[Scummvm-cvs-logs] scummvm master -> 68508cb87e09ac1c6c5abffdb5a1f0d314cc9ff7

sev- sev at scummvm.org
Sun Aug 14 21:41:14 CEST 2016


This automated email contains information about 6 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
e3acf3f23e FULLPIPE: Rename mgm.* to anihandler.*
f99e47de6e FULLPIPE: Rename MGM class to AniHandler
060d1f7254 FULLPIPE: Rename various mgm variables to aniHandler
68828123da FULLPIPE: Mass renaming of AniHandler class
1bcec8bcd9 FULLPIPE: Further renames in AniHandler class
68508cb87e FULLPIPE: Renamed rest of the AniHandler class methods


Commit: e3acf3f23e2668ee6e0c2427c85cd7411e894534
    https://github.com/scummvm/scummvm/commit/e3acf3f23e2668ee6e0c2427c85cd7411e894534
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Rename mgm.* to anihandler.*

Changed paths:
  A engines/fullpipe/anihandler.cpp
  A engines/fullpipe/anihandler.h
  R engines/fullpipe/mgm.cpp
  R engines/fullpipe/mgm.h
    engines/fullpipe/module.mk
    engines/fullpipe/motion.h



diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
new file mode 100644
index 0000000..62fbb1f
--- /dev/null
+++ b/engines/fullpipe/anihandler.cpp
@@ -0,0 +1,764 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "fullpipe/fullpipe.h"
+
+#include "fullpipe/utils.h"
+#include "fullpipe/statics.h"
+#include "fullpipe/motion.h"
+#include "fullpipe/messages.h"
+
+namespace Fullpipe {
+
+void MGM::clear() {
+	_items.clear();
+}
+
+MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
+	debugC(4, kDebugPathfinding, "MGM::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
+
+	int idx = getItemIndexById(ani->_id);
+
+	if (idx == -1)
+		return 0;
+
+	int stid = staticsId;
+
+	if (!staticsId) {
+		if (ani->_movement) {
+			stid = ani->_movement->_staticsObj2->_staticsId;
+		} else {
+			if (!ani->_statics)
+				return 0;
+
+			stid = ani->_statics->_staticsId;
+		}
+	}
+
+	if (stid == staticsIndex)
+		return new MessageQueue(g_fp->_globalMessageQueueList->compact());
+
+	int startidx = getStaticsIndexById(idx, stid);
+	int endidx = getStaticsIndexById(idx, staticsIndex);
+	int subidx = startidx + endidx * _items[idx]->statics.size();
+
+	if (!_items[idx]->subItems[subidx]->movement) {
+		clearMovements2(idx);
+		recalcOffsets(idx, startidx, endidx, 0, 1);
+	}
+
+	if (!_items[idx]->subItems[subidx]->movement)
+		return 0;
+
+    MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+	Common::Point point;
+	ExCommand *ex;
+
+	int i = 0;
+	do {
+		subidx = startidx + endidx * _items[idx]->statics.size();
+
+		_items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1);
+
+		if (pointArr) {
+			int sz;
+
+			if (_items[idx]->subItems[subidx]->movement->_currMovement)
+				sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
+			else
+				sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
+
+			ex = new ExCommand2(20, ani->_id, &pointArr[i], sz);
+
+			ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id;
+		} else {
+			ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0);
+		}
+
+		ex->_keyCode = ani->_okeyCode;
+		ex->_field_3C = 1;
+		ex->_field_24 = 1;
+
+		mq->addExCommandToEnd(ex);
+
+		if (resStatId)
+			*resStatId = _items[idx]->subItems[subidx]->movement->_id;
+
+		startidx = _items[idx]->subItems[subidx]->staticsIndex;
+
+		uint step;
+
+		if (_items[idx]->subItems[subidx]->movement->_currMovement)
+			step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
+		else
+			step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
+
+		i += step;
+	} while (startidx != endidx);
+
+	return mq;
+}
+
+MGMItem::MGMItem() {
+	objId = 0;
+}
+
+MGMSubItem::MGMSubItem() {
+	movement = 0;
+	staticsIndex = 0;
+	field_8 = 0;
+	field_C = 0;
+	x = 0;
+	y = 0;
+}
+
+void MGM::addItem(int objId) {
+	debugC(4, kDebugPathfinding, "MGM::addItem(%d)", objId);
+
+	if (getItemIndexById(objId) == -1) {
+		MGMItem *item = new MGMItem();
+
+		item->objId = objId;
+		_items.push_back(item);
+	}
+	rebuildTables(objId);
+}
+
+void MGM::rebuildTables(int objId) {
+	int idx = getItemIndexById(objId);
+
+	if (idx == -1)
+		return;
+
+	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+
+	_items[idx]->subItems.clear();
+	_items[idx]->statics.clear();
+	_items[idx]->movements1.clear();
+	_items[idx]->movements2.clear();
+
+	StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1);
+
+	if (!obj)
+		return;
+
+	debugC(1, kDebugPathfinding, "WWW rebuild. idx: %d, size: %d", idx, obj->_staticsList.size() * obj->_staticsList.size());
+	for (uint i = 0; i < obj->_staticsList.size(); i++) {
+		_items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
+
+		for (uint j = 0; j < obj->_staticsList.size(); j++) // Yes, square
+			_items[idx]->subItems.push_back(new MGMSubItem);
+	}
+
+	for (uint i = 0; i < obj->_movements.size(); i++) {
+		_items[idx]->movements1.push_back((Movement *)obj->_movements[i]);
+		_items[idx]->movements2.push_back(0);
+	}
+
+	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+}
+
+int MGM::getItemIndexById(int objId) {
+	for (uint i = 0; i < _items.size(); i++)
+		if (_items[i]->objId == objId)
+			return i;
+
+	return -1;
+}
+
+MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
+	debugC(4, kDebugPathfinding, "MGM::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
+
+	if (!mgminfo->ani)
+		return 0;
+
+	Movement *mov = mgminfo->ani->_movement;
+
+	if (!mov && !mgminfo->ani->_statics)
+		return 0;
+
+	if (!(mgminfo->flags & 1)) {
+		if (mov)
+			mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
+		else
+			mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
+	}
+
+	Common::Point point;
+
+	if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
+		int nx = mgminfo->ani->_ox;
+		int ny = mgminfo->ani->_oy;
+
+		if (mgminfo->ani->_movement) {
+			mgminfo->ani->calcNextStep(&point);
+
+			nx += point.x;
+			ny += point.y;
+		}
+
+		if (!(mgminfo->flags & 0x10))
+			mgminfo->x2 = nx;
+
+		if (!(mgminfo->flags & 0x20))
+			mgminfo->y2 = ny;
+	}
+
+	mov = mgminfo->ani->getMovementById(mgminfo->movementId);
+
+	if (!mov)
+		return 0;
+
+
+	int itemIdx = getItemIndexById(mgminfo->ani->_id);
+	int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
+	int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
+	int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
+	int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
+
+	debugC(3, kDebugPathfinding, "MGM::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+
+	clearMovements2(itemIdx);
+	recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
+	clearMovements2(itemIdx);
+	recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
+
+	MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
+	MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
+
+	if (subIdx != st2idx && !sub1->movement)
+		return 0;
+
+	if (st1idx != subOffset && !sub2->movement)
+		return 0;
+
+	int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
+	int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
+
+	Common::Point point1;
+
+	mov->calcSomeXY(point1, 0, -1);
+
+	int n2x = point1.x;
+	int n2y = point1.y;
+	int mult;
+	int len = -1;
+
+	if (mgminfo->flags & 0x40) {
+		mult = mgminfo->field_10;
+		len = -1;
+		n2x *= mult;
+		n2y *= mult;
+	} else {
+		calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
+		n2x = point.x;
+		n2y = point.y;
+	}
+
+	if (!(mgminfo->flags & 2)) {
+		len = -1;
+		n2x = mult * point1.x;
+		n1x = mult * point1.x;
+		mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
+	}
+
+	if (!(mgminfo->flags & 4)) {
+		n2y = mult * point1.y;
+		n1y = mult * point1.y;
+		len = -1;
+		mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
+	}
+
+	int px = 0;
+	int py = 0;
+
+	if (sub1->movement) {
+		px = countPhases(itemIdx, subIdx, st2idx, 1);
+		py = countPhases(itemIdx, subIdx, st2idx, 2);
+	}
+
+	if (mult > 1) {
+		px += (mult - 1) * mov->countPhasesWithFlag(-1, 1);
+		py += (mult - 1) * mov->countPhasesWithFlag(-1, 2);
+	}
+
+	if (mult > 0) {
+		px += mov->countPhasesWithFlag(len, 1);
+		py += mov->countPhasesWithFlag(len, 2);
+	}
+
+	if (sub2->movement) {
+		px += countPhases(itemIdx, st1idx, subOffset, 1);
+		py += countPhases(itemIdx, st1idx, subOffset, 2);
+	}
+
+	int dx1 = n1x - n2x;
+	int dy1 = n1y - n2y;
+	int x1, y1;
+
+	if (px) {
+		x1 = (int)((double)dx1 / (double)px);
+	} else {
+		x1 = 0;
+	}
+
+	if (py) {
+		y1 = (int)((double)dy1 / (double)py);
+	} else {
+		y1 = 0;
+	}
+
+	Common::Point x2, y2;
+
+	y2.x = dx1 - px * x1;
+	y2.y = dy1 - py * y1;
+
+	if (n1x - n2x == px * x1)
+		x2.x = 0;
+	else
+		x2.x = (dx1 - px * x1) / abs(dx1 - px * x1);
+
+	if (dy1 == py * y1)
+		x2.y = 0;
+	else
+		x2.y = (dy1 - py * y1) / abs(dy1 - py * y1);
+
+	MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
+	ExCommand2 *ex2;
+
+	for (int i = subIdx; i != st2idx;) {
+		MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
+
+		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2->_parId = mq->_id;
+		ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+		mq->addExCommandToEnd(ex2);
+
+		i = s->staticsIndex;
+	}
+
+	for (int i = 0; i < mult; ++i) {
+		int plen;
+
+		if (i == mult - 1)
+			plen = len;
+		else
+			plen = -1;
+
+		ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
+		ex2->_parId = mq->_id;
+		ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+		mq->addExCommandToEnd(ex2);
+	}
+
+	for (int j = st1idx; j != subOffset;) {
+		MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
+
+		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2->_parId = mq->_id;
+		ex2->_keyCode = mgminfo->ani->_okeyCode;
+
+		mq->addExCommandToEnd(ex2);
+
+		j = s->staticsIndex;
+	}
+
+	ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
+
+	ex->_field_14 = mgminfo->field_1C;
+	ex->_keyCode = mgminfo->ani->_okeyCode;
+	ex->_field_24 = 0;
+	ex->_excFlags |= 3;
+
+	mq->addExCommandToEnd(ex);
+
+	debugC(3, kDebugPathfinding, "MGM::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+
+	return mq;
+}
+
+int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
+	int res = 0;
+
+	if (endIdx < 0)
+		return 0;
+
+	while (subIdx != endIdx) {
+		if (subIdx < 0)
+			break;
+
+		res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(0xffffffff, flag);
+
+		subIdx = _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->staticsIndex;
+	}
+
+	return res;
+}
+void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
+	debugC(4, kDebugPathfinding, "MGM::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
+
+	if (getItemIndexById(ani->_id) == -1)
+		return;
+
+	if (ani->_movement) {
+		ani->queueMessageQueue(0);
+		ani->_movement->gotoLastFrame();
+		ani->_statics = ani->_movement->_staticsObj2;
+
+		int x = ani->_movement->_ox;
+		int y = ani->_movement->_oy;
+
+		ani->_movement = 0;
+
+		ani->setOXY(x, y);
+	}
+
+	if (ani->_statics) {
+		Common::Point point;
+
+		getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
+
+		ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
+
+		ani->_statics = ani->getStaticsById(staticsId);
+	}
+}
+
+Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
+	debugC(4, kDebugPathfinding, "MGM::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
+
+	int idx = getItemIndexById(objectId);
+
+	if (idx == -1) {
+		point->x = -1;
+		point->y = -1;
+	} else {
+		int st1idx = getStaticsIndexById(idx, staticsId1);
+		int st2idx = getStaticsIndexById(idx, staticsId2);
+
+		if (st1idx == st2idx) {
+			point->x = 0;
+			point->y = 0;
+		} else {
+			int subidx = st1idx + st2idx * _items[idx]->statics.size();
+
+			if (!_items[idx]->subItems[subidx]->movement) {
+				clearMovements2(idx);
+				recalcOffsets(idx, st1idx, st2idx, false, true);
+
+				if (!_items[idx]->subItems[subidx]->movement) {
+					clearMovements2(idx);
+					recalcOffsets(idx, st1idx, st2idx, true, false);
+				}
+			}
+
+			MGMSubItem *sub = _items[idx]->subItems[subidx];
+
+			if (sub->movement) {
+				point->x = sub->x;
+				point->y = sub->y;
+			} else {
+				point->x = 0;
+				point->y = 0;
+			}
+		}
+	}
+
+	return point;
+}
+
+int MGM::getStaticsIndexById(int idx, int16 id) {
+	if (!_items[idx]->statics.size())
+		return -1;
+
+	for (uint i = 0; i < _items[idx]->statics.size(); i++) {
+		if (_items[idx]->statics[i]->_staticsId == id)
+			return i;
+	}
+
+	return -1;
+}
+
+int MGM::getStaticsIndex(int idx, Statics *st) {
+	if (!_items[idx]->statics.size())
+		return -1;
+
+	for (uint i = 0; i < _items[idx]->statics.size(); i++) {
+		if (_items[idx]->statics[i] == st)
+			return i;
+	}
+
+	return -1;
+}
+
+void MGM::clearMovements2(int idx) {
+	debugC(2, kDebugPathfinding, "MGM::clearMovements2(%d)", idx);
+
+	for (uint i = 0; i < _items[idx]->movements2.size(); i++)
+		_items[idx]->movements2[i] = 0;
+
+	debugC(3, kDebugPathfinding, "MGM::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+}
+
+int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
+	MGMItem *item = _items[idx];
+	int subIdx = st1idx + st2idx * item->statics.size();
+
+	debugC(2, kDebugPathfinding, "MGM::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
+
+	if (st1idx == st2idx) {
+		memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx])));
+		return 0;
+	}
+
+	if (item->subItems[subIdx]->movement)
+		return item->subItems[subIdx]->field_8;
+
+	Common::Point point;
+
+	debugC(3, kDebugPathfinding, "MGM::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
+
+	for (uint i = 0; i < item->movements1.size(); i++) {
+		Movement *mov = item->movements1[i];
+
+		if (mov->_staticsObj1 == item->statics[st1idx]) {
+			if (item->movements2[i] || (flop && !mov->_field_50))
+				continue;
+
+			item->movements2[i] = 1;
+
+			int stidx = getStaticsIndex(idx, mov->_staticsObj2);
+			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+			int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+			debugC(1, kDebugPathfinding, "MGM::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
+
+			int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
+
+			if (recalc < 0)
+				continue;
+
+			if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 ||
+				(item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) {
+				item->subItems[subIdx]->movement = mov;
+				item->subItems[subIdx]->staticsIndex = stidx;
+				item->subItems[subIdx]->field_8 = recalc + 1;
+				item->subItems[subIdx]->field_C = newsz;
+
+				mov->calcSomeXY(point, 0, -1);
+
+				item->subItems[subIdx]->x = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->x + point.x;
+				item->subItems[subIdx]->y = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->y + point.y;
+			}
+		} else if (flip) {
+			if (mov->_staticsObj2 != item->statics[st1idx])
+				continue;
+
+			if (item->movements2[i] || (flop && !mov->_field_50))
+				continue;
+
+			item->movements2[i] = 1;
+
+			int stidx = getStaticsIndex(idx, mov->_staticsObj1);
+			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+
+			if (recalc < 0)
+				continue;
+
+			if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
+				item->subItems[subIdx]->movement = mov;
+				item->subItems[subIdx]->staticsIndex = stidx;
+				item->subItems[subIdx]->field_8 = recalc + 1;
+
+				int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+				item->subItems[subIdx]->field_C = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
+
+				mov->calcSomeXY(point, 0, -1);
+
+				item->subItems[subIdx]->x = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->x - point.x;
+				item->subItems[subIdx]->y = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->y - point.y;
+			}
+		}
+	}
+
+	if (item->subItems[subIdx]->movement)
+		return item->subItems[subIdx]->field_8;
+
+	return -1;
+}
+
+int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
+	debugC(4, kDebugPathfinding, "MGM::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
+
+	int idx = getItemIndexById(objectId);
+
+	if (idx != -1) {
+		int from = getStaticsIndexById(idx, idx1);
+		int to = getStaticsIndexById(idx, idx2);
+
+		debugC(1, kDebugPathfinding, "WWW 6, want idx: %d, off: %d", idx, from + to * _items[idx]->statics.size());
+		MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()];
+
+		if (sub->movement) {
+			idx = sub->field_8;
+		} else {
+			clearMovements2(idx);
+			idx = recalcOffsets(idx, from, to, 0, 1);
+		}
+	}
+
+	return idx;
+}
+
+Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
+	Common::Point point;
+
+	mov->calcSomeXY(point, 0, -1);
+	int p1x = point.x;
+	int p1y = point.y;
+
+	int newmult = 0;
+	int oldlen = *len;
+
+	if (abs(p1y) > abs(p1x)) {
+		if (mov->calcSomeXY(point, 0, -1)->y)
+			newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y);
+	} else if (mov->calcSomeXY(point, 0, -1)->x) {
+		newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x);
+	}
+
+	if (newmult < 0)
+		newmult = 0;
+
+	*mult = newmult;
+
+	int phase = 1;
+	int sz;
+
+	if (flag) {
+		if (abs(p1y) > abs(p1x)) {
+			while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) {
+				sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+				if (phase > sz)
+					break;
+
+				phase++;
+			}
+		} else {
+			while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) {
+				sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
+
+				if (phase >= sz)
+					break;
+
+				phase++;
+			}
+		}
+
+		*len = phase - 1;
+	} else {
+		*len = -1;
+	}
+
+	int p2x = 0;
+	int p2y = 0;
+
+	if (!oldlen)
+		oldlen = -1;
+
+	if (oldlen > 0) {
+		++*mult;
+
+		mov->calcSomeXY(point, 0, oldlen);
+		p2x = point.x;
+		p2y = point.y;
+
+		if (abs(p1y) > abs(p1x))
+			p2x = p1x;
+		else
+			p2y = p1y;
+	}
+
+	pRes->x = p2x + p1x * newmult;
+	pRes->y = p2y + p1y * newmult;
+
+	return pRes;
+}
+
+ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
+	debugC(2, kDebugPathfinding, "MGM::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
+
+	uint cnt;
+
+	if (mov->_currMovement)
+		cnt = mov->_currMovement->_dynamicPhases.size();
+	else
+		cnt = mov->_dynamicPhases.size();
+
+	if (len > 0 && cnt > (uint)len)
+		cnt = len;
+
+	Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt);
+
+	for (uint i = 0; i < cnt; i++) {
+		int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags();
+
+		points[i] = new Common::Point;
+
+		if (flags & 1) {
+			points[i]->x = x1 + x2->x;
+
+			y2->x -= x2->x;
+
+			if (!y2->x)
+				x2->x = 0;
+		}
+
+		if (flags & 2) {
+			points[i]->y = y1 + x2->y;
+
+			y2->y -= x2->y;
+
+			if (!y2->y)
+				x2->y = 0;
+		}
+	}
+
+	ExCommand2 *ex = new ExCommand2(20, objId, points, cnt);
+	ex->_excFlags = 2;
+	ex->_messageNum = mov->_id;
+	ex->_field_14 = len;
+	ex->_field_24 = 1;
+	ex->_keyCode = -1;
+
+	for (uint i = 0; i < cnt; i++)
+		delete points[i];
+
+	free(points);
+
+	return ex;
+}
+
+} // End of namespace Fullpipe
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
new file mode 100644
index 0000000..1319589
--- /dev/null
+++ b/engines/fullpipe/anihandler.h
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef FULLPIPE_MGM_H
+#define FULLPIPE_MGM_H
+
+namespace Fullpipe {
+
+class ExCommand2;
+class Movement;
+class Statics;
+
+struct MGMSubItem {
+	Movement *movement;
+	int staticsIndex;
+	int field_8;
+	int field_C;
+	int x;
+	int y;
+
+	MGMSubItem();
+};
+
+struct MGMItem {
+	int16 objId;
+	Common::Array<MGMSubItem *> subItems;
+	Common::Array<Statics *> statics;
+	Common::Array<Movement *> movements1;
+	Common::Array<int> movements2;
+
+	MGMItem();
+};
+
+struct MGMInfo {
+	StaticANIObject *ani;
+	int staticsId1;
+	int staticsId2;
+	int movementId;
+	int field_10;
+	int x1;
+	int y1;
+	int field_1C;
+	int x2;
+	int y2;
+	int flags;
+
+	MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
+};
+
+class MGM : public CObject {
+public:
+	Common::Array<MGMItem *> _items;
+
+public:
+	void clear();
+	void addItem(int objId);
+	void rebuildTables(int objId);
+	int getItemIndexById(int objId);
+
+	MessageQueue *genMovement(MGMInfo *mgminfo);
+	void updateAnimStatics(StaticANIObject *ani, int staticsId);
+	Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
+	int getStaticsIndexById(int idx, int16 id);
+	int getStaticsIndex(int idx, Statics *st);
+	void clearMovements2(int idx);
+	int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
+	Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
+	ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
+	MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
+	int countPhases(int idx, int subIdx, int subOffset, int flag);
+	int refreshOffsets(int objectId, int idx1, int idx2);
+};
+
+} // End of namespace Fullpipe
+
+#endif /* FULLPIPE_MGM_H */
diff --git a/engines/fullpipe/mgm.cpp b/engines/fullpipe/mgm.cpp
deleted file mode 100644
index 62fbb1f..0000000
--- a/engines/fullpipe/mgm.cpp
+++ /dev/null
@@ -1,764 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "fullpipe/fullpipe.h"
-
-#include "fullpipe/utils.h"
-#include "fullpipe/statics.h"
-#include "fullpipe/motion.h"
-#include "fullpipe/messages.h"
-
-namespace Fullpipe {
-
-void MGM::clear() {
-	_items.clear();
-}
-
-MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
-	debugC(4, kDebugPathfinding, "MGM::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
-
-	int idx = getItemIndexById(ani->_id);
-
-	if (idx == -1)
-		return 0;
-
-	int stid = staticsId;
-
-	if (!staticsId) {
-		if (ani->_movement) {
-			stid = ani->_movement->_staticsObj2->_staticsId;
-		} else {
-			if (!ani->_statics)
-				return 0;
-
-			stid = ani->_statics->_staticsId;
-		}
-	}
-
-	if (stid == staticsIndex)
-		return new MessageQueue(g_fp->_globalMessageQueueList->compact());
-
-	int startidx = getStaticsIndexById(idx, stid);
-	int endidx = getStaticsIndexById(idx, staticsIndex);
-	int subidx = startidx + endidx * _items[idx]->statics.size();
-
-	if (!_items[idx]->subItems[subidx]->movement) {
-		clearMovements2(idx);
-		recalcOffsets(idx, startidx, endidx, 0, 1);
-	}
-
-	if (!_items[idx]->subItems[subidx]->movement)
-		return 0;
-
-    MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
-	Common::Point point;
-	ExCommand *ex;
-
-	int i = 0;
-	do {
-		subidx = startidx + endidx * _items[idx]->statics.size();
-
-		_items[idx]->subItems[subidx]->movement->calcSomeXY(point, 0, -1);
-
-		if (pointArr) {
-			int sz;
-
-			if (_items[idx]->subItems[subidx]->movement->_currMovement)
-				sz = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
-			else
-				sz = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
-
-			ex = new ExCommand2(20, ani->_id, &pointArr[i], sz);
-
-			ex->_messageNum = _items[idx]->subItems[subidx]->movement->_id;
-		} else {
-			ex = new ExCommand(ani->_id, 1, _items[idx]->subItems[subidx]->movement->_id, 0, 0, 0, 1, 0, 0, 0);
-		}
-
-		ex->_keyCode = ani->_okeyCode;
-		ex->_field_3C = 1;
-		ex->_field_24 = 1;
-
-		mq->addExCommandToEnd(ex);
-
-		if (resStatId)
-			*resStatId = _items[idx]->subItems[subidx]->movement->_id;
-
-		startidx = _items[idx]->subItems[subidx]->staticsIndex;
-
-		uint step;
-
-		if (_items[idx]->subItems[subidx]->movement->_currMovement)
-			step = _items[idx]->subItems[subidx]->movement->_currMovement->_dynamicPhases.size();
-		else
-			step = _items[idx]->subItems[subidx]->movement->_dynamicPhases.size();
-
-		i += step;
-	} while (startidx != endidx);
-
-	return mq;
-}
-
-MGMItem::MGMItem() {
-	objId = 0;
-}
-
-MGMSubItem::MGMSubItem() {
-	movement = 0;
-	staticsIndex = 0;
-	field_8 = 0;
-	field_C = 0;
-	x = 0;
-	y = 0;
-}
-
-void MGM::addItem(int objId) {
-	debugC(4, kDebugPathfinding, "MGM::addItem(%d)", objId);
-
-	if (getItemIndexById(objId) == -1) {
-		MGMItem *item = new MGMItem();
-
-		item->objId = objId;
-		_items.push_back(item);
-	}
-	rebuildTables(objId);
-}
-
-void MGM::rebuildTables(int objId) {
-	int idx = getItemIndexById(objId);
-
-	if (idx == -1)
-		return;
-
-	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
-
-	_items[idx]->subItems.clear();
-	_items[idx]->statics.clear();
-	_items[idx]->movements1.clear();
-	_items[idx]->movements2.clear();
-
-	StaticANIObject *obj = g_fp->_currentScene->getStaticANIObject1ById(objId, -1);
-
-	if (!obj)
-		return;
-
-	debugC(1, kDebugPathfinding, "WWW rebuild. idx: %d, size: %d", idx, obj->_staticsList.size() * obj->_staticsList.size());
-	for (uint i = 0; i < obj->_staticsList.size(); i++) {
-		_items[idx]->statics.push_back((Statics *)obj->_staticsList[i]);
-
-		for (uint j = 0; j < obj->_staticsList.size(); j++) // Yes, square
-			_items[idx]->subItems.push_back(new MGMSubItem);
-	}
-
-	for (uint i = 0; i < obj->_movements.size(); i++) {
-		_items[idx]->movements1.push_back((Movement *)obj->_movements[i]);
-		_items[idx]->movements2.push_back(0);
-	}
-
-	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
-}
-
-int MGM::getItemIndexById(int objId) {
-	for (uint i = 0; i < _items.size(); i++)
-		if (_items[i]->objId == objId)
-			return i;
-
-	return -1;
-}
-
-MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
-	debugC(4, kDebugPathfinding, "MGM::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
-
-	if (!mgminfo->ani)
-		return 0;
-
-	Movement *mov = mgminfo->ani->_movement;
-
-	if (!mov && !mgminfo->ani->_statics)
-		return 0;
-
-	if (!(mgminfo->flags & 1)) {
-		if (mov)
-			mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
-		else
-			mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
-	}
-
-	Common::Point point;
-
-	if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
-		int nx = mgminfo->ani->_ox;
-		int ny = mgminfo->ani->_oy;
-
-		if (mgminfo->ani->_movement) {
-			mgminfo->ani->calcNextStep(&point);
-
-			nx += point.x;
-			ny += point.y;
-		}
-
-		if (!(mgminfo->flags & 0x10))
-			mgminfo->x2 = nx;
-
-		if (!(mgminfo->flags & 0x20))
-			mgminfo->y2 = ny;
-	}
-
-	mov = mgminfo->ani->getMovementById(mgminfo->movementId);
-
-	if (!mov)
-		return 0;
-
-
-	int itemIdx = getItemIndexById(mgminfo->ani->_id);
-	int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
-	int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
-	int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
-	int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
-
-	debugC(3, kDebugPathfinding, "MGM::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
-
-	clearMovements2(itemIdx);
-	recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
-	clearMovements2(itemIdx);
-	recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
-
-	MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
-	MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
-
-	if (subIdx != st2idx && !sub1->movement)
-		return 0;
-
-	if (st1idx != subOffset && !sub2->movement)
-		return 0;
-
-	int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
-	int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
-
-	Common::Point point1;
-
-	mov->calcSomeXY(point1, 0, -1);
-
-	int n2x = point1.x;
-	int n2y = point1.y;
-	int mult;
-	int len = -1;
-
-	if (mgminfo->flags & 0x40) {
-		mult = mgminfo->field_10;
-		len = -1;
-		n2x *= mult;
-		n2y *= mult;
-	} else {
-		calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
-		n2x = point.x;
-		n2y = point.y;
-	}
-
-	if (!(mgminfo->flags & 2)) {
-		len = -1;
-		n2x = mult * point1.x;
-		n1x = mult * point1.x;
-		mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
-	}
-
-	if (!(mgminfo->flags & 4)) {
-		n2y = mult * point1.y;
-		n1y = mult * point1.y;
-		len = -1;
-		mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
-	}
-
-	int px = 0;
-	int py = 0;
-
-	if (sub1->movement) {
-		px = countPhases(itemIdx, subIdx, st2idx, 1);
-		py = countPhases(itemIdx, subIdx, st2idx, 2);
-	}
-
-	if (mult > 1) {
-		px += (mult - 1) * mov->countPhasesWithFlag(-1, 1);
-		py += (mult - 1) * mov->countPhasesWithFlag(-1, 2);
-	}
-
-	if (mult > 0) {
-		px += mov->countPhasesWithFlag(len, 1);
-		py += mov->countPhasesWithFlag(len, 2);
-	}
-
-	if (sub2->movement) {
-		px += countPhases(itemIdx, st1idx, subOffset, 1);
-		py += countPhases(itemIdx, st1idx, subOffset, 2);
-	}
-
-	int dx1 = n1x - n2x;
-	int dy1 = n1y - n2y;
-	int x1, y1;
-
-	if (px) {
-		x1 = (int)((double)dx1 / (double)px);
-	} else {
-		x1 = 0;
-	}
-
-	if (py) {
-		y1 = (int)((double)dy1 / (double)py);
-	} else {
-		y1 = 0;
-	}
-
-	Common::Point x2, y2;
-
-	y2.x = dx1 - px * x1;
-	y2.y = dy1 - py * y1;
-
-	if (n1x - n2x == px * x1)
-		x2.x = 0;
-	else
-		x2.x = (dx1 - px * x1) / abs(dx1 - px * x1);
-
-	if (dy1 == py * y1)
-		x2.y = 0;
-	else
-		x2.y = (dy1 - py * y1) / abs(dy1 - py * y1);
-
-	MessageQueue *mq = new MessageQueue(g_fp->_globalMessageQueueList->compact());
-	ExCommand2 *ex2;
-
-	for (int i = subIdx; i != st2idx;) {
-		MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
-
-		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
-		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
-
-		mq->addExCommandToEnd(ex2);
-
-		i = s->staticsIndex;
-	}
-
-	for (int i = 0; i < mult; ++i) {
-		int plen;
-
-		if (i == mult - 1)
-			plen = len;
-		else
-			plen = -1;
-
-		ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
-		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
-
-		mq->addExCommandToEnd(ex2);
-	}
-
-	for (int j = st1idx; j != subOffset;) {
-		MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
-
-		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
-		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
-
-		mq->addExCommandToEnd(ex2);
-
-		j = s->staticsIndex;
-	}
-
-	ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
-
-	ex->_field_14 = mgminfo->field_1C;
-	ex->_keyCode = mgminfo->ani->_okeyCode;
-	ex->_field_24 = 0;
-	ex->_excFlags |= 3;
-
-	mq->addExCommandToEnd(ex);
-
-	debugC(3, kDebugPathfinding, "MGM::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
-
-	return mq;
-}
-
-int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
-	int res = 0;
-
-	if (endIdx < 0)
-		return 0;
-
-	while (subIdx != endIdx) {
-		if (subIdx < 0)
-			break;
-
-		res += _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->movement->countPhasesWithFlag(0xffffffff, flag);
-
-		subIdx = _items[idx]->subItems[subIdx + endIdx * _items[idx]->statics.size()]->staticsIndex;
-	}
-
-	return res;
-}
-void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
-	debugC(4, kDebugPathfinding, "MGM::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
-
-	if (getItemIndexById(ani->_id) == -1)
-		return;
-
-	if (ani->_movement) {
-		ani->queueMessageQueue(0);
-		ani->_movement->gotoLastFrame();
-		ani->_statics = ani->_movement->_staticsObj2;
-
-		int x = ani->_movement->_ox;
-		int y = ani->_movement->_oy;
-
-		ani->_movement = 0;
-
-		ani->setOXY(x, y);
-	}
-
-	if (ani->_statics) {
-		Common::Point point;
-
-		getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
-
-		ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
-
-		ani->_statics = ani->getStaticsById(staticsId);
-	}
-}
-
-Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
-	debugC(4, kDebugPathfinding, "MGM::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
-
-	int idx = getItemIndexById(objectId);
-
-	if (idx == -1) {
-		point->x = -1;
-		point->y = -1;
-	} else {
-		int st1idx = getStaticsIndexById(idx, staticsId1);
-		int st2idx = getStaticsIndexById(idx, staticsId2);
-
-		if (st1idx == st2idx) {
-			point->x = 0;
-			point->y = 0;
-		} else {
-			int subidx = st1idx + st2idx * _items[idx]->statics.size();
-
-			if (!_items[idx]->subItems[subidx]->movement) {
-				clearMovements2(idx);
-				recalcOffsets(idx, st1idx, st2idx, false, true);
-
-				if (!_items[idx]->subItems[subidx]->movement) {
-					clearMovements2(idx);
-					recalcOffsets(idx, st1idx, st2idx, true, false);
-				}
-			}
-
-			MGMSubItem *sub = _items[idx]->subItems[subidx];
-
-			if (sub->movement) {
-				point->x = sub->x;
-				point->y = sub->y;
-			} else {
-				point->x = 0;
-				point->y = 0;
-			}
-		}
-	}
-
-	return point;
-}
-
-int MGM::getStaticsIndexById(int idx, int16 id) {
-	if (!_items[idx]->statics.size())
-		return -1;
-
-	for (uint i = 0; i < _items[idx]->statics.size(); i++) {
-		if (_items[idx]->statics[i]->_staticsId == id)
-			return i;
-	}
-
-	return -1;
-}
-
-int MGM::getStaticsIndex(int idx, Statics *st) {
-	if (!_items[idx]->statics.size())
-		return -1;
-
-	for (uint i = 0; i < _items[idx]->statics.size(); i++) {
-		if (_items[idx]->statics[i] == st)
-			return i;
-	}
-
-	return -1;
-}
-
-void MGM::clearMovements2(int idx) {
-	debugC(2, kDebugPathfinding, "MGM::clearMovements2(%d)", idx);
-
-	for (uint i = 0; i < _items[idx]->movements2.size(); i++)
-		_items[idx]->movements2[i] = 0;
-
-	debugC(3, kDebugPathfinding, "MGM::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
-}
-
-int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
-	MGMItem *item = _items[idx];
-	int subIdx = st1idx + st2idx * item->statics.size();
-
-	debugC(2, kDebugPathfinding, "MGM::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
-
-	if (st1idx == st2idx) {
-		memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx])));
-		return 0;
-	}
-
-	if (item->subItems[subIdx]->movement)
-		return item->subItems[subIdx]->field_8;
-
-	Common::Point point;
-
-	debugC(3, kDebugPathfinding, "MGM::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
-
-	for (uint i = 0; i < item->movements1.size(); i++) {
-		Movement *mov = item->movements1[i];
-
-		if (mov->_staticsObj1 == item->statics[st1idx]) {
-			if (item->movements2[i] || (flop && !mov->_field_50))
-				continue;
-
-			item->movements2[i] = 1;
-
-			int stidx = getStaticsIndex(idx, mov->_staticsObj2);
-			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
-			int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-			debugC(1, kDebugPathfinding, "MGM::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
-
-			int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
-
-			if (recalc < 0)
-				continue;
-
-			if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1 ||
-				(item->subItems[subIdx]->field_8 == recalc + 1 && item->subItems[subIdx]->field_C > newsz)) {
-				item->subItems[subIdx]->movement = mov;
-				item->subItems[subIdx]->staticsIndex = stidx;
-				item->subItems[subIdx]->field_8 = recalc + 1;
-				item->subItems[subIdx]->field_C = newsz;
-
-				mov->calcSomeXY(point, 0, -1);
-
-				item->subItems[subIdx]->x = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->x + point.x;
-				item->subItems[subIdx]->y = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->y + point.y;
-			}
-		} else if (flip) {
-			if (mov->_staticsObj2 != item->statics[st1idx])
-				continue;
-
-			if (item->movements2[i] || (flop && !mov->_field_50))
-				continue;
-
-			item->movements2[i] = 1;
-
-			int stidx = getStaticsIndex(idx, mov->_staticsObj1);
-			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
-
-			if (recalc < 0)
-				continue;
-
-			if (!item->subItems[subIdx]->movement || item->subItems[subIdx]->field_8 > recalc + 1) {
-				item->subItems[subIdx]->movement = mov;
-				item->subItems[subIdx]->staticsIndex = stidx;
-				item->subItems[subIdx]->field_8 = recalc + 1;
-
-				int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
-				item->subItems[subIdx]->field_C = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
-
-				mov->calcSomeXY(point, 0, -1);
-
-				item->subItems[subIdx]->x = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->x - point.x;
-				item->subItems[subIdx]->y = item->subItems[stidx + st2idx * _items[idx]->statics.size()]->y - point.y;
-			}
-		}
-	}
-
-	if (item->subItems[subIdx]->movement)
-		return item->subItems[subIdx]->field_8;
-
-	return -1;
-}
-
-int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
-	debugC(4, kDebugPathfinding, "MGM::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
-
-	int idx = getItemIndexById(objectId);
-
-	if (idx != -1) {
-		int from = getStaticsIndexById(idx, idx1);
-		int to = getStaticsIndexById(idx, idx2);
-
-		debugC(1, kDebugPathfinding, "WWW 6, want idx: %d, off: %d", idx, from + to * _items[idx]->statics.size());
-		MGMSubItem *sub = _items[idx]->subItems[from + to * _items[idx]->statics.size()];
-
-		if (sub->movement) {
-			idx = sub->field_8;
-		} else {
-			clearMovements2(idx);
-			idx = recalcOffsets(idx, from, to, 0, 1);
-		}
-	}
-
-	return idx;
-}
-
-Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
-	Common::Point point;
-
-	mov->calcSomeXY(point, 0, -1);
-	int p1x = point.x;
-	int p1y = point.y;
-
-	int newmult = 0;
-	int oldlen = *len;
-
-	if (abs(p1y) > abs(p1x)) {
-		if (mov->calcSomeXY(point, 0, -1)->y)
-			newmult = (int)((double)y / mov->calcSomeXY(point, 0, -1)->y);
-	} else if (mov->calcSomeXY(point, 0, -1)->x) {
-		newmult = (int)((double)x / mov->calcSomeXY(point, 0, -1)->x);
-	}
-
-	if (newmult < 0)
-		newmult = 0;
-
-	*mult = newmult;
-
-	int phase = 1;
-	int sz;
-
-	if (flag) {
-		if (abs(p1y) > abs(p1x)) {
-			while (abs(p1y * newmult + mov->calcSomeXY(point, 0, phase)->y) < abs(y)) {
-				sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
-				if (phase > sz)
-					break;
-
-				phase++;
-			}
-		} else {
-			while (abs(p1x * newmult + mov->calcSomeXY(point, 0, phase)->x) < abs(x)) {
-				sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-
-				if (phase >= sz)
-					break;
-
-				phase++;
-			}
-		}
-
-		*len = phase - 1;
-	} else {
-		*len = -1;
-	}
-
-	int p2x = 0;
-	int p2y = 0;
-
-	if (!oldlen)
-		oldlen = -1;
-
-	if (oldlen > 0) {
-		++*mult;
-
-		mov->calcSomeXY(point, 0, oldlen);
-		p2x = point.x;
-		p2y = point.y;
-
-		if (abs(p1y) > abs(p1x))
-			p2x = p1x;
-		else
-			p2y = p1y;
-	}
-
-	pRes->x = p2x + p1x * newmult;
-	pRes->y = p2y + p1y * newmult;
-
-	return pRes;
-}
-
-ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
-	debugC(2, kDebugPathfinding, "MGM::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
-
-	uint cnt;
-
-	if (mov->_currMovement)
-		cnt = mov->_currMovement->_dynamicPhases.size();
-	else
-		cnt = mov->_dynamicPhases.size();
-
-	if (len > 0 && cnt > (uint)len)
-		cnt = len;
-
-	Common::Point **points = (Common::Point **)malloc(sizeof(Common::Point *) * cnt);
-
-	for (uint i = 0; i < cnt; i++) {
-		int flags = mov->getDynamicPhaseByIndex(i)->getDynFlags();
-
-		points[i] = new Common::Point;
-
-		if (flags & 1) {
-			points[i]->x = x1 + x2->x;
-
-			y2->x -= x2->x;
-
-			if (!y2->x)
-				x2->x = 0;
-		}
-
-		if (flags & 2) {
-			points[i]->y = y1 + x2->y;
-
-			y2->y -= x2->y;
-
-			if (!y2->y)
-				x2->y = 0;
-		}
-	}
-
-	ExCommand2 *ex = new ExCommand2(20, objId, points, cnt);
-	ex->_excFlags = 2;
-	ex->_messageNum = mov->_id;
-	ex->_field_14 = len;
-	ex->_field_24 = 1;
-	ex->_keyCode = -1;
-
-	for (uint i = 0; i < cnt; i++)
-		delete points[i];
-
-	free(points);
-
-	return ex;
-}
-
-} // End of namespace Fullpipe
diff --git a/engines/fullpipe/mgm.h b/engines/fullpipe/mgm.h
deleted file mode 100644
index 1319589..0000000
--- a/engines/fullpipe/mgm.h
+++ /dev/null
@@ -1,95 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef FULLPIPE_MGM_H
-#define FULLPIPE_MGM_H
-
-namespace Fullpipe {
-
-class ExCommand2;
-class Movement;
-class Statics;
-
-struct MGMSubItem {
-	Movement *movement;
-	int staticsIndex;
-	int field_8;
-	int field_C;
-	int x;
-	int y;
-
-	MGMSubItem();
-};
-
-struct MGMItem {
-	int16 objId;
-	Common::Array<MGMSubItem *> subItems;
-	Common::Array<Statics *> statics;
-	Common::Array<Movement *> movements1;
-	Common::Array<int> movements2;
-
-	MGMItem();
-};
-
-struct MGMInfo {
-	StaticANIObject *ani;
-	int staticsId1;
-	int staticsId2;
-	int movementId;
-	int field_10;
-	int x1;
-	int y1;
-	int field_1C;
-	int x2;
-	int y2;
-	int flags;
-
-	MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
-};
-
-class MGM : public CObject {
-public:
-	Common::Array<MGMItem *> _items;
-
-public:
-	void clear();
-	void addItem(int objId);
-	void rebuildTables(int objId);
-	int getItemIndexById(int objId);
-
-	MessageQueue *genMovement(MGMInfo *mgminfo);
-	void updateAnimStatics(StaticANIObject *ani, int staticsId);
-	Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
-	int getStaticsIndexById(int idx, int16 id);
-	int getStaticsIndex(int idx, Statics *st);
-	void clearMovements2(int idx);
-	int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
-	Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
-	ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
-	MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
-	int countPhases(int idx, int subIdx, int subOffset, int flag);
-	int refreshOffsets(int objectId, int idx1, int idx2);
-};
-
-} // End of namespace Fullpipe
-
-#endif /* FULLPIPE_MGM_H */
diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk
index 96bd91f..01aba1b 100644
--- a/engines/fullpipe/module.mk
+++ b/engines/fullpipe/module.mk
@@ -1,6 +1,7 @@
 MODULE := engines/fullpipe
 
 MODULE_OBJS = \
+	anihandler.o \
 	behavior.o \
 	console.o \
 	detection.o \
@@ -15,7 +16,6 @@ MODULE_OBJS = \
 	lift.o \
 	messagehandlers.o \
 	messages.o \
-	mgm.o \
 	modal.o \
 	motion.o \
 	ngiarchive.o \
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
index 41860e3..2b39d25 100644
--- a/engines/fullpipe/motion.h
+++ b/engines/fullpipe/motion.h
@@ -23,7 +23,7 @@
 #ifndef FULLPIPE_MOTION_H
 #define FULLPIPE_MOTION_H
 
-#include "fullpipe/mgm.h"
+#include "fullpipe/anihandler.h"
 
 namespace Fullpipe {
 


Commit: f99e47de6e47910be0857e2f1e056447edba220e
    https://github.com/scummvm/scummvm/commit/f99e47de6e47910be0857e2f1e056447edba220e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Rename MGM class to AniHandler

Changed paths:
    engines/fullpipe/anihandler.cpp
    engines/fullpipe/anihandler.h
    engines/fullpipe/fullpipe.cpp
    engines/fullpipe/fullpipe.h
    engines/fullpipe/motion.h
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene04.cpp
    engines/fullpipe/scenes/scene22.cpp



diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
index 62fbb1f..a1baed9 100644
--- a/engines/fullpipe/anihandler.cpp
+++ b/engines/fullpipe/anihandler.cpp
@@ -29,12 +29,12 @@
 
 namespace Fullpipe {
 
-void MGM::clear() {
+void AniHandler::clear() {
 	_items.clear();
 }
 
-MessageQueue *MGM::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
-	debugC(4, kDebugPathfinding, "MGM::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
+MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
+	debugC(4, kDebugPathfinding, "AniHandler::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
 
 	int idx = getItemIndexById(ani->_id);
 
@@ -131,8 +131,8 @@ MGMSubItem::MGMSubItem() {
 	y = 0;
 }
 
-void MGM::addItem(int objId) {
-	debugC(4, kDebugPathfinding, "MGM::addItem(%d)", objId);
+void AniHandler::addItem(int objId) {
+	debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId);
 
 	if (getItemIndexById(objId) == -1) {
 		MGMItem *item = new MGMItem();
@@ -143,13 +143,13 @@ void MGM::addItem(int objId) {
 	rebuildTables(objId);
 }
 
-void MGM::rebuildTables(int objId) {
+void AniHandler::rebuildTables(int objId) {
 	int idx = getItemIndexById(objId);
 
 	if (idx == -1)
 		return;
 
-	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 
 	_items[idx]->subItems.clear();
 	_items[idx]->statics.clear();
@@ -174,10 +174,10 @@ void MGM::rebuildTables(int objId) {
 		_items[idx]->movements2.push_back(0);
 	}
 
-	debugC(3, kDebugPathfinding, "MGM::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 }
 
-int MGM::getItemIndexById(int objId) {
+int AniHandler::getItemIndexById(int objId) {
 	for (uint i = 0; i < _items.size(); i++)
 		if (_items[i]->objId == objId)
 			return i;
@@ -185,8 +185,8 @@ int MGM::getItemIndexById(int objId) {
 	return -1;
 }
 
-MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
-	debugC(4, kDebugPathfinding, "MGM::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
+MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
+	debugC(4, kDebugPathfinding, "AniHandler::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
 
 	if (!mgminfo->ani)
 		return 0;
@@ -235,7 +235,7 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
 	int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
 	int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
 
-	debugC(3, kDebugPathfinding, "MGM::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
 
 	clearMovements2(itemIdx);
 	recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
@@ -393,12 +393,12 @@ MessageQueue *MGM::genMovement(MGMInfo *mgminfo) {
 
 	mq->addExCommandToEnd(ex);
 
-	debugC(3, kDebugPathfinding, "MGM::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::genMovement. (2) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
 
 	return mq;
 }
 
-int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
+int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) {
 	int res = 0;
 
 	if (endIdx < 0)
@@ -415,8 +415,8 @@ int MGM::countPhases(int idx, int subIdx, int endIdx, int flag) {
 
 	return res;
 }
-void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
-	debugC(4, kDebugPathfinding, "MGM::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
+void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
+	debugC(4, kDebugPathfinding, "AniHandler::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
 
 	if (getItemIndexById(ani->_id) == -1)
 		return;
@@ -445,8 +445,8 @@ void MGM::updateAnimStatics(StaticANIObject *ani, int staticsId) {
 	}
 }
 
-Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
-	debugC(4, kDebugPathfinding, "MGM::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
+Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
+	debugC(4, kDebugPathfinding, "AniHandler::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
 
 	int idx = getItemIndexById(objectId);
 
@@ -488,7 +488,7 @@ Common::Point *MGM::getPoint(Common::Point *point, int objectId, int staticsId1,
 	return point;
 }
 
-int MGM::getStaticsIndexById(int idx, int16 id) {
+int AniHandler::getStaticsIndexById(int idx, int16 id) {
 	if (!_items[idx]->statics.size())
 		return -1;
 
@@ -500,7 +500,7 @@ int MGM::getStaticsIndexById(int idx, int16 id) {
 	return -1;
 }
 
-int MGM::getStaticsIndex(int idx, Statics *st) {
+int AniHandler::getStaticsIndex(int idx, Statics *st) {
 	if (!_items[idx]->statics.size())
 		return -1;
 
@@ -512,20 +512,20 @@ int MGM::getStaticsIndex(int idx, Statics *st) {
 	return -1;
 }
 
-void MGM::clearMovements2(int idx) {
-	debugC(2, kDebugPathfinding, "MGM::clearMovements2(%d)", idx);
+void AniHandler::clearMovements2(int idx) {
+	debugC(2, kDebugPathfinding, "AniHandler::clearMovements2(%d)", idx);
 
 	for (uint i = 0; i < _items[idx]->movements2.size(); i++)
 		_items[idx]->movements2[i] = 0;
 
-	debugC(3, kDebugPathfinding, "MGM::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 }
 
-int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
+int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
 	MGMItem *item = _items[idx];
 	int subIdx = st1idx + st2idx * item->statics.size();
 
-	debugC(2, kDebugPathfinding, "MGM::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
+	debugC(2, kDebugPathfinding, "AniHandler::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
 
 	if (st1idx == st2idx) {
 		memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx])));
@@ -537,7 +537,7 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
 
 	Common::Point point;
 
-	debugC(3, kDebugPathfinding, "MGM::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
 
 	for (uint i = 0; i < item->movements1.size(); i++) {
 		Movement *mov = item->movements1[i];
@@ -551,7 +551,7 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
 			int stidx = getStaticsIndex(idx, mov->_staticsObj2);
 			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
 			int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-			debugC(1, kDebugPathfinding, "MGM::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
+			debugC(1, kDebugPathfinding, "AniHandler::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
 
 			int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
 
@@ -608,8 +608,8 @@ int MGM::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
 	return -1;
 }
 
-int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
-	debugC(4, kDebugPathfinding, "MGM::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
+int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) {
+	debugC(4, kDebugPathfinding, "AniHandler::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
 
 	int idx = getItemIndexById(objectId);
 
@@ -631,7 +631,7 @@ int MGM::refreshOffsets(int objectId, int idx1, int idx2) {
 	return idx;
 }
 
-Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
+Common::Point *AniHandler::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
 	Common::Point point;
 
 	mov->calcSomeXY(point, 0, -1);
@@ -707,8 +707,8 @@ Common::Point *MGM::calcLength(Common::Point *pRes, Movement *mov, int x, int y,
 	return pRes;
 }
 
-ExCommand2 *MGM::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
-	debugC(2, kDebugPathfinding, "MGM::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
+ExCommand2 *AniHandler::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
+	debugC(2, kDebugPathfinding, "AniHandler::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
 
 	uint cnt;
 
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
index 1319589..5632a8f 100644
--- a/engines/fullpipe/anihandler.h
+++ b/engines/fullpipe/anihandler.h
@@ -20,8 +20,8 @@
  *
  */
 
-#ifndef FULLPIPE_MGM_H
-#define FULLPIPE_MGM_H
+#ifndef FULLPIPE_ANIHANDLER_H
+#define FULLPIPE_ANIHANDLER_H
 
 namespace Fullpipe {
 
@@ -66,7 +66,7 @@ struct MGMInfo {
 	MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
 };
 
-class MGM : public CObject {
+class AniHandler : public CObject {
 public:
 	Common::Array<MGMItem *> _items;
 
@@ -92,4 +92,4 @@ public:
 
 } // End of namespace Fullpipe
 
-#endif /* FULLPIPE_MGM_H */
+#endif /* FULLPIPE_ANIHANDLER_H */
diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index 164c599..f62fde2 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -217,7 +217,7 @@ void FullpipeEngine::initialize() {
 	_sceneRect.bottom = 599;
 
 	_floaters = new Floaters;
-	_mgm = new MGM;
+	_mgm = new AniHandler;
 }
 
 void FullpipeEngine::restartGame() {
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index eb387bb..6b57eb1 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -74,7 +74,7 @@ class GlobalMessageQueueList;
 struct MessageHandler;
 class MessageQueue;
 struct MovTable;
-class MGM;
+class AniHandler;
 class NGIArchive;
 class PictureObject;
 struct PreloadItem;
@@ -210,7 +210,7 @@ public:
 	MovTable *_movTable;
 
 	Floaters *_floaters;
-	MGM *_mgm;
+	AniHandler *_mgm;
 
 	Common::Array<Common::Point *> _arcadeKeys;
 
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
index 2b39d25..b67c9b1 100644
--- a/engines/fullpipe/motion.h
+++ b/engines/fullpipe/motion.h
@@ -149,7 +149,7 @@ public:
 	int _ladder_field_20;
 	int _ladder_field_24;
 	Common::Array<MctlLadderMovement *> _ladmovements;
-	MGM _mgm;
+	AniHandler _mgm;
 
 public:
 	MctlLadder();
@@ -282,7 +282,7 @@ public:
 	int _field_44;
 	Common::Array<MovGraphItem *> _items;
 	MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter);
-	MGM _mgm;
+	AniHandler _mgm;
 
 public:
 	MovGraph();
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 17ef5c3..43b1bf7 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -28,7 +28,7 @@ namespace Fullpipe {
 struct Bat;
 struct BehaviorMove;
 struct Hanger;
-class MGM;
+class AniHandler;
 class MctlLadder;
 struct Ring;
 class StaticANIObject;
@@ -396,7 +396,7 @@ public:
 	StaticANIObject *scene11_boots;
 	StaticANIObject *scene11_dudeOnSwing;
 	PictureObject *scene11_hint;
-	MGM scene11_mgm;
+	AniHandler scene11_mgm;
 	bool scene11_arcadeIsOn;
 	bool scene11_scrollIsEnabled;
 	bool scene11_scrollIsMaximized;
@@ -612,7 +612,7 @@ public:
 	Common::Array<WalkingBearder *> scene29_bearders;
 	int scene29_manX;
 	int scene29_manY;
-	MGM scene29_mgm;
+	AniHandler scene29_mgm;
 
 	StaticANIObject *scene30_leg;
 	int scene30_liftFlag;
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index 6c361d6..c32bfbb 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -395,7 +395,7 @@ void sceneHandler04_jumpOnLadder() {
 
 	g_fp->_aniMan->_flags |= 1;
 
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_MAN);
@@ -460,7 +460,7 @@ void sceneHandler04_dropBottle() {
 }
 
 void sceneHandler04_gotoLadder(ExCommand *ex) {
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_MAN);
@@ -550,7 +550,7 @@ void sceneHandler04_raisePlank() {
 }
 
 MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_KOZAWKA);
@@ -599,7 +599,7 @@ MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
 }
 
 MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_KOZAWKA);
@@ -670,7 +670,7 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 }
 
 MessageQueue *sceneHandler04_kozFly6(StaticANIObject *ani) {
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_KOZAWKA);
@@ -728,7 +728,7 @@ void sceneHandler04_kozMove(Movement *mov, int from, int to, Common::Point *poin
 }
 
 MessageQueue *sceneHandler04_kozFly7(StaticANIObject *ani, double phase) {
-	MGM mgm;
+	AniHandler mgm;
 	MGMInfo mgminfo;
 
 	mgm.addItem(ANI_KOZAWKA);
diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp
index f51469d..ce060dc 100644
--- a/engines/fullpipe/scenes/scene22.cpp
+++ b/engines/fullpipe/scenes/scene22.cpp
@@ -239,7 +239,7 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) {
 					goto LABEL_31;
 				}
 
-				MGM mgm;
+				AniHandler mgm;
 				MGMInfo mgminfo;
 
 				mgm.addItem(ANI_MAN);


Commit: 060d1f7254e9fe4d61c3b1648d989d21026610d0
    https://github.com/scummvm/scummvm/commit/060d1f7254e9fe4d61c3b1648d989d21026610d0
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Rename various mgm variables to aniHandler

Changed paths:
    engines/fullpipe/fullpipe.cpp
    engines/fullpipe/fullpipe.h
    engines/fullpipe/motion.cpp
    engines/fullpipe/motion.h
    engines/fullpipe/scenes.h
    engines/fullpipe/scenes/scene04.cpp
    engines/fullpipe/scenes/scene11.cpp
    engines/fullpipe/scenes/scene29.cpp
    engines/fullpipe/statics.cpp



diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp
index f62fde2..22f2050 100644
--- a/engines/fullpipe/fullpipe.cpp
+++ b/engines/fullpipe/fullpipe.cpp
@@ -140,7 +140,7 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc)
 	_scene3 = 0;
 	_movTable = 0;
 	_floaters = 0;
-	_mgm = 0;
+	_aniHandler = 0;
 
 	_globalMessageQueueList = 0;
 	_messageHandlers = 0;
@@ -217,7 +217,7 @@ void FullpipeEngine::initialize() {
 	_sceneRect.bottom = 599;
 
 	_floaters = new Floaters;
-	_mgm = new AniHandler;
+	_aniHandler = new AniHandler;
 }
 
 void FullpipeEngine::restartGame() {
diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h
index 6b57eb1..d9ab2aa 100644
--- a/engines/fullpipe/fullpipe.h
+++ b/engines/fullpipe/fullpipe.h
@@ -210,7 +210,7 @@ public:
 	MovTable *_movTable;
 
 	Floaters *_floaters;
-	AniHandler *_mgm;
+	AniHandler *_aniHandler;
 
 	Common::Array<Common::Point *> _arcadeKeys;
 
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index ff0a6ca..f2d3a65 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -348,7 +348,7 @@ void MctlLadder::attachObject(StaticANIObject *obj) {
 		MctlLadderMovement *movement = new MctlLadderMovement;
 
 		if (initMovement(obj, movement)) {
-			_mgm.addItem(obj->_id);
+			_aniHandler.addItem(obj->_id);
 			_ladmovements.push_back(movement);
 		} else {
 			delete movement;
@@ -413,7 +413,7 @@ bool MctlLadder::initMovement(StaticANIObject *ani, MctlLadderMovement *movement
 void MctlLadder::detachAllObjects() {
 	debugC(4, kDebugPathfinding, "MctlLadder::detachAllObjects()");
 
-	_mgm.clear();
+	_aniHandler.clear();
 
 	for (uint i = 0; i < _ladmovements.size(); i++) {
 		delete _ladmovements[i]->movVars;
@@ -497,7 +497,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		mgminfo.flags = 14;
 		mgminfo.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo;
 
-		return _mgm.genMovement(&mgminfo);
+		return _aniHandler.genMovement(&mgminfo);
 	}
 
 	if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[2]) {
@@ -515,7 +515,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 			mgminfo.flags = 14;
 			mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo;
 
-			return _mgm.genMovement(&mgminfo);
+			return _aniHandler.genMovement(&mgminfo);
 		}
 
 		int ox = ani->_ox;
@@ -539,7 +539,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		mgminfo.staticsId1 = _ladmovements[pos]->staticIds[0];
 		mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo;
 
-		mq = _mgm.genMovement(&mgminfo);
+		mq = _aniHandler.genMovement(&mgminfo);
 
 		ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varUpStop, 0, 0, 0, 1, 0, 0, 0);
 		ex->_keyCode = ani->_okeyCode;
@@ -551,7 +551,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 	}
 
 	if (ani->_statics->_staticsId != _ladmovements[pos]->staticIds[3]) {
-		mq = _mgm.genMQ(ani, _ladmovements[pos]->staticIds[0], 0, 0, 0);
+		mq = _aniHandler.genMQ(ani, _ladmovements[pos]->staticIds[0], 0, 0, 0);
 
 		if (!mq)
 			return 0;
@@ -559,7 +559,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		int nx = ani->_ox;
 		int ny = ani->_oy;
 
-		_mgm.getPoint(&point, ani->_id, ani->_statics->_staticsId, _ladmovements[pos]->staticIds[0]);
+		_aniHandler.getPoint(&point, ani->_id, ani->_statics->_staticsId, _ladmovements[pos]->staticIds[0]);
 
 		nx += point.x;
 		ny += point.y;
@@ -605,7 +605,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		mgminfo.staticsId1 = _ladmovements[pos]->staticIds[1];
 		mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo;
 
-		mq = _mgm.genMovement(&mgminfo);
+		mq = _aniHandler.genMovement(&mgminfo);
 
 		ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varDownStop, 0, 0, 0, 1, 0, 0, 0);
 		ex->_keyCode = ani->_okeyCode;
@@ -630,7 +630,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 	mgminfo.flags = 14;
 	mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo;
 
-   return _mgm.genMovement(&mgminfo);
+   return _aniHandler.genMovement(&mgminfo);
 }
 
 MessageQueue *MctlLadder::controllerWalkTo(StaticANIObject *ani, int off) {
@@ -806,8 +806,8 @@ bool MovGraph::load(MfcArchive &file) {
 void MovGraph::attachObject(StaticANIObject *obj) {
 	debugC(4, kDebugPathfinding, "MovGraph::attachObject(*%d)", obj->_id);
 
-	_mgm.clear();
-	_mgm.addItem(obj->_id);
+	_aniHandler.clear();
+	_aniHandler.addItem(obj->_id);
 
 	for (uint i = 0; i < _items.size(); i++)
 		if (_items[i]->ani == obj)
@@ -819,7 +819,7 @@ void MovGraph::attachObject(StaticANIObject *obj) {
 
 	_items.push_back(item);
 
-	_mgm.addItem(obj->_id); // FIXME: Is it really needed?
+	_aniHandler.addItem(obj->_id); // FIXME: Is it really needed?
 }
 
 int MovGraph::detachObject(StaticANIObject *obj) {
@@ -1008,8 +1008,8 @@ bool MovGraph::resetPosition(StaticANIObject *ani, int flag) {
 		Statics *st;
 
 		if (ani->_statics) {
-			int t = _mgm.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44]);
-			if (t > _mgm.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44 + 1]))
+			int t = _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44]);
+			if (t > _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44 + 1]))
 				st = ani->getStaticsById(movarr._link->_dwordArray2[_field_44 + 1]);
 			else
 				st = ani->getStaticsById(movarr._link->_dwordArray2[_field_44]);
@@ -1247,7 +1247,7 @@ MessageQueue *MovGraph::makeWholeQueue(StaticANIObject *ani, MovArr *movarr, int
 		if (mq)
 			mgminfo.flags |= 0x31;
 
-		MessageQueue *newmq = _mgm.genMovement(&mgminfo);
+		MessageQueue *newmq = _aniHandler.genMovement(&mgminfo);
 
 		if (mq) {
 			if (newmq) {
@@ -1608,14 +1608,14 @@ bool MovGraph::getHitPoint(int idx, int x, int y, MovArr *arr, int a6) {
 	int offmin = 100;
 
 	for (int i = 0; i < arrSize; i++) {
-		int off = _mgm.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44]);
+		int off = _aniHandler.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44]);
 
 		if (off < offmin) {
 			offmin = off;
 			idxmin = i;
 		}
 
-		off = _mgm.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44 + 1]);
+		off = _aniHandler.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44 + 1]);
 		if (off < offmin) {
 			offmin = off;
 			idxmin = i;
@@ -1689,7 +1689,7 @@ int MovGraph2::getItemSubIndexByMGM(int index, StaticANIObject *ani) {
 
 		for (int i = 0; i < 4; i++) {
 			debugC(1, kDebugPathfinding, "WWW 5");
-			int tmp = _mgm.refreshOffsets(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1);
+			int tmp = _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1);
 
 			if (tmp >= 0 && (minidx == -1 || tmp < min)) {
 				minidx = i;
@@ -2023,7 +2023,7 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) {
 				mgminfo.flags = 0x7f;
 				mgminfo.movementId = mg2i->_movementId;
 
-				MessageQueue *mq2 = _mgm.genMovement(&mgminfo);
+				MessageQueue *mq2 = _aniHandler.genMovement(&mgminfo);
 				mq->transferExCommands(mq2);
 
 				delete mq2;
@@ -2504,7 +2504,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 	int a2 = 0;
 	int mgmLen;
 
-	_mgm.calcLength(&point, _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov, x, y, &mgmLen, &a2, info->flags & 1);
+	_aniHandler.calcLength(&point, _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov, x, y, &mgmLen, &a2, info->flags & 1);
 
 	int x1 = point.x;
 	int y1 = point.y;
@@ -2619,7 +2619,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 		ex->_excFlags |= 2;
 		mq->addExCommandToEnd(ex);
 
-		ex = _mgm.buildExCommand2(
+		ex = _aniHandler.buildExCommand2(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[0]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
@@ -2641,7 +2641,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 		else
 			par = -1;
 
-		ex = _mgm.buildExCommand2(
+		ex = _aniHandler.buildExCommand2(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
@@ -2655,7 +2655,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 	}
 
 	if (!(info->flags & 4)) {
-		ex = _mgm.buildExCommand2(
+		ex = _aniHandler.buildExCommand2(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[2]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
diff --git a/engines/fullpipe/motion.h b/engines/fullpipe/motion.h
index b67c9b1..96bde0d 100644
--- a/engines/fullpipe/motion.h
+++ b/engines/fullpipe/motion.h
@@ -149,7 +149,7 @@ public:
 	int _ladder_field_20;
 	int _ladder_field_24;
 	Common::Array<MctlLadderMovement *> _ladmovements;
-	AniHandler _mgm;
+	AniHandler _aniHandler;
 
 public:
 	MctlLadder();
@@ -282,7 +282,7 @@ public:
 	int _field_44;
 	Common::Array<MovGraphItem *> _items;
 	MovArr *(*_callback1)(StaticANIObject *ani, Common::Array<MovItem *> *items, signed int counter);
-	AniHandler _mgm;
+	AniHandler _aniHandler;
 
 public:
 	MovGraph();
diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h
index 43b1bf7..fd90b5f 100644
--- a/engines/fullpipe/scenes.h
+++ b/engines/fullpipe/scenes.h
@@ -396,7 +396,7 @@ public:
 	StaticANIObject *scene11_boots;
 	StaticANIObject *scene11_dudeOnSwing;
 	PictureObject *scene11_hint;
-	AniHandler scene11_mgm;
+	AniHandler scene11_aniHandler;
 	bool scene11_arcadeIsOn;
 	bool scene11_scrollIsEnabled;
 	bool scene11_scrollIsMaximized;
@@ -612,7 +612,7 @@ public:
 	Common::Array<WalkingBearder *> scene29_bearders;
 	int scene29_manX;
 	int scene29_manY;
-	AniHandler scene29_mgm;
+	AniHandler scene29_aniHandler;
 
 	StaticANIObject *scene30_leg;
 	int scene30_liftFlag;
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index c32bfbb..4d7b337 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -395,10 +395,10 @@ void sceneHandler04_jumpOnLadder() {
 
 	g_fp->_aniMan->_flags |= 1;
 
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_MAN);
+	aniHandler.addItem(ANI_MAN);
 
 	mgminfo.ani = g_fp->_aniMan;
 	mgminfo.staticsId2 = ST_MAN_ONPLANK;
@@ -409,7 +409,7 @@ void sceneHandler04_jumpOnLadder() {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_MAN_JUMPONPLANK;
 
-	MessageQueue *mq = mgm.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		mq->_flags |= 1;
@@ -460,10 +460,10 @@ void sceneHandler04_dropBottle() {
 }
 
 void sceneHandler04_gotoLadder(ExCommand *ex) {
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_MAN);
+	aniHandler.addItem(ANI_MAN);
 
 	mgminfo.ani = g_fp->_aniMan;
 	mgminfo.staticsId2 = ST_MAN_UP;
@@ -474,7 +474,7 @@ void sceneHandler04_gotoLadder(ExCommand *ex) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_MAN_PLANKTOLADDER;
 
-	MessageQueue *mq = mgm.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
@@ -550,10 +550,10 @@ void sceneHandler04_raisePlank() {
 }
 
 MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_KOZAWKA);
+	aniHandler.addItem(ANI_KOZAWKA);
 
 	mgminfo.ani = ani;
 	mgminfo.staticsId2 = ST_KZW_SIT;
@@ -564,7 +564,7 @@ MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_KZW_JUMP;
 
-	MessageQueue *mq = mgm.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		ExCommand *ex = new ExCommand(ANI_KOZAWKA, 1, MV_KZW_STANDUP, 0, 0, 0, 1, 0, 0, 0);
@@ -599,10 +599,10 @@ MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
 }
 
 MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_KOZAWKA);
+	aniHandler.addItem(ANI_KOZAWKA);
 
 	mgminfo.ani = ani;
 	mgminfo.staticsId2 = ST_KZW_JUMPOUT;
@@ -613,7 +613,7 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_KZW_JUMPHIT;
 
-	MessageQueue *mq1 = mgm.genMovement(&mgminfo);
+	MessageQueue *mq1 = aniHandler.genMovement(&mgminfo);
 
 	memset(&mgminfo, 0, sizeof(mgminfo));
 	mgminfo.ani = ani;
@@ -627,7 +627,7 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 	mgminfo.flags = 117;
 	mgminfo.movementId = MV_KZW_JUMPOUT;
 
-	MessageQueue *mq2 = mgm.genMovement(&mgminfo);
+	MessageQueue *mq2 = aniHandler.genMovement(&mgminfo);
 
 	if (mq1 && mq2) {
 		mq1->addExCommandToEnd(mq2->getExCommandByIndex(0)->createClone());
@@ -670,10 +670,10 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 }
 
 MessageQueue *sceneHandler04_kozFly6(StaticANIObject *ani) {
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_KOZAWKA);
+	aniHandler.addItem(ANI_KOZAWKA);
 
 	mgminfo.ani = ani;
 	mgminfo.staticsId2 = ST_KZW_SIT;
@@ -684,7 +684,7 @@ MessageQueue *sceneHandler04_kozFly6(StaticANIObject *ani) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_KZW_JUMPROTATE;
 
-	MessageQueue *mq = mgm.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
@@ -728,10 +728,10 @@ void sceneHandler04_kozMove(Movement *mov, int from, int to, Common::Point *poin
 }
 
 MessageQueue *sceneHandler04_kozFly7(StaticANIObject *ani, double phase) {
-	AniHandler mgm;
+	AniHandler aniHandler;
 	MGMInfo mgminfo;
 
-	mgm.addItem(ANI_KOZAWKA);
+	aniHandler.addItem(ANI_KOZAWKA);
 
 	mgminfo.ani = ani;
 	mgminfo.staticsId2 = 560;
@@ -742,7 +742,7 @@ MessageQueue *sceneHandler04_kozFly7(StaticANIObject *ani, double phase) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_KZW_JUMPROTATE;
 
-	MessageQueue *mq = mgm.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		sceneHandler04_kozMove(ani->getMovementById(MV_KZW_JUMPROTATE), 1, 9, g_vars->scene04_jumpRotateKozyawki, phase * 0.5 + 1.5);
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index 1fa5cab..e152286 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -96,7 +96,7 @@ void scene11_setupMusic() {
 void scene11_initScene(Scene *sc) {
 	g_vars->scene11_swingie = sc->getStaticANIObject1ById(ANI_SWINGER, -1);
 	g_vars->scene11_boots = sc->getStaticANIObject1ById(ANI_BOOTS_11, -1);
-	g_vars->scene11_mgm.clear();
+	g_vars->scene11_aniHandler.clear();
 	g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_MAN11, -1);
 	g_vars->scene11_dudeOnSwing->_callback2 = scene11_dudeSwingCallback;
 	g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_KACHELI, -1);
@@ -251,7 +251,7 @@ void sceneHandler11_manToSwing() {
 	g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1);
 	g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(45);
 
-	g_vars->scene11_mgm.addItem(g_fp->_aniMan->_id);
+	g_vars->scene11_aniHandler.addItem(g_fp->_aniMan->_id);
 
 	g_fp->_currentScene->_x = 1400 - g_fp->_sceneRect.right;
 
@@ -402,7 +402,7 @@ void sceneHandler11_jumpHitAndWin() {
 	mgminfo.flags = 66;
 	mgminfo.movementId = MV_MAN11_JUMPHIT;
 
-	MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_024;
@@ -447,7 +447,7 @@ void sceneHandler11_jumpOver(double angle) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_MAN11_JUMPOVER;
 
-	MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_022;
@@ -487,7 +487,7 @@ void sceneHandler11_jumpHit(double angle) {
 	mgminfo.flags = 78;
 	mgminfo.movementId = MV_MAN11_JUMPHIT;
 
-	MessageQueue *mq = g_vars->scene11_mgm.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_022;
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index a03671a..c68553c 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -503,7 +503,7 @@ void sceneHandler29_manHit() {
 	mgminfo.flags = (g_vars->scene29_manX <= 638 ? 2 : 0) | 0x44;
 	mgminfo.movementId = MV_MAN29_HIT;
 
-	MessageQueue *mq = g_vars->scene29_mgm.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene29_aniHandler.genMovement(&mgminfo);
 	ExCommand *ex;
 
 	if (mq) {
@@ -728,7 +728,7 @@ void sceneHandler29_manToL() {
 
 	g_vars->scene29_arcadeIsOn = true;
 
-	g_vars->scene29_mgm.addItem(g_fp->_aniMan->_id);
+	g_vars->scene29_aniHandler.addItem(g_fp->_aniMan->_id);
 
 	g_fp->_updateScreenCallback = sceneHandler29_updateScreenCallback;
 
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp
index 14245d5..e025477 100644
--- a/engines/fullpipe/statics.cpp
+++ b/engines/fullpipe/statics.cpp
@@ -156,7 +156,7 @@ StaticANIObject::~StaticANIObject() {
 
 	_movements.clear();
 
-	g_fp->_mgm->clear();
+	g_fp->_aniHandler->clear();
 }
 
 StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) {
@@ -1040,9 +1040,9 @@ void StaticANIObject::adjustSomeXY() {
 }
 
 MessageQueue *StaticANIObject::changeStatics1(int msgNum) {
-	g_fp->_mgm->addItem(_id);
+	g_fp->_aniHandler->addItem(_id);
 
-	MessageQueue *mq = g_fp->_mgm->genMQ(this, msgNum, 0, 0, 0);
+	MessageQueue *mq = g_fp->_aniHandler->genMQ(this, msgNum, 0, 0, 0);
 
 	if (!mq)
 		return 0;
@@ -1071,8 +1071,8 @@ void StaticANIObject::changeStatics2(int objId) {
 	deleteFromGlobalMessageQueue();
 
 	if (_movement || _statics) {
-		g_fp->_mgm->addItem(_id);
-		g_fp->_mgm->updateAnimStatics(this, objId);
+		g_fp->_aniHandler->addItem(_id);
+		g_fp->_aniHandler->updateAnimStatics(this, objId);
 	} else {
 		_statics = getStaticsById(objId);
 	}


Commit: 68828123da64c2b920b4db303424ef1f6520897f
    https://github.com/scummvm/scummvm/commit/68828123da64c2b920b4db303424ef1f6520897f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Mass renaming of AniHandler class

Changed paths:
    engines/fullpipe/anihandler.cpp
    engines/fullpipe/anihandler.h
    engines/fullpipe/motion.cpp
    engines/fullpipe/scenes/scene04.cpp
    engines/fullpipe/scenes/scene11.cpp
    engines/fullpipe/scenes/scene22.cpp
    engines/fullpipe/scenes/scene29.cpp
    engines/fullpipe/statics.cpp



diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
index a1baed9..a423b2b 100644
--- a/engines/fullpipe/anihandler.cpp
+++ b/engines/fullpipe/anihandler.cpp
@@ -131,7 +131,7 @@ MGMSubItem::MGMSubItem() {
 	y = 0;
 }
 
-void AniHandler::addItem(int objId) {
+void AniHandler::attachObject(int objId) {
 	debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId);
 
 	if (getItemIndexById(objId) == -1) {
@@ -185,55 +185,55 @@ int AniHandler::getItemIndexById(int objId) {
 	return -1;
 }
 
-MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
-	debugC(4, kDebugPathfinding, "AniHandler::genMovement(*%d)", mgminfo->ani ? mgminfo->ani->_id : -1);
+MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
+	debugC(4, kDebugPathfinding, "AniHandler::makeRunQueue(*%d)", mkQueue->ani ? mkQueue->ani->_id : -1);
 
-	if (!mgminfo->ani)
+	if (!mkQueue->ani)
 		return 0;
 
-	Movement *mov = mgminfo->ani->_movement;
+	Movement *mov = mkQueue->ani->_movement;
 
-	if (!mov && !mgminfo->ani->_statics)
+	if (!mov && !mkQueue->ani->_statics)
 		return 0;
 
-	if (!(mgminfo->flags & 1)) {
+	if (!(mkQueue->flags & 1)) {
 		if (mov)
-			mgminfo->staticsId1 = mov->_staticsObj2->_staticsId;
+			mkQueue->staticsId1 = mov->_staticsObj2->_staticsId;
 		else
-			mgminfo->staticsId1 = mgminfo->ani->_statics->_staticsId;
+			mkQueue->staticsId1 = mkQueue->ani->_statics->_staticsId;
 	}
 
 	Common::Point point;
 
-	if (!(mgminfo->flags & 0x10) || !(mgminfo->flags & 0x20)) {
-		int nx = mgminfo->ani->_ox;
-		int ny = mgminfo->ani->_oy;
+	if (!(mkQueue->flags & 0x10) || !(mkQueue->flags & 0x20)) {
+		int nx = mkQueue->ani->_ox;
+		int ny = mkQueue->ani->_oy;
 
-		if (mgminfo->ani->_movement) {
-			mgminfo->ani->calcNextStep(&point);
+		if (mkQueue->ani->_movement) {
+			mkQueue->ani->calcNextStep(&point);
 
 			nx += point.x;
 			ny += point.y;
 		}
 
-		if (!(mgminfo->flags & 0x10))
-			mgminfo->x2 = nx;
+		if (!(mkQueue->flags & 0x10))
+			mkQueue->x2 = nx;
 
-		if (!(mgminfo->flags & 0x20))
-			mgminfo->y2 = ny;
+		if (!(mkQueue->flags & 0x20))
+			mkQueue->y2 = ny;
 	}
 
-	mov = mgminfo->ani->getMovementById(mgminfo->movementId);
+	mov = mkQueue->ani->getMovementById(mkQueue->movementId);
 
 	if (!mov)
 		return 0;
 
 
-	int itemIdx = getItemIndexById(mgminfo->ani->_id);
-	int subIdx = getStaticsIndexById(itemIdx, mgminfo->staticsId1);
+	int itemIdx = getItemIndexById(mkQueue->ani->_id);
+	int subIdx = getStaticsIndexById(itemIdx, mkQueue->staticsId1);
 	int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
 	int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
-	int subOffset = getStaticsIndexById(itemIdx, mgminfo->staticsId2);
+	int subOffset = getStaticsIndexById(itemIdx, mkQueue->staticsId2);
 
 	debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
 
@@ -251,8 +251,8 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 	if (st1idx != subOffset && !sub2->movement)
 		return 0;
 
-	int n1x = mgminfo->x1 - mgminfo->x2 - sub1->x - sub2->x;
-	int n1y = mgminfo->y1 - mgminfo->y2 - sub1->y - sub2->y;
+	int n1x = mkQueue->x1 - mkQueue->x2 - sub1->x - sub2->x;
+	int n1y = mkQueue->y1 - mkQueue->y2 - sub1->y - sub2->y;
 
 	Common::Point point1;
 
@@ -263,8 +263,8 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 	int mult;
 	int len = -1;
 
-	if (mgminfo->flags & 0x40) {
-		mult = mgminfo->field_10;
+	if (mkQueue->flags & 0x40) {
+		mult = mkQueue->field_10;
 		len = -1;
 		n2x *= mult;
 		n2y *= mult;
@@ -274,18 +274,18 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 		n2y = point.y;
 	}
 
-	if (!(mgminfo->flags & 2)) {
+	if (!(mkQueue->flags & 2)) {
 		len = -1;
 		n2x = mult * point1.x;
 		n1x = mult * point1.x;
-		mgminfo->x1 = mgminfo->x2 + mult * point1.x + sub1->x + sub2->x;
+		mkQueue->x1 = mkQueue->x2 + mult * point1.x + sub1->x + sub2->x;
 	}
 
-	if (!(mgminfo->flags & 4)) {
+	if (!(mkQueue->flags & 4)) {
 		n2y = mult * point1.y;
 		n1y = mult * point1.y;
 		len = -1;
-		mgminfo->y1 = mgminfo->y2 + mult * point1.y + sub1->y + sub2->y;
+		mkQueue->y1 = mkQueue->y2 + mult * point1.y + sub1->y + sub2->y;
 	}
 
 	int px = 0;
@@ -348,9 +348,9 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 	for (int i = subIdx; i != st2idx;) {
 		MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
 
-		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
 		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
+		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
 		mq->addExCommandToEnd(ex2);
 
@@ -365,9 +365,9 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 		else
 			plen = -1;
 
-		ex2 = buildExCommand2(mov, mgminfo->ani->_id, x1, y1, &x2, &y2, plen);
+		ex2 = buildExCommand2(mov, mkQueue->ani->_id, x1, y1, &x2, &y2, plen);
 		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
+		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
 		mq->addExCommandToEnd(ex2);
 	}
@@ -375,19 +375,19 @@ MessageQueue *AniHandler::genMovement(MGMInfo *mgminfo) {
 	for (int j = st1idx; j != subOffset;) {
 		MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
 
-		ex2 = buildExCommand2(s->movement, mgminfo->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
 		ex2->_parId = mq->_id;
-		ex2->_keyCode = mgminfo->ani->_okeyCode;
+		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
 		mq->addExCommandToEnd(ex2);
 
 		j = s->staticsIndex;
 	}
 
-	ExCommand *ex = new ExCommand(mgminfo->ani->_id, 5, -1, mgminfo->x1, mgminfo->y1, 0, 1, 0, 0, 0);
+	ExCommand *ex = new ExCommand(mkQueue->ani->_id, 5, -1, mkQueue->x1, mkQueue->y1, 0, 1, 0, 0, 0);
 
-	ex->_field_14 = mgminfo->field_1C;
-	ex->_keyCode = mgminfo->ani->_okeyCode;
+	ex->_field_14 = mkQueue->field_1C;
+	ex->_keyCode = mkQueue->ani->_okeyCode;
 	ex->_field_24 = 0;
 	ex->_excFlags |= 3;
 
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
index 5632a8f..ec0dcd0 100644
--- a/engines/fullpipe/anihandler.h
+++ b/engines/fullpipe/anihandler.h
@@ -50,7 +50,7 @@ struct MGMItem {
 	MGMItem();
 };
 
-struct MGMInfo {
+struct MakeQueueStruct {
 	StaticANIObject *ani;
 	int staticsId1;
 	int staticsId2;
@@ -63,7 +63,7 @@ struct MGMInfo {
 	int y2;
 	int flags;
 
-	MGMInfo() { memset(this, 0, sizeof(MGMInfo)); }
+	MakeQueueStruct() { memset(this, 0, sizeof(MakeQueueStruct)); }
 };
 
 class AniHandler : public CObject {
@@ -72,11 +72,11 @@ public:
 
 public:
 	void clear();
-	void addItem(int objId);
+	void attachObject(int objId);
 	void rebuildTables(int objId);
 	int getItemIndexById(int objId);
 
-	MessageQueue *genMovement(MGMInfo *mgminfo);
+	MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue);
 	void updateAnimStatics(StaticANIObject *ani, int staticsId);
 	Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
 	int getStaticsIndexById(int idx, int16 id);
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index f2d3a65..25ee191 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -348,7 +348,7 @@ void MctlLadder::attachObject(StaticANIObject *obj) {
 		MctlLadderMovement *movement = new MctlLadderMovement;
 
 		if (initMovement(obj, movement)) {
-			_aniHandler.addItem(obj->_id);
+			_aniHandler.attachObject(obj->_id);
 			_ladmovements.push_back(movement);
 		} else {
 			delete movement;
@@ -459,7 +459,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 
 	int direction = (normy - ani->_oy) < 0 ? 0 : 1;
 
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 	PicAniInfo picinfo;
 	MessageQueue *mq;
 	ExCommand *ex;
@@ -484,38 +484,38 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 	}
 
 	if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[0]) {
-		mgminfo.ani = ani;
+		mkQueue.ani = ani;
 
 		if (staticsId)
-			mgminfo.staticsId2 = staticsId;
+			mkQueue.staticsId2 = staticsId;
 		else
-			mgminfo.staticsId2 = _ladmovements[pos]->staticIds[direction];
+			mkQueue.staticsId2 = _ladmovements[pos]->staticIds[direction];
 
-		mgminfo.x1 = normx;
-		mgminfo.y1 = normy;
-		mgminfo.field_1C = _ladder_field_14;
-		mgminfo.flags = 14;
-		mgminfo.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo;
+		mkQueue.x1 = normx;
+		mkQueue.y1 = normy;
+		mkQueue.field_1C = _ladder_field_14;
+		mkQueue.flags = 14;
+		mkQueue.movementId = direction ? _ladmovements[pos]->movVars->varDownGo : _ladmovements[pos]->movVars->varUpGo;
 
-		return _aniHandler.genMovement(&mgminfo);
+		return _aniHandler.makeRunQueue(&mkQueue);
 	}
 
 	if (ani->_statics->_staticsId == _ladmovements[pos]->staticIds[2]) {
 		if (!direction) {
-			mgminfo.ani = ani;
+			mkQueue.ani = ani;
 
 			if (staticsId)
-				mgminfo.staticsId2 = staticsId;
+				mkQueue.staticsId2 = staticsId;
 			else
-				mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0];
+				mkQueue.staticsId2 = _ladmovements[pos]->staticIds[0];
 
-			mgminfo.x1 = normx;
-			mgminfo.y1 = normy;
-			mgminfo.field_1C = _ladder_field_14;
-			mgminfo.flags = 14;
-			mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo;
+			mkQueue.x1 = normx;
+			mkQueue.y1 = normy;
+			mkQueue.field_1C = _ladder_field_14;
+			mkQueue.flags = 14;
+			mkQueue.movementId = _ladmovements[pos]->movVars->varUpGo;
 
-			return _aniHandler.genMovement(&mgminfo);
+			return _aniHandler.makeRunQueue(&mkQueue);
 		}
 
 		int ox = ani->_ox;
@@ -523,23 +523,23 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 
 		ani->getMovementById(_ladmovements[pos]->movVars->varUpStop)->calcSomeXY(point, 0, -1);
 
-		mgminfo.ani = ani;
+		mkQueue.ani = ani;
 
 		if (staticsId)
-			mgminfo.staticsId2 = staticsId;
+			mkQueue.staticsId2 = staticsId;
 		else
-			mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1];
+			mkQueue.staticsId2 = _ladmovements[pos]->staticIds[1];
 
-		mgminfo.field_1C = _ladder_field_14;
-		mgminfo.x1 = normx;
-		mgminfo.y1 = normy;
-		mgminfo.y2 = point.y + oy;
-		mgminfo.x2 = point.x + ox;
-		mgminfo.flags = 63;
-		mgminfo.staticsId1 = _ladmovements[pos]->staticIds[0];
-		mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo;
+		mkQueue.field_1C = _ladder_field_14;
+		mkQueue.x1 = normx;
+		mkQueue.y1 = normy;
+		mkQueue.y2 = point.y + oy;
+		mkQueue.x2 = point.x + ox;
+		mkQueue.flags = 63;
+		mkQueue.staticsId1 = _ladmovements[pos]->staticIds[0];
+		mkQueue.movementId = _ladmovements[pos]->movVars->varDownGo;
 
-		mq = _aniHandler.genMovement(&mgminfo);
+		mq = _aniHandler.makeRunQueue(&mkQueue);
 
 		ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varUpStop, 0, 0, 0, 1, 0, 0, 0);
 		ex->_keyCode = ani->_okeyCode;
@@ -590,22 +590,22 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		nx += point.x;
 		ny += point.y;
 
-		mgminfo.ani = ani;
+		mkQueue.ani = ani;
 		if (staticsId)
-			mgminfo.staticsId2 = staticsId;
+			mkQueue.staticsId2 = staticsId;
 		else
-			mgminfo.staticsId2 = _ladmovements[pos]->staticIds[0];
+			mkQueue.staticsId2 = _ladmovements[pos]->staticIds[0];
 
-		mgminfo.field_1C = _ladder_field_14;
-		mgminfo.x1 = normx;
-		mgminfo.y1 = normy;
-		mgminfo.y2 = ny;
-		mgminfo.x2 = nx;
-		mgminfo.flags = 63;
-		mgminfo.staticsId1 = _ladmovements[pos]->staticIds[1];
-		mgminfo.movementId = _ladmovements[pos]->movVars->varUpGo;
+		mkQueue.field_1C = _ladder_field_14;
+		mkQueue.x1 = normx;
+		mkQueue.y1 = normy;
+		mkQueue.y2 = ny;
+		mkQueue.x2 = nx;
+		mkQueue.flags = 63;
+		mkQueue.staticsId1 = _ladmovements[pos]->staticIds[1];
+		mkQueue.movementId = _ladmovements[pos]->movVars->varUpGo;
 
-		mq = _aniHandler.genMovement(&mgminfo);
+		mq = _aniHandler.makeRunQueue(&mkQueue);
 
 		ex = new ExCommand(ani->_id, 1, _ladmovements[pos]->movVars->varDownStop, 0, 0, 0, 1, 0, 0, 0);
 		ex->_keyCode = ani->_okeyCode;
@@ -617,20 +617,20 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 	}
 
 
-	mgminfo.ani = ani;
+	mkQueue.ani = ani;
 
 	if (staticsId)
-		mgminfo.staticsId2 = staticsId;
+		mkQueue.staticsId2 = staticsId;
 	else
-		mgminfo.staticsId2 = _ladmovements[pos]->staticIds[1];
+		mkQueue.staticsId2 = _ladmovements[pos]->staticIds[1];
 
-	mgminfo.x1 = normx;
-	mgminfo.y1 = normy;
-	mgminfo.field_1C = _ladder_field_14;
-	mgminfo.flags = 14;
-	mgminfo.movementId = _ladmovements[pos]->movVars->varDownGo;
+	mkQueue.x1 = normx;
+	mkQueue.y1 = normy;
+	mkQueue.field_1C = _ladder_field_14;
+	mkQueue.flags = 14;
+	mkQueue.movementId = _ladmovements[pos]->movVars->varDownGo;
 
-   return _aniHandler.genMovement(&mgminfo);
+   return _aniHandler.makeRunQueue(&mkQueue);
 }
 
 MessageQueue *MctlLadder::controllerWalkTo(StaticANIObject *ani, int off) {
@@ -807,7 +807,7 @@ void MovGraph::attachObject(StaticANIObject *obj) {
 	debugC(4, kDebugPathfinding, "MovGraph::attachObject(*%d)", obj->_id);
 
 	_aniHandler.clear();
-	_aniHandler.addItem(obj->_id);
+	_aniHandler.attachObject(obj->_id);
 
 	for (uint i = 0; i < _items.size(); i++)
 		if (_items[i]->ani == obj)
@@ -819,7 +819,7 @@ void MovGraph::attachObject(StaticANIObject *obj) {
 
 	_items.push_back(item);
 
-	_aniHandler.addItem(obj->_id); // FIXME: Is it really needed?
+	_aniHandler.attachObject(obj->_id); // FIXME: Is it really needed?
 }
 
 int MovGraph::detachObject(StaticANIObject *obj) {
@@ -1230,24 +1230,24 @@ MessageQueue *MovGraph::makeWholeQueue(StaticANIObject *ani, MovArr *movarr, int
 			}
 		}
 
-		MGMInfo mgminfo;
+		MakeQueueStruct mkQueue;
 
-		memset(&mgminfo, 0, sizeof(mgminfo));
-		mgminfo.ani = ani;
-		mgminfo.staticsId2 = id2;
-		mgminfo.staticsId1 = id1;
-		mgminfo.x1 = nx;
-		mgminfo.x2 = ox;
-		mgminfo.y2 = oy;
-		mgminfo.y1 = ny;
-		mgminfo.field_1C = nd;
-		mgminfo.movementId = st->link->_dwordArray1[_field_44 + st->sfield_0];
+		memset(&mkQueue, 0, sizeof(mkQueue));
+		mkQueue.ani = ani;
+		mkQueue.staticsId2 = id2;
+		mkQueue.staticsId1 = id1;
+		mkQueue.x1 = nx;
+		mkQueue.x2 = ox;
+		mkQueue.y2 = oy;
+		mkQueue.y1 = ny;
+		mkQueue.field_1C = nd;
+		mkQueue.movementId = st->link->_dwordArray1[_field_44 + st->sfield_0];
 
-		mgminfo.flags = 0xe;
+		mkQueue.flags = 0xe;
 		if (mq)
-			mgminfo.flags |= 0x31;
+			mkQueue.flags |= 0x31;
 
-		MessageQueue *newmq = _aniHandler.genMovement(&mgminfo);
+		MessageQueue *newmq = _aniHandler.makeRunQueue(&mkQueue);
 
 		if (mq) {
 			if (newmq) {
@@ -2006,24 +2006,24 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) {
 				curX += mg2i->_mx;
 				curY += mg2i->_my;
 			} else {
-				MGMInfo mgminfo;
+				MakeQueueStruct mkQueue;
 
-				memset(&mgminfo, 0, sizeof(mgminfo));
+				memset(&mkQueue, 0, sizeof(mkQueue));
 
-				mgminfo.ani = _items2[movInfo->index]->_obj;
-				mgminfo.staticsId2 = mg2i->_mov->_staticsObj2->_staticsId;
-				mgminfo.x1 = movInfo->items[i + 1]->x;
-				mgminfo.y1 = movInfo->items[i + 1]->y;
-				mgminfo.field_1C = movInfo->items[i + 1]->distance;
-				mgminfo.staticsId1 = mg2i->_mov->_staticsObj1->_staticsId;
+				mkQueue.ani = _items2[movInfo->index]->_obj;
+				mkQueue.staticsId2 = mg2i->_mov->_staticsObj2->_staticsId;
+				mkQueue.x1 = movInfo->items[i + 1]->x;
+				mkQueue.y1 = movInfo->items[i + 1]->y;
+				mkQueue.field_1C = movInfo->items[i + 1]->distance;
+				mkQueue.staticsId1 = mg2i->_mov->_staticsObj1->_staticsId;
 
-				mgminfo.x2 = movInfo->items[i]->x;
-				mgminfo.y2 = movInfo->items[i]->y;
-				mgminfo.field_10 = 1;
-				mgminfo.flags = 0x7f;
-				mgminfo.movementId = mg2i->_movementId;
+				mkQueue.x2 = movInfo->items[i]->x;
+				mkQueue.y2 = movInfo->items[i]->y;
+				mkQueue.field_10 = 1;
+				mkQueue.flags = 0x7f;
+				mkQueue.movementId = mg2i->_movementId;
 
-				MessageQueue *mq2 = _aniHandler.genMovement(&mgminfo);
+				MessageQueue *mq2 = _aniHandler.makeRunQueue(&mkQueue);
 				mq->transferExCommands(mq2);
 
 				delete mq2;
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index 4d7b337..d901d74 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -396,20 +396,20 @@ void sceneHandler04_jumpOnLadder() {
 	g_fp->_aniMan->_flags |= 1;
 
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
-	aniHandler.addItem(ANI_MAN);
+	aniHandler.attachObject(ANI_MAN);
 
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.staticsId2 = ST_MAN_ONPLANK;
-	mgminfo.x1 = 938;
-	mgminfo.y1 = 442;
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_MAN_JUMPONPLANK;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.staticsId2 = ST_MAN_ONPLANK;
+	mkQueue.x1 = 938;
+	mkQueue.y1 = 442;
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_MAN_JUMPONPLANK;
 
-	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		mq->_flags |= 1;
@@ -461,20 +461,20 @@ void sceneHandler04_dropBottle() {
 
 void sceneHandler04_gotoLadder(ExCommand *ex) {
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
-	aniHandler.addItem(ANI_MAN);
+	aniHandler.attachObject(ANI_MAN);
 
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.staticsId2 = ST_MAN_UP;
-	mgminfo.x1 = 1095;
-	mgminfo.y1 = 434;
-	mgminfo.field_1C = 12;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_MAN_PLANKTOLADDER;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.staticsId2 = ST_MAN_UP;
+	mkQueue.x1 = 1095;
+	mkQueue.y1 = 434;
+	mkQueue.field_1C = 12;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_MAN_PLANKTOLADDER;
 
-	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
@@ -551,20 +551,20 @@ void sceneHandler04_raisePlank() {
 
 MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
-	aniHandler.addItem(ANI_KOZAWKA);
+	aniHandler.attachObject(ANI_KOZAWKA);
 
-	mgminfo.ani = ani;
-	mgminfo.staticsId2 = ST_KZW_SIT;
-	mgminfo.x1 = (int)(723.0 - phase * 185.0);
-	mgminfo.y1 = 486;
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_KZW_JUMP;
+	mkQueue.ani = ani;
+	mkQueue.staticsId2 = ST_KZW_SIT;
+	mkQueue.x1 = (int)(723.0 - phase * 185.0);
+	mkQueue.y1 = 486;
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_KZW_JUMP;
 
-	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		ExCommand *ex = new ExCommand(ANI_KOZAWKA, 1, MV_KZW_STANDUP, 0, 0, 0, 1, 0, 0, 0);
@@ -600,34 +600,34 @@ MessageQueue *sceneHandler04_kozFly3(StaticANIObject *ani, double phase) {
 
 MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
-
-	aniHandler.addItem(ANI_KOZAWKA);
-
-	mgminfo.ani = ani;
-	mgminfo.staticsId2 = ST_KZW_JUMPOUT;
-	mgminfo.x1 = 525;
-	mgminfo.y1 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase);
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_KZW_JUMPHIT;
-
-	MessageQueue *mq1 = aniHandler.genMovement(&mgminfo);
-
-	memset(&mgminfo, 0, sizeof(mgminfo));
-	mgminfo.ani = ani;
-	mgminfo.staticsId1 = ST_KZW_JUMPOUT;
-	mgminfo.staticsId2 = ST_KZW_SIT;
-	mgminfo.x2 = 525;
-	mgminfo.y2 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase);
-	mgminfo.y1 = 486;
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 117;
-	mgminfo.movementId = MV_KZW_JUMPOUT;
-
-	MessageQueue *mq2 = aniHandler.genMovement(&mgminfo);
+	MakeQueueStruct mkQueue;
+
+	aniHandler.attachObject(ANI_KOZAWKA);
+
+	mkQueue.ani = ani;
+	mkQueue.staticsId2 = ST_KZW_JUMPOUT;
+	mkQueue.x1 = 525;
+	mkQueue.y1 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase);
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_KZW_JUMPHIT;
+
+	MessageQueue *mq1 = aniHandler.makeRunQueue(&mkQueue);
+
+	memset(&mkQueue, 0, sizeof(mkQueue));
+	mkQueue.ani = ani;
+	mkQueue.staticsId1 = ST_KZW_JUMPOUT;
+	mkQueue.staticsId2 = ST_KZW_SIT;
+	mkQueue.x2 = 525;
+	mkQueue.y2 = (int)(344.0 - (double)(320 - g_vars->scene04_bottle->_oy) * phase);
+	mkQueue.y1 = 486;
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 117;
+	mkQueue.movementId = MV_KZW_JUMPOUT;
+
+	MessageQueue *mq2 = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq1 && mq2) {
 		mq1->addExCommandToEnd(mq2->getExCommandByIndex(0)->createClone());
@@ -671,20 +671,20 @@ MessageQueue *sceneHandler04_kozFly5(StaticANIObject *ani, double phase) {
 
 MessageQueue *sceneHandler04_kozFly6(StaticANIObject *ani) {
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
-	aniHandler.addItem(ANI_KOZAWKA);
+	aniHandler.attachObject(ANI_KOZAWKA);
 
-	mgminfo.ani = ani;
-	mgminfo.staticsId2 = ST_KZW_SIT;
-	mgminfo.x1 = 397 - 4 * g_fp->_rnd->getRandomNumber(1);
-	mgminfo.field_1C = ani->_priority;
-	mgminfo.y1 = g_vars->scene04_bottle->_oy - 4 * g_fp->_rnd->getRandomNumber(1) + 109;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_KZW_JUMPROTATE;
+	mkQueue.ani = ani;
+	mkQueue.staticsId2 = ST_KZW_SIT;
+	mkQueue.x1 = 397 - 4 * g_fp->_rnd->getRandomNumber(1);
+	mkQueue.field_1C = ani->_priority;
+	mkQueue.y1 = g_vars->scene04_bottle->_oy - 4 * g_fp->_rnd->getRandomNumber(1) + 109;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_KZW_JUMPROTATE;
 
-	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		mq->deleteExCommandByIndex(mq->getCount() - 1, 1);
@@ -729,20 +729,20 @@ void sceneHandler04_kozMove(Movement *mov, int from, int to, Common::Point *poin
 
 MessageQueue *sceneHandler04_kozFly7(StaticANIObject *ani, double phase) {
 	AniHandler aniHandler;
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
-	aniHandler.addItem(ANI_KOZAWKA);
+	aniHandler.attachObject(ANI_KOZAWKA);
 
-	mgminfo.ani = ani;
-	mgminfo.staticsId2 = 560;
-	mgminfo.x1 = (int)(250.0 - phase * 100.0);
-	mgminfo.y1 = 455;
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_KZW_JUMPROTATE;
+	mkQueue.ani = ani;
+	mkQueue.staticsId2 = 560;
+	mkQueue.x1 = (int)(250.0 - phase * 100.0);
+	mkQueue.y1 = 455;
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_KZW_JUMPROTATE;
 
-	MessageQueue *mq = aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		sceneHandler04_kozMove(ani->getMovementById(MV_KZW_JUMPROTATE), 1, 9, g_vars->scene04_jumpRotateKozyawki, phase * 0.5 + 1.5);
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index e152286..4714362 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -251,7 +251,7 @@ void sceneHandler11_manToSwing() {
 	g_vars->scene11_dudeOnSwing->startAnim(MV_MAN11_SWING_0, 0, -1);
 	g_vars->scene11_dudeOnSwing->_movement->setDynamicPhaseIndex(45);
 
-	g_vars->scene11_aniHandler.addItem(g_fp->_aniMan->_id);
+	g_vars->scene11_aniHandler.attachObject(g_fp->_aniMan->_id);
 
 	g_fp->_currentScene->_x = 1400 - g_fp->_sceneRect.right;
 
@@ -385,7 +385,7 @@ void sceneHandler11_emptySwing() {
 }
 
 void sceneHandler11_jumpHitAndWin() {
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
 	sceneHandler11_emptySwing();
 
@@ -393,16 +393,16 @@ void sceneHandler11_jumpHitAndWin() {
 						  MV_MAN11_JUMPHIT, 0);
 	g_fp->_aniMan->_priority = 10;
 
-	mgminfo.field_1C = 10;
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.staticsId2 = ST_MAN_1PIX;
-	mgminfo.x1 = 1400;
-	mgminfo.y1 = 0;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 66;
-	mgminfo.movementId = MV_MAN11_JUMPHIT;
+	mkQueue.field_1C = 10;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.staticsId2 = ST_MAN_1PIX;
+	mkQueue.x1 = 1400;
+	mkQueue.y1 = 0;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 66;
+	mkQueue.movementId = MV_MAN11_JUMPHIT;
 
-	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_024;
@@ -430,7 +430,7 @@ void sceneHandler11_jumpHitAndWin() {
 }
 
 void sceneHandler11_jumpOver(double angle) {
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
 	sceneHandler11_emptySwing();
 
@@ -438,16 +438,16 @@ void sceneHandler11_jumpOver(double angle) {
 						  MV_MAN11_JUMPOVER, 0);
 	g_fp->_aniMan->_priority = 0;
 
-	mgminfo.staticsId2 = ST_MAN_1PIX;
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.x1 = 1163;
-	mgminfo.y1 = 837 - (int)(angle * 153.0);
-	mgminfo.field_1C = 0;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_MAN11_JUMPOVER;
+	mkQueue.staticsId2 = ST_MAN_1PIX;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.x1 = 1163;
+	mkQueue.y1 = 837 - (int)(angle * 153.0);
+	mkQueue.field_1C = 0;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_MAN11_JUMPOVER;
 
-	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_022;
@@ -463,7 +463,7 @@ void sceneHandler11_jumpOver(double angle) {
 }
 
 void sceneHandler11_jumpHit(double angle) {
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
 	sceneHandler11_emptySwing();
 
@@ -478,16 +478,16 @@ void sceneHandler11_jumpHit(double angle) {
 						  MV_MAN11_JUMPOVER, 0);
 	g_fp->_aniMan->_priority = 0;
 
-	mgminfo.staticsId2 = ST_MAN_1PIX;
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.x1 = 1017 - (int)(angle * -214.0);
-	mgminfo.y1 = 700;
-	mgminfo.field_1C = 0;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = 78;
-	mgminfo.movementId = MV_MAN11_JUMPHIT;
+	mkQueue.staticsId2 = ST_MAN_1PIX;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.x1 = 1017 - (int)(angle * -214.0);
+	mkQueue.y1 = 700;
+	mkQueue.field_1C = 0;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = 78;
+	mkQueue.movementId = MV_MAN11_JUMPHIT;
 
-	MessageQueue *mq = g_vars->scene11_aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene11_aniHandler.makeRunQueue(&mkQueue);
 
 	if (mq) {
 		g_vars->scene11_crySound = SND_11_022;
diff --git a/engines/fullpipe/scenes/scene22.cpp b/engines/fullpipe/scenes/scene22.cpp
index ce060dc..84cd5f9 100644
--- a/engines/fullpipe/scenes/scene22.cpp
+++ b/engines/fullpipe/scenes/scene22.cpp
@@ -240,22 +240,22 @@ void sceneHandler22_stoolLogic(ExCommand *cmd) {
 				}
 
 				AniHandler mgm;
-				MGMInfo mgminfo;
-
-				mgm.addItem(ANI_MAN);
-				mgminfo.ani = g_fp->_aniMan;
-				mgminfo.staticsId2 = ST_MAN_RIGHT;
-				mgminfo.x1 = 934;
-				mgminfo.y1 = 391;
-				mgminfo.field_1C = 10;
-				mgminfo.staticsId1 = 0x4145;
-				mgminfo.x2 = 981;
-				mgminfo.y2 = 390;
-				mgminfo.field_10 = 1;
-				mgminfo.flags = 127;
-				mgminfo.movementId = rMV_MAN_TURN_SRL;
-
-				mq = mgm.genMovement(&mgminfo);
+				MakeQueueStruct mkQueue;
+
+				mgm.attachObject(ANI_MAN);
+				mkQueue.ani = g_fp->_aniMan;
+				mkQueue.staticsId2 = ST_MAN_RIGHT;
+				mkQueue.x1 = 934;
+				mkQueue.y1 = 391;
+				mkQueue.field_1C = 10;
+				mkQueue.staticsId1 = 0x4145;
+				mkQueue.x2 = 981;
+				mkQueue.y2 = 390;
+				mkQueue.field_10 = 1;
+				mkQueue.flags = 127;
+				mkQueue.movementId = rMV_MAN_TURN_SRL;
+
+				mq = mgm.makeRunQueue(&mkQueue);
 
 				ExCommand *ex = mq->getExCommandByIndex(0);
 
diff --git a/engines/fullpipe/scenes/scene29.cpp b/engines/fullpipe/scenes/scene29.cpp
index c68553c..28d0696 100644
--- a/engines/fullpipe/scenes/scene29.cpp
+++ b/engines/fullpipe/scenes/scene29.cpp
@@ -487,23 +487,23 @@ bool sceneHandler29_checkGreenBallHit(StaticANIObject *ani, int maxx) {
 }
 
 void sceneHandler29_manHit() {
-	MGMInfo mgminfo;
+	MakeQueueStruct mkQueue;
 
 	g_vars->scene29_manIsHit = true;
 
 	g_fp->_aniMan->changeStatics2(ST_MAN29_RUNR);
 	g_fp->_aniMan->setOXY(g_vars->scene29_manX, g_vars->scene29_manY);
 
-	mgminfo.ani = g_fp->_aniMan;
-	mgminfo.staticsId2 = ST_MAN29_SITR;
-	mgminfo.y1 = 463;
-	mgminfo.x1 = g_vars->scene29_manX <= 638 ? 351 : 0;
-	mgminfo.field_1C = 10;
-	mgminfo.field_10 = 1;
-	mgminfo.flags = (g_vars->scene29_manX <= 638 ? 2 : 0) | 0x44;
-	mgminfo.movementId = MV_MAN29_HIT;
+	mkQueue.ani = g_fp->_aniMan;
+	mkQueue.staticsId2 = ST_MAN29_SITR;
+	mkQueue.y1 = 463;
+	mkQueue.x1 = g_vars->scene29_manX <= 638 ? 351 : 0;
+	mkQueue.field_1C = 10;
+	mkQueue.field_10 = 1;
+	mkQueue.flags = (g_vars->scene29_manX <= 638 ? 2 : 0) | 0x44;
+	mkQueue.movementId = MV_MAN29_HIT;
 
-	MessageQueue *mq = g_vars->scene29_aniHandler.genMovement(&mgminfo);
+	MessageQueue *mq = g_vars->scene29_aniHandler.makeRunQueue(&mkQueue);
 	ExCommand *ex;
 
 	if (mq) {
@@ -728,7 +728,7 @@ void sceneHandler29_manToL() {
 
 	g_vars->scene29_arcadeIsOn = true;
 
-	g_vars->scene29_aniHandler.addItem(g_fp->_aniMan->_id);
+	g_vars->scene29_aniHandler.attachObject(g_fp->_aniMan->_id);
 
 	g_fp->_updateScreenCallback = sceneHandler29_updateScreenCallback;
 
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp
index e025477..c81b84d 100644
--- a/engines/fullpipe/statics.cpp
+++ b/engines/fullpipe/statics.cpp
@@ -1040,7 +1040,7 @@ void StaticANIObject::adjustSomeXY() {
 }
 
 MessageQueue *StaticANIObject::changeStatics1(int msgNum) {
-	g_fp->_aniHandler->addItem(_id);
+	g_fp->_aniHandler->attachObject(_id);
 
 	MessageQueue *mq = g_fp->_aniHandler->genMQ(this, msgNum, 0, 0, 0);
 
@@ -1071,7 +1071,7 @@ void StaticANIObject::changeStatics2(int objId) {
 	deleteFromGlobalMessageQueue();
 
 	if (_movement || _statics) {
-		g_fp->_aniHandler->addItem(_id);
+		g_fp->_aniHandler->attachObject(_id);
 		g_fp->_aniHandler->updateAnimStatics(this, objId);
 	} else {
 		_statics = getStaticsById(objId);


Commit: 1bcec8bcd9089e481a8b137f7bad0002fd773ca6
    https://github.com/scummvm/scummvm/commit/1bcec8bcd9089e481a8b137f7bad0002fd773ca6
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Further renames in AniHandler class

Changed paths:
    engines/fullpipe/anihandler.cpp
    engines/fullpipe/anihandler.h
    engines/fullpipe/messages.cpp
    engines/fullpipe/messages.h
    engines/fullpipe/motion.cpp
    engines/fullpipe/statics.cpp



diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
index a423b2b..219f20d 100644
--- a/engines/fullpipe/anihandler.cpp
+++ b/engines/fullpipe/anihandler.cpp
@@ -33,10 +33,10 @@ void AniHandler::clear() {
 	_items.clear();
 }
 
-MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
-	debugC(4, kDebugPathfinding, "AniHandler::genMQ(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
+MessageQueue *AniHandler::makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr) {
+	debugC(4, kDebugPathfinding, "AniHandler::makeQueue(*%d, %d, %d, res, point)", ani->_id, staticsIndex, staticsId);
 
-	int idx = getItemIndexById(ani->_id);
+	int idx = getIndex(ani->_id);
 
 	if (idx == -1)
 		return 0;
@@ -62,8 +62,8 @@ MessageQueue *AniHandler::genMQ(StaticANIObject *ani, int staticsIndex, int stat
 	int subidx = startidx + endidx * _items[idx]->statics.size();
 
 	if (!_items[idx]->subItems[subidx]->movement) {
-		clearMovements2(idx);
-		recalcOffsets(idx, startidx, endidx, 0, 1);
+		clearVisitsList(idx);
+		seekWay(idx, startidx, endidx, 0, 1);
 	}
 
 	if (!_items[idx]->subItems[subidx]->movement)
@@ -134,22 +134,22 @@ MGMSubItem::MGMSubItem() {
 void AniHandler::attachObject(int objId) {
 	debugC(4, kDebugPathfinding, "AniHandler::addItem(%d)", objId);
 
-	if (getItemIndexById(objId) == -1) {
+	if (getIndex(objId) == -1) {
 		MGMItem *item = new MGMItem();
 
 		item->objId = objId;
 		_items.push_back(item);
 	}
-	rebuildTables(objId);
+	resetData(objId);
 }
 
-void AniHandler::rebuildTables(int objId) {
-	int idx = getItemIndexById(objId);
+void AniHandler::resetData(int objId) {
+	int idx = getIndex(objId);
 
 	if (idx == -1)
 		return;
 
-	debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::resetData. (1) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 
 	_items[idx]->subItems.clear();
 	_items[idx]->statics.clear();
@@ -174,10 +174,10 @@ void AniHandler::rebuildTables(int objId) {
 		_items[idx]->movements2.push_back(0);
 	}
 
-	debugC(3, kDebugPathfinding, "AniHandler::rebuildTables. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::resetData. (2) movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 }
 
-int AniHandler::getItemIndexById(int objId) {
+int AniHandler::getIndex(int objId) {
 	for (uint i = 0; i < _items.size(); i++)
 		if (_items[i]->objId == objId)
 			return i;
@@ -229,7 +229,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 		return 0;
 
 
-	int itemIdx = getItemIndexById(mkQueue->ani->_id);
+	int itemIdx = getIndex(mkQueue->ani->_id);
 	int subIdx = getStaticsIndexById(itemIdx, mkQueue->staticsId1);
 	int st2idx = getStaticsIndexById(itemIdx, mov->_staticsObj1->_staticsId);
 	int st1idx = getStaticsIndexById(itemIdx, mov->_staticsObj2->_staticsId);
@@ -237,10 +237,10 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 
 	debugC(3, kDebugPathfinding, "AniHandler::genMovement. (1) movements1 sz: %d movements2 sz: %d", _items[itemIdx]->movements1.size(), _items[itemIdx]->movements2.size());
 
-	clearMovements2(itemIdx);
-	recalcOffsets(itemIdx, subIdx, st2idx, 0, 1);
-	clearMovements2(itemIdx);
-	recalcOffsets(itemIdx, st1idx, subOffset, 0, 1);
+	clearVisitsList(itemIdx);
+	seekWay(itemIdx, subIdx, st2idx, 0, 1);
+	clearVisitsList(itemIdx);
+	seekWay(itemIdx, st1idx, subOffset, 0, 1);
 
 	MGMSubItem *sub1 = _items[itemIdx]->subItems[subIdx + st2idx * _items[itemIdx]->statics.size()];
 	MGMSubItem *sub2 = _items[itemIdx]->subItems[st1idx + subOffset * _items[itemIdx]->statics.size()];
@@ -292,8 +292,8 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 	int py = 0;
 
 	if (sub1->movement) {
-		px = countPhases(itemIdx, subIdx, st2idx, 1);
-		py = countPhases(itemIdx, subIdx, st2idx, 2);
+		px = getFramesCount(itemIdx, subIdx, st2idx, 1);
+		py = getFramesCount(itemIdx, subIdx, st2idx, 2);
 	}
 
 	if (mult > 1) {
@@ -307,8 +307,8 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 	}
 
 	if (sub2->movement) {
-		px += countPhases(itemIdx, st1idx, subOffset, 1);
-		py += countPhases(itemIdx, st1idx, subOffset, 2);
+		px += getFramesCount(itemIdx, st1idx, subOffset, 1);
+		py += getFramesCount(itemIdx, st1idx, subOffset, 2);
 	}
 
 	int dx1 = n1x - n2x;
@@ -398,7 +398,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 	return mq;
 }
 
-int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) {
+int AniHandler::getFramesCount(int idx, int subIdx, int endIdx, int flag) {
 	int res = 0;
 
 	if (endIdx < 0)
@@ -418,7 +418,7 @@ int AniHandler::countPhases(int idx, int subIdx, int endIdx, int flag) {
 void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
 	debugC(4, kDebugPathfinding, "AniHandler::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
 
-	if (getItemIndexById(ani->_id) == -1)
+	if (getIndex(ani->_id) == -1)
 		return;
 
 	if (ani->_movement) {
@@ -437,7 +437,7 @@ void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
 	if (ani->_statics) {
 		Common::Point point;
 
-		getPoint(&point, ani->_id, ani->_statics->_staticsId, staticsId);
+		getTransitionSize(&point, ani->_id, ani->_statics->_staticsId, staticsId);
 
 		ani->setOXY(ani->_ox + point.x, ani->_oy + point.y);
 
@@ -445,10 +445,10 @@ void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
 	}
 }
 
-Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
-	debugC(4, kDebugPathfinding, "AniHandler::getPoint([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
+Common::Point *AniHandler::getTransitionSize(Common::Point *point, int objectId, int staticsId1, int staticsId2) {
+	debugC(4, kDebugPathfinding, "AniHandler::getTransitionSize([%d, %d], %d, %d, %d)", point->x, point->y, objectId, staticsId1, staticsId2);
 
-	int idx = getItemIndexById(objectId);
+	int idx = getIndex(objectId);
 
 	if (idx == -1) {
 		point->x = -1;
@@ -464,12 +464,12 @@ Common::Point *AniHandler::getPoint(Common::Point *point, int objectId, int stat
 			int subidx = st1idx + st2idx * _items[idx]->statics.size();
 
 			if (!_items[idx]->subItems[subidx]->movement) {
-				clearMovements2(idx);
-				recalcOffsets(idx, st1idx, st2idx, false, true);
+				clearVisitsList(idx);
+				seekWay(idx, st1idx, st2idx, false, true);
 
 				if (!_items[idx]->subItems[subidx]->movement) {
-					clearMovements2(idx);
-					recalcOffsets(idx, st1idx, st2idx, true, false);
+					clearVisitsList(idx);
+					seekWay(idx, st1idx, st2idx, true, false);
 				}
 			}
 
@@ -512,20 +512,20 @@ int AniHandler::getStaticsIndex(int idx, Statics *st) {
 	return -1;
 }
 
-void AniHandler::clearMovements2(int idx) {
-	debugC(2, kDebugPathfinding, "AniHandler::clearMovements2(%d)", idx);
+void AniHandler::clearVisitsList(int idx) {
+	debugC(2, kDebugPathfinding, "AniHandler::clearVisitsList(%d)", idx);
 
 	for (uint i = 0; i < _items[idx]->movements2.size(); i++)
 		_items[idx]->movements2[i] = 0;
 
-	debugC(3, kDebugPathfinding, "AniHandler::clearMovements2. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::clearVisitsList. movements1 sz: %d movements2 sz: %d", _items[idx]->movements1.size(), _items[idx]->movements2.size());
 }
 
-int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop) {
+int AniHandler::seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop) {
 	MGMItem *item = _items[idx];
 	int subIdx = st1idx + st2idx * item->statics.size();
 
-	debugC(2, kDebugPathfinding, "AniHandler::recalcOffsets(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
+	debugC(2, kDebugPathfinding, "AniHandler::seekWay(%d, %d, %d, %d, %d)", idx, st1idx, st2idx, flip, flop);
 
 	if (st1idx == st2idx) {
 		memset(item->subItems[subIdx], 0, sizeof(*(item->subItems[subIdx])));
@@ -537,7 +537,7 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f
 
 	Common::Point point;
 
-	debugC(3, kDebugPathfinding, "AniHandler::recalcOffsets. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
+	debugC(3, kDebugPathfinding, "AniHandler::seekWay. movements1 sz: %d movements2 sz: %d", item->movements1.size(), item->movements2.size());
 
 	for (uint i = 0; i < item->movements1.size(); i++) {
 		Movement *mov = item->movements1[i];
@@ -549,9 +549,9 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f
 			item->movements2[i] = 1;
 
 			int stidx = getStaticsIndex(idx, mov->_staticsObj2);
-			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+			int recalc = seekWay(idx, stidx, st2idx, flip, flop);
 			int sz = mov->_currMovement ? mov->_currMovement->_dynamicPhases.size() : mov->_dynamicPhases.size();
-			debugC(1, kDebugPathfinding, "AniHandler::recalcOffsets, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
+			debugC(1, kDebugPathfinding, "AniHandler::seekWay, want idx: %d, off: %d (%d + %d), sz: %d", idx, stidx + st2idx * _items[idx]->statics.size(), stidx, st2idx, item->subItems.size());
 
 			int newsz = sz + item->subItems[stidx + st2idx * _items[idx]->statics.size()]->field_C;
 
@@ -580,7 +580,7 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f
 			item->movements2[i] = 1;
 
 			int stidx = getStaticsIndex(idx, mov->_staticsObj1);
-			int recalc = recalcOffsets(idx, stidx, st2idx, flip, flop);
+			int recalc = seekWay(idx, stidx, st2idx, flip, flop);
 
 			if (recalc < 0)
 				continue;
@@ -608,10 +608,10 @@ int AniHandler::recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool f
 	return -1;
 }
 
-int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) {
-	debugC(4, kDebugPathfinding, "AniHandler::refreshOffsets(%d, %d, %d)", objectId, idx1, idx2);
+int AniHandler::getNumMovements(int objectId, int idx1, int idx2) {
+	debugC(4, kDebugPathfinding, "AniHandler::getNumMovements(%d, %d, %d)", objectId, idx1, idx2);
 
-	int idx = getItemIndexById(objectId);
+	int idx = getIndex(objectId);
 
 	if (idx != -1) {
 		int from = getStaticsIndexById(idx, idx1);
@@ -623,8 +623,8 @@ int AniHandler::refreshOffsets(int objectId, int idx1, int idx2) {
 		if (sub->movement) {
 			idx = sub->field_8;
 		} else {
-			clearMovements2(idx);
-			idx = recalcOffsets(idx, from, to, 0, 1);
+			clearVisitsList(idx);
+			idx = seekWay(idx, from, to, 0, 1);
 		}
 	}
 
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
index ec0dcd0..f0e535c 100644
--- a/engines/fullpipe/anihandler.h
+++ b/engines/fullpipe/anihandler.h
@@ -73,21 +73,21 @@ public:
 public:
 	void clear();
 	void attachObject(int objId);
-	void rebuildTables(int objId);
-	int getItemIndexById(int objId);
+	void resetData(int objId);
+	int getIndex(int objId);
 
 	MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue);
 	void updateAnimStatics(StaticANIObject *ani, int staticsId);
-	Common::Point *getPoint(Common::Point *point, int aniId, int staticsId1, int staticsId2);
+	Common::Point *getTransitionSize(Common::Point *point, int aniId, int staticsId1, int staticsId2);
 	int getStaticsIndexById(int idx, int16 id);
 	int getStaticsIndex(int idx, Statics *st);
-	void clearMovements2(int idx);
-	int recalcOffsets(int idx, int st1idx, int st2idx, bool flip, bool flop);
+	void clearVisitsList(int idx);
+	int seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop);
 	Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
 	ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
-	MessageQueue *genMQ(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
-	int countPhases(int idx, int subIdx, int subOffset, int flag);
-	int refreshOffsets(int objectId, int idx1, int idx2);
+	MessageQueue *makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
+	int getFramesCount(int idx, int subIdx, int subOffset, int flag);
+	int getNumMovements(int objectId, int idx1, int idx2);
 };
 
 } // End of namespace Fullpipe
diff --git a/engines/fullpipe/messages.cpp b/engines/fullpipe/messages.cpp
index 8652223e..9085e92 100644
--- a/engines/fullpipe/messages.cpp
+++ b/engines/fullpipe/messages.cpp
@@ -457,7 +457,7 @@ void MessageQueue::deleteExCommandByIndex(uint idx, bool doFree) {
 	_exCommands.erase(it);
 }
 
-void MessageQueue::transferExCommands(MessageQueue *mq) {
+void MessageQueue::mergeQueue(MessageQueue *mq) { // Original belongs to AniHandler
 	while (mq->_exCommands.size()) {
 		_exCommands.push_back(mq->_exCommands.front());
 		mq->_exCommands.pop_front();
diff --git a/engines/fullpipe/messages.h b/engines/fullpipe/messages.h
index e6f7f05..67fbb2a 100644
--- a/engines/fullpipe/messages.h
+++ b/engines/fullpipe/messages.h
@@ -142,7 +142,7 @@ class MessageQueue : public CObject {
 	ExCommand *getExCommandByIndex(uint idx);
 	void deleteExCommandByIndex(uint idx, bool doFree);
 
-	void transferExCommands(MessageQueue *mq);
+	void mergeQueue(MessageQueue *mq);
 
 	void replaceKeyCode(int key1, int key2);
 
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index 25ee191..995ba39 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -551,7 +551,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 	}
 
 	if (ani->_statics->_staticsId != _ladmovements[pos]->staticIds[3]) {
-		mq = _aniHandler.genMQ(ani, _ladmovements[pos]->staticIds[0], 0, 0, 0);
+		mq = _aniHandler.makeQueue(ani, _ladmovements[pos]->staticIds[0], 0, 0, 0);
 
 		if (!mq)
 			return 0;
@@ -559,7 +559,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 		int nx = ani->_ox;
 		int ny = ani->_oy;
 
-		_aniHandler.getPoint(&point, ani->_id, ani->_statics->_staticsId, _ladmovements[pos]->staticIds[0]);
+		_aniHandler.getTransitionSize(&point, ani->_id, ani->_statics->_staticsId, _ladmovements[pos]->staticIds[0]);
 
 		nx += point.x;
 		ny += point.y;
@@ -572,7 +572,7 @@ MessageQueue *MctlLadder::doWalkTo(StaticANIObject *ani, int xpos, int ypos, int
 
 		MessageQueue *newmq = doWalkTo(ani, normx, normy, fuzzyMatch, staticsId);
 
-		mq->transferExCommands(newmq);
+		mq->mergeQueue(newmq);
 
 		delete newmq;
 
@@ -1008,8 +1008,8 @@ bool MovGraph::resetPosition(StaticANIObject *ani, int flag) {
 		Statics *st;
 
 		if (ani->_statics) {
-			int t = _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44]);
-			if (t > _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44 + 1]))
+			int t = _aniHandler.getNumMovements(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44]);
+			if (t > _aniHandler.getNumMovements(ani->_id, ani->_statics->_staticsId, movarr._link->_dwordArray2[_field_44 + 1]))
 				st = ani->getStaticsById(movarr._link->_dwordArray2[_field_44 + 1]);
 			else
 				st = ani->getStaticsById(movarr._link->_dwordArray2[_field_44]);
@@ -1251,7 +1251,7 @@ MessageQueue *MovGraph::makeWholeQueue(StaticANIObject *ani, MovArr *movarr, int
 
 		if (mq) {
 			if (newmq) {
-				mq->transferExCommands(newmq);
+				mq->mergeQueue(newmq);
 
 				delete newmq;
 			}
@@ -1608,14 +1608,14 @@ bool MovGraph::getHitPoint(int idx, int x, int y, MovArr *arr, int a6) {
 	int offmin = 100;
 
 	for (int i = 0; i < arrSize; i++) {
-		int off = _aniHandler.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44]);
+		int off = _aniHandler.getNumMovements(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44]);
 
 		if (off < offmin) {
 			offmin = off;
 			idxmin = i;
 		}
 
-		off = _aniHandler.refreshOffsets(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44 + 1]);
+		off = _aniHandler.getNumMovements(_items[idx]->ani->_id, staticsId, (*movarr)[i]->_link->_dwordArray2[_field_44 + 1]);
 		if (off < offmin) {
 			offmin = off;
 			idxmin = i;
@@ -1689,7 +1689,7 @@ int MovGraph2::getItemSubIndexByMGM(int index, StaticANIObject *ani) {
 
 		for (int i = 0; i < 4; i++) {
 			debugC(1, kDebugPathfinding, "WWW 5");
-			int tmp = _aniHandler.refreshOffsets(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1);
+			int tmp = _aniHandler.getNumMovements(ani->_id, ani->_statics->_staticsId, _items2[index]->_subItems[i]._staticsId1);
 
 			if (tmp >= 0 && (minidx == -1 || tmp < min)) {
 				minidx = i;
@@ -2024,7 +2024,7 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) {
 				mkQueue.movementId = mg2i->_movementId;
 
 				MessageQueue *mq2 = _aniHandler.makeRunQueue(&mkQueue);
-				mq->transferExCommands(mq2);
+				mq->mergeQueue(mq2);
 
 				delete mq2;
 
@@ -2078,7 +2078,7 @@ MessageQueue *MovGraph2::buildMovInfo1MessageQueue(MovInfo1 *movInfo) {
 				return 0;
 			}
 
-			mq->transferExCommands(mq2);
+			mq->mergeQueue(mq2);
 
 			delete mq2;
 
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp
index c81b84d..264de51 100644
--- a/engines/fullpipe/statics.cpp
+++ b/engines/fullpipe/statics.cpp
@@ -1042,7 +1042,7 @@ void StaticANIObject::adjustSomeXY() {
 MessageQueue *StaticANIObject::changeStatics1(int msgNum) {
 	g_fp->_aniHandler->attachObject(_id);
 
-	MessageQueue *mq = g_fp->_aniHandler->genMQ(this, msgNum, 0, 0, 0);
+	MessageQueue *mq = g_fp->_aniHandler->makeQueue(this, msgNum, 0, 0, 0);
 
 	if (!mq)
 		return 0;


Commit: 68508cb87e09ac1c6c5abffdb5a1f0d314cc9ff7
    https://github.com/scummvm/scummvm/commit/68508cb87e09ac1c6c5abffdb5a1f0d314cc9ff7
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-08-14T21:40:29+02:00

Commit Message:
FULLPIPE: Renamed rest of the AniHandler class methods

Changed paths:
    engines/fullpipe/anihandler.cpp
    engines/fullpipe/anihandler.h
    engines/fullpipe/motion.cpp
    engines/fullpipe/scenes/scene11.cpp
    engines/fullpipe/statics.cpp



diff --git a/engines/fullpipe/anihandler.cpp b/engines/fullpipe/anihandler.cpp
index 219f20d..71c894b 100644
--- a/engines/fullpipe/anihandler.cpp
+++ b/engines/fullpipe/anihandler.cpp
@@ -29,7 +29,7 @@
 
 namespace Fullpipe {
 
-void AniHandler::clear() {
+void AniHandler::detachAllObjects() {
 	_items.clear();
 }
 
@@ -269,7 +269,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 		n2x *= mult;
 		n2y *= mult;
 	} else {
-		calcLength(&point, mov, n1x, n1y, &mult, &len, 1);
+		getNumCycles(&point, mov, n1x, n1y, &mult, &len, 1);
 		n2x = point.x;
 		n2y = point.y;
 	}
@@ -348,7 +348,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 	for (int i = subIdx; i != st2idx;) {
 		MGMSubItem *s = _items[itemIdx]->subItems[i + subOffset * _items[itemIdx]->statics.size()];
 
-		ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2 = createCommand(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
 		ex2->_parId = mq->_id;
 		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
@@ -365,7 +365,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 		else
 			plen = -1;
 
-		ex2 = buildExCommand2(mov, mkQueue->ani->_id, x1, y1, &x2, &y2, plen);
+		ex2 = createCommand(mov, mkQueue->ani->_id, x1, y1, &x2, &y2, plen);
 		ex2->_parId = mq->_id;
 		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
@@ -375,7 +375,7 @@ MessageQueue *AniHandler::makeRunQueue(MakeQueueStruct *mkQueue) {
 	for (int j = st1idx; j != subOffset;) {
 		MGMSubItem *s = _items[itemIdx]->subItems[j + subOffset * _items[itemIdx]->statics.size()];
 
-		ex2 = buildExCommand2(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
+		ex2 = createCommand(s->movement, mkQueue->ani->_id, x1, y1, &x2, &y2, -1);
 		ex2->_parId = mq->_id;
 		ex2->_keyCode = mkQueue->ani->_okeyCode;
 
@@ -415,8 +415,8 @@ int AniHandler::getFramesCount(int idx, int subIdx, int endIdx, int flag) {
 
 	return res;
 }
-void AniHandler::updateAnimStatics(StaticANIObject *ani, int staticsId) {
-	debugC(4, kDebugPathfinding, "AniHandler::updateAnimStatics(*%d, %d)", ani->_id, staticsId);
+void AniHandler::putObjectToStatics(StaticANIObject *ani, int staticsId) {
+	debugC(4, kDebugPathfinding, "AniHandler::putObjectToStatics(*%d, %d)", ani->_id, staticsId);
 
 	if (getIndex(ani->_id) == -1)
 		return;
@@ -631,7 +631,7 @@ int AniHandler::getNumMovements(int objectId, int idx1, int idx2) {
 	return idx;
 }
 
-Common::Point *AniHandler::calcLength(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
+Common::Point *AniHandler::getNumCycles(Common::Point *pRes, Movement *mov, int x, int y, int *mult, int *len, int flag) {
 	Common::Point point;
 
 	mov->calcSomeXY(point, 0, -1);
@@ -707,8 +707,8 @@ Common::Point *AniHandler::calcLength(Common::Point *pRes, Movement *mov, int x,
 	return pRes;
 }
 
-ExCommand2 *AniHandler::buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
-	debugC(2, kDebugPathfinding, "AniHandler::buildExCommand2(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
+ExCommand2 *AniHandler::createCommand(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len) {
+	debugC(2, kDebugPathfinding, "AniHandler::createCommand(mov, %d, %d, %d, [%d, %d], [%d, %d], %d)", objId, x1, y1, x2->x, x2->y, y2->x, y2->y, len);
 
 	uint cnt;
 
diff --git a/engines/fullpipe/anihandler.h b/engines/fullpipe/anihandler.h
index f0e535c..ae16f91 100644
--- a/engines/fullpipe/anihandler.h
+++ b/engines/fullpipe/anihandler.h
@@ -71,20 +71,20 @@ public:
 	Common::Array<MGMItem *> _items;
 
 public:
-	void clear();
+	void detachAllObjects();
 	void attachObject(int objId);
 	void resetData(int objId);
 	int getIndex(int objId);
 
 	MessageQueue *makeRunQueue(MakeQueueStruct *mkQueue);
-	void updateAnimStatics(StaticANIObject *ani, int staticsId);
+	void putObjectToStatics(StaticANIObject *ani, int staticsId);
 	Common::Point *getTransitionSize(Common::Point *point, int aniId, int staticsId1, int staticsId2);
 	int getStaticsIndexById(int idx, int16 id);
 	int getStaticsIndex(int idx, Statics *st);
 	void clearVisitsList(int idx);
 	int seekWay(int idx, int st1idx, int st2idx, bool flip, bool flop);
-	Common::Point *calcLength(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
-	ExCommand2 *buildExCommand2(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
+	Common::Point *getNumCycles(Common::Point *point, Movement *mov, int x, int y, int *mult, int *len, int flag);
+	ExCommand2 *createCommand(Movement *mov, int objId, int x1, int y1, Common::Point *x2, Common::Point *y2, int len);
 	MessageQueue *makeQueue(StaticANIObject *ani, int staticsIndex, int staticsId, int *resStatId, Common::Point **pointArr);
 	int getFramesCount(int idx, int subIdx, int subOffset, int flag);
 	int getNumMovements(int objectId, int idx1, int idx2);
diff --git a/engines/fullpipe/motion.cpp b/engines/fullpipe/motion.cpp
index 995ba39..a8fe8b7 100644
--- a/engines/fullpipe/motion.cpp
+++ b/engines/fullpipe/motion.cpp
@@ -413,7 +413,7 @@ bool MctlLadder::initMovement(StaticANIObject *ani, MctlLadderMovement *movement
 void MctlLadder::detachAllObjects() {
 	debugC(4, kDebugPathfinding, "MctlLadder::detachAllObjects()");
 
-	_aniHandler.clear();
+	_aniHandler.detachAllObjects();
 
 	for (uint i = 0; i < _ladmovements.size(); i++) {
 		delete _ladmovements[i]->movVars;
@@ -806,7 +806,7 @@ bool MovGraph::load(MfcArchive &file) {
 void MovGraph::attachObject(StaticANIObject *obj) {
 	debugC(4, kDebugPathfinding, "MovGraph::attachObject(*%d)", obj->_id);
 
-	_aniHandler.clear();
+	_aniHandler.detachAllObjects();
 	_aniHandler.attachObject(obj->_id);
 
 	for (uint i = 0; i < _items.size(); i++)
@@ -2504,7 +2504,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 	int a2 = 0;
 	int mgmLen;
 
-	_aniHandler.calcLength(&point, _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov, x, y, &mgmLen, &a2, info->flags & 1);
+	_aniHandler.getNumCycles(&point, _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov, x, y, &mgmLen, &a2, info->flags & 1);
 
 	int x1 = point.x;
 	int y1 = point.y;
@@ -2619,7 +2619,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 		ex->_excFlags |= 2;
 		mq->addExCommandToEnd(ex);
 
-		ex = _aniHandler.buildExCommand2(
+		ex = _aniHandler.createCommand(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[0]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
@@ -2641,7 +2641,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 		else
 			par = -1;
 
-		ex = _aniHandler.buildExCommand2(
+		ex = _aniHandler.createCommand(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[1]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
@@ -2655,7 +2655,7 @@ MessageQueue *MovGraph2::genMovement(MovInfo1 *info) {
 	}
 
 	if (!(info->flags & 4)) {
-		ex = _aniHandler.buildExCommand2(
+		ex = _aniHandler.createCommand(
 								  _items2[info->index]->_subItems[info->subIndex]._walk[2]._mov,
 								  _items2[info->index]->_objectId,
 								  x1,
diff --git a/engines/fullpipe/scenes/scene11.cpp b/engines/fullpipe/scenes/scene11.cpp
index 4714362..1a8fa8e 100644
--- a/engines/fullpipe/scenes/scene11.cpp
+++ b/engines/fullpipe/scenes/scene11.cpp
@@ -96,7 +96,7 @@ void scene11_setupMusic() {
 void scene11_initScene(Scene *sc) {
 	g_vars->scene11_swingie = sc->getStaticANIObject1ById(ANI_SWINGER, -1);
 	g_vars->scene11_boots = sc->getStaticANIObject1ById(ANI_BOOTS_11, -1);
-	g_vars->scene11_aniHandler.clear();
+	g_vars->scene11_aniHandler.detachAllObjects();
 	g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_MAN11, -1);
 	g_vars->scene11_dudeOnSwing->_callback2 = scene11_dudeSwingCallback;
 	g_vars->scene11_dudeOnSwing = sc->getStaticANIObject1ById(ANI_KACHELI, -1);
diff --git a/engines/fullpipe/statics.cpp b/engines/fullpipe/statics.cpp
index 264de51..45cf743 100644
--- a/engines/fullpipe/statics.cpp
+++ b/engines/fullpipe/statics.cpp
@@ -156,7 +156,7 @@ StaticANIObject::~StaticANIObject() {
 
 	_movements.clear();
 
-	g_fp->_aniHandler->clear();
+	g_fp->_aniHandler->detachAllObjects();
 }
 
 StaticANIObject::StaticANIObject(StaticANIObject *src) : GameObject(src) {
@@ -1072,7 +1072,7 @@ void StaticANIObject::changeStatics2(int objId) {
 
 	if (_movement || _statics) {
 		g_fp->_aniHandler->attachObject(_id);
-		g_fp->_aniHandler->updateAnimStatics(this, objId);
+		g_fp->_aniHandler->putObjectToStatics(this, objId);
 	} else {
 		_statics = getStaticsById(objId);
 	}






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