[Scummvm-git-logs] scummvm master -> 1e8b95f0255328d3da4e78f54f528704f99063cf

csnover csnover at users.noreply.github.com
Thu Nov 10 17:17:19 CET 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1e8b95f025 SCI32: Fix GK1 crash when erasing letters in St Louis Cemetery


Commit: 1e8b95f0255328d3da4e78f54f528704f99063cf
    https://github.com/scummvm/scummvm/commit/1e8b95f0255328d3da4e78f54f528704f99063cf
Author: Colin Snover (github.com at zetafleet.com)
Date: 2016-11-10T10:17:01-06:00

Commit Message:
SCI32: Fix GK1 crash when erasing letters in St Louis Cemetery

Fixes Trac#9642.

Changed paths:
    engines/sci/engine/workarounds.cpp



diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 52c5c33..3cad559 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -399,6 +399,7 @@ const SciWorkaroundEntry kAbs_workarounds[] = {
 
 //    gameID,           room,script,lvl,          object-name, method-name, local-call-signature, index,                workaround
 const SciWorkaroundEntry kArraySetElements_workarounds[] = {
+	{ GID_GK1,           302, 64918,  0,                "Str", "callKernel",                NULL,     0, { WORKAROUND_FAKE, 0 } }, // when erasing a letter
 	{ GID_PHANTASMAGORIA,902, 64918,  0,                "Str", "callKernel",                NULL,     0, { WORKAROUND_FAKE, 0 } }, // tries to set an element of a string array to the ego object when starting a new game and selecting a chapter above 1
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };





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