[Scummvm-cvs-logs] scummvm master -> 58df8d72f0dc44480871384e280b0885ece0c577

dreammaster dreammaster at scummvm.org
Thu Aug 25 05:40:13 CEST 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
58df8d72f0 TITANIC: Implemented CBedhead class


Commit: 58df8d72f0dc44480871384e280b0885ece0c577
    https://github.com/scummvm/scummvm/commit/58df8d72f0dc44480871384e280b0885ece0c577
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2016-08-24T23:40:02-04:00

Commit Message:
TITANIC: Implemented CBedhead class

Changed paths:
    engines/titanic/game/sgt/bedhead.cpp
    engines/titanic/game/sgt/bedhead.h



diff --git a/engines/titanic/game/sgt/bedhead.cpp b/engines/titanic/game/sgt/bedhead.cpp
index 6f427ab..45031bd 100644
--- a/engines/titanic/game/sgt/bedhead.cpp
+++ b/engines/titanic/game/sgt/bedhead.cpp
@@ -29,6 +29,44 @@ BEGIN_MESSAGE_MAP(CBedhead, CSGTStateRoom)
 	ON_MESSAGE(TurnOff)
 END_MESSAGE_MAP()
 
+void BedheadEntry::load(Common::SeekableReadStream *s) {
+	// TODO
+}
+
+/*------------------------------------------------------------------------*/
+
+void BedheadEntries::load(Common::SeekableReadStream *s) {
+	resize(s->readUint32LE());
+	for (uint idx = 0; idx < size(); ++idx)
+		(*this)[idx].load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+void TurnOnEntries::load(Common::SeekableReadStream *s) {
+	_closed.load(s);
+	_restingTV.load(s);
+	_restingUV.load(s);
+	_closedWrong.load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+void TurnOffEntries::load(Common::SeekableReadStream *s) {
+	_open.load(s);
+	_restingUTV.load(s);
+	_restingV.load(s);
+	_restingG.load(s);
+	_openWrong.load(s);
+	_restingDWrong.load(s);
+}
+
+/*------------------------------------------------------------------------*/
+
+CBedhead::CBedhead() : CSGTStateRoom() {
+	// TODO: Load data for turn on/off methods
+}
+
 void CBedhead::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	CSGTStateRoom::save(file, indent);
@@ -40,12 +78,83 @@ void CBedhead::load(SimpleFile *file) {
 }
 
 bool CBedhead::TurnOn(CTurnOn *msg) {
-	// TODO
+	if (_statics->_v2 == "Closed" || _statics->_v2 == "RestingUnderTV")
+		return true;
+
+	const BedheadEntries *data = nullptr;
+	if (_statics->_v1 == "Closed")
+		data = &_on._closed;
+	else if (_statics->_v1 == "RestingTV")
+		data = &_on._restingTV;
+	else if (_statics->_v1 == "RestingUV")
+		data = &_on._restingUV;
+	else if (_statics->_v1 == "ClosedWrong")
+		data = &_on._closedWrong;
+	else
+		return true;
+
+	for (uint idx = 0; idx < data->size(); ++idx) {
+		const BedheadEntry &entry = (*data)[idx];
+		if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
+				&& (entry._name2 == _statics->_v3 || entry._name2 == "Any")
+				&& (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
+			CVisibleMsg visibleMsg(false);
+			visibleMsg.execute("Bedfoot");
+			setVisible(true);
+
+			_statics->_v1 = entry._name4;
+			playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+			playSound("b#6.wav");
+			_fieldE0 = false;
+		}
+	}
+
+	if (_statics->_v1 == "Open") {
+		playMovie(71, 78, 0);
+		playSound("196_436 bed inflate 2.wav");
+	}
+
 	return true;
 }
 
 bool CBedhead::TurnOff(CTurnOff *msg) {
-	// TODO
+	if (_statics->_v1 == "Open") {
+		playMovie(78, 85, 0);
+		playSound("191_436_bed inflate deflate.wav");
+	}
+
+	BedheadEntries *data = nullptr;
+	if (_statics->_v1 == "Open")
+		data = &_off._open;
+	else if (_statics->_v1 == "RestingUTV")
+		data = &_off._restingUTV;
+	else if (_statics->_v1 == "RestingV")
+		data = &_off._restingV;
+	else if (_statics->_v1 == "RestingG")
+		data = &_off._restingG;
+	else if (_statics->_v1 == "OpenWrong")
+		data = &_off._openWrong;
+	else if (_statics->_v1 == "RestingDWrong")
+		data = &_off._restingDWrong;
+	else
+		return true;
+
+	for (uint idx = 0; idx < data->size(); ++idx) {
+		const BedheadEntry &entry = (*data)[idx];
+		if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
+			&& (entry._name2 == _statics->_v3 || entry._name2 == "Any")
+			&& (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
+			CVisibleMsg visibleMsg(false);
+			visibleMsg.execute("Bedfoot");
+			setVisible(true);
+
+			_statics->_v1 = entry._name4;
+			playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+			playSound("193_436_bed fold up 1.wav");
+			_fieldE0 = false;
+		}
+	}
+
 	return true;
 }
 
diff --git a/engines/titanic/game/sgt/bedhead.h b/engines/titanic/game/sgt/bedhead.h
index 665dec0..53c61e1 100644
--- a/engines/titanic/game/sgt/bedhead.h
+++ b/engines/titanic/game/sgt/bedhead.h
@@ -23,16 +23,56 @@
 #ifndef TITANIC_BEDHEAD_H
 #define TITANIC_BEDHEAD_H
 
+#include "common/array.h"
 #include "titanic/game/sgt/sgt_state_room.h"
 
 namespace Titanic {
 
+struct BedheadEntry {
+	CString _name1;
+	CString _name2;
+	CString _name3;
+	CString _name4;
+	int _startFrame;
+	int _endFrame;
+
+	void load(Common::SeekableReadStream *s);
+};
+class BedheadEntries : public Common::Array<BedheadEntry> {
+public:
+	void load(Common::SeekableReadStream *s);
+};
+
+struct TurnOnEntries {
+	BedheadEntries _closed;
+	BedheadEntries _restingTV;
+	BedheadEntries _restingUV;
+	BedheadEntries _closedWrong;
+
+	void load(Common::SeekableReadStream *s);
+};
+
+struct TurnOffEntries {
+	BedheadEntries _open;
+	BedheadEntries _restingUTV;
+	BedheadEntries _restingV;
+	BedheadEntries _restingG;
+	BedheadEntries _openWrong;
+	BedheadEntries _restingDWrong;
+
+	void load(Common::SeekableReadStream *s);
+};
+
 class CBedhead : public CSGTStateRoom {
 	DECLARE_MESSAGE_MAP;
 	bool TurnOn(CTurnOn *msg);
 	bool TurnOff(CTurnOff *msg);
+private:
+	TurnOnEntries _on;
+	TurnOffEntries _off;
 public:
 	CLASSDEF;
+	CBedhead();
 
 	/**
 	 * Save the data for the class to file






More information about the Scummvm-git-logs mailing list