[Scummvm-cvs-logs] scummvm branch-1-8 -> f60f4bfa2cda9e0d7b5877611a1b6e42beea06ac

m-kiewitz m_kiewitz at users.sourceforge.net
Sat Feb 20 14:55:50 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f60f4bfa2c AGI: Add detection for fan games with broken volume bug #7035


Commit: f60f4bfa2cda9e0d7b5877611a1b6e42beea06ac
    https://github.com/scummvm/scummvm/commit/f60f4bfa2cda9e0d7b5877611a1b6e42beea06ac
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2016-02-20T14:55:44+01:00

Commit Message:
AGI: Add detection for fan games with broken volume bug #7035

Plenty of fan games set volume to mute, because they thought 15
would be loudest. It's in fact "mute" in AGI. Those games were
made primarily for PC AGI, which did not use the volume setting.
We do, so such games would get muted audio. We try to detect
such games. Hopefully fully fixes bug #7035.
Too many games to try them all out.

Changed paths:
    engines/agi/agi.cpp
    engines/agi/agi.h
    engines/agi/cycle.cpp
    engines/agi/global.cpp








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