[Scummvm-cvs-logs] scummvm master -> 9d3656a908d2591f728d848f240a9625c9be9b5d
criezy
criezy at scummvm.org
Fri Mar 25 17:05:58 CET 2016
This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2671918c92 OS X: Implement saving recent games list to user preferences
d519dd8ec3 OS X: Implement a Dock Tile Plugin to display recent games menu in dock
9d3656a908 NEWS: List recent games in dock menu on OS X.
Commit: 2671918c92d68733e651fa870ee0e1de167ed128
https://github.com/scummvm/scummvm/commit/2671918c92d68733e651fa870ee0e1de167ed128
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2016-03-25T15:37:04Z
Commit Message:
OS X: Implement saving recent games list to user preferences
Changed paths:
backends/taskbar/macosx/macosx-taskbar.h
backends/taskbar/macosx/macosx-taskbar.mm
diff --git a/backends/taskbar/macosx/macosx-taskbar.h b/backends/taskbar/macosx/macosx-taskbar.h
index 5d5b9d0..55bb97a 100644
--- a/backends/taskbar/macosx/macosx-taskbar.h
+++ b/backends/taskbar/macosx/macosx-taskbar.h
@@ -37,6 +37,7 @@ public:
virtual void setProgressValue(int completed, int total);
virtual void setProgressState(TaskbarProgressState state);
virtual void setCount(int count);
+ virtual void addRecent(const Common::String &name, const Common::String &description);
virtual void notifyError();
virtual void clearError();
diff --git a/backends/taskbar/macosx/macosx-taskbar.mm b/backends/taskbar/macosx/macosx-taskbar.mm
index ae087df..1b19ea0 100644
--- a/backends/taskbar/macosx/macosx-taskbar.mm
+++ b/backends/taskbar/macosx/macosx-taskbar.mm
@@ -29,9 +29,6 @@
// NSDockTile was introduced with Mac OS X 10.5.
// Try provide backward compatibility by avoiding NSDockTile symbols.
-// TODO: Implement recent list, maybe as a custom menu on dock tile when app is not running
-// See Dock Tile plug-in at https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/CreatingaDockTilePlug-in/CreatingaDockTilePlug-in.html
-
#include "backends/taskbar/macosx/macosx-taskbar.h"
#include "common/config-manager.h"
#include "common/file.h"
@@ -234,5 +231,80 @@ return (path); \
return "";
}
+void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
+ // TODO: Implement recent list, maybe as a custom menu on dock tile when app is not running
+ // See Dock Tile plug-in at https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/CreatingaDockTilePlug-in/CreatingaDockTilePlug-in.html
+
+ //warning("[MacOSXTaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
+
+ if (_dockTile == nil)
+ return;
+
+ // Store the game, description and icon in user preferences.
+ // The NSDockTilePlugin will retrieve them there to list them in the dock tile menu.
+
+ CFStringRef gameName = CFStringCreateWithCString(0, name.c_str(), kCFStringEncodingASCII);
+ CFStringRef desc = CFStringCreateWithCString(0, description.c_str(), kCFStringEncodingASCII);
+
+ // First build the dictionary for this game.
+ NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
+ [dict setObject:(NSString *)gameName forKey:@"game"];
+ [dict setObject:(NSString *)desc forKey:@"description"];
+
+ // Icon
+ Common::String iconPath = getIconPath(name);
+ if (!iconPath.empty()) {
+ CFStringRef icon = CFStringCreateWithCString(0, iconPath.c_str(), kCFStringEncodingASCII);
+ [dict setObject:(NSString *)icon forKey:@"icon"];
+ CFRelease(icon);
+ }
+
+ // Retrieve the current list of recent items and update it.
+ NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
+ NSArray* oldArray = [defaults arrayForKey:@"recentGames"];
+ if (oldArray == nil) {
+ [defaults setObject:[NSArray arrayWithObject:dict] forKey:@"recentGames"];
+ } else {
+ NSMutableArray* newArray = [[NSMutableArray alloc] initWithArray:oldArray];
+ // Insert the new game at the start
+ [newArray insertObject:dict atIndex:0];
+ // If the game was already present in the array, remove it
+ for (int i = 1 ; i < [newArray count] ; ++i) {
+ NSDictionary* oldDict = newArray[i];
+ if (oldDict == nil)
+ continue;
+ NSString* oldGame = [oldDict valueForKey:@"game"];
+ if (oldGame != nil && [oldGame isEqualToString:(NSString*)gameName]) {
+ [newArray removeObjectAtIndex:i];
+ break;
+ }
+ }
+ // And make sure we limit the size of the array to 5 games
+ if ([newArray count] > 5)
+ [newArray removeLastObject];
+ [defaults setObject:newArray forKey:@"recentGames"];
+ [newArray release];
+ }
+
+ // Finally release the dictionary
+ [dict release];
+ CFRelease(gameName);
+ CFRelease(desc);
+
+
+ // The command to use would be "open " + path + " --args " + game.
+ // NSString *cmdString = [NSString stringWithFormat:@"open %@ --args %@", bundlePath, gameName];
+ // We could use [[NSBundle mainBundle] bundlePath] to get the path here and then store it in the user preferences.
+ // Or we can let the NSDockTilePlugin find the path with:
+ // NSString *scummVMPath = [[NSWorkspace sharedWorkspace] absolutePathForAppBundleWithIdentifier:@"org.scummvm.scummvm"];
+ // We can then also use NSWorkspace to launch the app.
+ // if (scummVMPath == nil)
+ // return;
+ // NSURL* url = [NSURL fileURLWithPath:scummVMPath];
+ // [NSWorkspace launchApplicationAtURL:url options: configuration: error:] to start the application with some arguments
+
+}
+
+
#endif
Commit: d519dd8ec3ee7258ed3657821990553a84960e2a
https://github.com/scummvm/scummvm/commit/d519dd8ec3ee7258ed3657821990553a84960e2a
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2016-03-25T15:37:13Z
Commit Message:
OS X: Implement a Dock Tile Plugin to display recent games menu in dock
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
Changed paths:
A dists/macosx/dockplugin/Info.plist
A dists/macosx/dockplugin/Info.plist.in
A dists/macosx/dockplugin/dockplugin.m
.gitignore
backends/taskbar/macosx/macosx-taskbar.mm
configure
devtools/update-version.pl
dists/macosx/Info.plist
dists/macosx/Info.plist.in
ports.mk
diff --git a/.gitignore b/.gitignore
index 03e3393..3e80289 100644
--- a/.gitignore
+++ b/.gitignore
@@ -9,6 +9,7 @@ lib*.a
/config.log
/scummvm
/scummvm-static
+/ScummVMDockTilePlugin*
/config.h
/config.mk
/.gdb_history
@@ -19,6 +20,7 @@ lib*.a
/MT32_CONTROL.ROM
/MT32_PCM.ROM
/ScummVM.app
+/scummvm.docktileplugin
/scummvm-ps3.pkg
/*.ipk
/.project
diff --git a/backends/taskbar/macosx/macosx-taskbar.mm b/backends/taskbar/macosx/macosx-taskbar.mm
index 1b19ea0..0b1f6b9 100644
--- a/backends/taskbar/macosx/macosx-taskbar.mm
+++ b/backends/taskbar/macosx/macosx-taskbar.mm
@@ -232,9 +232,6 @@ return (path); \
}
void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
- // TODO: Implement recent list, maybe as a custom menu on dock tile when app is not running
- // See Dock Tile plug-in at https://developer.apple.com/library/mac/documentation/Carbon/Conceptual/customizing_docktile/CreatingaDockTilePlug-in/CreatingaDockTilePlug-in.html
-
//warning("[MacOSXTaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
if (_dockTile == nil)
@@ -290,19 +287,6 @@ void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::S
[dict release];
CFRelease(gameName);
CFRelease(desc);
-
-
- // The command to use would be "open " + path + " --args " + game.
- // NSString *cmdString = [NSString stringWithFormat:@"open %@ --args %@", bundlePath, gameName];
- // We could use [[NSBundle mainBundle] bundlePath] to get the path here and then store it in the user preferences.
- // Or we can let the NSDockTilePlugin find the path with:
- // NSString *scummVMPath = [[NSWorkspace sharedWorkspace] absolutePathForAppBundleWithIdentifier:@"org.scummvm.scummvm"];
- // We can then also use NSWorkspace to launch the app.
- // if (scummVMPath == nil)
- // return;
- // NSURL* url = [NSURL fileURLWithPath:scummVMPath];
- // [NSWorkspace launchApplicationAtURL:url options: configuration: error:] to start the application with some arguments
-
}
diff --git a/configure b/configure
index 1a873b2..f919d86 100755
--- a/configure
+++ b/configure
@@ -128,6 +128,7 @@ _timidity=auto
_zlib=auto
_mpeg2=auto
_sparkle=auto
+_osxdockplugin=auto
_jpeg=auto
_png=auto
_theoradec=auto
@@ -991,6 +992,8 @@ Optional Libraries:
--with-sparkle-prefix=DIR Prefix where sparkle is installed (Mac OS X only - optional)
--disable-sparkle disable sparkle automatic update support [Mac OS X only - autodetect]
+ --disable-osx-dock-plugin disable the NSDockTilePlugin support [Mac OS X only - autodetect]
+
--with-sdl-prefix=DIR Prefix where the sdl-config script is
installed (optional)
@@ -1053,6 +1056,8 @@ for ac_option in $@; do
--disable-zlib) _zlib=no ;;
--enable-sparkle) _sparkle=yes ;;
--disable-sparkle) _sparkle=no ;;
+ --enable-osx-dock-plugin) _osxdockplugin=yes;;
+ --disable-osx-dock-plugin) _osxdockplugin=no;;
--enable-nasm) _nasm=yes ;;
--disable-nasm) _nasm=no ;;
--enable-mpeg2) _mpeg2=yes ;;
@@ -3954,6 +3959,24 @@ fi
echo "$_sparkle"
#
+# Check is NSDockTilePlugIn protocol is supported
+#
+# NSDockTilePlugIn was added in OS X 10.6, so will not be available when compiling on older OS X versions.
+echocheck "DockTilePlugin"
+if test "$_osxdockplugin" = auto ; then
+ _osxdockplugin=no
+ cat > $TMPC << EOF
+#include <Cocoa/Cocoa.h>
+ at interface ScummVMDockTilePlugIn : NSObject <NSDockTilePlugIn> {
+}
+ at end
+EOF
+ cc_check -c -ObjC++ && _osxdockplugin=yes
+fi
+define_in_config_if_yes "$_osxdockplugin" 'USE_DOCKTILEPLUGIN'
+echo "$_osxdockplugin"
+
+#
# Check for FluidSynth
#
echocheck "FluidSynth"
diff --git a/devtools/update-version.pl b/devtools/update-version.pl
index 337bad3..3b5f892 100755
--- a/devtools/update-version.pl
+++ b/devtools/update-version.pl
@@ -37,6 +37,7 @@ my @subs_files = qw(
dists/scummvm.rc
dists/slackware/scummvm.SlackBuild
dists/macosx/Info.plist
+ dists/macosx/dockplugin/Info.plist
dists/iphone/Info.plist
dists/ios7/Info.plist
dists/irix/scummvm.spec
diff --git a/dists/macosx/Info.plist b/dists/macosx/Info.plist
index 7f61702..4013838 100644
--- a/dists/macosx/Info.plist
+++ b/dists/macosx/Info.plist
@@ -54,6 +54,8 @@
<string>NSApplication</string>
<key>SUFeedURL</key>
<string>http://www.scummvm.org/appcasts/macosx/release.xml</string>
+ <key>NSDockTilePlugIn</key>
+ <string>scummvm.docktileplugin</string>
<key>SUPublicDSAKeyFile</key>
<string>dsa_pub.pem</string>
</dict>
diff --git a/dists/macosx/Info.plist.in b/dists/macosx/Info.plist.in
index 55be27d..7ba49f2 100644
--- a/dists/macosx/Info.plist.in
+++ b/dists/macosx/Info.plist.in
@@ -54,6 +54,8 @@
<string>NSApplication</string>
<key>SUFeedURL</key>
<string>http://www.scummvm.org/appcasts/macosx/release.xml</string>
+ <key>NSDockTilePlugIn</key>
+ <string>scummvm.docktileplugin</string>
<key>SUPublicDSAKeyFile</key>
<string>dsa_pub.pem</string>
</dict>
diff --git a/dists/macosx/dockplugin/Info.plist b/dists/macosx/dockplugin/Info.plist
new file mode 100644
index 0000000..c66f96a
--- /dev/null
+++ b/dists/macosx/dockplugin/Info.plist
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleExecutable</key>
+ <string>ScummVMDockTilePlugin</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.scummvm.scummvm.DockTilePlugin</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundlePackageType</key>
+ <string>BNDL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.9.0git</string>
+ <key>CFBundleVersion</key>
+ <string>1.9.0git</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright 2001-2016 The ScummVM Team</string>
+ <key>NSPrincipalClass</key>
+ <string>ScummVMDockTilePlugIn</string>
+</dict>
+</plist>
diff --git a/dists/macosx/dockplugin/Info.plist.in b/dists/macosx/dockplugin/Info.plist.in
new file mode 100644
index 0000000..851fc70
--- /dev/null
+++ b/dists/macosx/dockplugin/Info.plist.in
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>English</string>
+ <key>CFBundleExecutable</key>
+ <string>ScummVMDockTilePlugin</string>
+ <key>CFBundleSignature</key>
+ <string>????</string>
+ <key>CFBundleIdentifier</key>
+ <string>org.scummvm.scummvm.DockTilePlugin</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundlePackageType</key>
+ <string>BNDL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>@VERSION@</string>
+ <key>CFBundleVersion</key>
+ <string>@VERSION@</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright 2001-2016 The ScummVM Team</string>
+ <key>NSPrincipalClass</key>
+ <string>ScummVMDockTilePlugIn</string>
+</dict>
+</plist>
diff --git a/dists/macosx/dockplugin/dockplugin.m b/dists/macosx/dockplugin/dockplugin.m
new file mode 100644
index 0000000..9bf0b9b
--- /dev/null
+++ b/dists/macosx/dockplugin/dockplugin.m
@@ -0,0 +1,125 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <Cocoa/Cocoa.h>
+
+ at interface ScummVMDockTilePlugIn : NSObject <NSDockTilePlugIn> {
+ NSMenu* recentGamesMenu;
+}
+ at end
+
+ at interface StartGameMenuItem : NSMenuItem {
+ NSString* game;
+}
+- (IBAction) startGame;
+- (NSMenuItem*)initWithGame:(NSString *)gameId description:(NSString*)desc icon:(NSString*)iconFile;
+ at end
+
+ at implementation ScummVMDockTilePlugIn
+
+- (id)init {
+ self = [super init];
+ if (self) {
+ recentGamesMenu = nil;
+ }
+ return self;
+}
+
+- (void)dealloc {
+ [recentGamesMenu release];
+ [super dealloc];
+}
+
+
+- (void)setDockTile:(NSDockTile *)dockTile {
+}
+
+- (NSMenu*)dockMenu {
+ // Get the list or recent games
+ CFPreferencesAppSynchronize(CFSTR("org.scummvm.scummvm"));
+ NSArray* array = CFPreferencesCopyAppValue(CFSTR("recentGames"), CFSTR("org.scummvm.scummvm"));
+ if (array == nil)
+ return nil;
+
+ // Create the menu
+ if (recentGamesMenu == nil)
+ recentGamesMenu = [[NSMenu alloc] init];
+ else
+ [recentGamesMenu removeAllItems];
+
+ NSEnumerator *enumerator = [array objectEnumerator];
+ NSDictionary* recentGame;
+ while (recentGame = [enumerator nextObject]) {
+ NSString* gameId = [recentGame valueForKey:@"game"];
+ NSString* desc = [recentGame valueForKey:@"description"];
+ NSString* iconFile = [recentGame valueForKey:@"icon"];
+
+ StartGameMenuItem* menuItem = [[StartGameMenuItem alloc] initWithGame:gameId description:desc icon:iconFile];
+ [recentGamesMenu addItem:menuItem];
+ [menuItem release];
+ }
+
+ return recentGamesMenu;
+}
+
+ at end
+
+ at implementation StartGameMenuItem
+
+- (NSMenuItem*)initWithGame:(NSString *)gameId description:(NSString*)desc icon:(NSString*)iconFile {
+ self = [super initWithTitle:(desc == nil ? gameId : desc) action:@selector(startGame) keyEquivalent:@""];
+ [self setTarget:self];
+
+ if (iconFile != nil) {
+ NSImage* image = [[NSImage alloc] initWithContentsOfFile:iconFile];
+ [self setImage:image];
+ [image release];
+ }
+
+ game = gameId;
+ [game retain];
+
+ return self;
+}
+
+- (void)dealloc {
+ [game release];
+ [super dealloc];
+}
+
+- (IBAction) startGame {
+ NSLog(@"Starting Game %@...", game);
+
+ NSString *scummVMPath = [[NSWorkspace sharedWorkspace] absolutePathForAppBundleWithIdentifier:@"org.scummvm.scummvm"];
+ if (scummVMPath == nil) {
+ NSLog(@"Cannot find ScummVM.app!");
+ return;
+ }
+ // Start ScummVM.app with the game ID as argument
+ NSURL* url = [NSURL fileURLWithPath:scummVMPath];
+ NSMutableDictionary* args = [[NSMutableDictionary alloc] init];
+ [args setObject:[NSArray arrayWithObject:game] forKey:NSWorkspaceLaunchConfigurationArguments];
+ [[NSWorkspace sharedWorkspace] launchApplicationAtURL:url options:NSWorkspaceLaunchDefault configuration:args error:nil];
+ [args release];
+}
+
+ at end
diff --git a/ports.mk b/ports.mk
index 0eb9426..93b05b3 100644
--- a/ports.mk
+++ b/ports.mk
@@ -53,8 +53,43 @@ ifdef DYNAMIC_MODULES
endif
# Special target to create a application wrapper for Mac OS X
+
+ifdef USE_DOCKTILEPLUGIN
+
+# The NsDockTilePlugIn needs to be compiled in both 32 and 64 bits irrespective of how ScummVM itself is compiled.
+# Therefore do not use $(CXXFLAGS) and $(LDFLAGS).
+
+ScummVMDockTilePlugin32.o:
+ $(CXX) -mmacosx-version-min=10.6 -arch i386 -O2 -c $(srcdir)/dists/macosx/dockplugin/dockplugin.m -o ScummVMDockTilePlugin32.o
+
+ScummVMDockTilePlugin32: ScummVMDockTilePlugin32.o
+ $(CXX) -mmacosx-version-min=10.6 -arch i386 -bundle -framework Foundation -framework AppKit -fobjc-link-runtime ScummVMDockTilePlugin32.o -o ScummVMDockTilePlugin32
+
+ScummVMDockTilePlugin64.o:
+ $(CXX) -mmacosx-version-min=10.6 -arch x86_64 -O2 -c $(srcdir)/dists/macosx/dockplugin/dockplugin.m -o ScummVMDockTilePlugin64.o
+
+ScummVMDockTilePlugin64: ScummVMDockTilePlugin64.o
+ $(CXX) -mmacosx-version-min=10.6 -arch x86_64 -bundle -framework Foundation -framework AppKit -fobjc-link-runtime ScummVMDockTilePlugin64.o -o ScummVMDockTilePlugin64
+
+ScummVMDockTilePlugin: ScummVMDockTilePlugin32 ScummVMDockTilePlugin64
+ lipo -create ScummVMDockTilePlugin32 ScummVMDockTilePlugin64 -output ScummVMDockTilePlugin
+
+dockplugin: ScummVMDockTilePlugin
+ mkdir -p scummvm.docktileplugin/Contents
+ cp $(srcdir)/dists/macosx/dockplugin/Info.plist scummvm.docktileplugin/Contents
+ mkdir -p scummvm.docktileplugin/Contents/MacOS
+ cp ScummVMDockTilePlugIn scummvm.docktileplugin/Contents/MacOS/
+ chmod 644 scummvm.docktileplugin/Contents/MacOS/ScummVMDockTilePlugIn
+
+endif
+
bundle_name = ScummVM.app
+
+ifdef USE_DOCKTILEPLUGIN
+bundle: scummvm-static dockplugin
+else
bundle: scummvm-static
+endif
mkdir -p $(bundle_name)/Contents/MacOS
mkdir -p $(bundle_name)/Contents/Resources
echo "APPL????" > $(bundle_name)/Contents/PkgInfo
@@ -75,6 +110,10 @@ endif
cp scummvm-static $(bundle_name)/Contents/MacOS/scummvm
chmod 755 $(bundle_name)/Contents/MacOS/scummvm
$(STRIP) $(bundle_name)/Contents/MacOS/scummvm
+ifdef USE_DOCKTILEPLUGIN
+ mkdir -p $(bundle_name)/Contents/PlugIns
+ cp -r scummvm.docktileplugin $(bundle_name)/Contents/PlugIns/
+endif
iphonebundle: iphone
mkdir -p $(bundle_name)
Commit: 9d3656a908d2591f728d848f240a9625c9be9b5d
https://github.com/scummvm/scummvm/commit/9d3656a908d2591f728d848f240a9625c9be9b5d
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2016-03-25T16:04:29Z
Commit Message:
NEWS: List recent games in dock menu on OS X.
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 84cf170..f871dc2 100644
--- a/NEWS
+++ b/NEWS
@@ -10,6 +10,10 @@ For a more comprehensive changelog of the latest experimental code, see:
- Added optional "pause, when entering commands" feature, that was only
available in the original interpreter for Hercules rendering.
+ Mac OS X port:
+ - Dock menu for ScummVM now lists recently played games when ScummVM is
+ not running and allows starting those games.
+
1.8.1 (XXXX-XX-XX)
General:
- Removed TESTING flag from several supported games.
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