[Scummvm-cvs-logs] scummvm master -> d18483142d4a639c0965d65a8fb9ea2d3d5c0828
dreammaster
dreammaster at scummvm.org
Sat Feb 6 21:28:49 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
d18483142d MADS: Fix game loop crash
Commit: d18483142d4a639c0965d65a8fb9ea2d3d5c0828
https://github.com/scummvm/scummvm/commit/d18483142d4a639c0965d65a8fb9ea2d3d5c0828
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2016-02-06T15:28:13-05:00
Commit Message:
MADS: Fix game loop crash
Changed paths:
engines/mads/mads.cpp
diff --git a/engines/mads/mads.cpp b/engines/mads/mads.cpp
index 963a35c..deccb5b 100644
--- a/engines/mads/mads.cpp
+++ b/engines/mads/mads.cpp
@@ -98,14 +98,7 @@ void MADSEngine::initialize() {
_sound = new SoundManager(this, _mixer);
_audio = new AudioPlayer(_mixer, getGameID());
_game = Game::init(this);
-
- switch (getGameID()) {
- case GType_RexNebular:
- _gameConv = nullptr;
- break;
- default:
- _gameConv = new GameConversations(this);
- }
+ _gameConv = new GameConversations(this);
loadOptions();
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