[Scummvm-git-logs] scummvm master -> c1ed17ce861d7434f5b1aabb70a54cef250b6378

dreammaster dreammaster at scummvm.org
Fri Jul 28 04:31:31 CEST 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
c1ed17ce86 TITANIC: Cleanup/renaming of inventory glyph animatin code


Commit: c1ed17ce861d7434f5b1aabb70a54cef250b6378
    https://github.com/scummvm/scummvm/commit/c1ed17ce861d7434f5b1aabb70a54cef250b6378
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-07-27T22:31:24-04:00

Commit Message:
TITANIC: Cleanup/renaming of inventory glyph animatin code

Changed paths:
    engines/titanic/pet_control/pet_inventory.cpp
    engines/titanic/pet_control/pet_inventory.h
    engines/titanic/pet_control/pet_inventory_glyphs.cpp
    engines/titanic/pet_control/pet_inventory_glyphs.h


diff --git a/engines/titanic/pet_control/pet_inventory.cpp b/engines/titanic/pet_control/pet_inventory.cpp
index aa1bb31..e7e8e1f 100644
--- a/engines/titanic/pet_control/pet_inventory.cpp
+++ b/engines/titanic/pet_control/pet_inventory.cpp
@@ -244,13 +244,13 @@ CGameObject *CPetInventory::getImage(int index) {
 	return nullptr;
 }
 
-void CPetInventory::playMovie(CGameObject *movie, int flag) {
+void CPetInventory::playMovie(CGameObject *movie, bool repeat) {
 	if (_movie)
 		_movie->stopMovie();
 	_movie = movie;
 
 	if (_movie) {
-		if (flag)
+		if (repeat)
 			_movie->playMovie(0, 14, MOVIE_REPEAT);
 		else
 			_movie->playMovie(0);
diff --git a/engines/titanic/pet_control/pet_inventory.h b/engines/titanic/pet_control/pet_inventory.h
index 7efc075..8a95efb 100644
--- a/engines/titanic/pet_control/pet_inventory.h
+++ b/engines/titanic/pet_control/pet_inventory.h
@@ -166,7 +166,7 @@ public:
 	/**
 	 * Play the animated movie for an object
 	 */
-	void playMovie(CGameObject *movie, int flag);
+	void playMovie(CGameObject *movie, bool repeat = true);
 };
 
 } // End of namespace Titanic
diff --git a/engines/titanic/pet_control/pet_inventory_glyphs.cpp b/engines/titanic/pet_control/pet_inventory_glyphs.cpp
index bda88ba..9422eb6 100644
--- a/engines/titanic/pet_control/pet_inventory_glyphs.cpp
+++ b/engines/titanic/pet_control/pet_inventory_glyphs.cpp
@@ -36,7 +36,7 @@ const uint ITEM_MODES[40] = {
 };
 
 void CPetInventoryGlyph::enter() {
-	startBackgroundMovie();
+	startRepeatedMovie();
 }
 
 void CPetInventoryGlyph::leave() {
@@ -59,7 +59,7 @@ void CPetInventoryGlyph::drawAt(CScreenManager *screenManager, const Point &pt,
 		_image = nullptr;
 		if (_background && isHighlighted_) {
 			_background->setPosition(pt);
-			startBackgroundMovie();
+			startRepeatedMovie();
 		}
 	}
 
@@ -302,19 +302,19 @@ int CPetInventoryGlyph::getItemIndex(CGameObject *item, bool isLoading) {
 	return movieFrame;
 }
 
-void CPetInventoryGlyph::startBackgroundMovie() {
+void CPetInventoryGlyph::startRepeatedMovie() {
 	if (_owner) {
 		CPetInventory *section = dynamic_cast<CPetInventory *>(_owner->getOwner());
 		if (section)
-			section->playMovie(_background, MOVIE_REPEAT);
+			section->playMovie(_background, true);
 	}
 }
 
-void CPetInventoryGlyph::startForegroundMovie() {
+void CPetInventoryGlyph::startSingularMovie() {
 	if (_owner) {
 		CPetInventory *section = dynamic_cast<CPetInventory *>(_owner->getOwner());
 		if (section)
-			section->playMovie(_image, MOVIE_REPEAT);
+			section->playMovie(_image, false);
 	}
 }
 
@@ -322,17 +322,19 @@ void CPetInventoryGlyph::stopMovie() {
 	if (_owner) {
 		CPetInventory *section = dynamic_cast<CPetInventory *>(_owner->getOwner());
 		if (section)
-			section->playMovie(nullptr, MOVIE_REPEAT);
+			section->playMovie(nullptr);
 	}
 }
 
 void CPetInventoryGlyph::reposition(const Point &pt) {
 	if (_image) {
+		// Special transformation of item to piece of Titania
 		_image->setPosition(pt);
-		startForegroundMovie();
+		startSingularMovie();
 	} else if (_background) {
+		// Standard repeating animation
 		_background->setPosition(pt);
-		startBackgroundMovie();
+		startRepeatedMovie();
 	}
 }
 
diff --git a/engines/titanic/pet_control/pet_inventory_glyphs.h b/engines/titanic/pet_control/pet_inventory_glyphs.h
index cf1cfb3..e35ecc0 100644
--- a/engines/titanic/pet_control/pet_inventory_glyphs.h
+++ b/engines/titanic/pet_control/pet_inventory_glyphs.h
@@ -44,14 +44,15 @@ private:
 	int getItemIndex(CGameObject *item, bool isLoading);
 
 	/**
-	 * Start any movie for the background
+	 * Start a repeated animation for the item
 	 */
-	void startBackgroundMovie();
+	void startRepeatedMovie();
 
 	/**
-	 * Start any movie for the foreground item
+	 * Start a singular (non-repeating) animation for the item,
+	 * such as an item's transformation into a piece of Titania 
 	 */
-	void startForegroundMovie();
+	void startSingularMovie();
 
 	/**
 	 * Stop any previously started foreground or background movie





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