[Scummvm-git-logs] scummvm master -> 097523d0ecd4e3da6a991b57c02cf278e7af216b
dreammaster
dreammaster at scummvm.org
Tue Nov 21 00:29:08 CET 2017
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
93d465f2e3 TINSEL: Increase maximum number of objects
097523d0ec Merge pull request #1064 from csnover/tinsel-oom
Commit: 93d465f2e38dc192ad356d143dd8fe426dc336c3
https://github.com/scummvm/scummvm/commit/93d465f2e38dc192ad356d143dd8fe426dc336c3
Author: Colin Snover (github.com at zetafleet.com)
Date: 2017-11-19T23:04:32-06:00
Commit Message:
TINSEL: Increase maximum number of objects
This needs to be at least 374 to avoid crashes in the in-game
save/load dialogues with save games using the maximum 40 letters
per save game, so just round up to the next power of two (which
increases memory usage by a whopping ~20KiB) to give more than
enough space for long save game names.
Fixes Trac#6748.
Changed paths:
engines/tinsel/object.h
diff --git a/engines/tinsel/object.h b/engines/tinsel/object.h
index 0b6efc3..097e187 100644
--- a/engines/tinsel/object.h
+++ b/engines/tinsel/object.h
@@ -34,7 +34,7 @@ struct PALQ;
enum {
/** the maximum number of objects */
- NUM_OBJECTS = 256,
+ NUM_OBJECTS = 512,
// object flags
DMA_WNZ = 0x0001, ///< write non-zero data
Commit: 097523d0ecd4e3da6a991b57c02cf278e7af216b
https://github.com/scummvm/scummvm/commit/097523d0ecd4e3da6a991b57c02cf278e7af216b
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-11-20T18:29:05-05:00
Commit Message:
Merge pull request #1064 from csnover/tinsel-oom
TINSEL: Increase maximum number of objects
Changed paths:
engines/tinsel/object.h
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