[Scummvm-git-logs] scummvm master -> 501681dd24f211656adc66fc049e42f858b7e59e
sev-
sev at scummvm.org
Wed Nov 30 15:43:24 CET 2016
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
501681dd24 FULLPIPE: Fix music looping in scene04. This completes this scene
Commit: 501681dd24f211656adc66fc049e42f858b7e59e
https://github.com/scummvm/scummvm/commit/501681dd24f211656adc66fc049e42f858b7e59e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2016-11-30T15:43:13+01:00
Commit Message:
FULLPIPE: Fix music looping in scene04. This completes this scene
Changed paths:
engines/fullpipe/scenes/scene04.cpp
diff --git a/engines/fullpipe/scenes/scene04.cpp b/engines/fullpipe/scenes/scene04.cpp
index b8f80e8..d349783 100644
--- a/engines/fullpipe/scenes/scene04.cpp
+++ b/engines/fullpipe/scenes/scene04.cpp
@@ -919,7 +919,7 @@ void sceneHandler04_showCoin() {
void sceneHandler04_stopSound() {
g_vars->scene04_soundPlaying = false;
- warning("STUB: sceneHandler04_stopSound()");
+ g_fp->stopSoundStream2();
}
void sceneHandler04_animOutOfBottle(ExCommand *ex) {
@@ -1095,8 +1095,12 @@ void updateSound() {
break;
case 2:
if (!g_fp->_mixer->isSoundHandleActive(*g_fp->_soundStream3)) {
- g_fp->playOggSound("sc4_stop2.ogg", g_fp->_soundStream4);
- g_vars->scene04_musicStage = 3;
+ if (g_fp->_stream2playing) { // Looop it
+ g_fp->playOggSound("sc4_loop.ogg", g_fp->_soundStream3);
+ } else {
+ g_fp->playOggSound("sc4_stop2.ogg", g_fp->_soundStream4);
+ g_vars->scene04_musicStage = 3;
+ }
}
break;
case 3:
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