[Scummvm-git-logs] scummvm master -> 46b0101af4ae8b1b959609bdd2dc40e42e5ff08e

dreammaster dreammaster at scummvm.org
Tue Dec 19 00:10:59 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
46b0101af4 XEEN: Cleanup, formatting, and comments for scripts.cpp


Commit: 46b0101af4ae8b1b959609bdd2dc40e42e5ff08e
    https://github.com/scummvm/scummvm/commit/46b0101af4ae8b1b959609bdd2dc40e42e5ff08e
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-18T18:10:50-05:00

Commit Message:
XEEN: Cleanup, formatting, and comments for scripts.cpp

Changed paths:
    engines/xeen/scripts.cpp
    engines/xeen/scripts.h


diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index cfdd9b7..1205408 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -133,12 +133,13 @@ Scripts::Scripts(XeenEngine *vm) : _vm(vm) {
 int Scripts::checkEvents() {
 	Combat &combat = *_vm->_combat;
 	EventsManager &events = *_vm->_events;
+	FileManager &files = *_vm->_files;
 	Interface &intf = *_vm->_interface;
 	Map &map = *_vm->_map;
 	Party &party = *_vm->_party;
 	Sound &sound = *_vm->_sound;
 	Windows &windows = *_vm->_windows;
-	bool isDarkCc = _vm->_files->_isDarkCc;
+	bool isDarkCc = files._isDarkCc;
 
 	_refreshIcons = false;
 	_itemType = 0;
@@ -273,11 +274,12 @@ int Scripts::checkEvents() {
 
 void Scripts::openGrate(int wallVal, int action) {
 	Combat &combat = *_vm->_combat;
+	FileManager &files = *_vm->_files;
 	Interface &intf = *_vm->_interface;
 	Map &map = *_vm->_map;
 	Party &party = *_vm->_party;
 	Sound &sound = *_vm->_sound;
-	bool isDarkCc = _vm->_files->_isDarkCc;
+	bool isDarkCc = files._isDarkCc;
 
 	if ((wallVal != 13 || map._currentGrateUnlocked) && (!isDarkCc || wallVal != 9 ||
 			map.mazeData()._wallKind != 2)) {
@@ -913,6 +915,7 @@ bool Scripts::cmdGiveExtended(ParamsIterator &params) {
 }
 
 bool Scripts::cmdConfirmWord(ParamsIterator &params) {
+	FileManager &files = *_vm->_files;
 	Map &map = *_vm->_map;
 	Party &party = *_vm->_party;
 	int inputType = params.readByte();
@@ -933,21 +936,21 @@ bool Scripts::cmdConfirmWord(ParamsIterator &params) {
 
 	_mirrorId = StringInput::show(_vm, inputType, msg1, msg2, _event->_opcode);
 	if (_mirrorId) {
-		if (_mirrorId == 33 && _vm->_files->_isDarkCc) {
+		if (_mirrorId == 33 && files._isDarkCc) {
 			doEndGame2();
-		} else if (_mirrorId == 34 && _vm->_files->_isDarkCc) {
+		} else if (_mirrorId == 34 && files._isDarkCc) {
 			doWorldEnd();
-		} else if (_mirrorId == 35 && _vm->_files->_isDarkCc &&
+		} else if (_mirrorId == 35 && files._isDarkCc &&
 				_vm->getGameID() == GType_WorldOfXeen) {
 			doEndGame();
-		} else if (_mirrorId == 40 && !_vm->_files->_isDarkCc) {
+		} else if (_mirrorId == 40 && !files._isDarkCc) {
 			doEndGame();
-		} else if (_mirrorId == 60 && !_vm->_files->_isDarkCc) {
+		} else if (_mirrorId == 60 && !files._isDarkCc) {
 			doEndGame2();
-		} else if (_mirrorId == 61 && !_vm->_files->_isDarkCc) {
+		} else if (_mirrorId == 61 && !files._isDarkCc) {
 			doWorldEnd();
 		} else {
-			if (_mirrorId == 59 && !_vm->_files->_isDarkCc) {
+			if (_mirrorId == 59 && !files._isDarkCc) {
 				for (int idx = 0; idx < MAX_TREASURE_ITEMS; ++idx) {
 					XeenItem &item = party._treasure._weapons[idx];
 					if (!item._id) {
@@ -1436,6 +1439,7 @@ void Scripts::doEnding(const Common::String &endStr, int v2) {
 }
 
 bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
+	FileManager &files = *_vm->_files;
 	Party &party = *_vm->_party;
 	Character &ps = party._activeParty[charIndex];
 	uint v = 0;
@@ -1533,7 +1537,7 @@ bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
 		break;
 	}
 	case 20:
-		if (_vm->_files->_isDarkCc)
+		if (files._isDarkCc)
 			val += 256;
 		assert(val < 512);
 		v = party._gameFlags[val / 256][val % 256] ? val : 0xffffffff;
@@ -1776,7 +1780,7 @@ bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
 		break;
 	case 104:
 		// Get value of quest flag
-		v = party._questFlags[_vm->_files->_isDarkCc][val] ? val : 0xffffffff;
+		v = party._questFlags[files._isDarkCc][val] ? val : 0xffffffff;
 		break;
 	case 105:
 		// Test number of Megacredits in party. Only used by King's Engineer in Castle Burlock
diff --git a/engines/xeen/scripts.h b/engines/xeen/scripts.h
index 51db67b..457d4b7 100644
--- a/engines/xeen/scripts.h
+++ b/engines/xeen/scripts.h
@@ -34,71 +34,74 @@
 namespace Xeen {
 
 enum Opcode {
-	OP_None			= 0x00,
-	OP_Display0x01	= 0x01,
-	OP_DoorTextSml	= 0x02,
-	OP_DoorTextLrg	= 0x03,
-	OP_SignText		= 0x04,
-	OP_NPC			= 0x05,
-	OP_PlayFX		= 0x06,
-	OP_TeleportAndExit = 0x07,
-	OP_If1			= 0x08,
-	OP_If2			= 0x09,
-	OP_If3			= 0x0A,
-	OP_MoveObj		= 0x0B,
-	OP_TakeOrGive	= 0x0C,
-	OP_NoAction		= 0x0D,
-	OP_Remove		= 0x0E,
-	OP_SetChar		= 0x0F,
-	OP_Spawn		= 0x10,
-	OP_DoTownEvent	= 0x11,
-	OP_Exit			= 0x12,
-	OP_AfterMap		= 0x13,
-	OP_GiveExtended = 0x14,
-	OP_ConfirmWord	= 0x15,
-	OP_Damage		= 0x16,
-	OP_JumpRnd		= 0x17,
-	OP_AfterEvent	= 0x18,
-	OP_CallEvent	= 0x19,
-	OP_Return		= 0x1A,
-	OP_SetVar		= 0x1B,
-	OP_TakeOrGive_2 = 0x1C,
-	OP_TakeOrGive_3 = 0x1D,
-	OP_CutsceneEndClouds = 0x1E,
-	OP_TeleportAndContinue = 0x1F,
-	OP_WhoWill		= 0x20,
-	OP_RndDamage	= 0x21,
-	OP_MoveWallObj	= 0x22,
-	OP_AlterCellFlag= 0x23,
-	OP_AlterHed		= 0x24,
-	OP_DisplayStat	= 0x25,
-	OP_TakeOrGive_4	= 0x26,
-	OP_SeatTextSml	= 0x27,
-	OP_PlayEventVoc = 0x28,
-	OP_DisplayBottom = 0x29,
-	OP_IfMapFlag	= 0x2A,
-	OP_SelectRandomChar = 0x2B,
-	OP_GiveEnchanted= 0x2C,
-	OP_ItemType		= 0x2D,
-	OP_MakeNothingHere = 0x2E,
-	OP_NoAction_2	= 0x2F,
-	OP_ChooseNumeric= 0x30,
+	OP_None                  = 0x00,
+	OP_Display0x01           = 0x01,
+	OP_DoorTextSml           = 0x02,
+	OP_DoorTextLrg           = 0x03,
+	OP_SignText              = 0x04,
+	OP_NPC                   = 0x05,
+	OP_PlayFX                = 0x06,
+	OP_TeleportAndExit       = 0x07,
+	OP_If1                   = 0x08,
+	OP_If2                   = 0x09,
+	OP_If3                   = 0x0A,
+	OP_MoveObj               = 0x0B,
+	OP_TakeOrGive            = 0x0C,
+	OP_NoAction              = 0x0D,
+	OP_Remove                = 0x0E,
+	OP_SetChar               = 0x0F,
+	OP_Spawn                 = 0x10,
+	OP_DoTownEvent           = 0x11,
+	OP_Exit                  = 0x12,
+	OP_AfterMap              = 0x13,
+	OP_GiveExtended          = 0x14,
+	OP_ConfirmWord           = 0x15,
+	OP_Damage                = 0x16,
+	OP_JumpRnd               = 0x17,
+	OP_AfterEvent            = 0x18,
+	OP_CallEvent             = 0x19,
+	OP_Return                = 0x1A,
+	OP_SetVar                = 0x1B,
+	OP_TakeOrGive_2          = 0x1C,
+	OP_TakeOrGive_3          = 0x1D,
+	OP_CutsceneEndClouds     = 0x1E,
+	OP_TeleportAndContinue   = 0x1F,
+	OP_WhoWill               = 0x20,
+	OP_RndDamage             = 0x21,
+	OP_MoveWallObj           = 0x22,
+	OP_AlterCellFlag         = 0x23,
+	OP_AlterHed              = 0x24,
+	OP_DisplayStat           = 0x25,
+	OP_TakeOrGive_4          = 0x26,
+	OP_SeatTextSml           = 0x27,
+	OP_PlayEventVoc          = 0x28,
+	OP_DisplayBottom         = 0x29,
+	OP_IfMapFlag             = 0x2A,
+	OP_SelectRandomChar      = 0x2B,
+	OP_GiveEnchanted         = 0x2C,
+	OP_ItemType              = 0x2D,
+	OP_MakeNothingHere       = 0x2E,
+	OP_NoAction_2            = 0x2F,
+	OP_ChooseNumeric         = 0x30,
 	OP_DisplayBottomTwoLines = 0x31,
-	OP_DisplayLarge	= 0x32,
-	OP_ExchObj		= 0x33,
-	OP_FallToMap	= 0x34,
-	OP_DisplayMain	= 0x35,
-	OP_Goto			= 0x36,
-	OP_ConfirmWord_2= 0x37,
-	OP_GotoRandom	= 0x38,
-	OP_CutsceneEndDarkside = 0x39,
-	OP_CutsceneEdWorld = 0x3A,
-	OP_FlipWorld	= 0x3B,
-	OP_PlayCD		= 0x3C
+	OP_DisplayLarge          = 0x32,
+	OP_ExchObj               = 0x33,
+	OP_FallToMap             = 0x34,
+	OP_DisplayMain           = 0x35,
+	OP_Goto                  = 0x36,
+	OP_ConfirmWord_2         = 0x37,
+	OP_GotoRandom            = 0x38,
+	OP_CutsceneEndDarkside   = 0x39,
+	OP_CutsceneEdWorld       = 0x3A,
+	OP_FlipWorld             = 0x3B,
+	OP_PlayCD                = 0x3C
 };
 
 class XeenEngine;
 
+/**
+ * Encapsulates the parameters passed to script opcodes
+ */
 class EventParameters : public Common::Array<byte> {
 public:
 	class Iterator {
@@ -110,23 +113,23 @@ public:
 		Iterator(const Iterator &it) : _data(it._data), _index(0) {}
 
 		/**
-		* Return a byte
-		*/
+		 * Return a byte
+		 */
 		byte readByte();
 
 		/**
-		* Return a signed byte
-		*/
+		 * Return a signed byte
+		 */
 		int8 readShort() { return (int8)readByte(); }
 
 		/**
-		* Return a word
-		*/
+		 * Return a word
+		 */
 		uint16 readUint16LE();
 
 		/**
-		* Return a 32-bit dword
-		*/
+		 * Return a 32-bit dword
+		 */
 		uint32 readUint32LE();
 	};
 public:
@@ -138,6 +141,9 @@ public:
 	}
 };
 
+/**
+ * Represents a single event, an instruction of a script
+ */
 class MazeEvent {
 public:
 	Common::Point _position;
@@ -148,22 +154,37 @@ public:
 public:
 	MazeEvent();
 
+	/**
+	 * Synchronizes the data for the item
+	 */
 	void synchronize(Common::Serializer &s);
 };
 
+/**
+ * Represents an entire script that can be triggered within the maze
+ */
 class MazeEvents : public Common::Array<MazeEvent> {
 public:
 	Common::StringArray _text;
 public:
+	/**
+	 * Synchronizes the data for the item
+	 */
 	void synchronize(XeenSerializer &s);
 };
 
+/**
+ * Holds a single entry in the stack of subroutine call return points
+ */
 struct StackEntry : public Common::Point {
 	int line;
 
 	StackEntry(const Common::Point &pt, int l) : Common::Point(pt), line(l) {}
 };
 
+/**
+ * Holds a single destination that the mirror can send the player to
+ */
 struct MirrorEntry {
 	Common::String _name;
 	int _mapId;
@@ -175,6 +196,9 @@ struct MirrorEntry {
 	bool synchronize(Common::SeekableReadStream &s);
 };
 
+/**
+ * Overall scripts manager
+ */
 class Scripts {
 private:
 	XeenEngine *_vm;
@@ -514,8 +538,15 @@ public:
 public:
 	Scripts(XeenEngine *vm);
 
+	/**
+	 * Checks the event list, triggering any scripts as needed. Also does a
+	 * series of checks for updating party status
+	 */
 	int checkEvents();
 
+	/**
+	 * Handles opening grates
+	 */
 	void openGrate(int wallVal, int action);
 };
 





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