[Scummvm-git-logs] scummvm master -> 2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6
dreammaster
dreammaster at scummvm.org
Mon Dec 4 13:23:16 CET 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
2c2c328dfc XEEN: Fix ground tile rendering in automap dialog
Commit: 2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6
https://github.com/scummvm/scummvm/commit/2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-04T07:23:07-05:00
Commit Message:
XEEN: Fix ground tile rendering in automap dialog
Changed paths:
engines/xeen/dialogs_automap.cpp
diff --git a/engines/xeen/dialogs_automap.cpp b/engines/xeen/dialogs_automap.cpp
index 9121a62..6fa07ef 100644
--- a/engines/xeen/dialogs_automap.cpp
+++ b/engines/xeen/dialogs_automap.cpp
@@ -158,7 +158,7 @@ void AutoMapDialog::execute() {
v = map.mazeLookup(Common::Point(xDiff, yDiff), 0, 0xffff);
if (v != INVALID_CELL && map._currentSurfaceId && map._currentSteppedOn)
- map._tileSprites.draw(0, map.mazeData()._surfaceTypes[
+ map._tileSprites.draw(0, 36 + map.mazeData()._surfaceTypes[
map._currentSurfaceId], Common::Point(xp, yp));
}
}
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