[Scummvm-cvs-logs] scummvm master -> b4318201d47ad63a08feb3c99be0c6b8d69861db

criezy criezy at scummvm.org
Tue Feb 23 21:48:36 CET 2016


This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
7a93d171f7 I18N: Update German .po file
1fad7e41c5 I18N: Fix typo in de_DE.po
b4318201d4 I18N: Regenerate translations data file


Commit: 7a93d171f717025c8e7e33316100597c973c6389
    https://github.com/scummvm/scummvm/commit/7a93d171f717025c8e7e33316100597c973c6389
Author: rootfather (scummvm at rootfather.de)
Date: 2016-02-23T20:42:45Z

Commit Message:
I18N: Update German .po file

This upates the German .po file with the changes introduced
recently. The whole update was done by Simon Sawatzki (SimSaw),
thank you for that!

Changed paths:
    po/de_DE.po



diff --git a/po/de_DE.po b/po/de_DE.po
index 7af3701..b74e897 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -1,15 +1,15 @@
 # German translation for ScummVM.
 # Copyright (C) 2010-2016 The ScummVM Team
 # This file is distributed under the same license as the ScummVM package.
-# Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari <scummvm at rootfather.de>, 2015.
+# Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari <scummvm at rootfather.de>, 2016.
 #
 msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
 "POT-Creation-Date: 2016-02-20 21:22+0000\n"
-"PO-Revision-Date: 2016-01-28 19:00+0100\n"
-"Last-Translator: Lothar Serra Mari <scummvm at rootfather.de>\n"
+"PO-Revision-Date: 2016-02-22 20:53+0100\n"
+"Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
 "Language-Team: Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari "
 "<scummvm at rootfather.de>\n"
 "Language: Deutsch\n"
@@ -2715,18 +2715,16 @@ msgstr ""
 "\n"
 
 #: engines/parallaction/saveload.cpp:197
-#, fuzzy
 msgid "Load file"
-msgstr "Spiel laden:"
+msgstr "Datei laden"
 
 #: engines/parallaction/saveload.cpp:204
 msgid "Loading game..."
 msgstr "Spiel wird geladen..."
 
 #: engines/parallaction/saveload.cpp:212
-#, fuzzy
 msgid "Save file"
-msgstr "Konnte Spielstand nicht speichern!"
+msgstr "Datei speichern"
 
 #: engines/parallaction/saveload.cpp:219
 msgid "Saving game..."
@@ -3580,58 +3578,56 @@ msgstr ""
 "gefunden. Musik wird abgeschaltet."
 
 #: engines/sherlock/detection.cpp:71
-#, fuzzy
 msgid "Use original savegame dialog"
-msgstr "Originale Spielstand-Menüs"
+msgstr "Originale Spielstand-Menüs verwenden"
 
 #: engines/sherlock/detection.cpp:72
 msgid ""
 "Files button in-game shows original savegame dialog rather than the ScummVM "
 "menu"
-msgstr ""
+msgstr "Dateien-Schaltfläche im Spiel zeigt orginales Spielstand-Menü statt dem von ScummVM."
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"
-msgstr ""
+msgstr "Verpixelte Szenenübergänge"
 
 #: engines/sherlock/detection.cpp:82
 msgid "When changing scenes, a randomized pixel transition is done"
-msgstr ""
+msgstr "Bei Szenenwechseln wird ein zufälliger Pixelübergang verwendet."
 
 #: engines/sherlock/detection.cpp:91
 msgid "Don't show hotspots when moving mouse"
-msgstr ""
+msgstr "Bei Mausbewegung keine Klickpunkte anzeigen"
 
 #: engines/sherlock/detection.cpp:92
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
-msgstr ""
+msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt."
 
 #: engines/sherlock/detection.cpp:101
-#, fuzzy
 msgid "Show character portraits"
-msgstr "Figur wechseln"
+msgstr "Figurenportraits zeigen"
 
 #: engines/sherlock/detection.cpp:102
 msgid "Show portraits for the characters when conversing"
-msgstr ""
+msgstr "Zeigt Portraits der Figuren bei Gesprächen."
 
 #: engines/sherlock/detection.cpp:111
 msgid "Slide dialogs into view"
-msgstr ""
+msgstr "Menüs in Blickfeld gleiten lassen"
 
 #: engines/sherlock/detection.cpp:112
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr ""
+msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
 
 #: engines/sherlock/detection.cpp:121
 msgid "Transparent windows"
-msgstr ""
+msgstr "Transparente Fenster"
 
 #: engines/sherlock/detection.cpp:122
 msgid "Show windows with a partially transparent background"
-msgstr ""
+msgstr "Zeigt Fenster mit teilweise transparentem Hintergrund"
 
 #: engines/sky/compact.cpp:130
 msgid ""


Commit: 1fad7e41c59b366f386a203de2abe7763af4cc19
    https://github.com/scummvm/scummvm/commit/1fad7e41c59b366f386a203de2abe7763af4cc19
Author: rootfather (scummvm at rootfather.de)
Date: 2016-02-23T20:43:04Z

Commit Message:
I18N: Fix typo in de_DE.po

Changed paths:
    po/de_DE.po



diff --git a/po/de_DE.po b/po/de_DE.po
index b74e897..dbfeba5 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -3585,7 +3585,7 @@ msgstr "Originale Spielstand-Men
 msgid ""
 "Files button in-game shows original savegame dialog rather than the ScummVM "
 "menu"
-msgstr "Dateien-Schaltfläche im Spiel zeigt orginales Spielstand-Menü statt dem von ScummVM."
+msgstr "Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von ScummVM."
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"


Commit: b4318201d47ad63a08feb3c99be0c6b8d69861db
    https://github.com/scummvm/scummvm/commit/b4318201d47ad63a08feb3c99be0c6b8d69861db
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2016-02-23T20:47:36Z

Commit Message:
I18N: Regenerate translations data file

Changed paths:
    gui/themes/translations.dat



diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index 9b3be9d..8be18d9 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ






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