[Scummvm-cvs-logs] scummvm master -> b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c

m-kiewitz m_kiewitz at users.sourceforge.net
Wed Feb 10 18:49:04 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
b443ac7b95 AGI: Init video before font + text init


Commit: b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c
    https://github.com/scummvm/scummvm/commit/b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-10T18:48:53+01:00

Commit Message:
AGI: Init video before font + text init

Changed paths:
    engines/agi/agi.cpp



diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index bcf8484..a4b6c40 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -469,6 +469,8 @@ void AgiEngine::initialize() {
 	_systemUI = new SystemUI(this, _gfx, _text);
 	_inventory = new InventoryMgr(this, _gfx, _text, _systemUI);
 
+	_gfx->initVideo();
+
 	_font->init();
 	_text->init(_systemUI);
 
@@ -478,8 +480,6 @@ void AgiEngine::initialize() {
 
 	_game.name[0] = '\0';
 
-	_gfx->initVideo();
-
 	_lastSaveTime = 0;
 
 	debugC(2, kDebugLevelMain, "Detect game");






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