[Scummvm-git-logs] scummvm master -> a37b0e8181f055d4778c53aa873816af4349aa9d

dreammaster dreammaster at scummvm.org
Fri Dec 29 05:40:07 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
a37b0e8181 XEEN: Change _gameFlags to it's own class


Commit: a37b0e8181f055d4778c53aa873816af4349aa9d
    https://github.com/scummvm/scummvm/commit/a37b0e8181f055d4778c53aa873816af4349aa9d
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-12-28T23:36:29-05:00

Commit Message:
XEEN: Change _gameFlags to it's own class

Byte 6 of the flags data, for flags 48 to 55, is directly used
in several places. I didn't think it was needed, but turns out
it is. So I've had to refactor the bool array I had previously
to have this as a bitset, so byte 6 can be accessed

Changed paths:
    engines/xeen/combat.cpp
    engines/xeen/interface.cpp
    engines/xeen/map.cpp
    engines/xeen/party.cpp
    engines/xeen/party.h
    engines/xeen/scripts.cpp


diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index fe2eaa9..bcedff2 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -1476,16 +1476,16 @@ void Combat::attack2(int damage, RangeType rangeType) {
 	if (monsterDied) {
 		if (!isDarkCc) {
 			if (_monster2Attack == 20 && party._mazeId == 41)
-				party._gameFlags[0][11] = true;
+				party._gameFlags.set(11, true);
 			if (_monster2Attack == 8 && party._mazeId == 78) {
-				party._gameFlags[0][60] = true;
+				party._gameFlags.set(60, true);
 				party._questFlags[0][23] = false;
 
 				for (uint idx = 0; idx < party._activeParty.size(); ++idx)
 					party._activeParty[idx].setAward(42, true);
 
 				if (_monster2Attack == 27 && party._mazeId == 29)
-					party._gameFlags[0][104] = true;
+					party._gameFlags.set(104, true);
 			}
 		}
 
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 0cc509a..b4e486e 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -677,7 +677,7 @@ void Interface::doStepCode() {
 		break;
 	}
 
-	if (_vm->_files->_isDarkCc && party._gameFlags[1][118]) {
+	if (_vm->_files->_isDarkCc && party._gameFlags.get(118, 1)) {
 		_falling = false;
 	} else {
 		if (_falling)
@@ -711,7 +711,7 @@ void Interface::startFalling(bool flag) {
 	Scripts &scripts = *_vm->_scripts;
 	bool isDarkCc = _vm->_files->_isDarkCc;
 
-	if (isDarkCc && party._gameFlags[1][118]) {
+	if (isDarkCc && party._gameFlags.get(118, 1)) {
 		_falling = 0;
 		return;
 	}
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp
index 2b954f5..5b7804c 100644
--- a/engines/xeen/map.cpp
+++ b/engines/xeen/map.cpp
@@ -1058,7 +1058,7 @@ void Map::load(int mapId) {
 
 			if (isDarkCc && mapId == 50)
 				mazeDataP->setAllTilesStepped();
-			if (!isDarkCc && party._gameFlags[0][25] &&
+			if (!isDarkCc && party._gameFlags.get(25) &&
 					(mapId == 42 || mapId == 43 || mapId == 4)) {
 				mazeDataP->clearCellSurfaces();
 			}
@@ -1100,7 +1100,7 @@ void Map::load(int mapId) {
 					if ((_mobData._monsters[0]._position.x > 31 || _mobData._monsters[0]._position.y > 31) &&
 						(_mobData._monsters[1]._position.x > 31 || _mobData._monsters[1]._position.y > 31) &&
 						(_mobData._monsters[2]._position.x > 31 || _mobData._monsters[2]._position.y > 31)) {
-						party._gameFlags[0][56] = true;
+						party._gameFlags.set(56, true);
 					}
 				}
 			}
@@ -1135,7 +1135,7 @@ void Map::load(int mapId) {
 			_mobData._objects[29]._spriteId = 0;
 			_mobData._objects[29]._id = 8;
 			_mobData._objectSprites[i]._sprites.clear();
-		} else if (mapId == 12 && party._gameFlags[0][43] &&
+		} else if (mapId == 12 && party._gameFlags.get(43) &&
 			_mobData._objectSprites[i]._spriteId == 118 && !isDarkCc) {
 			filename = "085.obj";
 			_mobData._objectSprites[0]._spriteId = 85;
@@ -1445,7 +1445,7 @@ void Map::saveMap() {
 		for (uint idx = 0; idx < MIN(_mobData._monsters.size(), (uint)3); ++idx) {
 			MazeMonster &mon = _mobData._monsters[idx];
 			if (mon._position.x > 31 || mon._position.y > 31) {
-				party._gameFlags[0][56] = true;
+				party._gameFlags.set(56, true);
 				break;
 			}
 		}
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp
index 0a2e5b9..8af7db8 100644
--- a/engines/xeen/party.cpp
+++ b/engines/xeen/party.cpp
@@ -72,6 +72,34 @@ Treasure::Treasure() {
 
 /*------------------------------------------------------------------------*/
 
+void Party::GameFlags::clear() {
+	Common::fill(&_flags[0][0], &_flags[0][0] + (FLAGS_COUNT / 8), 0);
+	Common::fill(&_flags[1][0], &_flags[1][0] + (FLAGS_COUNT / 8), 0);
+}
+
+bool Party::GameFlags::get(uint flagNum, uint sideNum) const {
+	if (flagNum >= FLAGS_COUNT) {
+		sideNum = flagNum / FLAGS_COUNT;
+		flagNum %= FLAGS_COUNT;
+	}
+
+	return (_flags[sideNum][flagNum / 8] & (1 << (flagNum % 8))) != 0;
+}
+
+void Party::GameFlags::set(uint flagNum, uint sideNum, bool value) {
+	byte &b = _flags[sideNum][flagNum / 8];
+	b &= ~(1 << (flagNum % 8));
+	if (value)
+		b |= 1 << (flagNum % 8);
+}
+
+void Party::GameFlags::synchronize(Common::Serializer &s) {
+	s.syncBytes(&_flags[0][0], FLAGS_COUNT / 8);
+	s.syncBytes(&_flags[1][0], FLAGS_COUNT / 8);
+}
+
+/*------------------------------------------------------------------------*/
+
 XeenEngine *Party::_vm;
 
 Party::Party(XeenEngine *vm) {
@@ -112,8 +140,6 @@ Party::Party(XeenEngine *vm) {
 	_totalTime = 0;
 	_rested = false;
 
-	Common::fill(&_gameFlags[0][0], &_gameFlags[0][256], false);
-	Common::fill(&_gameFlags[1][0], &_gameFlags[1][256], false);
 	Common::fill(&_worldFlags[0], &_worldFlags[128], false);
 	Common::fill(&_questFlags[0][0], &_questFlags[0][30], false);
 	Common::fill(&_questFlags[1][0], &_questFlags[1][30], false);
@@ -206,8 +232,7 @@ void Party::synchronize(Common::Serializer &s) {
 	s.syncAsUint32LE(_bankGems);
 	s.syncAsUint32LE(_totalTime);
 	s.syncAsByte(_rested);
-	File::syncBitFlags(s, &_gameFlags[0][0], &_gameFlags[0][256]);
-	File::syncBitFlags(s, &_gameFlags[1][0], &_gameFlags[1][256]);
+	_gameFlags.synchronize(s);
 	File::syncBitFlags(s, &_worldFlags[0], &_worldFlags[128]);
 	File::syncBitFlags(s, &_questFlags[0][0], &_questFlags[0][30]);
 	File::syncBitFlags(s, &_questFlags[1][0], &_questFlags[1][30]);
@@ -826,7 +851,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
 		break;
 	}
 	case 20:
-		_gameFlags[files._isDarkCc][takeVal] = false;
+		_gameFlags.set(takeVal, files._isDarkCc, false);
 		break;
 	case 21: {
 		bool found = false;
@@ -1096,7 +1121,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int
 		break;
 	}
 	case 20:
-		_gameFlags[files._isDarkCc][giveVal] = true;
+		_gameFlags.set(giveVal, files._isDarkCc, true);
 		break;
 	case 21: {
 		int idx;
@@ -1405,10 +1430,10 @@ void Party::subPartyTime(int time) {
 }
 
 void Party::resetYearlyBits() {
-	_gameFlags[0][55] = false;
-	_gameFlags[0][155] = false;
-	_gameFlags[0][222] = false;
-	_gameFlags[0][231] = false;
+	_gameFlags.set(55, false);
+	_gameFlags.set(155, false);
+	_gameFlags.set(222, false);
+	_gameFlags.set(231, false);
 }
 
 const int BLACKSMITH_DATA1[4][4] = {
diff --git a/engines/xeen/party.h b/engines/xeen/party.h
index 31feaec..3abb708 100644
--- a/engines/xeen/party.h
+++ b/engines/xeen/party.h
@@ -47,6 +47,7 @@ enum PartyBank {
 	WHERE_PARTY = 0, WHERE_BANK = 1
 };
 
+#define FLAGS_COUNT 256
 #define ITEMS_COUNT 36
 #define TOTAL_CHARACTERS 30
 #define XEEN_TOTAL_CHARACTERS 24
@@ -82,6 +83,40 @@ public:
 class Party {
 	friend class Character;
 	friend class InventoryItems;
+
+	class GameFlags {
+	private:
+		byte _flags[2][FLAGS_COUNT / 8];
+	public:
+		byte &_state;
+	public:
+		GameFlags() : _state(_flags[0][6]) { clear(); }
+
+		/**
+		 * Clears the flags
+		 */
+		void clear();
+
+		/**
+		 * Get a flag value
+		 */
+		bool get(uint flagNum, uint sideNum = 0) const;
+
+		/**
+		 * Sets a flag value
+		 */
+		void set(uint flagNum, bool value) { set(flagNum % 256, flagNum / 256, value); }
+
+		/**
+		 * Sets a flag value
+		 */
+		void set(uint flagNum, uint sideNum, bool value);
+
+		/**
+		 * Synchronize flags
+		 */
+		void synchronize(Common::Serializer &s);
+	};
 private:
 	static XeenEngine *_vm;
 	Character _itemsCharacter;
@@ -150,7 +185,7 @@ public:
 	uint _bankGems;
 	int _totalTime;
 	bool _rested;
-	bool _gameFlags[2][256];
+	GameFlags _gameFlags;
 	bool _worldFlags[128];
 	bool _questFlags[2][30];
 	int _questItems[TOTAL_QUEST_ITEMS];
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index 75338eb..b1cfa71 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -1541,7 +1541,7 @@ bool Scripts::ifProc(int action, uint32 val, int mode, int charIndex) {
 		if (files._isDarkCc)
 			val += 256;
 		assert(val < 512);
-		v = party._gameFlags[val / 256][val % 256] ? val : 0xffffffff;
+		v = party._gameFlags.get(val) ? val : 0xffffffff;
 		break;
 	case 21:
 		// Scans inventories for given item number





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