[Scummvm-git-logs] scummvm master -> d077fc0fc70896344a6963197b8617673fc13ff5

somaen einarjohants at gmail.com
Fri Oct 7 01:37:12 CEST 2016


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d077fc0fc7 WINTERMUTE: Change in-engine thumbnail-defaults.


Commit: d077fc0fc70896344a6963197b8617673fc13ff5
    https://github.com/scummvm/scummvm/commit/d077fc0fc70896344a6963197b8617673fc13ff5
Author: Einar Johan Trøan Sømåen (einarjohants at gmail.com)
Date: 2016-10-07T01:35:17+02:00

Commit Message:
WINTERMUTE: Change in-engine thumbnail-defaults.

Instead of the engine-based 0, we now default to
kThumbnailWidth/kThumbnailHeight2, as values of 0
here disable thumbnails in the engine.

TODO: Perhaps consider looking into always running the
thumbnail-generation even if the sizes are 0?

Changed paths:
    engines/wintermute/base/base_game.cpp



diff --git a/engines/wintermute/base/base_game.cpp b/engines/wintermute/base/base_game.cpp
index 1af7e2b..ef3cc2d 100644
--- a/engines/wintermute/base/base_game.cpp
+++ b/engines/wintermute/base/base_game.cpp
@@ -70,6 +70,7 @@
 #include "common/keyboard.h"
 #include "common/system.h"
 #include "common/file.h"
+#include "graphics/scaler.h"
 
 #if EXTENDED_DEBUGGER_ENABLED
 #include "engines/wintermute/base/scriptables/debuggable/debuggable_script_engine.h"
@@ -171,7 +172,12 @@ BaseGame::BaseGame(const Common::String &targetName) : BaseObject(this), _target
 
 	_forceNonStreamedSounds = false;
 
-	_thumbnailWidth = _thumbnailHeight = 0;
+	// These are NOT the actual engine defaults (they are 0, 0),
+	// but we have a use for thumbnails even for games that don't
+	// use them in-game, hence we set a default that is suitably
+	// sized for the GMM (expecting 4:3 ratio)
+	_thumbnailWidth = kThumbnailWidth;
+	_thumbnailHeight = kThumbnailHeight2;
 
 	_localSaveDir = "saves";
 





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