[Scummvm-git-logs] scummvm master -> 266f68c21b94e64f792660817582cccff1de8364

m-kiewitz m_kiewitz at users.sourceforge.net
Mon May 29 23:44:37 CEST 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
266f68c21b SCI: SQ4CD: Remove room restriction of existing workarounds for end


Commit: 266f68c21b94e64f792660817582cccff1de8364
    https://github.com/scummvm/scummvm/commit/266f68c21b94e64f792660817582cccff1de8364
Author: Martin Kiewitz (m_kiewitz at users.sourceforge.net)
Date: 2017-05-29T23:44:28+02:00

Commit Message:
SCI: SQ4CD: Remove room restriction of existing workarounds for end

Fixes bug #9812

Changed paths:
    engines/sci/engine/workarounds.cpp


diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index c471e6a..a5c5e6d 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -563,9 +563,9 @@ const SciWorkaroundEntry kDisposeScript_workarounds[] = {
 	{ GID_LSL2,           -1,    54,  0,               "rm54", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // Amiga: room 55, script tries to kDisposeScript an object (does not happen for DOS) - bug #6818
 	{ GID_MOTHERGOOSEHIRES,37,  337,  0,        "rhymeScript", "changeState",               NULL,     0, { WORKAROUND_IGNORE,    0 } }, // after the rhyme with the king
 	{ GID_QFG1,           -1,    64,  0,               "rm64", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // when leaving graveyard, parameter 0 is an object
-	{ GID_SQ4,           150,   151,  0,        "fightScript", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // during fight with Vohaul, parameter 0 is an object
-	{ GID_SQ4,           150,   152,  0,       "driveCloseUp", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // when choosing "beam download", parameter 0 is an object
-	{ GID_SQ4,           150,   152,  0,                   "", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // when choosing "beam download"... in Russian version - bug #5573
+	{ GID_SQ4,            -1,   151,  0,        "fightScript", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // during fight with Vohaul, parameter 0 is an object, happens in at least room 150
+	{ GID_SQ4,            -1,   152,  0,       "driveCloseUp", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // when choosing "beam download", parameter 0 is an object, may happen in room 150 and 900 (900 see bug #9812)
+	{ GID_SQ4,            -1,   152,  0,                   "", "dispose",                   NULL,     0, { WORKAROUND_IGNORE,    0 } }, // when choosing "beam download"... in Russian version - bug #5573
 	SCI_WORKAROUNDENTRY_TERMINATOR
 };
 





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