[Scummvm-git-logs] scummvm master -> 1e8b95f0255328d3da4e78f54f528704f99063cf
csnover
csnover at users.noreply.github.com
Thu Nov 10 17:17:19 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1e8b95f025 SCI32: Fix GK1 crash when erasing letters in St Louis Cemetery
Commit: 1e8b95f0255328d3da4e78f54f528704f99063cf
https://github.com/scummvm/scummvm/commit/1e8b95f0255328d3da4e78f54f528704f99063cf
Author: Colin Snover (github.com at zetafleet.com)
Date: 2016-11-10T10:17:01-06:00
Commit Message:
SCI32: Fix GK1 crash when erasing letters in St Louis Cemetery
Fixes Trac#9642.
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 52c5c33..3cad559 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -399,6 +399,7 @@ const SciWorkaroundEntry kAbs_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround
const SciWorkaroundEntry kArraySetElements_workarounds[] = {
+ { GID_GK1, 302, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when erasing a letter
{ GID_PHANTASMAGORIA,902, 64918, 0, "Str", "callKernel", NULL, 0, { WORKAROUND_FAKE, 0 } }, // tries to set an element of a string array to the ego object when starting a new game and selecting a chapter above 1
SCI_WORKAROUNDENTRY_TERMINATOR
};
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