[Scummvm-git-logs] scummvm master -> 56c2ef9efc966286eefa451eba6f5acb1f58886f

dreammaster dreammaster at scummvm.org
Sun Aug 28 17:29:30 CEST 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
56c2ef9efc TITANIC: Implemented more game classes


Commit: 56c2ef9efc966286eefa451eba6f5acb1f58886f
    https://github.com/scummvm/scummvm/commit/56c2ef9efc966286eefa451eba6f5acb1f58886f
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2016-08-28T11:29:23-04:00

Commit Message:
TITANIC: Implemented more game classes

Changed paths:
    engines/titanic/carry/bridge_piece.cpp
    engines/titanic/carry/speech_centre.cpp
    engines/titanic/carry/speech_centre.h
    engines/titanic/game/ship_setting.cpp
    engines/titanic/game/ship_setting.h
    engines/titanic/game/ship_setting_button.cpp
    engines/titanic/game/ship_setting_button.h
    engines/titanic/game/show_cell_points.cpp
    engines/titanic/game/show_cell_points.h
    engines/titanic/game/speech_dispensor.cpp
    engines/titanic/game/speech_dispensor.h
    engines/titanic/game/starling_puret.cpp
    engines/titanic/game/starling_puret.h
    engines/titanic/game/stop_phonograph_button.cpp
    engines/titanic/game/stop_phonograph_button.h
    engines/titanic/game/sub_glass.cpp
    engines/titanic/game/sub_glass.h
    engines/titanic/game/sub_wrapper.cpp
    engines/titanic/game/sub_wrapper.h
    engines/titanic/game/sweet_bowl.cpp
    engines/titanic/game/sweet_bowl.h
    engines/titanic/gfx/slider_button.cpp
    engines/titanic/gfx/slider_button.h
    engines/titanic/gfx/status_change_button.cpp
    engines/titanic/gfx/status_change_button.h
    engines/titanic/messages/messages.h
    engines/titanic/pet_control/pet_control.cpp
    engines/titanic/pet_control/pet_control.h
    engines/titanic/pet_control/pet_conversations.h



diff --git a/engines/titanic/carry/bridge_piece.cpp b/engines/titanic/carry/bridge_piece.cpp
index fc845fe..6a22df3 100644
--- a/engines/titanic/carry/bridge_piece.cpp
+++ b/engines/titanic/carry/bridge_piece.cpp
@@ -55,14 +55,14 @@ bool CBridgePiece::UseWithOtherMsg(CUseWithOtherMsg *msg) {
 	CShipSetting *shipSetting = static_cast<CShipSetting *>(msg->_other);
 	if (!shipSetting) {
 		return CCarry::UseWithOtherMsg(msg);
-	} else if (shipSetting->_string4 == "NULL") {
+	} else if (shipSetting->_itemName != "NULL") {
 		petAddToInventory();
 		return true;
 	} else {
 		setVisible(false);
 		playSound("z#54.wav", 100, 0, 0);
 		setPosition(shipSetting->_pos1);
-		shipSetting->_string4 = getName();
+		shipSetting->_itemName = getName();
 		petMoveToHiddenRoom();
 
 		CAddHeadPieceMsg headpieceMsg(shipSetting->getName() == _string6 ?
diff --git a/engines/titanic/carry/speech_centre.cpp b/engines/titanic/carry/speech_centre.cpp
index b8076ae..29ced48 100644
--- a/engines/titanic/carry/speech_centre.cpp
+++ b/engines/titanic/carry/speech_centre.cpp
@@ -24,10 +24,17 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CSpeechCentre, CBrain)
+	ON_MESSAGE(PuzzleSolvedMsg)
+	ON_MESSAGE(ChangeSeasonMsg)
+	ON_MESSAGE(SpeechFallsFromTreeMsg)
+	ON_MESSAGE(FrameMsg)
+END_MESSAGE_MAP()
+
 void CSpeechCentre::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	file->writeNumberLine(_field13C, indent);
-	file->writeQuotedLine(_string1, indent);
+	file->writeQuotedLine(_season, indent);
 	file->writeNumberLine(_field14C, indent);
 
 	CBrain::save(file, indent);
@@ -36,10 +43,41 @@ void CSpeechCentre::save(SimpleFile *file, int indent) {
 void CSpeechCentre::load(SimpleFile *file) {
 	file->readNumber();
 	_field13C = file->readNumber();
-	_string1 = file->readString();
+	_season = file->readString();
 	_field14C = file->readNumber();
 
 	CBrain::load(file);
 }
 
+bool CSpeechCentre::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) {
+	if (_field13C == 1 && _season == "Autumn")
+		_fieldE0 = true;
+	return true;
+}
+
+bool CSpeechCentre::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+	_season = msg->_season;
+	return true;
+}
+
+bool CSpeechCentre::SpeechFallsFromTreeMsg(CSpeechFallsFromTreeMsg *msg) {
+	setVisible(true);
+	dragMove(msg->_pos);
+	_field14C = true;
+	return true;
+}
+
+bool CSpeechCentre::FrameMsg(CFrameMsg *msg) {
+	if (_field14C) {
+		if (_bounds.top > 200)
+			_field14C = false;
+
+		makeDirty();
+		_bounds.top += 3;
+		makeDirty();
+	}
+
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/carry/speech_centre.h b/engines/titanic/carry/speech_centre.h
index 50f47e9..806e222 100644
--- a/engines/titanic/carry/speech_centre.h
+++ b/engines/titanic/carry/speech_centre.h
@@ -28,13 +28,18 @@
 namespace Titanic {
 
 class CSpeechCentre : public CBrain {
+	DECLARE_MESSAGE_MAP;
+	bool PuzzleSolvedMsg(CPuzzleSolvedMsg *msg);
+	bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
+	bool SpeechFallsFromTreeMsg(CSpeechFallsFromTreeMsg *msg);
+	bool FrameMsg(CFrameMsg *msg);
 private:
 	int _field13C;
-	CString _string1;
+	CString _season;
 	int _field14C;
 public:
 	CLASSDEF;
-	CSpeechCentre() : CBrain(), _string1("Summer"),
+	CSpeechCentre() : CBrain(), _season("Summer"),
 		_field13C(1), _field14C(0) {}
 
 	/**
diff --git a/engines/titanic/game/ship_setting.cpp b/engines/titanic/game/ship_setting.cpp
index 462f396..93800e8 100644
--- a/engines/titanic/game/ship_setting.cpp
+++ b/engines/titanic/game/ship_setting.cpp
@@ -21,35 +21,109 @@
  */
 
 #include "titanic/game/ship_setting.h"
+#include "titanic/core/project_item.h"
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CShipSetting, CBackground)
+	ON_MESSAGE(AddHeadPieceMsg)
+	ON_MESSAGE(SetFrameMsg)
+	ON_MESSAGE(EnterRoomMsg)
+	ON_MESSAGE(MouseDragStartMsg)
+END_MESSAGE_MAP()
+
 CShipSetting::CShipSetting() : CBackground(),
-	_string4("NULL"), _string5("NULL") {
+	_itemName("NULL"), _frameTarget("NULL") {
 }
 
 void CShipSetting::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
-	file->writeQuotedLine(_string3, indent);
+	file->writeQuotedLine(_target, indent);
 	file->writePoint(_pos1, indent);
-	file->writeQuotedLine(_string4, indent);
-	file->writeQuotedLine(_string5, indent);
+	file->writeQuotedLine(_itemName, indent);
+	file->writeQuotedLine(_frameTarget, indent);
 
 	CBackground::save(file, indent);
 }
 
 void CShipSetting::load(SimpleFile *file) {
 	file->readNumber();
-	_string3 = file->readString();
+	_target = file->readString();
 	_pos1 = file->readPoint();
-	_string4 = file->readString();
-	_string5 = file->readString();
+	_itemName = file->readString();
+	_frameTarget = file->readString();
 
 	CBackground::load(file);
 }
 
+bool CShipSetting::AddHeadPieceMsg(CAddHeadPieceMsg *msg) {
+	_cursorId = CURSOR_HAND;
+
+	if (msg->_value == "Enable") {
+		CTurnOn onMsg;
+		onMsg.execute(_target);
+
+		if (isEquals("ChickenSetting")) {
+			CActMsg actMsg("DecreaseQuantity");
+			actMsg.execute("ChickenDispenser");
+		}
+	} else {
+		CTurnOff offMsg;
+		offMsg.execute(_target);
+	}
+
+	return true;
+}
+
+bool CShipSetting::SetFrameMsg(CSetFrameMsg *msg) {
+	msg->execute(_frameTarget);
+	return true;
+}
+
 bool CShipSetting::EnterRoomMsg(CEnterRoomMsg *msg) {
-	warning("CShipSetting::handleEvent");
+	CSetFrameMsg frameMsg;
+
+	if (_itemName == "ChickenBridge")
+		frameMsg._frameNumber = 1;
+	else if (_itemName == "FanBridge")
+		frameMsg._frameNumber = 2;
+	else if (_itemName == "SeasonBridge")
+		frameMsg._frameNumber = 3;
+	else if (_itemName == "BeamBridge")
+		frameMsg._frameNumber = 4;
+
+	frameMsg.execute(this);
+	return true;
+}
+
+bool CShipSetting::MouseDragStartMsg(CMouseDragStartMsg *msg) {
+	if (!checkStartDragging(msg))
+		return false;
+	if (_itemName == "NULL")
+		return true;
+
+	CTurnOff offMsg;
+	offMsg.execute(_target);
+
+	if (isEquals("ChickenSetting") || _itemName == "ChickenBridge") {
+		CActMsg actMsg("IncreaseQuantity");
+		actMsg.execute("ChickenDispenser");
+	}
+
+	if (_itemName != "NULL") {
+		CPassOnDragStartMsg passMsg(msg->_mousePos, 1);
+		passMsg.execute(_itemName);
+
+		msg->_dragItem = getRoot()->findByName(_itemName);
+
+		CVisibleMsg visibleMsg(true);
+		visibleMsg.execute(_itemName);
+	}
+
+	CSetFrameMsg frameMsg(0);
+	frameMsg.execute(_frameTarget);
+	_itemName = "NULL";
+	_cursorId = CURSOR_ARROW;
 	return true;
 }
 
diff --git a/engines/titanic/game/ship_setting.h b/engines/titanic/game/ship_setting.h
index 4fcc10a..198d97d 100644
--- a/engines/titanic/game/ship_setting.h
+++ b/engines/titanic/game/ship_setting.h
@@ -29,12 +29,16 @@
 namespace Titanic {
 
 class CShipSetting : public CBackground {
+	DECLARE_MESSAGE_MAP;
+	bool AddHeadPieceMsg(CAddHeadPieceMsg *msg);
+	bool SetFrameMsg(CSetFrameMsg *msg);
 	bool EnterRoomMsg(CEnterRoomMsg *msg);
+	bool MouseDragStartMsg(CMouseDragStartMsg *msg);
 public:
-	CString _string3;
+	CString _target;
 	Point _pos1;
-	CString _string4;
-	CString _string5;
+	CString _itemName;
+	CString _frameTarget;
 public:
 	CLASSDEF;
 	CShipSetting();
diff --git a/engines/titanic/game/ship_setting_button.cpp b/engines/titanic/game/ship_setting_button.cpp
index 7dc2cab..d485e06 100644
--- a/engines/titanic/game/ship_setting_button.cpp
+++ b/engines/titanic/game/ship_setting_button.cpp
@@ -24,25 +24,69 @@
 
 namespace Titanic {
 
-CShipSettingButton::CShipSettingButton() : CGameObject(), _fieldC8(0), _fieldCC(0) {
+BEGIN_MESSAGE_MAP(CShipSettingButton, CGameObject)
+	ON_MESSAGE(TurnOn)
+	ON_MESSAGE(TurnOff)
+	ON_MESSAGE(MouseButtonDownMsg)
+	ON_MESSAGE(EnterViewMsg)
+END_MESSAGE_MAP()
+
+CShipSettingButton::CShipSettingButton() : CGameObject(), _pressed(false), _enabled(false) {
 }
 
 void CShipSettingButton::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
-	file->writeQuotedLine(_string1, indent);
-	file->writeNumberLine(_fieldC8, indent);
-	file->writeNumberLine(_fieldCC, indent);
+	file->writeQuotedLine(_target, indent);
+	file->writeNumberLine(_pressed, indent);
+	file->writeNumberLine(_enabled, indent);
 
 	CGameObject::save(file, indent);
 }
 
 void CShipSettingButton::load(SimpleFile *file) {
 	file->readNumber();
-	_string1 = file->readString();
-	_fieldC8 = file->readNumber();
-	_fieldCC = file->readNumber();
+	_target = file->readString();
+	_pressed = file->readNumber();
+	_enabled = file->readNumber();
 
 	CGameObject::load(file);
 }
 
+bool CShipSettingButton::TurnOn(CTurnOn *msg) {
+	_pressed = true;
+	return true;
+}
+
+bool CShipSettingButton::TurnOff(CTurnOff *msg) {
+	_pressed = false;
+	return true;
+}
+
+bool CShipSettingButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+	if (_pressed) {
+		if (_enabled)
+			playMovie(8, 16, 0);
+		else
+			playMovie(0, 8, 0);
+
+		_enabled = !_enabled;
+		CActMsg actMsg(_enabled ? "EnableObject" : "DisableObject");
+		actMsg.execute(_target);
+	} else {
+		if (_enabled) {
+			playMovie(8, 16, 0);
+			playMovie(0, 8, 0);
+		} else {
+			playMovie(0, 16, 0);
+		}
+	}
+
+	return true;
+}
+
+bool CShipSettingButton::EnterViewMsg(CEnterViewMsg *msg) {
+	loadFrame(_enabled ? 8 : 16);
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/ship_setting_button.h b/engines/titanic/game/ship_setting_button.h
index e152e8e..e5457fa 100644
--- a/engines/titanic/game/ship_setting_button.h
+++ b/engines/titanic/game/ship_setting_button.h
@@ -28,10 +28,15 @@
 namespace Titanic {
 
 class CShipSettingButton : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool TurnOn(CTurnOn *msg);
+	bool TurnOff(CTurnOff *msg);
+	bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+	bool EnterViewMsg(CEnterViewMsg *msg);
 private:
-	CString _string1;
-	int _fieldC8;
-	int _fieldCC;
+	CString _target;
+	bool _pressed;
+	bool _enabled;
 public:
 	CLASSDEF;
 	CShipSettingButton();
diff --git a/engines/titanic/game/show_cell_points.cpp b/engines/titanic/game/show_cell_points.cpp
index 7d54401..985cb93 100644
--- a/engines/titanic/game/show_cell_points.cpp
+++ b/engines/titanic/game/show_cell_points.cpp
@@ -21,21 +21,50 @@
  */
 
 #include "titanic/game/show_cell_points.h"
+#include "titanic/pet_control/pet_control.h"
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CShowCellpoints, CGameObject)
+	ON_MESSAGE(EnterViewMsg)
+	ON_MESSAGE(LeaveViewMsg)
+END_MESSAGE_MAP()
+
 void CShowCellpoints::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
-	file->writeQuotedLine(_strValue, indent);
-	file->writeNumberLine(_numValue, indent);
+	file->writeQuotedLine(_npcName, indent);
+	file->writeNumberLine(_flag, indent);
 	CGameObject::save(file, indent);
 }
 
 void CShowCellpoints::load(SimpleFile *file) {
 	file->readNumber();
-	_strValue = file->readString();
-	_numValue = file->readNumber();
+	_npcName = file->readString();
+	_flag = file->readNumber();
 	CGameObject::load(file);
 }
 
+bool CShowCellpoints::EnterViewMsg(CEnterViewMsg *msg) {
+	CPetControl *pet = getPetControl();
+	if (pet) {
+		petSetArea(PET_CONVERSATION);
+		pet->setActiveNPC(_npcName);
+		pet->incAreaLocks();
+		_flag = true;
+	}
+
+	return true;
+}
+
+bool CShowCellpoints::LeaveViewMsg(CLeaveViewMsg *msg) {
+	CPetControl *pet = getPetControl();
+	if (pet && _flag) {
+		pet->resetDials0();
+		pet->decAreaLocks();
+		_flag = false;
+	}
+
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/show_cell_points.h b/engines/titanic/game/show_cell_points.h
index 9de2e06..205547d 100644
--- a/engines/titanic/game/show_cell_points.h
+++ b/engines/titanic/game/show_cell_points.h
@@ -28,12 +28,15 @@
 namespace Titanic {
 
 class CShowCellpoints : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool EnterViewMsg(CEnterViewMsg *msg);
+	bool LeaveViewMsg(CLeaveViewMsg *msg);
 public:
-	CString _strValue;
-	int _numValue;
+	CString _npcName;
+	bool _flag;
 public:
 	CLASSDEF;
-	CShowCellpoints() : CGameObject(), _numValue(0) {}
+	CShowCellpoints() : CGameObject(), _flag(false) {}
 
 	/**
 	 * Save the data for the class to file
diff --git a/engines/titanic/game/speech_dispensor.cpp b/engines/titanic/game/speech_dispensor.cpp
index f9cc019..029e421 100644
--- a/engines/titanic/game/speech_dispensor.cpp
+++ b/engines/titanic/game/speech_dispensor.cpp
@@ -24,15 +24,26 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CSpeechDispensor, CBackground)
+	ON_MESSAGE(FrameMsg)
+	ON_MESSAGE(MouseButtonUpMsg)
+	ON_MESSAGE(StatusChangeMsg)
+	ON_MESSAGE(ChangeSeasonMsg)
+END_MESSAGE_MAP()
+
+CSpeechDispensor::CSpeechDispensor() : CBackground(), _dragItem(nullptr),
+		_fieldE0(0), _state(0), _fieldEC(0), _fieldF8(0), _seasonNum(SEASON_SUMMER) {
+}
+
 void CSpeechDispensor::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	file->writeNumberLine(_fieldE0, indent);
-	file->writeNumberLine(_fieldE4, indent);
+	file->writeNumberLine(_state, indent);
 	file->writeNumberLine(_fieldEC, indent);
-	file->writeNumberLine(_fieldF0, indent);
-	file->writeNumberLine(_fieldF4, indent);
+	file->writeNumberLine(_itemPos.x, indent);
+	file->writeNumberLine(_itemPos.y, indent);
 	file->writeNumberLine(_fieldF8, indent);
-	file->writeNumberLine(_fieldFC, indent);
+	file->writeNumberLine(_seasonNum, indent);
 
 	CBackground::save(file, indent);
 }
@@ -40,14 +51,92 @@ void CSpeechDispensor::save(SimpleFile *file, int indent) {
 void CSpeechDispensor::load(SimpleFile *file) {
 	file->readNumber();
 	_fieldE0 = file->readNumber();
-	_fieldE4 = file->readNumber();
+	_state = file->readNumber();
 	_fieldEC = file->readNumber();
-	_fieldF0 = file->readNumber();
-	_fieldF4 = file->readNumber();
+	_itemPos.x = file->readNumber();
+	_itemPos.y = file->readNumber();
 	_fieldF8 = file->readNumber();
-	_fieldFC = file->readNumber();
+	_seasonNum = (Season)file->readNumber();
 
 	CBackground::load(file);
 }
 
+bool CSpeechDispensor::FrameMsg(CFrameMsg *msg) {
+	if (_fieldEC || _seasonNum == 0 || _seasonNum == 3)
+		return true;
+
+	CGameObject *dragObject = getDraggingObject();
+	if (!_dragItem && dragObject && getView() == findView()) {
+		if (dragObject->isEquals("Perch")) {
+			petDisplayMessage(1, "This stick is too short to reach the branches.");
+			return true;
+		}
+
+		if (dragObject->isEquals("LongStick"))
+			_dragItem = dragObject;
+	}
+
+	if (_dragItem) {
+		Point pt(_itemPos.x + _dragItem->_bounds.left,
+			_itemPos.y + _dragItem->_bounds.top);
+		bool flag = checkPoint(pt, true);
+
+		switch (_state) {
+		case 0:
+			playSound("z#93.wav");
+			if (_seasonNum == SEASON_WINTER) {
+				petDisplayMessage(1, "You cannot get this, it is frozen to the branch.");
+				_fieldE0 = false;
+				_state = 1;
+			} else {
+				if (++_fieldE0 >= 5) {
+					CActMsg actMsg("PlayerGetsSpeechCentre");
+					actMsg.execute("SeasonalAdjust");
+					CSpeechFallsFromTreeMsg fallMsg(pt);
+					fallMsg.execute("SpeechCentre");
+
+					_fieldEC = true;
+					_fieldE0 = false;
+				}
+
+				_state = 1;
+			}
+			break;
+
+		case 2:
+			_state = 0;
+			++_fieldE0;
+			break;
+
+		default:
+			break;
+		}
+	}
+
+	return true;
+}
+
+bool CSpeechDispensor::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+	if (!_fieldEC) {
+		playSound("z#93.wav");
+		if (_fieldF8) {
+			petDisplayMessage(1, "Sadly, this is out of your reach.");
+		} else {
+			petDisplayMessage(1, "You can't pick this up on account of it being stuck to the branch.");
+		}
+	}
+
+	return true;
+}
+
+bool CSpeechDispensor::StatusChangeMsg(CStatusChangeMsg *msg) {
+	_fieldF8 = msg->_newStatus == 1;
+	return true;
+}
+
+bool CSpeechDispensor::ChangeSeasonMsg(CChangeSeasonMsg *msg) {
+	_seasonNum = (Season)(((int)_seasonNum + 1) % 4);
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/speech_dispensor.h b/engines/titanic/game/speech_dispensor.h
index 3b877e8..038cc02 100644
--- a/engines/titanic/game/speech_dispensor.h
+++ b/engines/titanic/game/speech_dispensor.h
@@ -28,17 +28,22 @@
 namespace Titanic {
 
 class CSpeechDispensor : public CBackground {
+	DECLARE_MESSAGE_MAP;
+	bool FrameMsg(CFrameMsg *msg);
+	bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
+	bool StatusChangeMsg(CStatusChangeMsg *msg);
+	bool ChangeSeasonMsg(CChangeSeasonMsg *msg);
 private:
 	int _fieldE0;
-	int _fieldE4;
-	int _fieldE8;
+	int _state;
+	CGameObject *_dragItem;
 	int _fieldEC;
-	int _fieldF0;
-	int _fieldF4;
+	Point _itemPos;
 	int _fieldF8;
-	int _fieldFC;
+	Season _seasonNum;
 public:
 	CLASSDEF;
+	CSpeechDispensor();
 
 	/**
 	 * Save the data for the class to file
diff --git a/engines/titanic/game/starling_puret.cpp b/engines/titanic/game/starling_puret.cpp
index 359ad77..2f1909d 100644
--- a/engines/titanic/game/starling_puret.cpp
+++ b/engines/titanic/game/starling_puret.cpp
@@ -24,16 +24,56 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CStarlingPuret, CGameObject)
+	ON_MESSAGE(StatusChangeMsg)
+	ON_MESSAGE(EnterViewMsg)
+	ON_MESSAGE(MovieEndMsg)
+END_MESSAGE_MAP()
+
 void CStarlingPuret::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
-	file->writeNumberLine(_value, indent);
+	file->writeNumberLine(_flag, indent);
 	CGameObject::save(file, indent);
 }
 
 void CStarlingPuret::load(SimpleFile *file) {
 	file->readNumber();
-	_value = file->readNumber();
+	_flag = file->readNumber();
 	CGameObject::load(file);
 }
 
+bool CStarlingPuret::StatusChangeMsg(CStatusChangeMsg *msg) {
+	_flag = msg->_newStatus == 1;
+	if (_flag) {
+		CStatusChangeMsg changeMsg;
+		changeMsg._newStatus = 1;
+		changeMsg.execute("StarlingLoop01");
+	}
+
+	return true;
+}
+
+bool CStarlingPuret::EnterViewMsg(CEnterViewMsg *msg) {
+	if (_flag) {
+		CStatusChangeMsg changeMsg;
+		changeMsg._newStatus = 1;
+		changeMsg.execute("PromDeckStarlings");
+
+		playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
+		CSignalObject signalMsg;
+		signalMsg._numValue = 4;
+		signalMsg.execute("PromDeckStarlings");
+		_flag = false;
+	}
+
+	return true;
+}
+
+bool CStarlingPuret::MovieEndMsg(CMovieEndMsg *msg) {
+	CActMsg actMsg("StarlingsDead");
+	actMsg.execute("FanController");
+	actMsg.execute("BirdSauceDisp");
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/starling_puret.h b/engines/titanic/game/starling_puret.h
index fcd3319..62a6173 100644
--- a/engines/titanic/game/starling_puret.h
+++ b/engines/titanic/game/starling_puret.h
@@ -28,11 +28,15 @@
 namespace Titanic {
 
 class CStarlingPuret : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool StatusChangeMsg(CStatusChangeMsg *msg);
+	bool EnterViewMsg(CEnterViewMsg *msg);
+	bool MovieEndMsg(CMovieEndMsg *msg);
 private:
-	int _value;
+	bool _flag;
 public:
 	CLASSDEF;
-	CStarlingPuret() : CGameObject(), _value(0) {}
+	CStarlingPuret() : CGameObject(), _flag(false) {}
 
 	/**
 	 * Save the data for the class to file
diff --git a/engines/titanic/game/stop_phonograph_button.cpp b/engines/titanic/game/stop_phonograph_button.cpp
index d18f471..75e0ca9 100644
--- a/engines/titanic/game/stop_phonograph_button.cpp
+++ b/engines/titanic/game/stop_phonograph_button.cpp
@@ -24,6 +24,10 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CStopPhonographButton, CBackground)
+	ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
 void CStopPhonographButton::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	CBackground::save(file, indent);
@@ -34,4 +38,19 @@ void CStopPhonographButton::load(SimpleFile *file) {
 	CBackground::load(file);
 }
 
+bool CStopPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+	CQueryPhonographState queryMsg;
+	queryMsg.execute(getParent());
+
+	if (!queryMsg._value) {
+		playMovie(0, 1, 0);
+		playMovie(1, 0, 0);
+
+		CPhonographStopMsg stopMsg;
+		stopMsg.execute(getParent());
+	}
+
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/stop_phonograph_button.h b/engines/titanic/game/stop_phonograph_button.h
index b469375..d416c4f 100644
--- a/engines/titanic/game/stop_phonograph_button.h
+++ b/engines/titanic/game/stop_phonograph_button.h
@@ -28,6 +28,8 @@
 namespace Titanic {
 
 class CStopPhonographButton : public CBackground {
+	DECLARE_MESSAGE_MAP;
+	bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
 public:
 	CLASSDEF;
 
diff --git a/engines/titanic/game/sub_glass.cpp b/engines/titanic/game/sub_glass.cpp
index f1349f0..041f490 100644
--- a/engines/titanic/game/sub_glass.cpp
+++ b/engines/titanic/game/sub_glass.cpp
@@ -24,17 +24,25 @@
 
 namespace Titanic {
 
-CSUBGlass::CSUBGlass() : _fieldBC(0), _fieldC0(0), _fieldC4(1), _fieldC8(0) {
+BEGIN_MESSAGE_MAP(CSUBGlass, CGameObject)
+	ON_MESSAGE(MouseButtonDownMsg)
+	ON_MESSAGE(MouseButtonUpMsg)
+	ON_MESSAGE(MovieEndMsg)
+	ON_MESSAGE(SignalObject)
+	ON_MESSAGE(LeaveViewMsg)
+END_MESSAGE_MAP()
+
+CSUBGlass::CSUBGlass() : _fieldBC(0), _startFrame(0), _endFrame(1), _signalStartFrame(0) {
 }
 
 void CSUBGlass::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	file->writeNumberLine(_fieldBC, indent);
-	file->writeNumberLine(_fieldC0, indent);
-	file->writeNumberLine(_fieldC4, indent);
-	file->writeNumberLine(_fieldC8, indent);
-	file->writeNumberLine(_fieldCC, indent);
-	file->writeQuotedLine(_string, indent);
+	file->writeNumberLine(_startFrame, indent);
+	file->writeNumberLine(_endFrame, indent);
+	file->writeNumberLine(_signalStartFrame, indent);
+	file->writeNumberLine(_signalEndFrame, indent);
+	file->writeQuotedLine(_target, indent);
 
 	CGameObject::save(file, indent);
 }
@@ -42,13 +50,58 @@ void CSUBGlass::save(SimpleFile *file, int indent) {
 void CSUBGlass::load(SimpleFile *file) {
 	file->readNumber();
 	_fieldBC = file->readNumber();
-	_fieldC0 = file->readNumber();
-	_fieldC4 = file->readNumber();
-	_fieldC8 = file->readNumber();
-	_fieldCC = file->readNumber();
-	_string = file->readString();
+	_startFrame = file->readNumber();
+	_endFrame = file->readNumber();
+	_signalStartFrame = file->readNumber();
+	_signalEndFrame = file->readNumber();
+	_target = file->readString();
 
 	CGameObject::load(file);
 }
 
+bool CSUBGlass::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+	return true;
+}
+
+bool CSUBGlass::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+	if (!_fieldBC && _startFrame >= 0) {
+		_fieldBC = true;
+		playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT);
+		playSound("z#30.wav");
+	}
+
+	return true;
+}
+
+bool CSUBGlass::MovieEndMsg(CMovieEndMsg *msg) {
+	if (msg->_endFrame == _endFrame) {
+		_fieldBC = true;
+		CSignalObject signalMsg(getName(), 1);
+		signalMsg.execute(_target);
+	}
+
+	return true;
+}
+
+bool CSUBGlass::SignalObject(CSignalObject *msg) {
+	if (msg->_numValue == 1) {
+		setVisible(true);
+
+		if (_signalStartFrame >= 0) {
+			playMovie(_signalStartFrame, _signalEndFrame, MOVIE_GAMESTATE);
+			playSound("z#30.wav");
+			_fieldBC = false;
+		}
+	}
+
+	return true;
+}
+
+bool CSUBGlass::LeaveViewMsg(CLeaveViewMsg *msg) {
+	_fieldBC = false;
+	setVisible(true);
+	loadFrame(0);
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/sub_glass.h b/engines/titanic/game/sub_glass.h
index aab5c84..22d16ff 100644
--- a/engines/titanic/game/sub_glass.h
+++ b/engines/titanic/game/sub_glass.h
@@ -28,13 +28,19 @@
 namespace Titanic {
 
 class CSUBGlass : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+	bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
+	bool MovieEndMsg(CMovieEndMsg *msg);
+	bool SignalObject(CSignalObject *msg);
+	bool LeaveViewMsg(CLeaveViewMsg *msg);
 private:
 	int _fieldBC;
-	int _fieldC0;
-	int _fieldC4;
-	int _fieldC8;
-	int _fieldCC;
-	CString _string;
+	int _startFrame;
+	int _endFrame;
+	int _signalStartFrame;
+	int _signalEndFrame;
+	CString _target;
 public:
 	CLASSDEF;
 	CSUBGlass();
diff --git a/engines/titanic/game/sub_wrapper.cpp b/engines/titanic/game/sub_wrapper.cpp
index dcc4893..4080487 100644
--- a/engines/titanic/game/sub_wrapper.cpp
+++ b/engines/titanic/game/sub_wrapper.cpp
@@ -24,16 +24,56 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CSUBWrapper, CGameObject)
+	ON_MESSAGE(MovieEndMsg)
+	ON_MESSAGE(SignalObject)
+END_MESSAGE_MAP()
+
 void CSUBWrapper::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
-	file->writeNumberLine(_value, indent);
+	file->writeNumberLine(_flag, indent);
 	CGameObject::save(file, indent);
 }
 
 void CSUBWrapper::load(SimpleFile *file) {
 	file->readNumber();
-	_value = file->readNumber();
+	_flag = file->readNumber();
 	CGameObject::load(file);
 }
 
+bool CSUBWrapper::MovieEndMsg(CMovieEndMsg *msg) {
+	if (_flag) {
+		stopMovie();
+		setVisible(false);
+		_flag = false;
+	}
+
+	return true;
+}
+
+bool CSUBWrapper::SignalObject(CSignalObject *msg) {
+	switch (msg->_numValue) {
+	case 1:
+		if (!_flag) {
+			loadFrame(0);
+			setVisible(true);
+			playMovie(MOVIE_NOTIFY_OBJECT);
+			_flag = true;
+		}
+		break;
+
+	case 2:
+		if (!_flag) {
+			setVisible(true);
+			_flag = true;
+		}
+		break;
+
+	default:
+		break;
+	}
+
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/sub_wrapper.h b/engines/titanic/game/sub_wrapper.h
index 81f8fdc..1094a2e 100644
--- a/engines/titanic/game/sub_wrapper.h
+++ b/engines/titanic/game/sub_wrapper.h
@@ -28,11 +28,14 @@
 namespace Titanic {
 
 class CSUBWrapper : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool MovieEndMsg(CMovieEndMsg *msg);
+	bool SignalObject(CSignalObject *msg);
 public:
-	int _value;
+	bool _flag;
 public:
 	CLASSDEF;
-	CSUBWrapper() : CGameObject(), _value(0) {}
+	CSUBWrapper() : CGameObject(), _flag(false) {}
 
 	/**
 	 * Save the data for the class to file
diff --git a/engines/titanic/game/sweet_bowl.cpp b/engines/titanic/game/sweet_bowl.cpp
index e14f900..d0a2525 100644
--- a/engines/titanic/game/sweet_bowl.cpp
+++ b/engines/titanic/game/sweet_bowl.cpp
@@ -24,6 +24,12 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CSweetBowl, CGameObject)
+	ON_MESSAGE(MovieEndMsg)
+	ON_MESSAGE(EnterViewMsg)
+	ON_MESSAGE(ActMsg)
+END_MESSAGE_MAP()
+
 void CSweetBowl::save(SimpleFile *file, int indent) {
 	file->writeNumberLine(1, indent);
 	CGameObject::save(file, indent);
@@ -34,4 +40,28 @@ void CSweetBowl::load(SimpleFile *file) {
 	CGameObject::load(file);
 }
 
+bool CSweetBowl::MovieEndMsg(CMovieEndMsg *msg) {
+	setVisible(false);
+	return true;
+}
+
+bool CSweetBowl::EnterViewMsg(CEnterViewMsg *msg) {
+	setVisible(false);
+	loadSound("b#43.wav");
+	playSound("b#42.wav");
+	return true;
+}
+
+bool CSweetBowl::ActMsg(CActMsg *msg) {
+	if (msg->_action == "Jiggle") {
+		setVisible(true);
+		playMovie(MOVIE_GAMESTATE | MOVIE_NOTIFY_OBJECT);
+		playSound(getRandomNumber(1) == 1 ? "b#42.wav" : "b#43.wav");
+	}
+
+	petDisplayMessage(isEquals("BowlNutsRustler") ?
+		"A bowl of pistachio nuts." : "Not a bowl of pistachio nuts.");
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/game/sweet_bowl.h b/engines/titanic/game/sweet_bowl.h
index cf3d002..53433c8 100644
--- a/engines/titanic/game/sweet_bowl.h
+++ b/engines/titanic/game/sweet_bowl.h
@@ -28,6 +28,10 @@
 namespace Titanic {
 
 class CSweetBowl : public CGameObject {
+	DECLARE_MESSAGE_MAP;
+	bool MovieEndMsg(CMovieEndMsg *msg);
+	bool EnterViewMsg(CEnterViewMsg *msg);
+	bool ActMsg(CActMsg *msg);
 public:
 	CLASSDEF;
 
diff --git a/engines/titanic/gfx/slider_button.cpp b/engines/titanic/gfx/slider_button.cpp
index 0633158..b3dbbed 100644
--- a/engines/titanic/gfx/slider_button.cpp
+++ b/engines/titanic/gfx/slider_button.cpp
@@ -24,6 +24,14 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CSliderButton, CSTButton)
+	ON_MESSAGE(MouseButtonUpMsg)
+	ON_MESSAGE(MouseButtonDownMsg)
+	ON_MESSAGE(MouseDragMoveMsg)
+	ON_MESSAGE(StatusChangeMsg)
+	ON_MESSAGE(EnterViewMsg)
+END_MESSAGE_MAP()
+
 CSliderButton::CSliderButton() : CSTButton(), _field114(0),
 		_field118(0), _field11C(0) {
 }
@@ -48,4 +56,39 @@ void CSliderButton::load(SimpleFile *file) {
 	CSTButton::load(file);
 }
 
+bool CSliderButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+	_pos1 = msg->_mousePos;
+	CStatusChangeMsg changeMsg;
+	changeMsg.execute(this);
+	return true;
+}
+
+bool CSliderButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+	_pos1 = msg->_mousePos;
+	return true;
+}
+
+bool CSliderButton::MouseDragMoveMsg(CMouseDragMoveMsg *msg) {
+	_pos1 = msg->_mousePos;
+	if (_field118) {
+		CStatusChangeMsg changeMsg;
+		changeMsg.execute(this);
+	}
+
+	return true;
+}
+
+bool CSliderButton::StatusChangeMsg(CStatusChangeMsg *msg) {
+	CStatusChangeMsg changeMsg;
+	changeMsg._oldStatus = _currentStatus;
+	_currentStatus = (_pos1.y - _bounds.top) / _field11C;
+	changeMsg._newStatus = _currentStatus;
+	changeMsg.execute(_actionTarget);
+	return true;
+}
+
+bool CSliderButton::EnterViewMsg(CEnterViewMsg *msg) {
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/gfx/slider_button.h b/engines/titanic/gfx/slider_button.h
index 398290b..18ebbae 100644
--- a/engines/titanic/gfx/slider_button.h
+++ b/engines/titanic/gfx/slider_button.h
@@ -28,6 +28,12 @@
 namespace Titanic {
 
 class CSliderButton : public CSTButton {
+	DECLARE_MESSAGE_MAP;
+	bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
+	bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+	bool MouseDragMoveMsg(CMouseDragMoveMsg *msg);
+	bool StatusChangeMsg(CStatusChangeMsg *msg);
+	bool EnterViewMsg(CEnterViewMsg *msg);
 private:
 	int _field114;
 	int _field118;
diff --git a/engines/titanic/gfx/status_change_button.cpp b/engines/titanic/gfx/status_change_button.cpp
index 6644247..e38f1ee 100644
--- a/engines/titanic/gfx/status_change_button.cpp
+++ b/engines/titanic/gfx/status_change_button.cpp
@@ -24,6 +24,10 @@
 
 namespace Titanic {
 
+BEGIN_MESSAGE_MAP(CStatusChangeButton, CSTButton)
+	ON_MESSAGE(MouseButtonDownMsg)
+END_MESSAGE_MAP()
+
 CStatusChangeButton::CStatusChangeButton() : CSTButton() {
 }
 
@@ -37,4 +41,11 @@ void CStatusChangeButton::load(SimpleFile *file) {
 	CSTButton::load(file);
 }
 
+bool CStatusChangeButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+	CStatusChangeMsg changeMsg;
+	changeMsg._newStatus = _statusInc;
+	changeMsg.execute(_actionTarget);
+	return true;
+}
+
 } // End of namespace Titanic
diff --git a/engines/titanic/gfx/status_change_button.h b/engines/titanic/gfx/status_change_button.h
index 9e410c6..9d18749 100644
--- a/engines/titanic/gfx/status_change_button.h
+++ b/engines/titanic/gfx/status_change_button.h
@@ -28,6 +28,8 @@
 namespace Titanic {
 
 class CStatusChangeButton : public CSTButton {
+	DECLARE_MESSAGE_MAP;
+	bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
 public:
 	CLASSDEF;
 	CStatusChangeButton();
diff --git a/engines/titanic/messages/messages.h b/engines/titanic/messages/messages.h
index 5ca0c51..a65e63e 100644
--- a/engines/titanic/messages/messages.h
+++ b/engines/titanic/messages/messages.h
@@ -303,7 +303,7 @@ MESSAGE2(CSetVolumeMsg, int, volume, 70, int, secondsTransition, 0);
 MESSAGE2(CShipSettingMsg, int, value, 0, CString, name, "");
 MESSAGE1(CShowTextMsg, CString, value, "NO TEXT INCLUDED!!!");
 MESSAGE2(CSignalObject, CString, strValue, "", int, numValue, 0);
-MESSAGE2(CSpeechFallsFromTreeMsg, int, value1, 0, int, value2, 0);
+MESSAGE1(CSpeechFallsFromTreeMsg, Point, pos, Point());
 MESSAGE1(CStartMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
 MESSAGE3(CStatusChangeMsg, int, oldStatus, 0, int, newStatus, 0, bool, success, false);
 MESSAGE1(CStopMusicMsg, CMusicPlayer *, musicPlayer, (CMusicPlayer *)nullptr);
diff --git a/engines/titanic/pet_control/pet_control.cpp b/engines/titanic/pet_control/pet_control.cpp
index b32a790..d7016da 100644
--- a/engines/titanic/pet_control/pet_control.cpp
+++ b/engines/titanic/pet_control/pet_control.cpp
@@ -194,6 +194,10 @@ void CPetControl::setActiveNPC(CTrueTalkNPC *npc) {
 	}
 }
 
+void CPetControl::setActiveNPC(const CString &name) {
+	_conversations.setActiveNPC(name);
+}
+
 void CPetControl::refreshNPC() {
 	_conversations.setNPC(_activeNPCName);
 }
@@ -660,6 +664,10 @@ void CPetControl::convResetDials(int flag) {
 		_conversations.resetDials(_activeNPCName);
 }
 
+void CPetControl::resetDials0() {
+	_conversations.resetDials0();
+}
+
 int CPetControl::getMailDest(const CRoomFlags &roomFlags) const {
 	if (!roomFlags.isSuccUBusRoomFlags())
 		return roomFlags.getPassengerClassNum();
diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h
index a86d110..439a94e 100644
--- a/engines/titanic/pet_control/pet_control.h
+++ b/engines/titanic/pet_control/pet_control.h
@@ -358,9 +358,7 @@ public:
 	/**
 	 * Sets the active NPC
 	 */
-	void setActiveNPC(const CString &name) {
-		_conversations.setActiveNPC(name);
-	}
+	void setActiveNPC(const CString &name);
 
 	/**
 	 * Sets the actie NPC
@@ -387,7 +385,7 @@ public:
 	/**
 	 * Resets the conversation dials back to 0 position
 	 */
-	void resetDials0() { _conversations.resetDials0(); }
+	void resetDials0();
 
 	/**
 	 * Resets the dial display in the conversation tab to reflect new values
diff --git a/engines/titanic/pet_control/pet_conversations.h b/engines/titanic/pet_control/pet_conversations.h
index 9e8b093..3333bdc 100644
--- a/engines/titanic/pet_control/pet_conversations.h
+++ b/engines/titanic/pet_control/pet_conversations.h
@@ -100,16 +100,6 @@ private:
 	void summonBot(const CString &name);
 
 	/**
-	 * Starts the NPC timer
-	 */
-	void startNPCTimer();
-
-	/**
-	 * Stops the NPC timer
-	 */
-	void stopNPCTimer();
-
-	/**
 	 * Get the TrueTalk script associated with a given NPC
 	 */
 	TTnpcScript *getNPCScript(const CString &name) const;
@@ -260,6 +250,16 @@ public:
 	 * Adds a line to the log
 	 */
 	void addLine(const CString &line);
+
+	/**
+	 * Starts the NPC timer
+	 */
+	void startNPCTimer();
+
+	/**
+	 * Stops the NPC timer
+	 */
+	void stopNPCTimer();
 };
 
 } // End of namespace Titanic





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