[Scummvm-git-logs] scummvm master -> 56642f213a73cc7dd3164bd24632636e4b507a04

dreammaster dreammaster at scummvm.org
Sun Dec 17 23:46:45 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
56642f213a XEEN: Fix loading correct sprites for wall items


Commit: 56642f213a73cc7dd3164bd24632636e4b507a04
    https://github.com/scummvm/scummvm/commit/56642f213a73cc7dd3164bd24632636e4b507a04
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-17T17:46:36-05:00

Commit Message:
XEEN: Fix loading correct sprites for wall items

Changed paths:
    engines/xeen/map.cpp


diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp
index 3417db8..f0c9b57 100644
--- a/engines/xeen/map.cpp
+++ b/engines/xeen/map.cpp
@@ -1151,7 +1151,7 @@ void Map::load(int mapId) {
 
 	// Load wall picture sprite resources
 	for (uint i = 0; i < _mobData._wallItemSprites.size(); ++i) {
-		filename = Common::String::format("%03d.pic", _mobData._wallItems[i]._spriteId);
+		filename = Common::String::format("%03d.pic", _mobData._wallItemSprites[i]._spriteId);
 		_mobData._wallItemSprites[i]._sprites.load(filename,
 			_sidePictures ? ALTSIDE_ARCHIVE : GAME_ARCHIVE);
 	}





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