[Scummvm-git-logs] scummvm master -> bbd9247eb8982af130021c2f44dc157eee4b282c
dreammaster
dreammaster at scummvm.org
Sun Aug 6 04:38:08 CEST 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
bbd9247eb8 TITANIC: Maintain static movie frames on objects across saves
Commit: bbd9247eb8982af130021c2f44dc157eee4b282c
https://github.com/scummvm/scummvm/commit/bbd9247eb8982af130021c2f44dc157eee4b282c
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-08-05T22:38:00-04:00
Commit Message:
TITANIC: Maintain static movie frames on objects across saves
Changed paths:
engines/titanic/core/game_object.cpp
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index 5a55d24..d4457e7 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -736,6 +736,11 @@ bool CGameObject::hasActiveMovie() const {
int CGameObject::getMovieFrame() const {
if (_surface && _surface->_movie)
return _surface->_movie->getFrame();
+ else if (_frameNumber > 0)
+ // WORKAROUND: If an object has a pending frame to be set to,
+ // but the movie hasn't yet been loaded, return that frame
+ return _frameNumber;
+
return _initialFrame;
}
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