[Scummvm-cvs-logs] scummvm master -> 314379e9291f5f30fddc1fded6efd330a16da8c2
dreammaster
dreammaster at scummvm.org
Thu Jan 28 03:51:47 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
314379e929 SHERLOCK: SS: Fix German accents not showing in journal
Commit: 314379e9291f5f30fddc1fded6efd330a16da8c2
https://github.com/scummvm/scummvm/commit/314379e9291f5f30fddc1fded6efd330a16da8c2
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2016-01-27T21:47:24-05:00
Commit Message:
SHERLOCK: SS: Fix German accents not showing in journal
Changed paths:
engines/sherlock/journal.cpp
engines/sherlock/journal.h
diff --git a/engines/sherlock/journal.cpp b/engines/sherlock/journal.cpp
index c4aaa07..3312422 100644
--- a/engines/sherlock/journal.cpp
+++ b/engines/sherlock/journal.cpp
@@ -424,7 +424,7 @@ void Journal::loadJournalFile(bool alreadyLoaded) {
}
// Is it a control character?
- if (c < opcodes[0]) {
+ if (isPrintable(c)) {
// Nope. Set flag for allowing control codes to insert spaces
ctrlSpace = true;
justChangedSpeaker = false;
@@ -486,7 +486,7 @@ void Journal::loadJournalFile(bool alreadyLoaded) {
// Copy text from the place until either the reply ends, a comment
// {} block is started, or a control character is encountered
journalString += c;
- while (*replyP && *replyP < opcodes[0] && *replyP != '{' && *replyP != '}') {
+ while (*replyP && isPrintable(*replyP) && *replyP != '{' && *replyP != '}') {
journalString += *replyP++;
}
@@ -706,6 +706,25 @@ void Journal::loadJournalFile(bool alreadyLoaded) {
}
}
+bool Journal::isPrintable(char ch) const {
+ Talk &talk = *_vm->_talk;
+ const byte *opcodes = talk._opcodes;
+
+ // Okay.. there is freaky stuff going among the various different languages
+ // and across the two games as to which characters are printable, and which
+ // are opcodes, and which are not opcodes but shouldn't be printed anyway.
+ // I don't want to end up breaking stuff, so this method acts as a bit of a
+ // kludge to get German accents working in the Journal
+ if (ch < opcodes[0])
+ return true;
+
+ if (_vm->getGameID() == GType_SerratedScalpel && _vm->getLanguage() == Common::DE_DEU
+ && ch >= 0xe0)
+ return true;
+
+ return false;
+}
+
void Journal::record(int converseNum, int statementNum, bool replyOnly) {
int saveIndex = _index;
int saveSub = _sub;
diff --git a/engines/sherlock/journal.h b/engines/sherlock/journal.h
index a8fec10..0bd277a 100644
--- a/engines/sherlock/journal.h
+++ b/engines/sherlock/journal.h
@@ -72,6 +72,11 @@ protected:
* first time, or being reloaded
*/
void loadJournalFile(bool alreadyLoaded);
+
+ /**
+ * Returns true if a given character is printable
+ */
+ bool isPrintable(char ch) const;
public:
static Journal *init(SherlockEngine *vm);
virtual ~Journal() {}
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