[Scummvm-git-logs] scummvm master -> 8a061ee82dea18a351a8905f8f4d2322d4bb8828

digitall dgturner at iee.org
Sun Jan 15 15:19:45 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
8a061ee82d GNAP: Fix Set-But-Unused Variable Compiler Warning.


Commit: 8a061ee82dea18a351a8905f8f4d2322d4bb8828
    https://github.com/scummvm/scummvm/commit/8a061ee82dea18a351a8905f8f4d2322d4bb8828
Author: D G Turner (digitall at scummvm.org)
Date: 2017-01-15T14:26:11Z

Commit Message:
GNAP: Fix Set-But-Unused Variable Compiler Warning.

Changed paths:
    engines/gnap/debugger.cpp
    engines/gnap/debugger.h
    engines/gnap/gnap.cpp


diff --git a/engines/gnap/debugger.cpp b/engines/gnap/debugger.cpp
index 07f3f67..9755f07 100644
--- a/engines/gnap/debugger.cpp
+++ b/engines/gnap/debugger.cpp
@@ -25,7 +25,7 @@
 
 namespace Gnap {
 
-Debugger::Debugger(GnapEngine *vm) : GUI::Debugger(), _vm(vm) {
+Debugger::Debugger() : GUI::Debugger() {
 	// Register methods
 	registerCmd("hotspots", WRAP_METHOD(Debugger, Cmd_Hotspots));
 
diff --git a/engines/gnap/debugger.h b/engines/gnap/debugger.h
index ac83cc5..b476fc4 100644
--- a/engines/gnap/debugger.h
+++ b/engines/gnap/debugger.h
@@ -31,8 +31,6 @@ namespace Gnap {
 class GnapEngine;
 
 class Debugger : public GUI::Debugger {
-private:
-	GnapEngine *_vm;
 public:
 	/*
 	 * Specifies whether to show the hotspot IDs
@@ -45,7 +43,7 @@ protected:
 	bool Cmd_Hotspots(int argc, const char **argv);
 
 public:
-	Debugger(GnapEngine *vm);
+	Debugger();
 	virtual ~Debugger() {}
 };
 
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index 809e711..9289053 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -248,7 +248,7 @@ Common::Error GnapEngine::run() {
 	_sequenceCache = new SequenceCache(_dat);
 	_gameSys = new GameSys(this);
 	_soundMan = new SoundMan(this);
-	_debugger = new Debugger(this);
+	_debugger = new Debugger();
 	_gnap = new PlayerGnap(this);
 	_plat = new PlayerPlat(this);
 





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