[Scummvm-cvs-logs] scummvm master -> b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c
m-kiewitz
m_kiewitz at users.sourceforge.net
Wed Feb 10 18:49:04 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
b443ac7b95 AGI: Init video before font + text init
Commit: b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c
https://github.com/scummvm/scummvm/commit/b443ac7b95c92e1bc5b4bb3ea201cb06a15e8b6c
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-10T18:48:53+01:00
Commit Message:
AGI: Init video before font + text init
Changed paths:
engines/agi/agi.cpp
diff --git a/engines/agi/agi.cpp b/engines/agi/agi.cpp
index bcf8484..a4b6c40 100644
--- a/engines/agi/agi.cpp
+++ b/engines/agi/agi.cpp
@@ -469,6 +469,8 @@ void AgiEngine::initialize() {
_systemUI = new SystemUI(this, _gfx, _text);
_inventory = new InventoryMgr(this, _gfx, _text, _systemUI);
+ _gfx->initVideo();
+
_font->init();
_text->init(_systemUI);
@@ -478,8 +480,6 @@ void AgiEngine::initialize() {
_game.name[0] = '\0';
- _gfx->initVideo();
-
_lastSaveTime = 0;
debugC(2, kDebugLevelMain, "Detect game");
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