[Scummvm-cvs-logs] scummvm master -> 808d622ed5fb6230d5b8ed43c417275d83d0b315
m-kiewitz
m_kiewitz at users.sourceforge.net
Wed Feb 10 20:13:58 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
808d622ed5 AGI: Remove unused method
Commit: 808d622ed5fb6230d5b8ed43c417275d83d0b315
https://github.com/scummvm/scummvm/commit/808d622ed5fb6230d5b8ed43c417275d83d0b315
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-10T20:14:02+01:00
Commit Message:
AGI: Remove unused method
Changed paths:
engines/agi/graphics.cpp
engines/agi/graphics.h
diff --git a/engines/agi/graphics.cpp b/engines/agi/graphics.cpp
index af2e8ba..b016515 100644
--- a/engines/agi/graphics.cpp
+++ b/engines/agi/graphics.cpp
@@ -592,19 +592,6 @@ void GfxMgr::drawBox(int16 x, int16 y, int16 width, int16 height, byte backgroun
}
}
-// coordinates for visual screen
-void GfxMgr::drawRect(int16 x, int16 y, int16 width, int16 height, byte color) {
- if (!render_Clip(x, y, width, height, SCRIPT_WIDTH, DISPLAY_HEIGHT - _renderStartOffsetY))
- return;
-
- // coordinate translation: visual-screen -> display-screen
- x = x * 2;
- y = y + _renderStartOffsetY; // drawDisplayRect paints anywhere on the whole screen, our coordinate is within playscreen
- width = width * 2; // width was given as visual width, we need display width
-
- drawDisplayRect(x, y, width, height, color);
-}
-
// coordinates are directly for display screen
void GfxMgr::drawDisplayRect(int16 x, int16 y, int16 width, int16 height, byte color, bool copyToScreen) {
switch (_vm->_renderMode) {
diff --git a/engines/agi/graphics.h b/engines/agi/graphics.h
index f5a933b..6f6a165 100644
--- a/engines/agi/graphics.h
+++ b/engines/agi/graphics.h
@@ -126,7 +126,6 @@ public:
void copyDisplayToScreen();
void drawBox(int16 x, int16 y, int16 width, int16 height, byte backgroundColor, byte lineColor);
- void drawRect(int16 x, int16 y, int16 width, int16 height, byte color);
void drawDisplayRect(int16 x, int16 y, int16 width, int16 height, byte color, bool copyToScreen = true);
private:
void drawDisplayRectEGA(int16 x, int16 y, int16 width, int16 height, byte color);
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