[Scummvm-git-logs] scummvm master -> 48d6ca6a3bf81984accf7426993d432a90df2097
dreammaster
dreammaster at scummvm.org
Wed Aug 16 03:18:20 CEST 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
48d6ca6a3b TITANIC: Workaround longer Pellerator times after loading savegames
Commit: 48d6ca6a3bf81984accf7426993d432a90df2097
https://github.com/scummvm/scummvm/commit/48d6ca6a3bf81984accf7426993d432a90df2097
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-08-15T21:18:07-04:00
Commit Message:
TITANIC: Workaround longer Pellerator times after loading savegames
Changed paths:
engines/titanic/game/transport/pellerator.cpp
diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp
index 7771314..8a94e82 100644
--- a/engines/titanic/game/transport/pellerator.cpp
+++ b/engines/titanic/game/transport/pellerator.cpp
@@ -297,8 +297,11 @@ bool CPellerator::EnterRoomMsg(CEnterRoomMsg *msg) {
int oldVal = _destination;
if (name.empty()) {
- _destination = 4;
- oldVal = 4;
+ // WORKAROUND: Called when loading a savegame, the original reset the
+ // destination to '4' resulting in potentially longer travel times.
+ // Since the destination is saved as part of savegames anyway, I'm
+ // changing this to leave it unchanged
+ oldVal = _destination;
} else if (name == "PromenadeDeck") {
_destination = 0;
} else if (name == "MusicRoomLobby") {
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