[Scummvm-git-logs] scummvm master -> 70092f7f25085ab512002694894ae5cdf1d5ed1c

waltervn walter at vanniftrik-it.nl
Mon Jun 26 11:44:12 CEST 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
70092f7f25 ADL: Merge hires2 and hires0 classes


Commit: 70092f7f25085ab512002694894ae5cdf1d5ed1c
    https://github.com/scummvm/scummvm/commit/70092f7f25085ab512002694894ae5cdf1d5ed1c
Author: Walter van Niftrik (walter at scummvm.org)
Date: 2017-06-26T11:36:45+02:00

Commit Message:
ADL: Merge hires2 and hires0 classes

Changed paths:
  R engines/adl/hires0.cpp
    engines/adl/hires2.cpp
    engines/adl/module.mk


diff --git a/engines/adl/hires0.cpp b/engines/adl/hires0.cpp
deleted file mode 100644
index 0165170..0000000
--- a/engines/adl/hires0.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/textconsole.h"
-
-#include "adl/adl_v2.h"
-#include "adl/graphics.h"
-#include "adl/disk.h"
-
-namespace Adl {
-
-#define IDS_HR0_DISK_IMAGE "MISSION.NIB"
-
-#define IDI_HR0_NUM_ROOMS 43
-#define IDI_HR0_NUM_MESSAGES 142
-#define IDI_HR0_NUM_VARS 40
-#define IDI_HR0_NUM_ITEM_PICS 2
-#define IDI_HR0_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR0_MSG_CANT_GO_THERE      110
-#define IDI_HR0_MSG_DONT_UNDERSTAND    112
-#define IDI_HR0_MSG_ITEM_DOESNT_MOVE   114
-#define IDI_HR0_MSG_ITEM_NOT_HERE      115
-#define IDI_HR0_MSG_THANKS_FOR_PLAYING 113
-
-class HiRes0Engine : public AdlEngine_v2 {
-public:
-	HiRes0Engine(OSystem *syst, const AdlGameDescription *gd) :
-			AdlEngine_v2(syst, gd) { }
-	~HiRes0Engine() { }
-
-private:
-	// AdlEngine
-	void init();
-	void initGameState();
-};
-
-void HiRes0Engine::init() {
-	_graphics = new GraphicsMan_v2(*_display);
-
-	_disk = new DiskImage();
-	if (!_disk->open(IDS_HR0_DISK_IMAGE))
-		error("Failed to open disk image '" IDS_HR0_DISK_IMAGE "'");
-
-	_disk->setSectorLimit(13);
-
-	// TODO: all these strings/offsets/etc are the same as hires2
-
-	StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 2));
-	loadMessages(*stream, IDI_HR0_NUM_MESSAGES);
-
-	// Read parser messages
-	stream.reset(_disk->createReadStream(0x1a, 0x1));
-	_strings.verbError = readStringAt(*stream, 0x4f);
-	_strings.nounError = readStringAt(*stream, 0x8e);
-	_strings.enterCommand = readStringAt(*stream, 0xbc);
-
-	// Read time string
-	stream.reset(_disk->createReadStream(0x19, 0x7, 0xd7));
-	_strings_v2.time = readString(*stream, 0xff);
-
-	// Read line feeds
-	stream.reset(_disk->createReadStream(0x19, 0xb, 0xf8, 1));
-	_strings.lineFeeds = readString(*stream);
-
-	// Read opcode strings
-	stream.reset(_disk->createReadStream(0x1a, 0x6, 0x00, 2));
-	_strings_v2.saveInsert = readStringAt(*stream, 0x5f);
-	_strings_v2.saveReplace = readStringAt(*stream, 0xe5);
-	_strings_v2.restoreInsert = readStringAt(*stream, 0x132);
-	_strings_v2.restoreReplace = readStringAt(*stream, 0x1c2);
-	_strings.playAgain = readStringAt(*stream, 0x225);
-	_strings.pressReturn = readStringAt(*stream, 0x25f);
-
-	_messageIds.cantGoThere = IDI_HR0_MSG_CANT_GO_THERE;
-	_messageIds.dontUnderstand = IDI_HR0_MSG_DONT_UNDERSTAND;
-	_messageIds.itemDoesntMove = IDI_HR0_MSG_ITEM_DOESNT_MOVE;
-	_messageIds.itemNotHere = IDI_HR0_MSG_ITEM_NOT_HERE;
-	_messageIds.thanksForPlaying = IDI_HR0_MSG_THANKS_FOR_PLAYING;
-
-	// Load global picture data
-	stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
-	loadPictures(*stream);
-
-	// Load item picture data
-	stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
-	loadItemPictures(*stream, IDI_HR0_NUM_ITEM_PICS);
-
-	// Load commands from executable
-	stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 2));
-	readCommands(*stream, _roomCommands);
-
-	stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 3));
-	readCommands(*stream, _globalCommands);
-
-	// Load dropped item offsets
-	stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
-	loadDroppedItemOffsets(*stream, IDI_HR0_NUM_ITEM_OFFSETS);
-
-	// Load verbs
-	stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
-	loadWords(*stream, _verbs, _priVerbs);
-
-	// Load nouns
-	stream.reset(_disk->createReadStream(0x22, 0x2, 0x00, 2));
-	loadWords(*stream, _nouns, _priNouns);
-}
-
-void HiRes0Engine::initGameState() {
-	_state.vars.resize(IDI_HR0_NUM_VARS);
-
-	StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 2));
-	loadRooms(*stream, IDI_HR0_NUM_ROOMS);
-
-	stream.reset(_disk->createReadStream(0x21, 0x0));
-	loadItems(*stream);
-}
-
-Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd) {
-	return new HiRes0Engine(syst, gd);
-}
-
-} // End of namespace Adl
diff --git a/engines/adl/hires2.cpp b/engines/adl/hires2.cpp
index ac1ee57..9f76b0f 100644
--- a/engines/adl/hires2.cpp
+++ b/engines/adl/hires2.cpp
@@ -33,63 +33,42 @@
 
 namespace Adl {
 
-#define IDS_HR2_DISK_IMAGE "WIZARD.DSK"
-
-#define IDI_HR2_NUM_ROOMS 135
-#define IDI_HR2_NUM_MESSAGES 255
-#define IDI_HR2_NUM_VARS 40
-#define IDI_HR2_NUM_ITEM_PICS 38
-#define IDI_HR2_NUM_ITEM_OFFSETS 16
-
-// Messages used outside of scripts
-#define IDI_HR2_MSG_CANT_GO_THERE      123
-#define IDI_HR2_MSG_DONT_UNDERSTAND     19
-#define IDI_HR2_MSG_ITEM_DOESNT_MOVE   242
-#define IDI_HR2_MSG_ITEM_NOT_HERE        4
-#define IDI_HR2_MSG_THANKS_FOR_PLAYING 239
-
-class HiRes2Engine : public AdlEngine_v2 {
+class HiResBaseEngine : public AdlEngine_v2 {
 public:
-	HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) : AdlEngine_v2(syst, gd) { }
+	HiResBaseEngine(OSystem *syst, const AdlGameDescription *gd, const byte numRooms, const byte numMsgs, const byte numItemPics);
 
 private:
 	// AdlEngine
-	void runIntro();
 	void init();
 	void initGameState();
-};
-
-void HiRes2Engine::runIntro() {
-	// This only works for the 16-sector re-release. The original
-	// release is not supported at this time, because we don't have
-	// access to it.
-	_disk->setSectorLimit(0);
-	StreamPtr stream(_disk->createReadStream(0x00, 0xd, 0x17, 1));
-
-	_display->setMode(DISPLAY_MODE_TEXT);
 
-	Common::String str = readString(*stream);
-
-	if (stream->eos() || stream->err())
-		error("Error reading disk image");
-
-	_display->printString(str);
-	delay(2000);
+	const byte _numRooms, _numMsgs, _numItemPics;
+};
 
-	_disk->setSectorLimit(13);
+HiResBaseEngine::HiResBaseEngine(OSystem *syst, const AdlGameDescription *gd, const byte numRooms, const byte numMsgs, const byte numItemPics) :
+		AdlEngine_v2(syst, gd),
+		_numRooms(numRooms),
+		_numMsgs(numMsgs),
+		_numItemPics(numItemPics) {
+
+	_messageIds.cantGoThere = 110;
+	_messageIds.dontUnderstand = 112;
+	_messageIds.itemDoesntMove = 114;
+	_messageIds.itemNotHere = 115;
+	_messageIds.thanksForPlaying = 113;
 }
 
-void HiRes2Engine::init() {
+void HiResBaseEngine::init() {
 	_graphics = new GraphicsMan_v2(*_display);
 
 	_disk = new DiskImage();
-	if (!_disk->open(IDS_HR2_DISK_IMAGE))
-		error("Failed to open disk image '" IDS_HR2_DISK_IMAGE "'");
+	if (!_disk->open(getDiskImageName(0)))
+		error("Failed to open disk image '%s'", getDiskImageName(0).c_str());
 
 	_disk->setSectorLimit(13);
 
 	StreamPtr stream(_disk->createReadStream(0x1f, 0x2, 0x00, 4));
-	loadMessages(*stream, IDI_HR2_NUM_MESSAGES);
+	loadMessages(*stream, _numMsgs);
 
 	// Read parser messages
 	stream.reset(_disk->createReadStream(0x1a, 0x1));
@@ -114,30 +93,24 @@ void HiRes2Engine::init() {
 	_strings.playAgain = readStringAt(*stream, 0x225);
 	_strings.pressReturn = readStringAt(*stream, 0x25f);
 
-	_messageIds.cantGoThere = IDI_HR2_MSG_CANT_GO_THERE;
-	_messageIds.dontUnderstand = IDI_HR2_MSG_DONT_UNDERSTAND;
-	_messageIds.itemDoesntMove = IDI_HR2_MSG_ITEM_DOESNT_MOVE;
-	_messageIds.itemNotHere = IDI_HR2_MSG_ITEM_NOT_HERE;
-	_messageIds.thanksForPlaying = IDI_HR2_MSG_THANKS_FOR_PLAYING;
-
 	// Load global picture data
 	stream.reset(_disk->createReadStream(0x19, 0xa, 0x80, 0));
 	loadPictures(*stream);
 
 	// Load item picture data
 	stream.reset(_disk->createReadStream(0x1e, 0x9, 0x05));
-	loadItemPictures(*stream, IDI_HR2_NUM_ITEM_PICS);
+	loadItemPictures(*stream, _numItemPics);
 
 	// Load commands from executable
 	stream.reset(_disk->createReadStream(0x1d, 0x7, 0x00, 4));
 	readCommands(*stream, _roomCommands);
 
-	stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 2));
+	stream.reset(_disk->createReadStream(0x1f, 0x7, 0x00, 3));
 	readCommands(*stream, _globalCommands);
 
 	// Load dropped item offsets
 	stream.reset(_disk->createReadStream(0x1b, 0x4, 0x15));
-	loadDroppedItemOffsets(*stream, IDI_HR2_NUM_ITEM_OFFSETS);
+	loadDroppedItemOffsets(*stream, 16);
 
 	// Load verbs
 	stream.reset(_disk->createReadStream(0x19, 0x0, 0x00, 3));
@@ -148,18 +121,61 @@ void HiRes2Engine::init() {
 	loadWords(*stream, _nouns, _priNouns);
 }
 
-void HiRes2Engine::initGameState() {
-	_state.vars.resize(IDI_HR2_NUM_VARS);
+void HiResBaseEngine::initGameState() {
+	_state.vars.resize(40);
 
 	StreamPtr stream(_disk->createReadStream(0x21, 0x5, 0x0e, 7));
-	loadRooms(*stream, IDI_HR2_NUM_ROOMS);
+	loadRooms(*stream, _numRooms);
 
 	stream.reset(_disk->createReadStream(0x21, 0x0, 0x00, 2));
 	loadItems(*stream);
 }
 
+class HiRes2Engine : public HiResBaseEngine {
+public:
+	HiRes2Engine(OSystem *syst, const AdlGameDescription *gd);
+
+private:
+	// AdlEngine
+	void runIntro();
+};
+
+HiRes2Engine::HiRes2Engine(OSystem *syst, const AdlGameDescription *gd) :
+		HiResBaseEngine(syst, gd, 135, 255, 38) {
+
+	_messageIds.cantGoThere = 123;
+	_messageIds.dontUnderstand = 19;
+	_messageIds.itemDoesntMove = 242;
+	_messageIds.itemNotHere = 4;
+	_messageIds.thanksForPlaying = 239;
+}
+
+void HiRes2Engine::runIntro() {
+	// This only works for the 16-sector re-release. The original
+	// release is not supported at this time, because we don't have
+	// access to it.
+	_disk->setSectorLimit(0);
+	StreamPtr stream(_disk->createReadStream(0x00, 0xd, 0x17, 1));
+
+	_display->setMode(DISPLAY_MODE_TEXT);
+
+	Common::String str = readString(*stream);
+
+	if (stream->eos() || stream->err())
+		error("Error reading disk image");
+
+	_display->printString(str);
+	delay(2000);
+
+	_disk->setSectorLimit(13);
+}
+
 Engine *HiRes2Engine_create(OSystem *syst, const AdlGameDescription *gd) {
 	return new HiRes2Engine(syst, gd);
 }
 
+Engine *HiRes0Engine_create(OSystem *syst, const AdlGameDescription *gd) {
+	return new HiResBaseEngine(syst, gd, 43, 142, 2);
+}
+
 } // End of namespace Adl
diff --git a/engines/adl/module.mk b/engines/adl/module.mk
index 10d5060..30c64b5 100644
--- a/engines/adl/module.mk
+++ b/engines/adl/module.mk
@@ -11,7 +11,6 @@ MODULE_OBJS := \
 	disk.o \
 	display.o \
 	graphics.o \
-	hires0.o \
 	hires1.o \
 	hires2.o \
 	hires4.o \





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