[Scummvm-cvs-logs] scummvm master -> d61dd0f52601ba296678493f46b3cf5a6437190b
lordhoto
lordhoto at gmail.com
Tue Mar 15 13:52:57 CET 2016
This automated email contains information about 4 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3b2b7bc45f NEWS: Consistency fixes.
04f761afa7 NEWS: Improve wording slightly.
620e8a049e NEWS: Engine name consistency fixes.
d61dd0f526 NEWS: Reword Windows MIDI bug fix description.
Commit: 3b2b7bc45f6e279e9bfaeeefd73e7dc8faaeb74d
https://github.com/scummvm/scummvm/commit/3b2b7bc45f6e279e9bfaeeefd73e7dc8faaeb74d
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2016-03-15T13:41:22+01:00
Commit Message:
NEWS: Consistency fixes.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index fa07963..483ba15 100644
--- a/NEWS
+++ b/NEWS
@@ -3,10 +3,11 @@ For a more comprehensive changelog of the latest experimental code, see:
1.9.0 (XXXX-XX-XX)
AGI:
- - Added support for Hercules rendering (green + amber)
- - Added support for the Hercules hires font (also usable outside of Hercules rendering)
- - Added optional "pause, when entering commands" feature, that was only available
- in the original interpreter for Hercules rendering.
+ - Added support for Hercules rendering (green + amber).
+ - Added support for the Hercules hires font (also usable outside of
+ Hercules rendering).
+ - Added optional "pause, when entering commands" feature, that was only
+ available in the original interpreter for Hercules rendering.
1.8.1 (XXXX-XX-XX)
General:
@@ -14,13 +15,13 @@ For a more comprehensive changelog of the latest experimental code, see:
- Improved compatibility with ReactOS.
BBVS:
- - Fix game restart.
+ - Fixed game restart.
CINE:
- Fixed SFX loading.
GOB:
- - Fix lock up for some games during sound initialization.
+ - Fixed lock up for some games during sound initialization.
LAB:
- Fixed lock-up during ending sequence.
@@ -31,8 +32,8 @@ For a more comprehensive changelog of the latest experimental code, see:
version of ScummVM.
SWORD25:
- - Add option to use English speech instead of German one when no speech is available
- for the selected language.
+ - Added option to use English speech instead of German one when no speech is
+ available for the selected language.
- Fixed resource releasing on game exit.
- Fixed game restart after language change in-game.
- Fixed flickering in main Menu.
Commit: 04f761afa79a81e6f61cff7782d7da3e3c94d9c7
https://github.com/scummvm/scummvm/commit/04f761afa79a81e6f61cff7782d7da3e3c94d9c7
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2016-03-15T13:45:10+01:00
Commit Message:
NEWS: Improve wording slightly.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 483ba15..7a8a12d 100644
--- a/NEWS
+++ b/NEWS
@@ -3,22 +3,23 @@ For a more comprehensive changelog of the latest experimental code, see:
1.9.0 (XXXX-XX-XX)
AGI:
- - Added support for Hercules rendering (green + amber).
- - Added support for the Hercules hires font (also usable outside of
- Hercules rendering).
+ - Added support for Hercules rendering. Both green and amber modes are
+ supported.
+ - Added support for the Hercules high resolution font. The font is also
+ usable outside of Hercules rendering.
- Added optional "pause, when entering commands" feature, that was only
available in the original interpreter for Hercules rendering.
1.8.1 (XXXX-XX-XX)
General:
- - Cleared TESTING flag from several games.
+ - Removed TESTING flag from several supported games.
- Improved compatibility with ReactOS.
BBVS:
- Fixed game restart.
CINE:
- - Fixed SFX loading.
+ - Fixed sound effect loading.
GOB:
- Fixed lock up for some games during sound initialization.
Commit: 620e8a049edcffd0ac4d2ea50e02838dfaebace3
https://github.com/scummvm/scummvm/commit/620e8a049edcffd0ac4d2ea50e02838dfaebace3
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2016-03-15T13:47:11+01:00
Commit Message:
NEWS: Engine name consistency fixes.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 7a8a12d..cf561e1 100644
--- a/NEWS
+++ b/NEWS
@@ -18,13 +18,13 @@ For a more comprehensive changelog of the latest experimental code, see:
BBVS:
- Fixed game restart.
- CINE:
+ CinE:
- Fixed sound effect loading.
- GOB:
+ Gob:
- Fixed lock up for some games during sound initialization.
- LAB:
+ Lab:
- Fixed lock-up during ending sequence.
- Improved internal game controls.
@@ -32,7 +32,7 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows
version of ScummVM.
- SWORD25:
+ Broken Sword 2.5:
- Added option to use English speech instead of German one when no speech is
available for the selected language.
- Fixed resource releasing on game exit.
Commit: d61dd0f52601ba296678493f46b3cf5a6437190b
https://github.com/scummvm/scummvm/commit/d61dd0f52601ba296678493f46b3cf5a6437190b
Author: Johannes Schickel (lordhoto at scummvm.org)
Date: 2016-03-15T13:52:38+01:00
Commit Message:
NEWS: Reword Windows MIDI bug fix description.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index cf561e1..943ed58 100644
--- a/NEWS
+++ b/NEWS
@@ -13,7 +13,6 @@ For a more comprehensive changelog of the latest experimental code, see:
1.8.1 (XXXX-XX-XX)
General:
- Removed TESTING flag from several supported games.
- - Improved compatibility with ReactOS.
BBVS:
- Fixed game restart.
@@ -39,6 +38,10 @@ For a more comprehensive changelog of the latest experimental code, see:
- Fixed game restart after language change in-game.
- Fixed flickering in main Menu.
+ Windows port:
+ - Fixed bug in MIDI device listing affecting cases where MIDI devices were
+ not usable.
+
1.8.0 (2016-03-04)
New Games:
- Added support for Rex Nebular and the Cosmic Gender Bender.
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