[Scummvm-git-logs] scummvm master -> 2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6

dreammaster dreammaster at scummvm.org
Mon Dec 4 13:23:16 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
2c2c328dfc XEEN: Fix ground tile rendering in automap dialog


Commit: 2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6
    https://github.com/scummvm/scummvm/commit/2c2c328dfcefcfb5d5fcbce350f1e63c0af024f6
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-04T07:23:07-05:00

Commit Message:
XEEN: Fix ground tile rendering in automap dialog

Changed paths:
    engines/xeen/dialogs_automap.cpp


diff --git a/engines/xeen/dialogs_automap.cpp b/engines/xeen/dialogs_automap.cpp
index 9121a62..6fa07ef 100644
--- a/engines/xeen/dialogs_automap.cpp
+++ b/engines/xeen/dialogs_automap.cpp
@@ -158,7 +158,7 @@ void AutoMapDialog::execute() {
 					v = map.mazeLookup(Common::Point(xDiff, yDiff), 0, 0xffff);
 
 					if (v != INVALID_CELL && map._currentSurfaceId && map._currentSteppedOn)
-						map._tileSprites.draw(0, map.mazeData()._surfaceTypes[
+						map._tileSprites.draw(0, 36 + map.mazeData()._surfaceTypes[
 							map._currentSurfaceId], Common::Point(xp, yp));
 				}
 			}





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