg</i><sub><font size=2><i>n</i></font></sub> ,  <i>n</i> ,  <i>value</i>  :  <i>bool</i> )<br>
 <br>
 
-<h4> Operation</h4>If  <i>value</i>  is any of  <i>arg</i><sub><font size=2>1</font></sub> .. <i>arg</i><sub><font size=2><i>n</i></font></sub> ,  <i>bool</i> 
+<h4> Operation</h4>If  <i>value</i>  is any of  <i>arg</i><sub><font size=2>1</font></sub> .. <i>arg</i><sub><font size=2><i>n</i></font></sub> ,  <i>bool</i>
 := 1, otherwise  <i>bool</i>  := 0<br>
 <br>
 Tests to see if  <i>value</i>  is equal to any of the passed in arguments.
@@ -982,9 +982,9 @@ to the current program counter after the instruction has been decoded.<br>
 <h4>Stack</h4>( <i>bool</i>  : -)<br>
 <br>
 
-<h4> Operation</h4>if  <i>bool</i>  <font face=symbol>¹</font> 0, pc := pc +  <i>offset</i> <br>
+<h4> Operation</h4>if  <i>bool</i>  <font face=symbol>�</font> 0, pc := pc +  <i>offset</i> <br>
 <br>
-Pops the top value off the stack. If non-zero, then  <i>offset</i> 
+Pops the top value off the stack. If non-zero, then  <i>offset</i>
 is added to the current program counter after the instruction has
 been decoded.<br>
 <br>
@@ -1055,7 +1055,7 @@ for <font color=purple>true</font>.<br>
 <h4>Stack</h4> ( <i>value</i><sub><font size=2>1</font></sub>  <i>value</i><sub><font size=2>2</font></sub>  :  <i>bool</i>) <br>
 <br>
 
-<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub><font face=symbol>£</font> <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i>  to 1, otherwise
+<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub><font face=symbol>�</font> <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i>  to 1, otherwise
 set it to 0<br>
 <br>
 Compares the top two values on the stack. Note the order.<br>
@@ -1154,7 +1154,7 @@ Compares the top two values on the stack. Note the order.<br>
 <h4>Stack</h4> ( <i>in</i><sub><font size=2>1</font></sub>  <i>in</i><sub><font size=2>2</font></sub>  :  <i>out</i>) <br>
 <br>
 
-<h4> Operation</h4> <i>out</i>:=<i>in</i><sub><font size=2>1</font></sub>× <i>in</i><sub><font size=2>2</font></sub> <br>
+<h4> Operation</h4> <i>out</i>:=<i>in</i><sub><font size=2>1</font></sub>� <i>in</i><sub><font size=2>2</font></sub> <br>
 <br>
 Performs a multiplication operation on the stack. Note the order.<br>
 <br>
@@ -1177,7 +1177,7 @@ Performs a multiplication operation on the stack. Note the order.<br>
 <h4>Stack</h4>( <i>value</i><sub><font size=2>1</font></sub> ,  <i>value</i><sub><font size=2>2</font></sub>  :  <i>bool</i> )<br>
 <br>
 
-<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub>   <font face=symbol>¹</font>   <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i> 
+<h4> Operation</h4>If  <i>value</i><sub><font size=2>1</font></sub>   <font face=symbol>�</font>   <i>value</i><sub><font size=2>2</font></sub> , set  <i>bool</i>
 to 1, otherwise set it to 0<br>
 <br>
 Tests the top two values on the stack to see if they are not equal.<br>
@@ -1238,7 +1238,7 @@ shutting down.<br>
 <h4> Operation</h4>If  <i>index</i>  is in the range 0.. <i>n</i> ,  <i>value</i>  :=  <i>arg</i><sub><font size=2>[<i>index</i>]</font></sub> ;
 otherwise  <i>value</i>  :=  <i>default</i> .<br>
 <br>
-Returns the  <i>index</i> th argument on the stack. If  <i>index</i> 
+Returns the  <i>index</i> th argument on the stack. If  <i>index</i>
 is out of range,  <i>default</i>  is returned instead. If  <i>n</i>  is
 less than the number of entries on the stack, undefined behaviour
 will result, usually involving the interpreter shutting down.<br>
@@ -2008,11 +2008,10 @@ Tests the value on the stack to see if it compares to zero.
 All material © 2000-2002 David Given, unless where stated otherwise.
 </p>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/docs/specs/scrp.php b/docs/specs/scrp.php
index 0211dc5..362678d 100644
--- a/docs/specs/scrp.php
+++ b/docs/specs/scrp.php
@@ -1,4 +1,4 @@
-<?
+<?php
 
 $file_root = "../..";
 // load libs
@@ -14,7 +14,7 @@ echo html_round_frame_start("SCRP: Scripts","");
 
         <p>
           <big><b>SCRP: Scripts</b></big><br>
-          <? echo html_line(); ?>
+          <?php echo html_line(); ?>
         </p>
 
 <H2>Introduction</H2>
@@ -90,7 +90,7 @@ depending on what is being pointed at.
 
 <table class=bitfield>
 <tr><th>15</th><th>14</th><th>13</th>	<th>12</th><th>…</th><th>0</th></tr>
-<tr><td>0</td><td>0</td><td>1</td> 
+<tr><td>0</td><td>0</td><td>1</td>
 			<td colspan=3><i>address</i></td></tr>
 <tr><td>0</td><td>0</td><td><i>I</i></td>
 			<td colspan=3><i>offset</i></td></tr>
@@ -175,7 +175,7 @@ the <tt>freezeScripts</tt> and <tt>freezeUnfreeze</tt> opcodes).
 instructions take a fixed number of parameters and return an optional value.
 The format is:
 
-<p><I>opcode</I> [<I>result</I>] [<I>parameter1</I>] [<I>parameter2</I>]... 
+<p><I>opcode</I> [<I>result</I>] [<I>parameter1</I>] [<I>parameter2</I>]...
 
 <p>The result is a word pointer as usual. The parameters are word LE
 or byte values depending on the opcode. The meaning of the parameters
@@ -230,11 +230,10 @@ and how it is to be initialised.
 All material © 2000-2002 David Given, unless where stated otherwise.
 </P>
 
-<?
+<?php
 echo html_round_frame_end(" ");
 
 // end of html
 sidebar_end();
 html_footer();
 ?>
-
diff --git a/donations.php b/donations.php
index dd628cc..f99e813 100644
--- a/donations.php
+++ b/donations.php
@@ -21,7 +21,7 @@ echo html_round_frame_start("ScummVM Donations","");
 
 ?>
 <h1>Donations</h1>
-<small>Donation status last updated: <? echo date("F d, Y",getlastmod());?></small><br>
+<small>Donation status last updated: <?php echo date("F d, Y",getlastmod());?></small><br>
 <p>ScummVM gladly accepts donations to help us with various expenses.
 In the interest of public disclosure, this page keeps a running tally of donations and
 expenses incurred by the project. For privacy and logistic reasons, individual contributors
@@ -49,7 +49,7 @@ org). All amounts are expressed in USD.
  </table>
  <BR>
  <U>Current Balance:</U> <B>$65.70</B>
- <?
+ <?php
 echo html_round_frame_end(" ");
 //end of donations display
 
diff --git a/downloads.php b/downloads.php
index a3a9629..85ddc85 100644
--- a/downloads.php
+++ b/downloads.php
@@ -193,16 +193,16 @@ hosted by <a href="http://www.mthN.de">Snoke Media and Tech Hosting Network</a>!
 
 	<ul>
 <!--
-	  <li><a href="/downloads/scummvm-daily.tar.bz2">Source Code Daily Snapshot Bzipped</a> <small> (<? echo intval(filesize("downloads/scummvm-daily.tar.bz2")/1024) ?>K file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.tar.bz2")); ?>)</small></li>
-	  <li><a href="/downloads/scummvm-daily.tar.gz">Source Code Daily Snapshot Gzipped</a> <small> (<? echo intval(filesize("downloads/scummvm-daily.tar.gz")/1024) ?>K file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.tar.gz")); ?>)</small></li>
-	  <li><a href="/downloads/scummvm-daily.zip">Source Code Daily Snapshot Zipped</a> <small> (<? echo intval(filesize("downloads/scummvm-daily.zip")/1024) ?>K file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.zip")); ?>)</small></li>
+	  <li><a href="/downloads/scummvm-daily.tar.bz2">Source Code Daily Snapshot Bzipped</a> <small> (<?php echo intval(filesize("downloads/scummvm-daily.tar.bz2")/1024) ?>K file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.tar.bz2")); ?>)</small></li>
+	  <li><a href="/downloads/scummvm-daily.tar.gz">Source Code Daily Snapshot Gzipped</a> <small> (<?php echo intval(filesize("downloads/scummvm-daily.tar.gz")/1024) ?>K file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.tar.gz")); ?>)</small></li>
+	  <li><a href="/downloads/scummvm-daily.zip">Source Code Daily Snapshot Zipped</a> <small> (<?php echo intval(filesize("downloads/scummvm-daily.zip")/1024) ?>K file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/scummvm-daily.zip")); ?>)</small></li>
 -->
-	  <li><a href="/downloads/scummvmwin32.exe">Win32 Daily Snapshot</a> <small> (<? echo intval(filesize("downloads/scummvmwin32.exe")/1024) ?>K exe file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/scummvmwin32.exe")); ?>)</small></li>
+	  <li><a href="/downloads/scummvmwin32.exe">Win32 Daily Snapshot</a> <small> (<?php echo intval(filesize("downloads/scummvmwin32.exe")/1024) ?>K exe file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/scummvmwin32.exe")); ?>)</small></li>
 <!--
-	  <li><a href="/downloads/ScummVM-snapshot.dmg">Mac OS X Snapshot</a> <small> (<? echo intval(filesize("downloads/ScummVM-snapshot.dmg")/1024) ?>K dmg file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/ScummVM-snapshot.dmg")); ?>)</small></li>
+	  <li><a href="/downloads/ScummVM-snapshot.dmg">Mac OS X Snapshot</a> <small> (<?php echo intval(filesize("downloads/ScummVM-snapshot.dmg")/1024) ?>K dmg file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/ScummVM-snapshot.dmg")); ?>)</small></li>
 -->
 	  <li><a href="http://arisme.free.fr/PocketScumm/daily/">PocketPC Builds</a> <small> (infrequent snapshots of the PocketPC binaries)</small></li>
-	  <li><a href="/downloads/PocketPC2003.zip">Alternative PocketPC 2003 build</a> <small> (infrequently from CVS HEAD, <? echo intval(filesize("downloads/PocketPC2003.zip")/1024) ?>K zip file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/PocketPC2003.zip")); ?>)</small></li>
+	  <li><a href="/downloads/PocketPC2003.zip">Alternative PocketPC 2003 build</a> <small> (infrequently from CVS HEAD, <?php echo intval(filesize("downloads/PocketPC2003.zip")/1024) ?>K zip file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/PocketPC2003.zip")); ?>)</small></li>
 <!--  <li><a href="http://paras.rasmatazz.bei.t-online.de/">Dreamcast Daily Builds</a></li> -->
 	  <li><a href="http://sourceforge.net/cvs/?group_id=37116">CVS Instructions</a> <small> (for if you wish to retrieve the latest code to compile yourself)</small></li>
 	</ul>
@@ -220,7 +220,7 @@ hosted by <a href="http://www.mthN.de">Snoke Media and Tech Hosting Network</a>!
 	  <li><a href="http://flac.sourceforge.net/">FLAC</a></li>
 	  <li><a href="http://libmpeg2.sourceforge.net/">libmpeg2</a>: a free MPEG-2 video stream decoder</li>
 	</ul>
-<?
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/faq.php b/faq.php
index 825abf9..d557fd7 100644
--- a/faq.php
+++ b/faq.php
@@ -21,9 +21,9 @@ echo html_round_frame_start("FAQ :: Frequently Asked Questions","");
 ?>
 <h1>
 	FAQ<br>
-	<span class="caption">last updated: <? echo date("F d, Y",getlastmod()); ?></span>
+	<span class="caption">last updated: <?php echo date("F d, Y",getlastmod()); ?></span>
 </h1>
-<?
+<?php
 include $file_root."/faq.inc";
 
 echo html_round_frame_end(" ");
diff --git a/include/html.php b/include/html.php
index 5fc3f5f..1cba830 100644
--- a/include/html.php
+++ b/include/html.php
@@ -5,7 +5,7 @@
  * by Jeremy Newman <jnewman at dracowulf.com>
  *
  */
- 
+
 $_trcolor = 0;
 
 // Set the current Indent Level
@@ -25,7 +25,7 @@ function html_ahref ($label, $url, $extra = "")
 {
 	$label = stripslashes($label);
 	if (!$label and $url)
-	{	
+	{
 		if (ereg("@",$url))
 		{
 			return do_indent(" <a href=\"mailto:$url\" $extra>$url</a> ");
@@ -117,13 +117,13 @@ function html_round_frame_start ($title = "", $extra = "")
 	global $file_root;
 
 	$str = "<div class='frame'>\n";
-	
+
 	if ($title) {
 		$str .= '<div class="frameTop"><div class="cornerLeft"><div class="cornerRight">';
 		$str .= '<span class="frameTitle">'.$title.'</span>';
 		$str .= '</div></div></div>'."\n";
 	}
-	
+
 	$str .= "<div class='frameBody' style='background-color: #ffffff'>\n";
 //	$str .= '<table width="100%" border="0" cellpadding='.$innerPad.' cellspacing=1 '.$extra.'><tr><td class="color2">'."\n";
 
@@ -219,12 +219,12 @@ function html_form_input_select ($name, $options, $selected = "")
 {
 	$str = '<select name="'.$name.'">'."\n";
 	while(list($key, $val) = each($options))
-	{	
+	{
 		if ($key == $selected)
 		{
 			$str .= '<option value="'.$key.'" selected>'.$val.'</option>'."\n";
 		} else {
-			$str .= '<option value="'.$key.'">'.$val.'</option>'."\n";		
+			$str .= '<option value="'.$key.'">'.$val.'</option>'."\n";
 		}
 	}
 	$str .= '</select>'."\n";
@@ -237,7 +237,7 @@ function html_form_input_checkbox ($name, $checked = null)
 		$str = '<input type="checkbox" name="'.$name.'" checked>'."\n";
 	else
 		$str = '<input type="checkbox" name="'.$name.'">'."\n";
-	return $str;	
+	return $str;
 }
 
 function html_form_submit ($value = "")
@@ -270,7 +270,7 @@ function html_urlify ($text)
 	{
 		$text = ereg_replace($urlreg, "<a href=\"\\1\"> \\2 </a>", $text);
 	}
-	
+
 	$emailreg = "([a-zA-Z0-9_-]+@[a-zA-Z0-9_-]+\.[a-zA-Z0-9_-]+)";
 	if (ereg($emailreg,$text))
 	{
@@ -280,7 +280,7 @@ function html_urlify ($text)
 	return $text;
 }
 
-// simple httpd header redirect 
+// simple httpd header redirect
 function redirect ($url = ".")
 {
 	header("Location: ".$url);
@@ -308,7 +308,7 @@ function html_header ($title, $extra = "")
 	<img src="<?=$file_root?>/images/scummvm_logo.png"  width="407" height="111" alt="ScummVM" style="float: left">
 	<img src="<?=$file_root?>/images/scummvm_chars.png" width="193" height="111" alt="-" style="float: right">
 </div>
-<?
+<?php
 }
 
 function html_footer ()
@@ -326,7 +326,7 @@ ScummVM is not affiliated in any way with LucasArts, Inc.
 
 </body>
 </html>
-<?
+<?php
 
 }
 
diff --git a/include/sidebar.php b/include/sidebar.php
index 3457a64..3944968 100644
--- a/include/sidebar.php
+++ b/include/sidebar.php
@@ -20,7 +20,7 @@ function sidebar_start ($specs_mode = false)
 
 <table border=0 cellpadding=0 cellspacing=0><tr><td id=sideBar>
 
-<?
+<?php
 
 	if ($specs_mode) {
 		$g = new htmlmenu("Contents");
@@ -94,7 +94,7 @@ function sidebar_start ($specs_mode = false)
 		<a href="http://jigsaw.w3.org/css-validator/"><img src="http://jigsaw.w3.org/css-validator/images/vcss" width="88" height="31" alt="Valid CSS!" ></a>
 	</p>
 </td><td id="main">
-<?
+<?php
 }
 
 function sidebar_end ()
@@ -103,7 +103,7 @@ function sidebar_end ()
 
 </td></tr></table>
 
-<?
+<?php
 }
 
 ?>
diff --git a/index.php b/index.php
index 0f0e8f2..e8afc36 100644
--- a/index.php
+++ b/index.php
@@ -103,7 +103,7 @@ echo html_round_frame_start("About ScummVM","");
 	  </td>
 	</tr>
 	</table>
-<?
+<?php
 echo html_round_frame_end(" "),html_br();
 }
 // end of welcome table
diff --git a/links.php b/links.php
index 0c478a8..44fbfde 100644
--- a/links.php
+++ b/links.php
@@ -32,7 +32,7 @@ function addLinkEntry($name, $url, $desc) {
 
 ?>
 	<h1>Links</h1>
-	
+
 	<p>
 	  <img src="images/scummvm-link.png" width="88" height="31" alt="ScummVM" style="vertical-align: middle; text-align: left; margin: 5px;">
 	  <b>Link to us: </b>
@@ -50,7 +50,7 @@ function addLinkEntry($name, $url, $desc) {
 			addLinkEntry('GP32 port', 'http://www.distant-earth.co.uk/', 'Information about the GP32 port.');
 		?>
 	</div>
-	
+
 	<!-- -->
 
 	<h2>Unofficial ports</h2>
@@ -60,7 +60,7 @@ function addLinkEntry($name, $url, $desc) {
 
 	<div class="linklist">
 		<?php
-			addLinkEntry('Amiga Port', 'http://people.freenet.de/uweryssel/scumm_en.html', 
+			addLinkEntry('Amiga Port', 'http://people.freenet.de/uweryssel/scumm_en.html',
 				     'Homepage of the 68k/WarpOS port of ScummVM for the Amiga. Requires 020+ and AGA chipset or RTG Zorro card');
 			addLinkEntry('Amiga Archives', 'http://www.mountmonkey.com/eng_index.html',
 				'An archive of older Amiga ports of ScummVM');
@@ -152,11 +152,11 @@ function addLinkEntry($name, $url, $desc) {
 				graphics cards, so you can even play on a television set.');
 		?>
 	</div>
-	
+
 	<!-- -->
 
 	<h2>Other classic game engine open source projects</h2>
-	<p>The following are links to other classic game engine open source projects similar to ScummVM. 
+	<p>The following are links to other classic game engine open source projects similar to ScummVM.
       Know any other classic game projects that should be linked here?
       <a href="http://sourceforge.net/sendmessage.php?touser=339357">Let me know!</a>
     </p>
@@ -186,7 +186,7 @@ function addLinkEntry($name, $url, $desc) {
 				"Pentagram is a project aiming to create an Ultima 8 engine for use on modern operating systems.");
 		?>
 	</div>
-    
+
 	<!-- -->
 
 	<h2>Technical information about SCUMM</h2>
@@ -221,8 +221,8 @@ GUI frontends for ScummVM.
 			addLinkEntry("ScummAqua", "http://www.d.kth.se/~d00-ogo/ogosoft/scummaqua/", "For Mac OS X.");
 		?>
 	</div>
-		
-<?
+
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/poll/index.php b/poll/index.php
index ecd06fb..809b017 100644
--- a/poll/index.php
+++ b/poll/index.php
@@ -92,7 +92,7 @@ echo html_round_frame_start("Website Revamp contest poll","");
 </center>
 
 
-<?
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/press.php b/press.php
index 178912d..63a8e4e 100644
--- a/press.php
+++ b/press.php
@@ -124,7 +124,7 @@ echo html_round_frame_start("Press Coverage","");
 	<p><a href="http://slashdot.org/article.pl?sid=01/11/03/1429247"
 	   ><b>Linux SCUMM Interpreter</b></a>, Slashdot, November 3, 2001
 	</p>
-<?
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/screenshots.php b/screenshots.php
index a142a92..32d8073 100644
--- a/screenshots.php
+++ b/screenshots.php
@@ -22,7 +22,7 @@ echo html_round_frame_start("Screenshots","");
 ?>
 	<h1>Screenshots</h1>
 
-<?
+<?php
 
 $view = $HTTP_GET_VARS['view'];
 $offset = $HTTP_GET_VARS['offset'];
diff --git a/status.php b/status.php
index 0ff6cf3..7640024 100644
--- a/status.php
+++ b/status.php
@@ -42,7 +42,7 @@ beginning with the most specific and important issues... I'd like to hear
 feedback on any of this, as well as any volunteers who want to help work
 on the 'rough spots'</p>
 
-<br><? echo html_headline("PORTS"); ?>
+<br><?php echo html_headline("PORTS"); ?>
 <p>Currently we have official in-cvs ports for:</p>
 <table cellspacing="3" cellpadding="3">
 	<tr><td align="right">SDL: </td><td>We might as well say 'Me'</td></tr>
@@ -67,7 +67,7 @@ a week or so, I'll assume you have abandoned that port.</p>
 <p>Of course, new ports are welcome, if you have ported ScummVM to some new
 exotic bit of hardware :)</p>
 
-<br><? echo html_headline("LEGAL"); ?>
+<br><?php echo html_headline("LEGAL"); ?>
 
 <p> We are still in negotiations with LucasArts over this, although both of
 us are hoping to reach some kind of closure very very soon. Obviously,
@@ -125,7 +125,7 @@ latest CVS versions and replay older games, to ensure there are no
 regression bugs.</p>
 
 
-<br><? echo html_headline("PROGRESS"); ?>
+<br><?php echo html_headline("PROGRESS"); ?>
 
 <p>Now on to the good news for progress in the last few weeks/months:</p>
 
@@ -153,7 +153,7 @@ people won't have to commit all our obscure command-line parameters to
 memory. The Launcher in particular is going to be a key point of our next
 release, along with hopefully support for at least The Dig.</p>
 
-<br><? echo html_headline("TO DO"); ?>
+<br><?php echo html_headline("TO DO"); ?>
 
 <p>So, what needs work?</p>
 
@@ -216,7 +216,7 @@ particular) access to the SMUSH display.</p>
    ScummVM
 </pre>
 
-<?
+<?php
 
 echo html_round_frame_end(" ");
 
diff --git a/subprojects.php b/subprojects.php
index e09d17d..c576539 100644
--- a/subprojects.php
+++ b/subprojects.php
@@ -12,49 +12,49 @@ sidebar_start();
 echo html_round_frame_start("ScummVM Subprojects","");
 ?>
 <P>
-The ScummVM team occasionally works on various subprojects, separate from the main 
-ScummVM program. These projects are generally reasonably stagnant and not given a high 
-priority. Regardless, this page is here to inform you of them, in the vague hope of 
+The ScummVM team occasionally works on various subprojects, separate from the main
+ScummVM program. These projects are generally reasonably stagnant and not given a high
+priority. Regardless, this page is here to inform you of them, in the vague hope of
 attracting more developers to help maintain these side-programs.
 </P>
 <P>
-Please do not ask where you can obtain binaries of these programs. Currently both 
-subprojects are still in a state only suitable for developers... so if you can't compile 
+Please do not ask where you can obtain binaries of these programs. Currently both
+subprojects are still in a state only suitable for developers... so if you can't compile
 the code yourself, then these are not really ready for you.
 </P>
 <H1>ScummEx (cvs module 'scummex')</H1>
 <P>
-ScummEx is a multi-platform SCUMM resource browser, viewer and extractor using the 
+ScummEx is a multi-platform SCUMM resource browser, viewer and extractor using the
 wxWindows toolkit.
 </P>
 <P>
-Development on this project is currently stalled. The code-base needs quite some cleanup, 
+Development on this project is currently stalled. The code-base needs quite some cleanup,
 and viewers for many resource types still need adding to the code. Patches and volunteers
 a very welcome...
 </P>
 <P>
 You can try compiled engine for Windows:
 </P>
-<a href="downloads/scummexwin32.exe">Windows Daily Snapshot</a> <small> (build from CVS HEAD, <? echo intval(filesize("downloads/residualwin32.exe")/1024) ?>K Win32 .exe file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/scummexwin32.exe")); ?>)</small></li>
+<a href="downloads/scummexwin32.exe">Windows Daily Snapshot</a> <small> (build from CVS HEAD, <?php echo intval(filesize("downloads/residualwin32.exe")/1024) ?>K Win32 .exe file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/scummexwin32.exe")); ?>)</small></li>
 
 <BR>
 
 <H1>Residual (cvs module 'residual')</H1>
 <P>
-Residual is a LUA-powered 3D GRIME clone, designed to run the game Grim Fandango. Why 
-'Residual'? Because this engine covers games that the main ScummVM application will not 
-support due to their 3D nature. Also, GRIME is a residue. Yes, we know, it's a bad word 
+Residual is a LUA-powered 3D GRIME clone, designed to run the game Grim Fandango. Why
+'Residual'? Because this engine covers games that the main ScummVM application will not
+support due to their 3D nature. Also, GRIME is a residue. Yes, we know, it's a bad word
 pun.
 </P>
 <P>
-Residual's core is in a fairly decent state, however it is not in full-time development and 
+Residual's core is in a fairly decent state, however it is not in full-time development and
 as such is progressing slowly.
 </P>
 <P>
 You can try compiled engine for Windows:
 </P>
-<a href="downloads/residualwin32.exe">Windows Daily Snapshot</a> <small> (build from CVS HEAD, <? echo intval(filesize("downloads/residualwin32.exe")/1024) ?>K Win32 .exe file, last update: <? echo date("F j, Y, g:i a",filemtime("downloads/residualwin32.exe")); ?>)</small></li>
-<?
+<a href="downloads/residualwin32.exe">Windows Daily Snapshot</a> <small> (build from CVS HEAD, <?php echo intval(filesize("downloads/residualwin32.exe")/1024) ?>K Win32 .exe file, last update: <?php echo date("F j, Y, g:i a",filemtime("downloads/residualwin32.exe")); ?>)</small></li>
+<?php
 echo html_round_frame_end(" ");
 
 // end of html






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