[Scummvm-git-logs] scummvm master -> 1f2952136585877d65e4621cf6e06ebb35c69123

dreammaster dreammaster at scummvm.org
Thu Nov 23 02:10:31 CET 2017


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
1f29521365 NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes


Commit: 1f2952136585877d65e4621cf6e06ebb35c69123
    https://github.com/scummvm/scummvm/commit/1f2952136585877d65e4621cf6e06ebb35c69123
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-11-22T20:10:23-05:00

Commit Message:
NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes

Changed paths:
    NEWS


diff --git a/NEWS b/NEWS
index db92a8e..9c1ce8c 100644
--- a/NEWS
+++ b/NEWS
@@ -57,6 +57,9 @@ For a more comprehensive changelog of the latest experimental code, see:
  MADE:
    - Fixed badly distorted sound (bug #9753).
 
+ MADS:
+   - Fix rare crash that can happen when Rex is first locked up
+
  MOHAWK:
    - Added patch to the original data files to correct the vault access
      instructions in Myst ME.
@@ -77,6 +80,10 @@ For a more comprehensive changelog of the latest experimental code, see:
      This bug is also present when using the original interpreter.
    - Fixed various other script bugs.
 
+ TsAGE:
+   - Display fixes for Return to Ringworld Demo
+   - Fix loading Return to Ringworld savegames with unreferenced dynamic objects
+
 1.9.1 (YYYY-MM-DD)
  General:
    - Added bilinear filtering option for SDL2 fullscreen mode.
@@ -98,6 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  Tinsel:
    - Fixed some Discworld 2 text/voice not displaying & playing all the way through
+   - Fix crash in in-game save menu when all slots are used with long names
 
  TsAGE:
    - Fixed recently introduced bug preventing animations in Return to Ringworld from playing.





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