[Scummvm-cvs-logs] scummvm master -> 866121bd14baaf32e7d1dbaafaaad3c67e3dee87

criezy criezy at scummvm.org
Mon Mar 28 13:18:03 CEST 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
866121bd14 I18N: Update translations template from source code


Commit: 866121bd14baaf32e7d1dbaafaaad3c67e3dee87
    https://github.com/scummvm/scummvm/commit/866121bd14baaf32e7d1dbaafaaad3c67e3dee87
Author: Thierry Crozat (criezy at scummvm.org)
Date: 2016-03-28T12:17:37+01:00

Commit Message:
I18N: Update translations template from source code

Changed paths:
    gui/themes/translations.dat
    po/be_BY.po
    po/ca_ES.po
    po/cs_CZ.po
    po/da_DK.po
    po/de_DE.po
    po/es_ES.po
    po/eu.po
    po/fi_FI.po
    po/fr_FR.po
    po/gl_ES.po
    po/hu_HU.po
    po/it_IT.po
    po/nb_NO.po
    po/nl_NL.po
    po/nn_NO.po
    po/pl_PL.po
    po/pt_BR.po
    po/ru_RU.po
    po/scummvm.pot
    po/sv_SE.po
    po/uk_UA.po
    po/zh-Latn_CN.po



diff --git a/gui/themes/translations.dat b/gui/themes/translations.dat
index b0da793..dbb1f88 100644
Binary files a/gui/themes/translations.dat and b/gui/themes/translations.dat differ
diff --git a/po/be_BY.po b/po/be_BY.po
index 5b80dc1..9a314bf 100644
--- a/po/be_BY.po
+++ b/po/be_BY.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-21 23:32+0300\n"
 "Last-Translator: Ivan Lukyanov <greencis at mail.ru>\n"
 "Language-Team: Ivan Lukyanov <greencis at mail.ru>\n"
@@ -212,7 +212,7 @@ msgstr "
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "
 msgid "This game ID is already taken. Please choose another one."
 msgstr "³íâë ID ÓãÛìÝö þÖÞ ÒëÚÐàëáâÞþÒÐÕææÐ. ºÐÛö ÛÐáÚÐ, ÐÑïàëæÕ öÝèë."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~²~ëåÐÔ"
 
@@ -590,17 +590,18 @@ msgid "Search:"
 msgstr "¿ÞèãÚ:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "·ÐÓàã×öæì ÓãÛìÝî:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "·ÐÓàã×öæì"
 
@@ -1370,17 +1371,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ±ãàèâëÝÐÒë"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "·ÔÐÕææÐ, èâÞ ÓãÛìÝï '%s' ïèçí ÝÕÒïÔÞÜÐ."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "ºÐÛö ÛÐáÚÐ, ßÕàÐÔÐÙæÕ ÝÐáâãßÝëï ÔÐÔ×ÕÝëï ÚÐÜÐÝÔ×Õ ScummVM àÐ×ÐÜ × ÝÐ×ÒÐÙ"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "ÓãÛìÝö, ïÚãî Òë áßàÐÑãÕæÕ ÔÐÔÐæì, ö Ð×ÝÐçæÕ ïÕ ÒÕàáöî, ÜÞÒã ö Ó.Ô."
 
@@ -1388,11 +1389,11 @@ msgstr "
 msgid "~R~esume"
 msgstr "¿àÐæïÓ~Ý~ãæì"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "·Ð~Ó~àã×öæì"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "·Ð~ß~öáÐæì"
 
@@ -1421,9 +1422,9 @@ msgstr "
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1438,9 +1439,10 @@ msgstr "
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1466,13 +1468,13 @@ msgstr ""
 "×Ð ÑÐ×ÐÒÐÙ öÝäÐàÜÐæëïÙ, Ð âÐÚáÐÜÐ öÝáâàãÚæëïÜö ßàÐ âÞÕ, ïÚ ÐâàëÜÐæì ÔÐÛÕÙèãî "
 "ÔÐßÐÜÞÓã."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~¾~º"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~°~ÔÜÕÝÐ"
 
@@ -1630,11 +1632,11 @@ msgstr "
 msgid "PC-98 Audio"
 msgstr "°þÔëñ PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "½ÐÛÐÔÖÒÐî íÜãÛïâÐà MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "ÍÜãÛïâÐà MT-32"
 
@@ -1751,11 +1753,11 @@ msgstr "
 msgid "Swipe three fingers to the right to toggle."
 msgstr "¿àÐÒïÔ×öæÕ âàëÜÐ ßÐÛìæÐÜö ÝÐßàÐÒÐ ÔÛï ßÕàÐÚÛîçíÝÝï."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (ÑÕ× äöÛìâàÐþ)"
 
@@ -2313,14 +2315,14 @@ msgstr "
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝï ÓãÛìÝö"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2350,11 +2352,30 @@ msgstr ""
 "ÃÚÛîçÐÕ ßÐÔâàëÜÚã Üëèë. ´Ð×ÒÐÛïÕ ÒëÚÐàëáâÞþÒÐæì Üëè ÔÛï ßÕàÐÜïèçíÝÝï ö þ "
 "ÜÕÝî ÓãÛìÝö."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules ·ïÛñÝë"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2364,13 +2385,13 @@ msgstr "
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Ã×ÝÐÒöæì"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2381,7 +2402,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2639,28 +2660,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~À~íÖëÜ åãâÚÐÓÐ ßÕàÐåÞÔã ÐÚâëÒÐÒÐÝë"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~¿~ÕàÐåÞÔë ÐÚâëÒÐÒÐÝë"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~²~ëÚöÝãæì áâÐàÞÝÚã"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "¿~Ð~ÚÐ×Ðæì ÚÐàâã"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~³~ÐÛÞþÝÐÕ ÜÕÝî"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~Í~äÕÚâë ÒÐÔë þÚÛîçÐÝë"
 
@@ -2781,37 +2804,37 @@ msgstr "
 msgid "Use an alternative game intro (CD version only)"
 msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD-ÒÕàáöö ÓãÛìÝö)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "½Õ àÐÑöæì ÐßàÐÚáöÜÐæëî ÚÞÛÕàÐþ EGA (ßÞþÝÐÚÐÛïàÞÒëï äÞÝë)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "¿àÐßãáÚÐÕ ßàÐåÞÔ ÐßàÐÚáöÜÐæëö ÚÞÛÕàÐþ EGA, ÓàÐäöÚÐ ÑãÔ×Õ ßÐÚÐ×ÐÝÐ × ãáöÜö "
 "ÚÞÛÕàÐÜö"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "ÃÚÛîçëæì ÐÔÛîáâàÐÒÐÝÝÕ ÓàÐäöÚö ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "ÃÚÛîçëæì ÓàÐäöÚã ö ÚÐÝâíÝâ ÒëáÞÚÐÓÐ ÐÔàÞ×ÝÕÝÝï"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "°ÔÔÐÒÐæì ßÕàÐÒÐÓã ÛöçÑÐÒëÜ ÓãÚÐÒëÜ íäÕÚâÐÜ ×ÐÜÕáâ áöÝâí×ÐÒÐÝëå"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "²ëÚÐàëáâÞþÒÐæì IMF/Yamaha FB-01 ÔÛï ÒëÒÐÔã MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2819,32 +2842,32 @@ msgstr ""
 "²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒãî ÚÐàâã IBM Music Feature æö ÜÞÔãÛì áöÝâí×ã Yamaha "
 "FB-01 FM ÔÛï MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "²ëÚÐàëáâÞþÒÐæì CD-ÐþÔëñ"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "²ëÚÐàëáâÞþÒÐæì ÓãÚÐÒëï ÔÐàÞÖÚö × CD ×ÐÜÕáâ Üã×ëÚö × äÐÙÛÐþ ÓãÛìÝö (ÚÐÛö "
 "ÔÐáâãßÝÐ)"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "²ëÚÐàëáâÞþÒÐæì ÚãàáÞàë Windows (ÜÕÝèëï ßÐ ßÐÜÕàë ö ÐÔÝÐÚÐÛïàÞÒëï) ×ÐÜÕáâ "
 "ÚãàáÞàÐþ DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "²ëÚÐàëáâÞþÒÐæì áàíÑÝëï ÚãàáÞàë"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3515,7 +3538,7 @@ msgstr "
 msgid "Subtitle speed: "
 msgstr "ÅãâÚÐáæì âëâàÐþ: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3524,7 +3547,7 @@ msgstr ""
 "ÀíÖëÜ \"àÞÔÝÐÓÐ\" MIDI ßÐâàÐÑãÕ ÐÑÝÐþÛÕÝÝÕ Roland Upgrade ÐÔ\n"
 "LucasArts, ÐÛÕ ÝÕ åÐßÐÕ %s. ¿ÕàÐÚÛîçÐîáï ÝÐ AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3707,6 +3730,15 @@ msgstr "
 msgid "Show labels for objects on mouse hover"
 msgstr "¿ÐÚÐ×ÒÐÕ ÝÐ×Òë ÐÑ'ÕÚâÐþ ßàë ÝÐÒïÔ×ÕÝÝö ÚãàáÞàÐ Üëèë"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/ca_ES.po b/po/ca_ES.po
index 857e7de..4243a0c 100644
--- a/po/ca_ES.po
+++ b/po/ca_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2013-05-05 14:16+0100\n"
 "Last-Translator: Jordi Vilalta Prat <jvprat at jvprat.com>\n"
 "Language-Team: Catalan <scummvm-devel at lists.sf.net>\n"
@@ -210,7 +210,7 @@ msgstr "Retorna tots els ajustos de FluidSynth als seus valors per defecte."
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgid "This game ID is already taken. Please choose another one."
 msgstr ""
 "Aquest identificador de joc ja està en ús. Si us plau, trieu-ne un altre."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~T~anca"
 
@@ -593,17 +593,18 @@ msgid "Search:"
 msgstr "Cerca:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Carrega partida:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Carrega"
 
@@ -1385,17 +1386,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr ""
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "El joc a '%s' sembla ser desconegut."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Informeu de la següent informació a l'equip de ScummVM juntament amb el"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "nom del joc que heu provat d'afegir i la seva versió/llengua/etc.:"
 
@@ -1403,11 +1404,11 @@ msgstr "nom del joc que heu provat d'afegir i la seva versi
 msgid "~R~esume"
 msgstr "~C~ontinua"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "C~a~rrega"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~D~esa"
 
@@ -1436,9 +1437,9 @@ msgstr "~R~etorna al Llan
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1453,9 +1454,10 @@ msgstr "Desa la partida:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1479,13 +1481,13 @@ msgstr ""
 "No s'ha pogut desar la partida (%s)! Consulteu el fitxer README per a la "
 "informació bàsica i les instruccions sobre com obtenir més assistència."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~D~'acord"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~C~ancel·la"
 
@@ -1642,11 +1644,11 @@ msgstr ""
 msgid "PC-98 Audio"
 msgstr "Àudio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Iniciant l'Emulador de MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulador de MT-32"
 
@@ -1764,12 +1766,12 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 #, fuzzy
 msgid "OpenGL"
 msgstr "Obre"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr ""
 
@@ -2328,14 +2330,14 @@ msgstr "Comprova les actualitzacions..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Utilitza les pantalles originals de desat/càrrega"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2362,11 +2364,29 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2376,13 +2396,13 @@ msgstr "Recupera la partida:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Restaura"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2393,7 +2413,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2404,7 +2424,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2639,28 +2659,30 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Mode ~Z~ip activat"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~T~ransicions activades"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~D~escarta la pàgina"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~M~ostra el mapa"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enú Principal"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~E~fecte de l'aigua activat"
 
@@ -2784,37 +2806,37 @@ msgstr "Introducci
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 #, fuzzy
 msgid "Enable high resolution graphics"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 #, fuzzy
 msgid "Enable high resolution graphics/content"
 msgstr "Activa la barra gràfica dels punts d'impacte"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Prefereix efectes de so digitals"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Prefereix els efectes de so digitals en lloc dels sintetitzats"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Utilitza IMF/Yamaha FB-01 per la sortida MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2822,31 +2844,31 @@ msgstr ""
 "Utilitza una tarja IBM Music Feature o un mòdul sintetitzador Yamaha FB-01 "
 "FM per la sortida MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Utilitza l'àudio del CD"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "Utilitza l'àudio del CD en lloc de l'àudio intern del joc, si està disponible"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Utilitza els cursors de Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Utilitza els cursors de Windows (més petits i en blanc i negre) en lloc dels "
 "de DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Utilitza cursors platejats"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3524,7 +3546,7 @@ msgstr "Volum de m
 msgid "Subtitle speed: "
 msgstr "Velocitat de subt.:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3533,7 +3555,7 @@ msgstr ""
 "El suport de MIDI natiu requereix l'actualització Roland de LucasArts,\n"
 "però no s'ha trobat %s. S'utilitzarà AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3713,6 +3735,15 @@ msgstr "Mostra les etiquetes dels objectes"
 msgid "Show labels for objects on mouse hover"
 msgstr "Mostra etiquetes al posar el ratolí sobre els objectes"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/cs_CZ.po b/po/cs_CZ.po
index 3a308f9..e7c306f 100644
--- a/po/cs_CZ.po
+++ b/po/cs_CZ.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.7.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-03 22:59+0100\n"
 "Last-Translator: Zbynìk Schwarz <zbynek.schwarz at gmail.com>\n"
 "Language-Team: \n"
@@ -213,7 +213,7 @@ msgstr "Resetovat ve
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Vyberte adres
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Toto ID hry je u¾ zabrané. Vyberte si, prosím, jiné."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~U~konèit"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "Hledat:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Nahrát hru:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Nahrát"
 
@@ -1367,16 +1368,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Jantarová"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Hra v '%s' se zdá být neznámá."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Prosím nahlaste následující data týmu ScummVM spolu se jménem"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "hry, kterou jste se pokusili pøidat a její verzi/jazyk/atd.:"
 
@@ -1384,11 +1385,11 @@ msgstr "hry, kterou jste se pokusili p
 msgid "~R~esume"
 msgstr "~P~okraèovat"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~N~ahrát"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~U~lo¾it"
 
@@ -1417,9 +1418,9 @@ msgstr "~N~
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Ulo
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
 "Ulo¾ení stavu hry selhalo (%s)! Prosím pøeètìte si dokumentaci pro základní "
 "informace a pokyny k získání dal¹í podpory."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~Z~ru¹it"
 
@@ -1623,11 +1625,11 @@ msgstr "Zvuk FM-Towns"
 msgid "PC-98 Audio"
 msgstr "Zvuk PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Zavádím MT-32 Emulátor"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Emulátor"
 
@@ -1744,11 +1746,11 @@ msgstr "Re
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Pro zapnutí pøejeïte tøemi prsty doprava."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (bez filtrování)"
 
@@ -2308,14 +2310,14 @@ msgstr "Zkontrolovat Aktualizace..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení místo ze ScummVM"
@@ -2343,11 +2345,30 @@ msgstr ""
 "Povolí podporu my¹i. Umo¾ní pou¾ít my¹ pro pohyb a pro ovládání herních "
 "nabídek."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Zelená"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2357,13 +2378,13 @@ msgstr "Obnovit hru"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Obnovit"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2385,7 +2406,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2631,28 +2652,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~R~e¾im Svi¹tìní Aktivován"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~P~øechody zapnuty"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~Z~ahodit Stránku"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~Z~obrazit Mapu"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~H~lavní Menu"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~E~fekt Vody Zapnut"
 
@@ -2775,36 +2798,36 @@ msgstr "Alternativn
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Pøekoèit prùchod rozkladu barev EGA (pozadí v plných barvách)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Pøeskoèit prùchod rozkladu barev EGA, obraze je zobrazen v plných barvách"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Povolit grafiku ve vysokém rozli¹ení"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Povolit grafiku/obsah ve vysokém rozli¹ení"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Upøednostòovat digitální zvukové efekty"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Upøednostòovat digitální zvukové efekty pøed syntetizovanými"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Pou¾ít IMF/Yamaha FB-01 pro výstup MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2812,28 +2835,28 @@ msgstr ""
 "Pou¾ít kartu IBM Music Feature nebo modul syntetizátoru Yamaha FB-01 FM pro "
 "výstup MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Pou¾ít zvuky na CD"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Pou¾ít zvuky na CD místo ve høe, pokud je dostupné"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Pou¾ít kurzory Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Pou¾ít kurzory Windows (men¹í a èernobílé) místo kurzorù z DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Pou¾ít støíbrné kurzory"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Pou¾ít alternativní sadu støíbrných kurzorù místo standardních zlatých"
@@ -3503,7 +3526,7 @@ msgstr "Hlasitost hudby:"
 msgid "Subtitle speed: "
 msgstr "Rychlost titulkù:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3512,7 +3535,7 @@ msgstr ""
 "Pøirozená podpora MIDI vy¾aduje Aktualizaci Roland od LucasArts,\n"
 "ale %s chybí. Místo toho je pou¾it AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3687,6 +3710,15 @@ msgstr "Zobrazit jmenovky objekt
 msgid "Show labels for objects on mouse hover"
 msgstr "Zobrazit jmenovky objektù pøi najetí my¹i"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/da_DK.po b/po/da_DK.po
index 934297b..ff3108f 100644
--- a/po/da_DK.po
+++ b/po/da_DK.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-25 21:08+0100\n"
 "Last-Translator: Steffen Nyeland <steffen at nyeland.dk>\n"
 "Language-Team: Steffen Nyeland <steffen at nyeland.dk>\n"
@@ -211,7 +211,7 @@ msgstr "Nulstil alle FluidSynth indstillinger til deres standard v
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "V
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Dette spil ID er allerede i brug. Vælg venligst et andet."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~A~fslut"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "Søg:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Indlæs spil:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Indlæs"
 
@@ -1366,17 +1367,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules brun"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Spillet i '%s' ser ud til at være ukendt."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Venligst, rapportere følgende data til ScummVM holdet sammen med navnet"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "på det spil, du forsøgte at tilføje og dets version/sprog/ etc.:"
 
@@ -1384,11 +1385,11 @@ msgstr "p
 msgid "~R~esume"
 msgstr "Gen~o~ptag"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~H~ent"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~G~em"
 
@@ -1417,9 +1418,9 @@ msgstr "~R~etur til oversigt"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Gemmer:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
 "Gem af spiltilstand fejlede (%s)! Se venligst README for grundlæggende "
 "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~F~ortryd"
 
@@ -1623,11 +1625,11 @@ msgstr "FM Towns lyd"
 msgid "PC-98 Audio"
 msgstr "PC-98 lyd"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Initialisere MT-32 emulator"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 emulator"
 
@@ -1744,11 +1746,11 @@ msgstr "Auto-tr
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Før tre fingre til højre for at skifte."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Ingen filtrering)"
 
@@ -2307,14 +2309,14 @@ msgstr "S
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Brug original gem/indlæs skærme"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Brug de originale gem/indlæs skærme, istedet for dem fra ScummVM"
@@ -2342,11 +2344,30 @@ msgstr ""
 "Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil "
 "menuer."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules grøn"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2356,13 +2377,13 @@ msgstr "Gendan spil:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Gendan"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2373,7 +2394,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2384,7 +2405,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2632,28 +2653,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ip tilstand aktiveret"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~O~vergange aktiveret"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Smi~d~ side"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "Vi~s~ kort"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Hoved~m~enu"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~V~andeffekter aktiveret"
 
@@ -2776,37 +2799,37 @@ msgstr "Alternativ intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Brug en alternativ spil intro (kun CD version)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Spring farvereducering i EGA spil over, grafikken bliver vist med fulde "
 "farver"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Aktivér grafik i høj opløsning"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Aktivér høj opløsnings grafik/indhold"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Foretræk digitale lydeffekter"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Brug IMF/Yamaha FB-01 til MIDI-udgang"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2814,28 +2837,28 @@ msgstr ""
 "Bruge et IBM Musik Feature-kort eller et Yamaha FB-01 FM synth modul til "
 "MIDI-udgang"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Brug CD lyd"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelige"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Brug Windows markør"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Brug sølv markør"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3506,7 +3529,7 @@ msgstr "Musik lydstyrke: "
 msgid "Subtitle speed: "
 msgstr "Tekst hastighed: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3515,7 +3538,7 @@ msgstr ""
 "Indbygget MIDI understøttelse kræver Roland opgradering fra LucasArts,\n"
 "men %s mangler. Bruger AdLib i stedet."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3695,6 +3718,15 @@ msgstr "Vis labels p
 msgid "Show labels for objects on mouse hover"
 msgstr "Vis labels for genstande musen er henover"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/de_DE.po b/po/de_DE.po
index dbfeba5..d245734 100644
--- a/po/de_DE.po
+++ b/po/de_DE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-22 20:53+0100\n"
 "Last-Translator: Simon Sawatzki <SimSaw at gmx.de>\n"
 "Language-Team: Simon Sawatzki <SimSaw at gmx.de>, Lothar Serra Mari "
@@ -213,7 +213,7 @@ msgstr "Setzt alle FluidSynth-Einstellungen auf ihre Standard-Werte zur
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "Verzeichnis f
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Diese Spielkennung ist schon vergeben. Bitte eine andere wählen."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~B~eenden"
 
@@ -595,17 +595,18 @@ msgid "Search:"
 msgstr "Suchen:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Spiel laden:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Laden"
 
@@ -1383,18 +1384,18 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Bernst."
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Das Spiel im Verzeichnis \"%s\" scheint nicht bekannt zu sein."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Bitte geben Sie die folgenden Daten auf Englisch an das ScummVM-Team weiter "
 "sowie"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 "den Namen des Spiels, das Sie hinzufügen wollten, als auch die Version/"
@@ -1404,11 +1405,11 @@ msgstr ""
 msgid "~R~esume"
 msgstr "~F~ortsetzen"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~L~aden"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~peichern"
 
@@ -1437,9 +1438,9 @@ msgstr "Zur Spiele~l~iste"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1454,9 +1455,10 @@ msgstr "Speichern:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1480,13 +1482,13 @@ msgstr ""
 "Speichern des Spielstands %s fehlgeschlagen! Bitte lesen Sie die Liesmich-"
 "Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~bbrechen"
 
@@ -1646,11 +1648,11 @@ msgstr "FM-Towns-Audio"
 msgid "PC-98 Audio"
 msgstr "PC-98-Audio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "MT-32-Emulator wird gestartet"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32-Emulation"
 
@@ -1767,11 +1769,11 @@ msgstr "Automatisches Ziehen ist jetzt "
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Zum Umschalten mit drei Fingern nach rechts wischen."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (ohne Filter)"
 
@@ -2331,14 +2333,14 @@ msgstr "Suche nach Aktualisierungen..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Originale Spielstand-Menüs"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2367,11 +2369,30 @@ msgstr ""
 "Aktiviere Maus-Unterstützung. Erlaubt die Verwendung der Maus zur Bewegung "
 "und in Menüs innerhalb des Spiels."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Grün"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2381,13 +2402,13 @@ msgstr "Spiel laden:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Laden"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2398,7 +2419,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2409,7 +2430,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2661,28 +2682,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Schneller ~R~aumwechsel aktiviert"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "Über~g~änge aktiviert"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Seite ~w~egwerfen"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~K~arte anzeigen"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Haupt~m~enü"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~W~assereffekt aktiviert"
 
@@ -2807,37 +2830,37 @@ msgstr "Alternativer Vorspann"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)."
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Überspringe EGA-Fehlerdiffusion (Vollfarbige Hintergründe)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Überspringe Fehlerdiffusion in EGA-Spielen, Grafik wird mit allen Farben "
 "gezeigt"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Aktiviere hochauflösende Grafik."
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Aktiviere hochauflösende Grafik/Inhalte"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Digitale Geräusch-Effekte bevorzugen"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Bevorzugt digitale Geräusch-Effekte statt synthethisierter."
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "IMF/Yamaha FB-01 für MIDI-Ausgabe verwenden"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2845,30 +2868,30 @@ msgstr ""
 "Verwendet eine Music-Feature-Karte von IBM oder ein Yamaha-FB-01-FM-"
 "Synthetisierungsmodul für die MIDI-Ausgabe."
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "CD-Ton verwenden"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Verwendet CD-Ton anstatt des Tons im Spiel, sofern verfügbar."
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Windows-Mauszeiger verwenden"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Verwendet die Windows-Mauszeiger (kleiner und schwarz-weiß) anstatt der von "
 "DOS."
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Silberne Mauszeiger verwenden"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3540,7 +3563,7 @@ msgstr "Musiklautst
 msgid "Subtitle speed: "
 msgstr "Untertitel-Tempo:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3550,7 +3573,7 @@ msgstr ""
 "Roland-Upgrade von LucasArts, aber %s\n"
 "fehlt. Stattdessen wird AdLib verwendet."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3585,7 +3608,9 @@ msgstr "Originale Spielstand-Men
 msgid ""
 "Files button in-game shows original savegame dialog rather than the ScummVM "
 "menu"
-msgstr "Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von ScummVM."
+msgstr ""
+"Dateien-Schaltfläche im Spiel zeigt originales Spielstand-Menü statt dem von "
+"ScummVM."
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"
@@ -3603,7 +3628,9 @@ msgstr "Bei Mausbewegung keine Klickpunkte anzeigen"
 msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
-msgstr "Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen Aktionspunkt."
+msgstr ""
+"Zeigt Klickpunktnamen nur nach Klick auf selbigen oder auf einen "
+"Aktionspunkt."
 
 #: engines/sherlock/detection.cpp:101
 msgid "Show character portraits"
@@ -3619,7 +3646,8 @@ msgstr "Men
 
 #: engines/sherlock/detection.cpp:112
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr "Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
+msgstr ""
+"Lässt Menüs in Blickfeld gleiten anstatt sie einfach sofort anzuzeigen."
 
 #: engines/sherlock/detection.cpp:121
 msgid "Transparent windows"
@@ -3733,6 +3761,15 @@ msgstr "Objektnamen zeigen"
 msgid "Show labels for objects on mouse hover"
 msgstr "Zeigt Objektbeschriftungen bei Mausberührung an."
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/es_ES.po b/po/es_ES.po
index 1593d4f..9445a15 100644
--- a/po/es_ES.po
+++ b/po/es_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.4.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-24 18:01+0100\n"
 "Last-Translator: \n"
 "Language-Team: \n"
@@ -210,7 +210,7 @@ msgstr "Volver a los valores por defecto de las opciones de FluidSynth"
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "Selecciona el directorio para partidas guardadas"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Esta ID ya está siendo usada. Por favor, elige otra."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~S~alir"
 
@@ -590,17 +590,18 @@ msgid "Search:"
 msgstr "Buscar:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Cargar juego:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Cargar"
 
@@ -1373,16 +1374,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ámbar"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "El juego en '%s' parece ser desconocido."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Por favor, envía al equipo de ScummVM esta información junto al nombre"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "del juego que has intentado añadir y su versión/idioma/etc.:"
 
@@ -1390,11 +1391,11 @@ msgstr "del juego que has intentado a
 msgid "~R~esume"
 msgstr "~R~eanudar"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~C~argar"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~G~uardar"
 
@@ -1423,9 +1424,9 @@ msgstr "~V~olver al lanzador"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1440,9 +1441,10 @@ msgstr "Guardar partida"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1468,13 +1470,13 @@ msgstr ""
 "archivo README para encontrar información básica e instrucciones sobre cómo "
 "obtener más ayuda."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~S~í"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~C~ancelar"
 
@@ -1631,11 +1633,11 @@ msgstr "FM-Towns Audio"
 msgid "PC-98 Audio"
 msgstr "PC-98 Audio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Iniciando el emulador de MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulador de MT-32"
 
@@ -1752,11 +1754,11 @@ msgstr "El modo de arrastre autom
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Desliza tres dedos hacia la derecha para cambiar de modo."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (sin filtros)"
 
@@ -2315,14 +2317,14 @@ msgstr "Buscar actualizaciones..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Usar pantallas de guardar/cargar originales"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2351,11 +2353,30 @@ msgstr ""
 "Activa el ratón. Permite usar el ratón para moverse en el juego y en los "
 "menús."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2365,13 +2386,13 @@ msgstr "Cargar partida:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Cargar"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2382,7 +2403,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2393,7 +2414,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2640,28 +2661,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Modo ~Z~ip activado"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "Tra~n~siciones activadas"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~T~irar página"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~M~ostrar el mapa"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enú principal"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "Efecto ag~u~a activado"
 
@@ -2785,37 +2808,37 @@ msgid "Use an alternative game intro (CD version only)"
 msgstr ""
 "Usa una introducción alternativa para el juego (solo para la versión CD)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Omitir difuminado EGA (colores completos)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Omitir pasada de difuminado en los juegos EGA. Los gráficos se muestran con "
 "los colores completos"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Activar gráficos de alta resolución"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Activar gráficos/contenido de alta resolución"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Preferir efectos de sonido digitales"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Preferir efectos de sonido digitales en vez de los sintetizados"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Usar IMF/Yamaha FB-01 para la salida MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2823,29 +2846,29 @@ msgstr ""
 "Usar una tarjeta IBM Music o un módulo sintetizador Yamaha FB-01 FM para la "
 "salida MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Usar CD audio"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Usar CD audio en vez del sonido interno del juego, si está disponible"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Usar cursores de Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Usar los cursores de Windows (más pequeños y monocromos) en vez de los de DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Usar cursores plateados"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3516,7 +3539,7 @@ msgstr "Volumen de la m
 msgid "Subtitle speed: "
 msgstr "Vel. de subtítulos:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3525,7 +3548,7 @@ msgstr ""
 "El soporte MIDI nativo requiere la actualización Roland de LucasArts,\n"
 "pero %s no está disponible. Se usará AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3711,6 +3734,15 @@ msgstr "Mostrar etiquetas de objetos"
 msgid "Show labels for objects on mouse hover"
 msgstr "Muestra las etiquetas de los objetos al pasar el ratón"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/eu.po b/po/eu.po
index a8dfe66..dda695d 100644
--- a/po/eu.po
+++ b/po/eu.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2011-12-15 14:53+0100\n"
 "Last-Translator: Mikel Iturbe Urretxa <mikel at hamahiru.org>\n"
 "Language-Team: Librezale <librezale at librezale.org>\n"
@@ -209,7 +209,7 @@ msgstr "Berrazarri FluidSynth-en ezarpen guztiak bere balio lehenetsietara"
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -498,7 +498,7 @@ msgstr "Partida gordeen direktorioa aukeratu"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "ID hau jada erabilia izaten ari da. Mesedez, aukeratu beste bat."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~I~rten"
 
@@ -586,17 +586,18 @@ msgid "Search:"
 msgstr "Bilatu:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Jokoa kargatu:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Kargatu"
 
@@ -1369,16 +1370,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Herkules anbar-kolorekoa"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "'%s'-(e)ko jokoa ezezaguna dela dirudi"
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Mesedez, bidali hurrengo datuak ScummVM taldeari gehitzen saiatu zaren"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
 
@@ -1386,11 +1387,11 @@ msgstr "jokoaren izen, bertsio/hizkuntza/e.a.-ekin batera:"
 msgid "~R~esume"
 msgstr "~J~arraitu"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "Ka~r~gatu"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~G~orde"
 
@@ -1419,9 +1420,9 @@ msgstr "It~z~uli abiarazlera"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1436,9 +1437,10 @@ msgstr "Gorde jokoa:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1462,13 +1464,13 @@ msgstr ""
 "Jokoaren egoera gordetzeak huts egin du (%s)! Jo ezazu README-ra oinarrizko "
 "informaziorako eta laguntza gehiago nola jaso jakiteko."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~A~dos"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~U~tzi"
 
@@ -1624,11 +1626,11 @@ msgstr "FM-Towns soinua"
 msgid "PC-98 Audio"
 msgstr "PC-98 Soinua"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "MT-32 emuladorea hasieratzen"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 emuladorea"
 
@@ -1745,11 +1747,11 @@ msgstr "Auto-arrastatzea orain:"
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Pasatu hiru atzamar eskuinean gaitu/desgaitzeko."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Iragazi gabe)"
 
@@ -2308,14 +2310,14 @@ msgstr "Eguneraketak bilatzen..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Erabili jatorrizko gorde/kargatu pantailak"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2344,11 +2346,30 @@ msgstr ""
 "Saguaren euskarria giatzen du. Sagua mugitzeko eta jokoko menuetan "
 "erabiltzea ahalbidetzen du"
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Herkules berdea"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2358,13 +2379,13 @@ msgstr "Jokoa kargatu:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Kargatu"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2375,7 +2396,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2386,7 +2407,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2633,28 +2654,30 @@ msgstr ""
 "agindau erabili.\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ip modua aktibaturik"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~T~rantsizioak gaituta"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Orria ~b~ota"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~M~apa erakutsi"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Menu ~n~agusia"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~U~r-efektua gaituta"
 
@@ -2777,36 +2800,36 @@ msgstr "Sarrera alternatiboa"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Erabili sarrera alternatiboa (CD bertsioa soilik)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Saihestu EGA leuntze pausua (koloretako hondoak)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Saihestu leuntzea EGA jokoetan, grafikoak kolore guztiekin erakustendira"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Gaitu erresoluzio altuko grafikoak"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Gaitu erresoluzio altuko grafikoak/edukiak"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Lehenetsi soinu efektu digitalak"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Lehenetsi soinu efektu digitalak sintetizatuen ordez"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Erabili IMF/Yamaha FB-01 MIDI irteerarako"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2814,30 +2837,30 @@ msgstr ""
 "Erabili IBM Music Feature txartela edo Yamaha FB-01 FM "
 "sintetizatzailemodulua MIDI irteerarako"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Erabili audio CDa"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Erabili CD-ko audioa jokokoa beharrean, eskurarri badago"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Erabili Windows-eko kurtsoreak"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Erabili Windows-eko kurtsoreak (txikiagoak eta monokromoak) DOS-ekoak "
 "erabilibeharrean"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Erabili zilarrezko kurtsoreak"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3509,7 +3532,7 @@ msgstr "Musika: "
 msgid "Subtitle speed: "
 msgstr "Azpitit. abiadura:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3518,7 +3541,7 @@ msgstr ""
 "MIDI euskarri natiboak LucasArts-en Roland eguneraketa behar du,\n"
 "baina %s ez dago eskuragarri. AdLib erabiliko da."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3553,8 +3576,8 @@ msgid ""
 "Files button in-game shows original savegame dialog rather than the ScummVM "
 "menu"
 msgstr ""
-"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak erakusten "
-"ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
+"Jokoko Fitxategiak botoiak jatorrizko jokoa gordetzeko elkarrizketak "
+"erakusten ditu, ScummVM-ren elkarrizketak erakutsi beharrean"
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"
@@ -3590,8 +3613,8 @@ msgstr "Irristatu elkarrizketak"
 
 #: engines/sherlock/detection.cpp:112
 msgid "Slide UI dialogs into view, rather than simply showing them immediately"
-msgstr "Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi "
-"beharrean"
+msgstr ""
+"Irristatu UI elkarrizketak pantailara, osorik bat-batean erakutsi beharrean"
 
 #: engines/sherlock/detection.cpp:121
 msgid "Transparent windows"
@@ -3700,6 +3723,15 @@ msgstr "Erakutsi objektuen etiketak"
 msgid "Show labels for objects on mouse hover"
 msgstr "Erakutsi objektuen etiketak sagua pasatzean"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/fi_FI.po b/po/fi_FI.po
index a306d8e..49b698e 100644
--- a/po/fi_FI.po
+++ b/po/fi_FI.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.6.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2012-12-01 19:37+0200\n"
 "Last-Translator: Toni Saarela <saarela at gmail.com>\n"
 "Language-Team: Finnish\n"
@@ -215,7 +215,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -506,7 +506,7 @@ msgstr "Valitse kansio pelitallennuksille"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Pelin tunnus on jo käytössä. Valitse jokin muu."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~L~opeta"
 
@@ -594,17 +594,18 @@ msgid "Search:"
 msgstr "Etsi:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Lataa peli:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Lataa"
 
@@ -1386,17 +1387,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr ""
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Peli hakemistossa '%s' näyttäisi olevan tuntematon."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Ole hyvä ja ilmoita ScummVM:n kehittäjille seuraavat tiedot, lisäksi kerro"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 "mikä peli oli kyseessä, ja sen versio, kieli, ja muut vastaavat tiedot."
@@ -1405,11 +1406,11 @@ msgstr ""
 msgid "~R~esume"
 msgstr "~J~atka"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~L~ataa"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~T~allenna"
 
@@ -1438,9 +1439,9 @@ msgstr "Palaa p~e~livalitsimeen"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1455,9 +1456,10 @@ msgstr "Tallenna peli:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1481,13 +1483,13 @@ msgstr ""
 "Pelitilan tallennus epäonnistui (%s)! Avaa LUEMINUT tiedosto saadaksesi "
 "lisätietoa."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~H~yväksy"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~P~eruuta"
 
@@ -1642,11 +1644,11 @@ msgstr ""
 msgid "PC-98 Audio"
 msgstr "Ääni"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Alustetaan MT-32 emulaattoria"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 emulaattori"
 
@@ -1765,12 +1767,12 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 #, fuzzy
 msgid "OpenGL"
 msgstr "Avaa"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr ""
 
@@ -2333,14 +2335,14 @@ msgstr "Tarkista p
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja, ScummVM valikoiden sijaan"
@@ -2366,11 +2368,29 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2380,13 +2400,13 @@ msgstr "Lataa pelitallenne:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Lataa tallenne"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2397,7 +2417,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2408,7 +2428,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2641,28 +2661,30 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ip moodi valittu"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "Siirtymät päällä"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Pudota sivu"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "Näytä kartta"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Päävalikko"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "Vesiefekti päällä"
 
@@ -2785,67 +2807,67 @@ msgstr "Vaihtoehtoinen intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 #, fuzzy
 msgid "Enable high resolution graphics"
 msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 #, fuzzy
 msgid "Enable high resolution graphics/content"
 msgstr "Käytä kestopisteissä värillisiä grafiikkapalkkeja numeroiden sijaan"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Käytä mieluiten digitaalisia äänitehosteita."
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 "Käytä mieluiten digitaalisia äänitehosteita synteettisten tehosteiden sijaan."
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Käytä IMF/Yamaha FB-01:stä MIDI-musiikille"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
 msgstr ""
 "Käytä IBM:n Music Feature korttia, tai Yamaha FB-01 FM moduulia MIDIlle"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Käytä CD:n ääntä"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Käytä CD:n audiota pelin audion sijaan, jos mahdollista."
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Käytä Windowsin kursoreita"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Käytä Windowsin kursoreita (pienempiä ja harmaasävyisiä) DOS kursorien sijaan"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Käytä hopeisia kursoreita"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Käytä vaihtoehtoisia hopeisia kursoreita normaalien kultaisten sijaan"
@@ -3520,7 +3542,7 @@ msgstr "Musiikki:"
 msgid "Subtitle speed: "
 msgstr "Tekstin nopeus:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3529,7 +3551,7 @@ msgstr ""
 "Suora MIDI tuki vaatii Roland päivityksen LucasArtsilta, mutta\n"
 "%s puuttuu. Käytetään AdLibia sen sijaan."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3702,6 +3724,15 @@ msgstr "N
 msgid "Show labels for objects on mouse hover"
 msgstr "Näytä esineiden kuvaus kohdistaessasi kursorin esineen ylle"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/fr_FR.po b/po/fr_FR.po
index e223a96..9bb3a56 100644
--- a/po/fr_FR.po
+++ b/po/fr_FR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-20 23:17+0000\n"
 "Last-Translator: Thierry Crozat <criezy at scummvm.org>\n"
 "Language-Team: French <scummvm-devel at lists.sf.net>\n"
@@ -211,7 +211,7 @@ msgstr "Remet tous les r
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "S
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Cet ID est déjà utilisé par un autre jeu. Choisissez en un autre svp."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~Q~uitter"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "Filtre :"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Charger le jeu :"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Charger"
 
@@ -1378,18 +1379,18 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Ambre"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Le jeu dans '%s' n'est pas reconnu."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Veuillez reporter les informations suivantes à l'équipe ScummVM ainsi que le "
 "nom"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "du jeu que vous avez essayé d'ajouter, sa version, le langage, etc..."
 
@@ -1397,11 +1398,11 @@ msgstr "du jeu que vous avez essay
 msgid "~R~esume"
 msgstr "~R~eprendre"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~C~harger"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~auver"
 
@@ -1430,9 +1431,9 @@ msgstr "Retour au ~L~anceur"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1447,9 +1448,10 @@ msgstr "Sauvegarde :"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1474,13 +1476,13 @@ msgstr ""
 "Echec de la sauvegarde (%s)! Lisez le fichier README pour les informations "
 "de base et les instructions pour obtenir de l'aide supplémentaire."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~nnuler"
 
@@ -1636,11 +1638,11 @@ msgstr "Audio FM Towns"
 msgid "PC-98 Audio"
 msgstr "Audio PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Initialisation de l'Émulateur MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Émulateur MT-32"
 
@@ -1757,11 +1759,11 @@ msgstr "Le mode glisser-auto est maintenant"
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Glissez trois doigts vers la droite pour changer de mode."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (sans filtre)"
 
@@ -2321,14 +2323,14 @@ msgstr "Recherche des mises 
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Dialogues sauvegarde/chargement d'origine"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2358,11 +2360,30 @@ msgstr ""
 "Activer le support de la souris. Cela permet d'utiliser la souris pour les "
 "mouvements et la navigation dans les menus."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Vert"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2372,13 +2393,13 @@ msgstr "Charger le jeu :"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Charger"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2389,7 +2410,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2400,7 +2421,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2648,28 +2669,30 @@ msgstr ""
 " \n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Mode ~Z~ip Activé"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "T~r~ansitions activées"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~L~acher la Page"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "Afficher la Carte"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enu Principal"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~E~ffets de l'Eau Activés"
 
@@ -2792,37 +2815,37 @@ msgstr "Intro alternative"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Utiliser une intro alternative (version CD uniquement)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Passer l'étape de tramage EGA (fonds de couleurs pleines)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Passer l'étape de tramage dans les jeux EGA ; les images utilisent des "
 "couleurs pleines"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Utiliser les graphiques haute résolution"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Utiliser les graphiques haute résolution"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Préférer les effets sonores digitaux"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Préférer les effets sonores digitaux plutôt que ceux synthétisés"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Utiliser IMF/Yamaha FB-01 pour la sortie MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2830,32 +2853,32 @@ msgstr ""
 "Utiliser une carte IBM Music Feature ou un module Yamaha FB-01 FM pour la "
 "sortie MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Utiliser la musique du CD"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "Utiliser la musique du CD quand elle est disponible au lieu de la musique du "
 "jeu"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Utiliser les curseurs Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Utiliser les curseurs Windows (plus petits et monochromes) au lieu des "
 "curseurs DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Utiliser les curseurs argentés"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Utiliser les curseurs argentés au lieu des curseurs normaux  dorés"
@@ -3525,7 +3548,7 @@ msgstr "Volume Musique :"
 msgid "Subtitle speed: "
 msgstr "Vitesse des ST :"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3534,7 +3557,7 @@ msgstr ""
 "Support MIDI natif requière la mise à jour Roland de LucasArt,\n"
 "mais %s manque. Utilise AdLib à la place."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3723,6 +3746,15 @@ msgstr "Afficher la description des objets"
 msgid "Show labels for objects on mouse hover"
 msgstr "Afficher la description des objets lors de passage du pointeur"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/gl_ES.po b/po/gl_ES.po
index 22b99fe..1a3b20e 100644
--- a/po/gl_ES.po
+++ b/po/gl_ES.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-21 00:43+0100\n"
 "Last-Translator: Santiago G. Sanz <s.sanz at uvigo.es>\n"
 "Language-Team: Santiago G. Sanz <s.sanz at uvigo.es>\n"
@@ -211,7 +211,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -501,7 +501,7 @@ msgstr "Selecciona un directorio para ficheiros de gardado"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Este ID de xogo xa está en uso. Selecciona outro."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~S~aír"
 
@@ -589,17 +589,18 @@ msgid "Search:"
 msgstr "Buscar:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Cargar partida:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Cargar"
 
@@ -1367,16 +1368,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ámbar"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "O xogo de %s semella ser descoñecido."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Facilita esta información ao equipo de ScummVM, xunto co nome"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "do xogo que tentaches engadir, xunto coa versión, lingua, etc.:"
 
@@ -1384,11 +1385,11 @@ msgstr "do xogo que tentaches engadir, xunto coa versi
 msgid "~R~esume"
 msgstr "~R~etomar"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~C~argar"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~G~ardar"
 
@@ -1417,9 +1418,9 @@ msgstr "~V~olver ao Iniciador"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1434,9 +1435,10 @@ msgstr "Gardar partida:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1461,13 +1463,13 @@ msgstr ""
 "Erro ao gardar (%s)! Consulta o ficheiro README para obter información "
 "básica e máis instrucións para acadar asistencia adicional."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~A~ceptar"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~C~ancelar"
 
@@ -1623,11 +1625,11 @@ msgstr "FM-Towns Audio"
 msgid "PC-98 Audio"
 msgstr "PC-98 Audio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Iniciando emulador de MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulador de MT-32"
 
@@ -1744,11 +1746,11 @@ msgstr "O modo Autoarrastrar est
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Arrastra tres dedos á dereita para cambiar o estado."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Sen filtraxe)"
 
@@ -2306,14 +2308,14 @@ msgstr "Buscar actualizaci
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Empregar pantallas orixinais de gardado e carga"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2342,11 +2344,30 @@ msgstr ""
 "Activa a compatibilidade co rato. Permite o uso do rato para o movemento e "
 "os menús do xogo."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2356,13 +2377,13 @@ msgstr "Restaurar xogo:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Restaurar"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2373,7 +2394,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2384,7 +2405,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2632,28 +2653,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Modo ~C~omprimido activado"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~T~ransicións activadas"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~D~eixar folla"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "Mo~s~trar mapa"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enú principal"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "Efecto de ~a~uga activado"
 
@@ -2775,37 +2798,37 @@ msgstr "Intro alternativa"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Emprega unha introdución alternativa para o xogo (só versión en CD)."
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Omitir interpolación de cores EGA (fondos de cor completa)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Omite a interpolación de cores EGA. Os gráficos móstranse con cores "
 "completas."
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Activar gráficos de alta resolución"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Activa os gráficos ou o contido de alta resolución."
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Preferir efectos de son dixitais"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Dá preferencia aos efectos de son dixitais no canto dos sintéticos."
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Empregar IMF/Yamaha FB-01 para a saída de MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2813,30 +2836,30 @@ msgstr ""
 "Emprega unha tarxeta IBM Music Feature ou un módulo de sintetizador Yamaha "
 "FB-01 FM para a saída de MIDI."
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Empregar son de CD"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Emprega son de CD no canto do do xogo, de ser o caso."
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Empregar cursores de Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Emprega os cursores de Windows (máis pequenos e monocromos) no canto dos de "
 "DOS."
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Empregar cursores prateados"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3508,7 +3531,7 @@ msgstr "Volume de m
 msgid "Subtitle speed: "
 msgstr "Velocidade dos subtítulos:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3517,7 +3540,7 @@ msgstr ""
 "A compatibilidade nativa con MIDI precisa a actualización de Roland\n"
 "de LucasArts, mais falla %s. Empregarase AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3700,6 +3723,15 @@ msgstr "Mostrar etiquetas"
 msgid "Show labels for objects on mouse hover"
 msgstr "Mostra as etiquetas dos obxectos ao apuntar co rato."
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/hu_HU.po b/po/hu_HU.po
index 02878f4..8594d79 100644
--- a/po/hu_HU.po
+++ b/po/hu_HU.po
@@ -6,7 +6,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-21 06:24+0200\n"
 "Last-Translator: George Kormendi <grubycza at hotmail.com>\n"
 "Language-Team: Hungarian\n"
@@ -211,7 +211,7 @@ msgstr "Minden FluidSynth be
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -500,7 +500,7 @@ msgstr "V
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Ez a játékazonosító ID már foglalt, Válassz egy másikat."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "Kilépés"
 
@@ -588,17 +588,18 @@ msgid "Search:"
 msgstr "Keresés:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Játék betöltése:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Betöltés"
 
@@ -1363,16 +1364,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Sárga"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "A '%s' játék ismeretlennek tûnik."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Kérlek jelezd a ScummVM csapatnak a következõ adatokat, együtt a játék"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "címével és megbízható adataival játékverzió/nyelv(ek)/stb.:"
 
@@ -1380,11 +1381,11 @@ msgstr "c
 msgid "~R~esume"
 msgstr "Folytatás"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~B~etöltés"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "Mentés"
 
@@ -1413,9 +1414,9 @@ msgstr "Visszat
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1430,9 +1431,10 @@ msgstr "J
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1456,13 +1458,13 @@ msgstr ""
 "(%s) játékmentés nem sikerült!. Olvassd el a README-t az alap "
 "információkról, és hogy hogyan segíthetsz a késõbbiekben."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~M~égse"
 
@@ -1616,11 +1618,11 @@ msgstr "FM-Towns Hang"
 msgid "PC-98 Audio"
 msgstr "PC-98 Hang"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "MT-32 Emulátor inicializálása"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Emulátor"
 
@@ -1737,11 +1739,11 @@ msgstr "Auto-h
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Üsd három újjal hogy biztosan váltson."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Nincs szûrés)"
 
@@ -2297,14 +2299,14 @@ msgstr "Friss
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Eredeti ment/tölt képernyõk használata"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Az eredeti mentés/betöltés képernyõ használata a ScummVM képek helyett"
@@ -2332,11 +2334,30 @@ msgstr ""
 "Egérmód engélyezve. Lehetõvé teszi az egérrel mozgatást játékban és "
 "játékmenükben."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Zöld"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2346,13 +2367,13 @@ msgstr "J
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Visszaállítás"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2363,7 +2384,7 @@ msgstr ""
 "\n"
 "%s fájlból nem sikerült"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
 "\n"
 "%s fájlba nem sikerült"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2620,28 +2641,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ip Mód aktiválva"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~Á~tmenetek engedélyezve"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Oldal~D~obás"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~S~ Térkép"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Fõ~M~enü"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "Vízeffektus engedélyezve"
 
@@ -2763,36 +2786,36 @@ msgstr "Alternat
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Alternatív játékintro használata (csak CD verziónál)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "EGA színmoduláció átugrása (Színes háttereknél)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Színmoduláció átugrása EGA játékoknál, grafikák teljes színben láthatók"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Nagy felbontású grafika engedélyezése"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Nagy felbontású grafika/tartalom engedélyezése"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Digitális hangeffektusok elõnyben"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Digitális hanghatások elõnyben a szintetizáltakkal szemben"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "IMF/Yamaha FB-01 használata MIDI kimentre"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2800,28 +2823,28 @@ msgstr ""
 "IBM Music Feature kártya vagy Yamaha FB-01 FM szintetizátor modul használata "
 "MIDI kimenetre"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "CD audió használata"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "CD audió használata a játékban lévõvel szemben, ha elérhetõ"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Windows kurzorok használata"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Windows kurzorok használata (kisebb és monokróm) a DOS-osok helyett "
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Ezüst kurzor használata"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Alternatív ezüst kurzorszett használata, a normál arany helyett"
@@ -3491,7 +3514,7 @@ msgstr "Zene hangereje:"
 msgid "Subtitle speed: "
 msgstr "Felirat sebesség:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3500,7 +3523,7 @@ msgstr ""
 "Native MIDI támogatáshoz kell a Roland Upgrade a LucasArts-tól,\n"
 "a %s hiányzik. AdLib-ot használok helyette."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3682,6 +3705,15 @@ msgstr "T
 msgid "Show labels for objects on mouse hover"
 msgstr "Tárgycimke látható ha az egér felette van"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/it_IT.po b/po/it_IT.po
index 880c0ca..7664921 100644
--- a/po/it_IT.po
+++ b/po/it_IT.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2014-07-03 17:59-0600\n"
 "Last-Translator: Matteo 'Maff' Angelino <matteo.maff at gmail dot com>\n"
 "Language-Team: Italian\n"
@@ -211,7 +211,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -502,7 +502,7 @@ msgstr "Seleziona la cartella dei salvataggi"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Questo ID di gioco è già in uso. Si prega di sceglierne un'altro."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "C~h~iudi"
 
@@ -590,17 +590,18 @@ msgid "Search:"
 msgstr "Cerca:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Carica gioco:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Carica"
 
@@ -1379,16 +1380,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ambra"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Il gioco in '%s' sembra essere sconosciuto."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Per favore, riporta i seguenti dati al team di ScummVM con il nome"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
 
@@ -1396,11 +1397,11 @@ msgstr "del gioco che hai provato ad aggiungere e la sua versione/lingua/ecc.:"
 msgid "~R~esume"
 msgstr "~R~ipristina"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~C~arica"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~alva"
 
@@ -1429,9 +1430,9 @@ msgstr "~V~ai a elenco giochi"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1446,9 +1447,10 @@ msgstr "Salva gioco:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1474,13 +1476,13 @@ msgstr ""
 "informazioni di base e per le istruzioni su come ottenere ulteriore "
 "assistenza."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~nnulla"
 
@@ -1639,11 +1641,11 @@ msgstr "Emulatore FM Towns"
 msgid "PC-98 Audio"
 msgstr "Audio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Avvio in corso dell'emulatore MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulatore MT-32"
 
@@ -1761,11 +1763,11 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (senza filtri)"
 
@@ -2324,14 +2326,14 @@ msgstr "Cerca aggiornamenti..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Usa schermate di salvataggio originali"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2359,11 +2361,30 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules verde"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2373,13 +2394,13 @@ msgstr "Ripristina gioco:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Ripristina"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2390,7 +2411,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2401,7 +2422,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2636,28 +2657,30 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Modalità ~Z~ip attivata"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~T~ransizioni attive"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~L~ascia pagina"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~M~ostra mappa"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enu principale"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~E~ffetto acqua attivo"
 
@@ -2781,37 +2804,37 @@ msgstr "Intro alternativa"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Usa un'intro del gioco alternativa (solo versione CD)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 #, fuzzy
 msgid "Enable high resolution graphics"
 msgstr "Attiva le barre di Hit Point"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 #, fuzzy
 msgid "Enable high resolution graphics/content"
 msgstr "Attiva le barre di Hit Point"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Scegli effetti sonori digitali"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Scegli gli effetti sonori digitali al posto di quelli sintetizzati"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Usa IMF/Yamaha FB-01 per output MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2819,30 +2842,30 @@ msgstr ""
 "Usa una scheda IBM Music Feature o un modulo synth Yamaha FB-01 FM per "
 "l'output MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Usa audio da CD"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "Usa l'audio da CD al posto di quello incorporato nel gioco, se disponibile"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Usa cursori di Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Usa i cursori di Windows (più piccoli e monocromatici) al posto di quelli DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Usa cursori d'argento"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3519,7 +3542,7 @@ msgstr "Volume musica:"
 msgid "Subtitle speed: "
 msgstr "Velocità testo:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3528,7 +3551,7 @@ msgstr ""
 "Il supporto nativo MIDI richiede il Roland Upgrade della LucasArts,\n"
 "ma %s non è presente. Verrà usato AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3708,6 +3731,15 @@ msgstr "Mostra etichette oggetti"
 msgid "Show labels for objects on mouse hover"
 msgstr "Mostra etichette per gli oggetti al passaggio del mouse"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nb_NO.po b/po/nb_NO.po
index 8f105c6..e2d2d47 100644
--- a/po/nb_NO.po
+++ b/po/nb_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-25 23:42+0100\n"
 "Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
 "Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillinger til standardverdier"
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Velg mappe for lagrede spill"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Denne spill-IDen er allerede i bruk. Vennligst velg en annen."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~A~vslutt"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "Søk:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Åpne spill:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Åpne"
 
@@ -1368,17 +1369,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Oransje"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Spillet i '%s' ser ut til å være ukjent."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Vennligst rapporter de følgende dataene til ScummVM-teamet sammen med navnet"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "på spillet du forsøkte å legge til, og dets versjon/språk/etc.:"
 
@@ -1386,11 +1387,11 @@ msgstr "p
 msgid "~R~esume"
 msgstr "~F~ortsett"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~Å~pne"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~L~agre"
 
@@ -1419,9 +1420,9 @@ msgstr "~T~ilbake til oppstarter"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1436,9 +1437,10 @@ msgstr "Lagret spill:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1463,13 +1465,13 @@ msgstr ""
 "Lagring av spilltilstand feilet (%s)! Vennligst konsulter README-filen for "
 "grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~vbryt"
 
@@ -1625,11 +1627,11 @@ msgstr "FM Towns Lyd"
 msgid "PC-98 Audio"
 msgstr "PC-98 Lyd"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Initialiserer MT-32-Emulator"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Emulator"
 
@@ -1746,11 +1748,11 @@ msgstr "Auto-dramodus er n
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Sveip tre fingre til høyre for å veksle"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Ingen filtrering)"
 
@@ -2309,14 +2311,14 @@ msgstr "Sjekk for oppdateringer..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Bruk originale lagre/laste-skjermer"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene"
@@ -2343,11 +2345,30 @@ msgid ""
 msgstr ""
 "Aktiver musstøtte. Tillater å bruke mus for bevegelse og i spillmenyer."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Grønn"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2357,13 +2378,13 @@ msgstr "Gjennopprett spill:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Gjenopprett"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2385,7 +2406,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2631,28 +2652,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ipmodus aktivert"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~O~verganger aktivert"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~D~ropp Side"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "Vi~s~ Kart"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Hoved~m~eny"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~V~anneffekt aktivert"
 
@@ -2774,35 +2797,35 @@ msgstr "Alternativ intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Bruk en alternativ intro (Kun for CD-versjon)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Hopp over EGA dithering (fullfarge bakgrunner)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Aktiver høyoppløselig grafikk"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Aktiver høyoppløselig grafikk/innhold"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Foretrekk digitale lydeffekter"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Foretrekk digitale lydeffekter fremfor syntetiske"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Bruk IMF/Yamaha-FB-01 for MIDI-output"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2810,28 +2833,28 @@ msgstr ""
 "Bruk et IBM Music Feature-kort eller en Yamaha FB-01 FM-synthmodul til MIDI "
 "output"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Bruk CD-lyd"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Bruk CD-lyd istedenfor spillets lyd, hvis tilgjengelig"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Bruk Windows-muspekere"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Bruk Windows-muspekerene (mindre, og monokrome) isteden"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Bruk sølvmuspekere"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3502,7 +3525,7 @@ msgstr "Musikkvolum: "
 msgid "Subtitle speed: "
 msgstr "Teksthastighet: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3511,7 +3534,7 @@ msgstr ""
 "Ekte MIDI-støtte krever «Roland Upgrade» fra LucasArts,\n"
 "men %s mangler. Bruker AdLib istedet."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3688,6 +3711,15 @@ msgstr "Vis objektmerkelapper"
 msgid "Show labels for objects on mouse hover"
 msgstr "Vis merkelapper for objekter når musa står over dem"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nl_NL.po b/po/nl_NL.po
index 99d1400..c34ed21 100644
--- a/po/nl_NL.po
+++ b/po/nl_NL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-21 13:05+0100\n"
 "Last-Translator: Ben Castricum <scummvm at bencastricum.nl>\n"
 "Language-Team: Ben Castricum <scummvm at bencastricum.nl>\n"
@@ -212,7 +212,7 @@ msgstr "Alle FluidSynth instellingen terugzetten naar de standaard waarden."
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Selecteer map voor opgeslagen spellen"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Dit spel-ID is al in gebruik. Kies a.u.b. een andere."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~S~toppen"
 
@@ -594,17 +594,18 @@ msgid "Search:"
 msgstr "Zoeken:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Laad spel:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Laden"
 
@@ -1380,17 +1381,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Amber"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Het spel in '%s' lijkt onbekend te zijn."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Raporteer a.u.b. de volgende gegevens aan het ScummVM team samen met de naam"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
 
@@ -1398,11 +1399,11 @@ msgstr "van het spel die u probeerde toe te voegen, en haar versie/taal/etc.:"
 msgid "~R~esume"
 msgstr "~H~ervatten"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~L~aden"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "Op~s~laan"
 
@@ -1431,9 +1432,9 @@ msgstr "S~t~artmenu"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1448,9 +1449,10 @@ msgstr "Spel opslaan:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1476,13 +1478,13 @@ msgstr ""
 "basisinformatie, en voor instructies voor het verkrijgen van verdere "
 "assistentie."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~nnuleer"
 
@@ -1640,11 +1642,11 @@ msgstr "FM-Towns Geluid"
 msgid "PC-98 Audio"
 msgstr "PC-98 Geluid"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "MT-32 Emulator initialiseren"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Emulator"
 
@@ -1761,11 +1763,11 @@ msgstr "Auto-sleep modus is nu"
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Swipe drie vingers naar rechts om te schakelen."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (geen filters)"
 
@@ -2325,14 +2327,14 @@ msgstr "Controleren op updates..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Gebruik originele opslaan/laad schermen"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2361,11 +2363,30 @@ msgstr ""
 "Zet muis ondersteuning aan. Maakt het mogelijk om de muis te gebruiken voor "
 "bewegen en in spelmenus."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Groen"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2375,13 +2396,13 @@ msgstr "Laad opgeslagen spel:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Laad"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2403,7 +2424,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2650,28 +2671,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ip Modus Aangezet"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~O~vergangen Aangezet"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Laat Pagina ~V~allen"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~T~oon Map"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~H~oofdmenu"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~W~ater Effect Aangezet"
 
@@ -2796,37 +2819,37 @@ msgid "Use an alternative game intro (CD version only)"
 msgstr ""
 "Gebruik een alternatieve versie van de intro (alleen voor de CD versie)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Sla EGA dithering stap over (volledige kleuren achtergronden)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Sla dithering stap in EGA spellen over, beelden worden getoond met volledige "
 "kleuren"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Gebruik hoge resolutie beelden"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Gebruik hoge resolutie beelden"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Geef de voorkeur aan digitale geluidseffecten"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Geef de voorkeur aan digitale geluidseffecten boven gesynthetiseerde"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Gebruik IMF/Yamaha FB-01 voor MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2834,30 +2857,30 @@ msgstr ""
 "Gebruik een IBM Music Feature kaart of eem Yamaha FB-01 FM synth module voor "
 "MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Gebruik CD audio"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Gebruik CD audio in plaats van in-game audio, als dat beschikbaar is."
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Gebruik Windows muisaanwijzers"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Gebruik Windows muisaanwijzers (kleiner en monochrome) in plaats van de DOS "
 "muisaanwijzers"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Gebruik zilveren muisaanwijzers"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3529,7 +3552,7 @@ msgstr "Muziek volume:"
 msgid "Subtitle speed: "
 msgstr "Snelheid ondertitels:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3538,7 +3561,7 @@ msgstr ""
 "Voor MIDI support is de Roland Upgrade van Lucasarts vereist,\n"
 "maar %s ontbreekt. Er wordt nu AdLib gebruikt."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3719,6 +3742,15 @@ msgstr "Toon objectnamen"
 msgid "Show labels for objects on mouse hover"
 msgstr "Toon labels voor objecten als de muis er over zweeft"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/nn_NO.po b/po/nn_NO.po
index 62f7c07..76ebd70 100644
--- a/po/nn_NO.po
+++ b/po/nn_NO.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-26 00:37+0100\n"
 "Last-Translator: Einar Johan Trøan Sømåen <einarjohants at gmail.com>\n"
 "Language-Team: somaen <einarjohants at gmail.com>\n"
@@ -212,7 +212,7 @@ msgstr "Nullstill alle FluidSynth-instillingar til standardverdiar"
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "Vel mappe for lagra spel"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Denne spel-IDen er allerede teken. Vær vennleg og vel ein anna."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~A~vslutt"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "Søk:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Åpne spel:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Åpne"
 
@@ -1364,17 +1365,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Raudgul"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Spelet i '%s' ser ut til å vere ukjend."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Vennlegst rapporter følgjande data til ScummVM-teamet, saman med namnet"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "på spelet du prøvde å leggje til, samt versjon/språk/etc.:"
 
@@ -1382,11 +1383,11 @@ msgstr "p
 msgid "~R~esume"
 msgstr "~F~ortsett"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~Å~pne"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~L~agre"
 
@@ -1415,9 +1416,9 @@ msgstr "Tilbake til Oppsta~r~tar"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1432,9 +1433,10 @@ msgstr "Lagra spel:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1460,13 +1462,13 @@ msgstr ""
 "grunnlegjande informasjon, og for instruskjonar om korleis du kan få "
 "ytterlegare hjelp."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~vbryt"
 
@@ -1618,11 +1620,11 @@ msgstr "FM-Towns Lyd"
 msgid "PC-98 Audio"
 msgstr "PC-98 Lyd"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Initialiserar MT-32 Emulator"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Emulator"
 
@@ -1739,11 +1741,11 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Sveip tre fingre til høgre for å veksle"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (Ingen filtrering)"
 
@@ -2300,14 +2302,14 @@ msgstr "SJ
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Nytt opprinnelege skjermar for lagring/lasting"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2331,11 +2333,30 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Grønn"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2345,13 +2366,13 @@ msgstr "Gjenopprett spel:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Gjenopprett"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2359,7 +2380,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2367,7 +2388,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2593,28 +2614,30 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ipmodus aktivert"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~O~vergangar aktivert"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr ""
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~S~yn Kart"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Hoved~m~eny"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~V~anneffekt aktivert"
 
@@ -2725,35 +2748,35 @@ msgstr "Alternativ intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Nytt alternativ spillåpning (Kun CD-versjon)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Nytt høgoppløyseleg grafikk"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Nytt høgoppløyseleg grafikk/innhald"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Foretrekk digitale lydeffekter"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Nytt IMF/Yamaha FB-01 til MIDI-output"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2761,28 +2784,28 @@ msgstr ""
 "Nytt eit IBM Music Feature-kort eller ein Yamaha FB-01 FM synth modul for "
 "MIDI avspeling"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Nytt CD-lyd"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Nytt CD-lyd istaden for spellyd, om den er tilgjengeleg"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Nytt Windospeikarar"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Nytt windowspeikarane (mindre og monokrome) istaden for DOS-peikarane"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Nytt sølvpeikarar"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Nytt det alternative settet med sølvpeikarar, istaden for dei gylne"
@@ -3452,14 +3475,14 @@ msgstr "Musikkvolum:"
 msgid "Subtitle speed: "
 msgstr "Subtitle speed: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3631,6 +3654,15 @@ msgstr "Syn objektmerkelappar"
 msgid "Show labels for objects on mouse hover"
 msgstr "Syn merkelappar for objekt når musa er over dei"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/pl_PL.po b/po/pl_PL.po
index 6546259..f7bec50 100644
--- a/po/pl_PL.po
+++ b/po/pl_PL.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-20 23:43+0100\n"
 "Last-Translator: Micha³ Zi±bkowski <mziab at o2.pl>\n"
 "Language-Team: Grajpopolsku.pl <grajpopolsku at gmail.com>\n"
@@ -215,7 +215,7 @@ msgstr "Przywr
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "Wybierz katalog dla zapis
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Identyfikator jest ju¿ zajêty. Wybierz inny."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~Z~akoñcz"
 
@@ -592,17 +592,18 @@ msgid "Search:"
 msgstr "Szukaj"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Wczytaj grê:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Wczytaj"
 
@@ -1368,16 +1369,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Bursztynowy Hercules"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Gra w '%s' wygl±da na nieznan±."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Przeka¿ poni¿sze dane zespo³owi ScummVM razem z nazw±"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "gry, któr± próbowa³e¶ dodaæ oraz jej wersj±, jêzykiem itd.:"
 
@@ -1385,11 +1386,11 @@ msgstr "gry, kt
 msgid "~R~esume"
 msgstr "~W~znów"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~W~czytaj"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~Z~apisz"
 
@@ -1418,9 +1419,9 @@ msgstr "~P~owr
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1435,9 +1436,10 @@ msgstr "Zapis:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1462,13 +1464,13 @@ msgstr ""
 "Zapis stanu gry nie powiód³ siê (%s)! Aby uzyskaæ podstawowe informacje oraz "
 "dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~A~nuluj"
 
@@ -1620,11 +1622,11 @@ msgstr "D
 msgid "PC-98 Audio"
 msgstr "D¼wiêk PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Inicjalizacja emulatora MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulator MT-32"
 
@@ -1741,11 +1743,11 @@ msgstr "Tryb automatycznego przeci
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Przesuñ trzema palcami, ¿eby zmieniæ."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (bez filtrowania)"
 
@@ -2301,14 +2303,14 @@ msgstr "Sprawd
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "U¿yj oryginalnych ekranów odczytu/zapisu"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "U¿yj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM"
@@ -2336,11 +2338,30 @@ msgstr ""
 "W³±cza obs³ugê myszki. Pozwala na u¿ycie myszki do przemieszczania i w menu "
 "gry."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Zielony Hercules"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2350,13 +2371,13 @@ msgstr "Wzn
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Wznów"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2367,7 +2388,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2378,7 +2399,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2622,28 +2643,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~T~ryb turbo aktywny"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~P~rzej¶cia w³±czone"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~O~pu¶æ stronê"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~P~oka¿ mapê"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enu g³ówne"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~E~fekty wody w³±czone"
 
@@ -2764,36 +2787,36 @@ msgstr "Alternatywne intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Pomiñ dithering EGA (t³a w pe³nym kolorze)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "Pomiñ dithering w grach EGA, grafika bêdzie wy¶wietlana w pe³nym kolorze"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "W³±cz grafikê wysokiej rozdzielczo¶ci"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "W³±cz grafikê/zawarto¶æ wysokiej rozdzielczo¶ci"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Preferuj cyfrowe efekty d¼wiêkowe"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Preferuj cyfrowe efekty d¼wiêkowe zamiast syntezowanych"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "U¿yj IMF/Yamaha FB-01 dla wyj¶cia MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2801,29 +2824,29 @@ msgstr ""
 "U¿yj karty IBM Music Feature lub modu³u syntezy FM Yamaha FB-01 dla wyj¶cia "
 "MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "U¿yj CD audio"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "U¿yj CD audio zamiast muzyki w grze, je¶li jest dostêpne"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "U¿yj windowsowych kursorów"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "U¿yj windowsowych kursorów (mniejsze i monochromatyczne) zamiast DOS-owych"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "U¿yj srebrnych kursorów"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3494,7 +3517,7 @@ msgstr "G
 msgid "Subtitle speed: "
 msgstr "Prêd. napisów: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3503,7 +3526,7 @@ msgstr ""
 "Natywne wsparcie MIDI wymaga aktualizacji Rolanda od LucasArts,\n"
 "ale brakuje %s. Prze³±czam na tryb AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3688,6 +3711,15 @@ msgstr "Poka
 msgid "Show labels for objects on mouse hover"
 msgstr "Poka¿ etykiety obiektów przy najechaniu myszk±"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/pt_BR.po b/po/pt_BR.po
index b42ccf2..167f806 100644
--- a/po/pt_BR.po
+++ b/po/pt_BR.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2011-10-21 21:30-0300\n"
 "Last-Translator: Saulo Benigno <saulobenigno at gmail.com>\n"
 "Language-Team: ScummBR (www.scummbr.com) <scummbr at yahoo.com.br>\n"
@@ -218,7 +218,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -509,7 +509,7 @@ msgstr "Selecione a pasta para os jogos salvos"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Este código já esta sendo utilizado. Por favor, escolha outro."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~S~air"
 
@@ -598,17 +598,18 @@ msgid "Search:"
 msgstr "Pesquisar:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Carregar jogo:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Carregar"
 
@@ -1397,17 +1398,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Amber"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "O jogo em '% s' parece ser desconhecido."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Por favor, informe os seguintes dados para a equipe ScummVM junto com o nome"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "do jogo que você tentou adicionar e sua versão/idioma/etc.:"
 
@@ -1415,11 +1416,11 @@ msgstr "do jogo que voc
 msgid "~R~esume"
 msgstr "~V~oltar ao jogo"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~C~arregar"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~alvar"
 
@@ -1448,9 +1449,9 @@ msgstr "~V~oltar ao menu"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1465,9 +1466,10 @@ msgstr "Salvar jogo:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1493,13 +1495,13 @@ msgstr ""
 "Por favor, consulte o README para obter informações básicas, e para obter "
 "instruções sobre como obter assistência adicional."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~C~ancelar"
 
@@ -1658,11 +1660,11 @@ msgstr "Emulador FM Towns"
 msgid "PC-98 Audio"
 msgstr "Áudio"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Inicializando Emulador MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "Emulador MT-32"
 
@@ -1781,12 +1783,12 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 #, fuzzy
 msgid "OpenGL"
 msgstr "Abrir"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr ""
 
@@ -2348,14 +2350,14 @@ msgstr "Procurar por Atualiza
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr ""
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2379,11 +2381,30 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Green"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2393,13 +2414,13 @@ msgstr "Restaurar jogo:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Restaurar"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2410,7 +2431,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2421,7 +2442,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2673,28 +2694,30 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "Modo ~Z~ip ativado"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "Modo ~T~ransições ativado"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~S~oltar Página"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~E~xibir Mapa"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~enu Principal ScummVM"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "Modo ~E~feitos de água ativado"
 
@@ -2819,64 +2842,64 @@ msgstr ""
 msgid "Use an alternative game intro (CD version only)"
 msgstr ""
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr ""
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr ""
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 #, fuzzy
 msgid "Prefer digital sound effects"
 msgstr "Volume dos efeitos sonoros especiais"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr ""
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
 msgstr ""
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr ""
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 #, fuzzy
 msgid "Use silver cursors"
 msgstr "Cursor normal"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3551,7 +3574,7 @@ msgstr "Volume da M
 msgid "Subtitle speed: "
 msgstr "Rapidez legendas:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3561,7 +3584,7 @@ msgstr ""
 "LucasArts,\n"
 "mas %s está faltando. Utilizando AdLib ao invés."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 #, fuzzy
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
@@ -3741,6 +3764,15 @@ msgstr ""
 msgid "Show labels for objects on mouse hover"
 msgstr ""
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/ru_RU.po b/po/ru_RU.po
index a227eff..cce7df6 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.8.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-21 23:32+0300\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Russian\n"
@@ -212,7 +212,7 @@ msgstr "
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -503,7 +503,7 @@ msgstr "
 msgid "This game ID is already taken. Please choose another one."
 msgstr "ÍâÞâ ID ØÓàë ãÖÕ ØáßÞÛì×ãÕâáï. ¿ÞÖÐÛãÙáâÐ, ÒëÑÕàØâÕ ÔàãÓÞÙ."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~²~ëåÞÔ"
 
@@ -591,17 +591,18 @@ msgid "Search:"
 msgstr "¿ÞØáÚ:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "·ÐÓàã×Øâì ØÓàã:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "·ÐÓàã×Øâì"
 
@@ -1372,17 +1373,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ÏÝâÐàÝëÙ"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "ºÐÖÕâáï, çâÞ ØÓàÐ '%s' Õéñ ÝÕØ×ÒÕáâÝÐ."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "¿ÞÖÐÛãÙáâÐ, ßÕàÕÔÐÙâÕ áÛÕÔãîéØÕ ÔÐÝÝëÕ ÚÞÜÐÝÔÕ ScummVM ÒÜÕáâÕ á ÝÐ×ÒÐÝØÕÜ"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "ØÓàë, ÚÞâÞàãî Òë ßëâÐÕâÕáì ÔÞÑÐÒØâì, Ø ãÚÐÖØâÕ Õñ ÒÕàáØî, ï×ëÚ Ø â.Ô."
 
@@ -1390,11 +1391,11 @@ msgstr "
 msgid "~R~esume"
 msgstr "¿àÞÔÞÛ~Ö~Øâì"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~·~ÐÓàã×Øâì"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~·~ÐßØáÐâì"
 
@@ -1423,9 +1424,9 @@ msgstr "~
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1440,9 +1441,10 @@ msgstr "
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1468,13 +1470,13 @@ msgstr ""
 "ÑÐ×ÞÒÞÙ ØÝäÞàÜÐæØÕÙ, Ð âÐÚÖÕ ØÝáâàãÚæØïÜØ Þ âÞÜ, ÚÐÚ ßÞÛãçØâì ÔÐÛìÝÕÙèãî "
 "ßÞÜÞéì."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "¾~â~ÜÕÝÐ"
 
@@ -1632,11 +1634,11 @@ msgstr "
 msgid "PC-98 Audio"
 msgstr "°ãÔØÞ PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "½ÐáâàÐØÒÐî íÜãÛïâÞà MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "ÍÜãÛïâÞà MT-32"
 
@@ -1753,11 +1755,11 @@ msgstr "
 msgid "Swipe three fingers to the right to toggle."
 msgstr "¿àÞÒÕÔØâÕ âàÕÜï ßÐÛìæÐÜØ ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝØï."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (ÑÕ× äØÛìâàÞÒ)"
 
@@ -2313,14 +2315,14 @@ msgstr "
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2350,11 +2352,30 @@ msgstr ""
 "²ÚÛîçÐÕâ ßÞÔÔÕàÖÚã ÜëèØ. ¿Þ×ÒÞÛïÕâ ØáßÞÛì×ÞÒÐâì Üëèì ÔÛï ßÕàÕÜÕéÕÝØï Ø Ò "
 "ÜÕÝî ØÓàë."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules ·ÕÛñÝëÙ"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2364,13 +2385,13 @@ msgstr "
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "²ÞááâÐÝÞÒØâì"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2381,7 +2402,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2392,7 +2413,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2640,28 +2661,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~À~ÕÖØÜ ÑëáâàÞÓÞ ßÕàÕåÞÔÐ ÐÚâØÒØàÞÒÐÝ"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~¿~ÕàÕåÞÔë ÐÚâØÒØàÞÒÐÝë"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~²~ëÑàÞáØâì áâàÐÝØæã"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "¿~Þ~ÚÐ×Ðâì ÚÐàâã"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~³~ÛÐÒÝÞÕ ÜÕÝî"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~Í~ääÕÚâë ÒÞÔë ÒÚÛîçÕÝë"
 
@@ -2783,38 +2806,38 @@ msgstr "
 msgid "Use an alternative game intro (CD version only)"
 msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD-ÒÕàáØØ ØÓàë)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "½Õ ÔÕÛÐâì ÐßßàÞÚáØÜÐæØî æÒÕâÞÒ EGA (ßÞÛÝÞæÒÕâÝëÕ äÞÝë)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "¿àÞßãáÚÐÕâ ßàÞåÞÔ ÐßßàÞÚáØÜÐæØØ æÒÕâÞÒ EGA, ÓàÐäØÚÐ ÑãÔÕâ ßÞÚÐ×ÐÝÐ áÞ ÒáÕÜØ "
 "æÒÕâÐÜØ"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "²ÚÛîçØâì ÞâÞÑàÐÖÕÝØÕ ÓàÐäØÚØ ÒëáÞÚÞÓÞ àÐ×àÕèÕÝØï"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "²ÚÛîçØâì ÓàÐäØÚã Ø ÚÞÝâÕÝâ ÒëáÞÚÞÓÞ àÐàÕèÕÝØï"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "¿àÕÔßÞçØâÐâì æØäàÞÒëÕ ×ÒãÚÞÒëÕ íääÕÚâë"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 "¾âÔÐÒÐâì ßàÕÔßÞçâÕÝØÕ æØäàÞÒëÜ ×ÒãÚÞÒëÜ íääÕÚâÐÜ ÒÜÕáâÞ áØÝâÕ×ØàÞÒÐÝÝëå"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "¸áßÞÛì×ÞÒÐâì IMF/Yamaha FB-01 ÔÛï ÒëÒÞÔÐ MIDI"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2822,32 +2845,32 @@ msgstr ""
 "¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒãî ÚÐàâã IBM Music Feature ØÛØ ÜÞÔãÛì áØÝâÕ×Ð Yamaha "
 "FB-01 FM ÔÛï MIDI"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "¸áßÞÛì×ÞÒÐâì CD-ÐãÔØÞ"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 "¸áßÞÛì×ÞÒÐâì ×ÒãÚÞÒëÕ ÔÞàÞÖÚØ á CD ÒÜÕáâÞ Üã×ëÚØ Ø× äÐÙÛÞÒ ØÓàë (ÕáÛØ "
 "ÔÞáâãßÝÞ)"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "¸áßÞÛì×ÞÒÐâì ÚãàáÞàë Windows (ÜÕÝìèØÕ ßÞ àÐ×ÜÕàã Ø ÞÔÝÞæÒÕâÝëÕ) ÒÜÕáâÞ "
 "ÚãàáÞàÞÒ DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "¸áßÞÛì×ÞÒÐâì áÕàÕÑàïÝëÕ ÚãàáÞàë"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3518,7 +3541,7 @@ msgstr "
 msgid "Subtitle speed: "
 msgstr "ÁÚÞàÞáâì âØâàÞÒ: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3527,7 +3550,7 @@ msgstr ""
 "ÀÕÖØÜ \"àÞÔÝÞÓÞ\" MIDI âàÕÑãÕâ ÞÑÝÞÒÛÕÝØÕ Roland Upgrade Þâ\n"
 "LucasArts, ÝÞ ÝÕ åÒÐâÐÕâ %s. ¿ÕàÕÚÛîçÐîáì ÝÐ AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3708,6 +3731,15 @@ msgstr "
 msgid "Show labels for objects on mouse hover"
 msgstr "¿ÞÚÐ×ëÒÐÕâ ÝÐ×ÒÐÝØï ÞÑêÕÚâÞÒ ßàØ ÝÐÒÕÔÕÝØØ ÚãàáÞàÐ ÜëèØ"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/scummvm.pot b/po/scummvm.pot
index 1edbe00..05f8b30 100644
--- a/po/scummvm.pot
+++ b/po/scummvm.pot
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL at ADDRESS>\n"
 "Language-Team: LANGUAGE <LL at li.org>\n"
@@ -210,7 +210,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -496,7 +496,7 @@ msgstr ""
 msgid "This game ID is already taken. Please choose another one."
 msgstr ""
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr ""
 
@@ -584,17 +584,18 @@ msgid "Search:"
 msgstr ""
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr ""
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr ""
 
@@ -1348,16 +1349,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr ""
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr ""
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr ""
 
@@ -1365,11 +1366,11 @@ msgstr ""
 msgid "~R~esume"
 msgstr ""
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr ""
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr ""
 
@@ -1398,9 +1399,9 @@ msgstr ""
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1415,9 +1416,10 @@ msgstr ""
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1437,13 +1439,13 @@ msgid ""
 "and for instructions on how to obtain further assistance."
 msgstr ""
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr ""
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr ""
 
@@ -1576,11 +1578,11 @@ msgstr ""
 msgid "PC-98 Audio"
 msgstr ""
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr ""
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr ""
 
@@ -1697,11 +1699,11 @@ msgstr ""
 msgid "Swipe three fingers to the right to toggle."
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr ""
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr ""
 
@@ -2255,14 +2257,14 @@ msgstr ""
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr ""
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2286,11 +2288,29 @@ msgid ""
 "Enables mouse support. Allows to use mouse for movement and in game menus."
 msgstr ""
 
+#: engines/agi/detection.cpp:177
+msgid "Use Hercules hires font"
+msgstr ""
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2300,13 +2320,13 @@ msgstr ""
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr ""
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2314,7 +2334,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2322,7 +2342,7 @@ msgid ""
 "%s"
 msgstr ""
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2541,28 +2561,28 @@ msgid ""
 msgstr ""
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr ""
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr ""
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr ""
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+msgid "Show ~M~ap"
 msgstr ""
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+msgid "Main Men~u~"
 msgstr ""
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr ""
 
@@ -2671,62 +2691,62 @@ msgstr ""
 msgid "Use an alternative game intro (CD version only)"
 msgstr ""
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr ""
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr ""
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr ""
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr ""
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr ""
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
 msgstr ""
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr ""
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr ""
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr ""
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3396,14 +3416,14 @@ msgstr ""
 msgid "Subtitle speed: "
 msgstr ""
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
 "but %s is missing. Using AdLib instead."
 msgstr ""
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3556,6 +3576,15 @@ msgstr ""
 msgid "Show labels for objects on mouse hover"
 msgstr ""
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/sv_SE.po b/po/sv_SE.po
index 82357b4..564ae8b 100644
--- a/po/sv_SE.po
+++ b/po/sv_SE.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.5.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-02-25 23:06+0100\n"
 "Last-Translator: Hampus Flink <hampus.flink at gmail.com>\n"
 "Language-Team: \n"
@@ -213,7 +213,7 @@ msgstr ""
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -505,7 +505,7 @@ msgstr "V
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Detta ID-namn är upptaget. Var god välj ett annat."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~A~vsluta"
 
@@ -593,17 +593,18 @@ msgid "Search:"
 msgstr "Sök:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Ladda spel:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Ladda"
 
@@ -1371,17 +1372,17 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Herkules bärnsten"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "Spelet i '%s' verkar vara okänt."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr ""
 "Var god rapportera följande data till ScummVM-teamet tillsammans med namnet"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "på spelet du försökte lägga till och dess version/språk/etc.:"
 
@@ -1389,11 +1390,11 @@ msgstr "p
 msgid "~R~esume"
 msgstr "~F~ortsätt"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~L~adda"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~para"
 
@@ -1422,9 +1423,9 @@ msgstr "
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1439,9 +1440,10 @@ msgstr "Spara spelet:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1466,13 +1468,13 @@ msgstr ""
 "Kunde inte spara data (%s)! Var god läs README-filen för grundläggande "
 "information och instruktioner för hur du kan få mer hjälp."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "A~v~bryt"
 
@@ -1628,11 +1630,11 @@ msgstr "FM Towns-ljud"
 msgid "PC-98 Audio"
 msgstr "PC-98 ljud"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Initialiserar MT-32 emulator"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 emulator"
 
@@ -1749,11 +1751,11 @@ msgstr "Automatiskt dragl
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Svep åt höger med tre fingrar för att byta läge."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (ingen filtrering)"
 
@@ -2312,14 +2314,14 @@ msgstr "S
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Använd originalskärmar för spara/ladda"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Använder originalskärmarna för spara/ladda istället för ScummVM:s"
@@ -2347,11 +2349,30 @@ msgstr ""
 "Aktiverar musstöd. Möjliggör användning av musen för rörelser och i "
 "spelmenyer."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Herkules grön"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2361,13 +2382,13 @@ msgstr "
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Återställ"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2378,7 +2399,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2389,7 +2410,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2637,28 +2658,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~ipläge aktiverat"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "Öv~e~rgångar aktiverade"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "Släpp si~d~a"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~V~isa karta"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "Huvud~m~eny"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~V~atteneffekt aktiverad"
 
@@ -2782,35 +2805,35 @@ msgstr "Alternativt intro"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Använd alternativt spelintro (endast CD-version)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Skippa EGA-gitterpass (bakgrunder i full färg)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr "Skippa gitterpass i EGA-spel. Grafik visas i full färg."
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "Aktivera högupplöst grafik"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Aktivera högupplöst grafik/innehåll"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Föredra digitala ljudeffekter"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Föredra digitala ljudeffekter istället för syntetiserade"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Använd IMF/Yamaha FB-01 för MIDI-uppspelning"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2818,29 +2841,29 @@ msgstr ""
 "Använd ett IMB Music Feature-kort eller en Yamaha FB-01 FM synthmodul för "
 "MIDI-uppspelning"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Använd CD-ljud"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Använd CD-ljud istället för spelets ljud, om tillgängligt"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Använd Windows muspekare"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr ""
 "Använd Windows muspekare (mindre och svartvit) istället för DOS-pekaren"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Använd silverpekare"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3511,7 +3534,7 @@ msgstr "Musikvolym: "
 msgid "Subtitle speed: "
 msgstr "Texthastighet: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3520,7 +3543,7 @@ msgstr ""
 "Stöd för Native MIDI kräver Roland-uppdateringen från LucasArts,\n"
 "men %s saknas. Använder AdLib istället."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3699,6 +3722,15 @@ msgstr "Visa etiketter"
 msgid "Show labels for objects on mouse hover"
 msgstr "Visar etiketter för objekten som musen pekar på"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 9c21ec7..c81b1b9 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -8,7 +8,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.3.0svn\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2015-11-06 10:07+0300\n"
 "Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
 "Language-Team: Ukrainian\n"
@@ -212,7 +212,7 @@ msgstr "
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -504,7 +504,7 @@ msgstr "
 msgid "This game ID is already taken. Please choose another one."
 msgstr "ÆÕÙ ID ÓàØ ÒÖÕ ÒØÚÞàØáâÞÒãôâìáï. ±ãÔì ÛÐáÚÐ, ÒØÑÕàöâì öÝèØÙ."
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~²~ØåöÔ"
 
@@ -592,17 +592,18 @@ msgid "Search:"
 msgstr "¿ÞèãÚ:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "·ÐÒÐÝâÐÖØâØ Óàã:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "·ÐÒÐÝâÐÖØâØ"
 
@@ -1371,16 +1372,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules ÑãàèâØÝÝØÙ"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "³àÐ ã '%s' ÝÕÒöÔÞÜÐ."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "±ãÔì ÛÐáÚÐ, ßÕàÕÔÐÙâÕ ÝØÖçÕÝÐÒÕÔÕÝã öÝäÞàÜÐæöî ÚÞÜÐÝÔö ScummVM àÐ×ÞÜ ×"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "ÝÐ×ÒÞî ÓàØ, ïÚã ÒØ ÝÐÜÐÓÐôâÕáì ÔÞÔÐâØ, Ð âÐÚÞÖ ÷÷ ÒÕàáöî/ÜÞÒã/âÐ öÝèÕ:"
 
@@ -1388,11 +1389,11 @@ msgstr "
 msgid "~R~esume"
 msgstr "¿àÞÔÞÒ~Ö~ØâØ"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~·~ÐÒÐÝâÐÖØâØ"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~·~ÐßØáÐâØ"
 
@@ -1421,9 +1422,9 @@ msgstr "~
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1438,9 +1439,10 @@ msgstr "
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1465,13 +1467,13 @@ msgstr ""
 "·ÑÕàÕÖÕÝÝï áâÐÝã ÓàØ ÝÕ ÒÔÐÛÞáï (%s)!. ±ãÔì-ÛÐáÚÐ, ÔØÒöâìáï äÐÙÛ README ÔÛï "
 "ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã."
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~K"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "²ö~Ô~ÜöÝÐ"
 
@@ -1627,11 +1629,11 @@ msgstr "
 msgid "PC-98 Audio"
 msgstr "°ãÔöÞ PC-98"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "½ÐÛÐèâÞÒãî ÕÜãÛïâÞà MT-32"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "µÜãÛïâÞà MT-32"
 
@@ -1748,11 +1750,11 @@ msgstr "
 msgid "Swipe three fingers to the right to toggle."
 msgstr "¿àÞÒÕÔöâì âàìÞÜÐ ßÐÛìæïÜö ÝÐßàÐÒÞ ÔÛï ßÕàÕÚÛîçÕÝÝï."
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL (ÑÕ× äöÛìâàöÒ)"
 
@@ -2310,14 +2312,14 @@ msgstr "
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr ""
@@ -2346,11 +2348,30 @@ msgstr ""
 "²ÚÛîçÐô ßöÔâàØÜÚã ÜØèö. ´Þ×ÒÞÛïô ÒØÚÞàØáâÞÒãÒÐâØ ÜØèã ÔÛï ßÕàÕáãÒÐÝÝï âÐ "
 "ãßàÐÒÛöÝÝï ÜÕÝî."
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules ×ÕÛÕÝØÙ"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2360,13 +2381,13 @@ msgstr "
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "²öÔÝÞÒØâØ"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2377,7 +2398,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2388,7 +2409,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2634,28 +2655,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "ÀÕÖØÜ èÒØÔÚÞÓÞ ßÕàÕåÞÔã ÐÚâØÒÞÒÐÝÞ"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "¿ÕàÕåÞÔØ ÐÚâØÒÞÒÐÝÞ"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "²ØÚØÝãâØ áâÞàöÝÚã"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "¿ÞÚÐ×ÐâØ ÜÐßã"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "³ÞÛÞÒÝÕ ÜÕÝî"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "µäÕÚâØ ÒÞÔØ ãÒöÜÚÝÕÝÞ"
 
@@ -2776,37 +2799,37 @@ msgstr "
 msgid "Use an alternative game intro (CD version only)"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "½Õ àÞÑØâØ àÐáâàãÒÐÝÝï EGA (äÞÝØ ã ßÞÒÝÞÜã ÚÞÛìÞàö)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr ""
 "½Õ àÞÑØâØ ÚàÞÚ àÐáâàãÒÐÝÝï ã öÓàÐå EGA, ÓàÐäöÚã ÑãÔÕ ßÞÚÐ×ÐÝÞ ã ßÞÒÝÞÜã "
 "ÚÞÛìÞàö"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã ÒØáÞÚÞÓÞ àÞ×ÓÐÛãÖÕÝÝï"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "ÃÒöÜÚÝãâØ ÓàÐäöÚã âÐ ÚÞÝâÕÝâ ã ÒØáÞÚÞÜã àÞ×ÓÐÛãÖÕÝÝö"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "½ÐÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "²öÔÔÐÒÐâØ ßÕàÕÒÐÓã æØäàÞÒØÜ ×ÒãÚÞÒØÜ ÕäÕÚâÐÜ, Ð ÝÕ áØÝâÕ×ÞÒÐÝØÜ"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ IMF/Yahama FB-01 ÔÛï MIDI ÒØåÞÔã"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2814,28 +2837,28 @@ msgstr ""
 "²ØÚÞàØáâÞÒãÒÐâØ ÔÛïÒ ÒØÒÞÔã MIDI àÕÖØÜ ÚÐàâØ IBM Feature ÐÑÞ FM áöÝâÕ× "
 "Yamaha FB-01"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ CD ÐãÔöÞ ×ÐÜöáâì ã-Óàö ÐãÔöÞ, ïÚéÞ âÐÚö ô"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ Windows ÚãàáÞàØ (ÜÕÝèØå ö ÜÞÝÞåàÞÜÝØå), ×ÐÜöáâì DOS"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "²ØÚÞàØáâÞÒãÒÐâØ áàöÑÝö ÚãàáÞàØ"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr ""
@@ -3507,7 +3530,7 @@ msgstr "
 msgid "Subtitle speed: "
 msgstr "ÈÒØÔ. áãÑâØâàöÒ: "
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3516,7 +3539,7 @@ msgstr ""
 "ÀÕÖØÜ \"àöÔÝÞÓÞ\" MIDI ßÞâàÕÑãô ßÞÝÞÒÛÕÝÝï Roland Upgrade ÒöÔ\n"
 "LucasArts, ßàÞâÕ %s ÒöÔáãâÝöÙ. ¿ÕàÕÜØÚÐîáì ÝÐ AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3551,8 +3574,8 @@ msgid ""
 "Files button in-game shows original savegame dialog rather than the ScummVM "
 "menu"
 msgstr ""
-"ºÝÞßÚÐ \"ÄÐÙÛØ\" ã Óàö ßÞÚÐ×ãÒÐâØÜÕ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï "
-"×ÐÜöáâì ÜÕÝî ScummVM"
+"ºÝÞßÚÐ \"ÄÐÙÛØ\" ã Óàö ßÞÚÐ×ãÒÐâØÜÕ ÞàØÓöÝÐÛìÝØÙ ÕÚàÐÝ ×ÑÕàÕÖÕÝÝï ×ÐÜöáâì "
+"ÜÕÝî ScummVM"
 
 #: engines/sherlock/detection.cpp:81
 msgid "Pixellated scene transitions"
@@ -3571,8 +3594,8 @@ msgid ""
 "Only show hotspot names after you actually click on a hotspot or action "
 "button"
 msgstr ""
-"¿ÞÚÐ×ãÒÐâØ ÝÐ×ÒØ æöÚÐÒØå âÞçÞÚ âöÛìÚØ ßöáÛï ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÚÛöÚã ßÞ ÝØÜ "
-"ÐÑÞ Ôö÷ × ÝØÜØ"
+"¿ÞÚÐ×ãÒÐâØ ÝÐ×ÒØ æöÚÐÒØå âÞçÞÚ âöÛìÚØ ßöáÛï ÑÕ×ßÞáÕàÕÔÝìÞÓÞ ÚÛöÚã ßÞ ÝØÜ ÐÑÞ "
+"Ôö÷ × ÝØÜØ"
 
 #: engines/sherlock/detection.cpp:101
 msgid "Show character portraits"
@@ -3694,6 +3717,15 @@ msgstr "
 msgid "Show labels for objects on mouse hover"
 msgstr "¿ÞÚÐ×ãÒÐâØ ÜöâÚØ ÔÛï ÞÑ'ôÚâöÒ ßàØ ÝÐÒÕÔÕÝÝö ÜØèö"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"
diff --git a/po/zh-Latn_CN.po b/po/zh-Latn_CN.po
index 1210542..b16d680 100644
--- a/po/zh-Latn_CN.po
+++ b/po/zh-Latn_CN.po
@@ -7,7 +7,7 @@ msgid ""
 msgstr ""
 "Project-Id-Version: ScummVM 1.9.0git\n"
 "Report-Msgid-Bugs-To: scummvm-devel at lists.sf.net\n"
-"POT-Creation-Date: 2016-02-20 21:22+0000\n"
+"POT-Creation-Date: 2016-03-28 12:15+0100\n"
 "PO-Revision-Date: 2016-03-15 04:09-0700\n"
 "Last-Translator: Chenbo Li <lichenbo1949 at gmail.com>\n"
 "Language-Team: Chenbo Li <lichenbo1949 at gmail.com>\n"
@@ -210,7 +210,7 @@ msgstr "Chongzhi Suoyou de FluidSynth Shezhi"
 #: backends/platform/wince/CELauncherDialog.cpp:54
 #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49
 #: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274
-#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834
+#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1831
 #: engines/scumm/players/player_v3m.cpp:130
 #: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131
 #: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524
@@ -499,7 +499,7 @@ msgstr "Xuanze Youxi Baocun Mulu"
 msgid "This game ID is already taken. Please choose another one."
 msgstr "Ci Youxi ID Yi Bei Zhanyong. Qing Xuanze Qita Mingcheng"
 
-#: gui/launcher.cpp:626 engines/dialogs.cpp:111
+#: gui/launcher.cpp:626 engines/dialogs.cpp:111 engines/mohawk/dialogs.cpp:115
 msgid "~Q~uit"
 msgstr "~Q~Tuichu"
 
@@ -587,17 +587,18 @@ msgid "Search:"
 msgstr "Sousuo:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214
-#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353
-#: engines/tsage/scenes.cpp:600
+#: engines/mohawk/dialogs.cpp:120 engines/mohawk/riven.cpp:718
+#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600
 msgid "Load game:"
 msgstr "Jiazai Youxi:"
 
 #: gui/launcher.cpp:685 engines/dialogs.cpp:115
 #: backends/platform/wince/CEActionsPocket.cpp:267
 #: backends/platform/wince/CEActionsSmartphone.cpp:231
-#: engines/cruise/menu.cpp:214 engines/mohawk/riven.cpp:718
-#: engines/parallaction/saveload.cpp:197 engines/pegasus/pegasus.cpp:353
-#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600
+#: engines/cruise/menu.cpp:214 engines/mohawk/dialogs.cpp:120
+#: engines/mohawk/riven.cpp:718 engines/parallaction/saveload.cpp:197
+#: engines/pegasus/pegasus.cpp:353 engines/scumm/dialogs.cpp:189
+#: engines/tsage/scenes.cpp:600
 msgid "Load"
 msgstr "Jiazai"
 
@@ -1363,16 +1364,16 @@ msgctxt "lowres"
 msgid "Hercules Amber"
 msgstr "Hercules Amber"
 
-#: engines/advancedDetector.cpp:317
+#: engines/advancedDetector.cpp:334
 #, c-format
 msgid "The game in '%s' seems to be unknown."
 msgstr "'%s' Zhong de Youxi Weizhi."
 
-#: engines/advancedDetector.cpp:318
+#: engines/advancedDetector.cpp:335
 msgid "Please, report the following data to the ScummVM team along with name"
 msgstr "Qing JIang Xialie Shuju Yiji Youxi Baogao Gei ScummVM Tuandui"
 
-#: engines/advancedDetector.cpp:320
+#: engines/advancedDetector.cpp:337
 msgid "of the game you tried to add and its version/language/etc.:"
 msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
 
@@ -1380,11 +1381,11 @@ msgstr "BingQie Fushang Shitu Tianjia de Youximing Yiji Banben/Yuyan Deng"
 msgid "~R~esume"
 msgstr "~R~Jixu"
 
-#: engines/dialogs.cpp:87
+#: engines/dialogs.cpp:87 engines/mohawk/dialogs.cpp:113
 msgid "~L~oad"
 msgstr "~L~Zairu"
 
-#: engines/dialogs.cpp:91
+#: engines/dialogs.cpp:91 engines/mohawk/dialogs.cpp:114
 msgid "~S~ave"
 msgstr "~S~Baocun"
 
@@ -1413,9 +1414,9 @@ msgstr "~R~Fanhui Qidongqi"
 #: engines/avalanche/parser.cpp:1899 engines/cge/events.cpp:74
 #: engines/cge2/events.cpp:67 engines/cruise/menu.cpp:212
 #: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261
-#: engines/hugo/file.cpp:298 engines/neverhood/menumodule.cpp:877
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/hugo/file.cpp:298 engines/mohawk/dialogs.cpp:121
+#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save game:"
@@ -1430,9 +1431,10 @@ msgstr "Baocun Youxi:"
 #: engines/cge/events.cpp:74 engines/cge2/events.cpp:67
 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336
 #: engines/dreamweb/saveload.cpp:261 engines/hugo/file.cpp:298
-#: engines/neverhood/menumodule.cpp:877 engines/parallaction/saveload.cpp:212
-#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:768
-#: engines/scumm/dialogs.cpp:188 engines/sherlock/scalpel/scalpel.cpp:1249
+#: engines/mohawk/dialogs.cpp:121 engines/neverhood/menumodule.cpp:877
+#: engines/parallaction/saveload.cpp:212 engines/pegasus/pegasus.cpp:377
+#: engines/sci/engine/kfile.cpp:778 engines/scumm/dialogs.cpp:188
+#: engines/sherlock/scalpel/scalpel.cpp:1250
 #: engines/sherlock/tattoo/widget_files.cpp:75 engines/toltecs/menu.cpp:281
 #: engines/toon/toon.cpp:3338 engines/tsage/scenes.cpp:598
 msgid "Save"
@@ -1456,13 +1458,13 @@ msgstr ""
 "Cundang Baocun Shibai (%s)! Qing Chayue README Huode Jiben Xinxi, Yiji "
 "Gengduo Xinxi"
 
-#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109
-#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106
+#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:117
+#: engines/mohawk/dialogs.cpp:242 engines/tsage/dialogs.cpp:106
 msgid "~O~K"
 msgstr "~O~Queding"
 
-#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110
-#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107
+#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:118
+#: engines/mohawk/dialogs.cpp:243 engines/tsage/dialogs.cpp:107
 msgid "~C~ancel"
 msgstr "~C~Quxiao"
 
@@ -1618,11 +1620,11 @@ msgstr "FM-Towns Yinpin"
 msgid "PC-98 Audio"
 msgstr "PC-98 Yinpin"
 
-#: audio/softsynth/mt32.cpp:200
+#: audio/softsynth/mt32.cpp:196
 msgid "Initializing MT-32 Emulator"
 msgstr "Chushihua MT-32 Moniqi"
 
-#: audio/softsynth/mt32.cpp:426
+#: audio/softsynth/mt32.cpp:434
 msgid "MT-32 Emulator"
 msgstr "MT-32 Moniqi"
 
@@ -1739,11 +1741,11 @@ msgstr "Muqian Wei Zidong Tuozhuai Moshi"
 msgid "Swipe three fingers to the right to toggle."
 msgstr "Xiangyou Huadong San Gen Shouzhi Qiehuan"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:119
+#: backends/graphics/opengl/opengl-graphics.cpp:126
 msgid "OpenGL"
 msgstr "OpenGL"
 
-#: backends/graphics/opengl/opengl-graphics.cpp:120
+#: backends/graphics/opengl/opengl-graphics.cpp:127
 msgid "OpenGL (No filtering)"
 msgstr "OpenGL"
 
@@ -2299,14 +2301,14 @@ msgstr "Jiancha Gengxin..."
 
 #: engines/agi/detection.cpp:147 engines/cine/detection.cpp:70
 #: engines/drascula/detection.cpp:302 engines/dreamweb/detection.cpp:47
-#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:404
+#: engines/neverhood/detection.cpp:160 engines/sci/detection.cpp:410
 #: engines/toltecs/detection.cpp:200 engines/zvision/detection_tables.h:51
 msgid "Use original save/load screens"
 msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu"
 
 #: engines/agi/detection.cpp:148 engines/cine/detection.cpp:71
 #: engines/drascula/detection.cpp:303 engines/dreamweb/detection.cpp:48
-#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:405
+#: engines/neverhood/detection.cpp:161 engines/sci/detection.cpp:411
 #: engines/toltecs/detection.cpp:201
 msgid "Use the original save/load screens, instead of the ScummVM ones"
 msgstr "Shiyong Yuanshi Baocun/Zairu Pingmu, Bu Shiyong ScummVM de"
@@ -2332,11 +2334,30 @@ msgstr ""
 "Qiyong shubiao zhichi. Yunxu Shiyong Shubiao jinxing Yidong He Youxi Nei "
 "Caidan"
 
+#: engines/agi/detection.cpp:177
+#, fuzzy
+msgid "Use Hercules hires font"
+msgstr "Hercules Green"
+
+#: engines/agi/detection.cpp:178
+msgid "Uses Hercules hires font, when font file is available."
+msgstr ""
+
+#: engines/agi/detection.cpp:187
+msgid "Pause when entering commands"
+msgstr ""
+
+#: engines/agi/detection.cpp:188
+msgid ""
+"Shows a command prompt window and pauses the game (like in SCI) instead of a "
+"real-time prompt."
+msgstr ""
+
 #: engines/agi/saveload.cpp:777 engines/avalanche/parser.cpp:1887
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore game:"
@@ -2346,13 +2367,13 @@ msgstr "Huifu Youxi:"
 #: engines/cge/events.cpp:85 engines/cge2/events.cpp:78
 #: engines/drascula/saveload.cpp:349 engines/dreamweb/saveload.cpp:169
 #: engines/hugo/file.cpp:400 engines/neverhood/menumodule.cpp:890
-#: engines/sci/engine/kfile.cpp:867 engines/sherlock/scalpel/scalpel.cpp:1262
+#: engines/sci/engine/kfile.cpp:877 engines/sherlock/scalpel/scalpel.cpp:1263
 #: engines/sherlock/tattoo/widget_files.cpp:94 engines/toltecs/menu.cpp:256
 #: engines/toon/toon.cpp:3430
 msgid "Restore"
 msgstr "Huifu"
 
-#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377
+#: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2374
 #, c-format
 msgid ""
 "Failed to load game state from file:\n"
@@ -2363,7 +2384,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2370
+#: engines/agos/saveload.cpp:195 engines/scumm/scumm.cpp:2367
 #, c-format
 msgid ""
 "Failed to save game state to file:\n"
@@ -2374,7 +2395,7 @@ msgstr ""
 "\n"
 "%s"
 
-#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2388
+#: engines/agos/saveload.cpp:203 engines/scumm/scumm.cpp:2385
 #, c-format
 msgid ""
 "Successfully saved game state in file:\n"
@@ -2621,28 +2642,30 @@ msgstr ""
 "\n"
 
 #. I18N: Option for fast scene switching
-#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167
+#: engines/mohawk/dialogs.cpp:96 engines/mohawk/dialogs.cpp:239
 msgid "~Z~ip Mode Activated"
 msgstr "~Z~Yasuo Moshi Qidong"
 
-#: engines/mohawk/dialogs.cpp:93
+#: engines/mohawk/dialogs.cpp:97
 msgid "~T~ransitions Enabled"
 msgstr "~T~Qiyong Zhuanyi"
 
 #. I18N: Drop book page
-#: engines/mohawk/dialogs.cpp:95
+#: engines/mohawk/dialogs.cpp:99
 msgid "~D~rop Page"
 msgstr "~D~shanchu Yemian"
 
-#: engines/mohawk/dialogs.cpp:99
-msgid "~S~how Map"
+#: engines/mohawk/dialogs.cpp:103
+#, fuzzy
+msgid "Show ~M~ap"
 msgstr "~S~Xianshi Ditu"
 
-#: engines/mohawk/dialogs.cpp:105
-msgid "~M~ain Menu"
+#: engines/mohawk/dialogs.cpp:109
+#, fuzzy
+msgid "Main Men~u~"
 msgstr "~M~Zhucaidan"
 
-#: engines/mohawk/dialogs.cpp:168
+#: engines/mohawk/dialogs.cpp:240
 msgid "~W~ater Effect Enabled"
 msgstr "~W~Qiyong Shuimian Xiaoguo"
 
@@ -2762,35 +2785,35 @@ msgstr "QIta Jieshao"
 msgid "Use an alternative game intro (CD version only)"
 msgstr "Shiyong Qita Youxi Jieshao (Jin CD Ban)"
 
-#: engines/sci/detection.cpp:374
+#: engines/sci/detection.cpp:380
 msgid "Skip EGA dithering pass (full color backgrounds)"
 msgstr "Tiaoguo EGA Doudong (quancai Beijing)"
 
-#: engines/sci/detection.cpp:375
+#: engines/sci/detection.cpp:381
 msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
 msgstr "tiaoguo EGA Youxi Zhong de Doudong, Tuxiang Yi Quancai Xianshi"
 
-#: engines/sci/detection.cpp:384
+#: engines/sci/detection.cpp:390
 msgid "Enable high resolution graphics"
 msgstr "QIyong Gaofenbianlv Tu"
 
-#: engines/sci/detection.cpp:385
+#: engines/sci/detection.cpp:391
 msgid "Enable high resolution graphics/content"
 msgstr "Qiyong Gaofenbianlv Tubian/Neirong"
 
-#: engines/sci/detection.cpp:394
+#: engines/sci/detection.cpp:400
 msgid "Prefer digital sound effects"
 msgstr "Youxianshiyong Shuzi Yinxiao"
 
-#: engines/sci/detection.cpp:395
+#: engines/sci/detection.cpp:401
 msgid "Prefer digital sound effects instead of synthesized ones"
 msgstr "Youxian SHiyong shuzi YInxiao, er fei Hecheng"
 
-#: engines/sci/detection.cpp:414
+#: engines/sci/detection.cpp:420
 msgid "Use IMF/Yamaha FB-01 for MIDI output"
 msgstr "Shiyong IMF/yamaha Fb-01 Huo MIDI shuchu"
 
-#: engines/sci/detection.cpp:415
+#: engines/sci/detection.cpp:421
 msgid ""
 "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI "
 "output"
@@ -2798,28 +2821,28 @@ msgstr ""
 "Shiyong IBM Music Feature Ka Huozhe Yamaha FB-01 FM hecheng Mokuai zuowei "
 "MIDI shuchu"
 
-#: engines/sci/detection.cpp:425
+#: engines/sci/detection.cpp:431
 msgid "Use CD audio"
 msgstr "Shiyong CD YInpin"
 
-#: engines/sci/detection.cpp:426
+#: engines/sci/detection.cpp:432
 msgid "Use CD audio instead of in-game audio, if available"
 msgstr "Shiyong CD Yinpin erfei Youxinei Yinpin (ruguo keyong)"
 
-#: engines/sci/detection.cpp:436
+#: engines/sci/detection.cpp:442
 msgid "Use Windows cursors"
 msgstr "Shiyong WIndows Guangbiao"
 
-#: engines/sci/detection.cpp:437
+#: engines/sci/detection.cpp:443
 msgid ""
 "Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
 msgstr "Shiyong Windows Guangbiao (gengxiao Danse) erfei DOS Guangbiao"
 
-#: engines/sci/detection.cpp:447
+#: engines/sci/detection.cpp:453
 msgid "Use silver cursors"
 msgstr "Shiyong Yinse Guangbiao"
 
-#: engines/sci/detection.cpp:448
+#: engines/sci/detection.cpp:454
 msgid ""
 "Use the alternate set of silver cursors, instead of the normal golden ones"
 msgstr "Shiyong Qita Yinse Guangbiao"
@@ -3489,7 +3512,7 @@ msgstr "Yinyue Yinliang:"
 msgid "Subtitle speed: "
 msgstr "Zimu Sudu:"
 
-#: engines/scumm/scumm.cpp:1832
+#: engines/scumm/scumm.cpp:1829
 #, c-format
 msgid ""
 "Native MIDI support requires the Roland Upgrade from LucasArts,\n"
@@ -3498,7 +3521,7 @@ msgstr ""
 "Bendi MIDI Zhichi Xuyao Cong LucasArts Shengji Zhi Roland,\n"
 "Dnahsi %s meiyou zhaodao. Shiyong AdLib."
 
-#: engines/scumm/scumm.cpp:2644
+#: engines/scumm/scumm.cpp:2645
 msgid ""
 "Usually, Maniac Mansion would start now. But for that to work, the game "
 "files for Maniac Mansion have to be in the 'Maniac' directory inside the "
@@ -3671,6 +3694,15 @@ msgstr "Xianshi Wuti Biaoqian"
 msgid "Show labels for objects on mouse hover"
 msgstr "Dang Shubiao Yishang Shi Xianshi Wuti Biaoqian"
 
+#: engines/sword25/detection.cpp:46
+msgid "Use English speech"
+msgstr ""
+
+#: engines/sword25/detection.cpp:47
+msgid ""
+"Use English speech instead of German for every language other than German"
+msgstr ""
+
 #: engines/teenagent/resources.cpp:95
 msgid ""
 "You're missing the 'teenagent.dat' file. Get it from the ScummVM website"






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