[Scummvm-git-logs] scummvm master -> 1f2952136585877d65e4621cf6e06ebb35c69123
dreammaster
dreammaster at scummvm.org
Thu Nov 23 02:10:31 CET 2017
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
1f29521365 NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes
Commit: 1f2952136585877d65e4621cf6e06ebb35c69123
https://github.com/scummvm/scummvm/commit/1f2952136585877d65e4621cf6e06ebb35c69123
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2017-11-22T20:10:23-05:00
Commit Message:
NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index db92a8e..9c1ce8c 100644
--- a/NEWS
+++ b/NEWS
@@ -57,6 +57,9 @@ For a more comprehensive changelog of the latest experimental code, see:
MADE:
- Fixed badly distorted sound (bug #9753).
+ MADS:
+ - Fix rare crash that can happen when Rex is first locked up
+
MOHAWK:
- Added patch to the original data files to correct the vault access
instructions in Myst ME.
@@ -77,6 +80,10 @@ For a more comprehensive changelog of the latest experimental code, see:
This bug is also present when using the original interpreter.
- Fixed various other script bugs.
+ TsAGE:
+ - Display fixes for Return to Ringworld Demo
+ - Fix loading Return to Ringworld savegames with unreferenced dynamic objects
+
1.9.1 (YYYY-MM-DD)
General:
- Added bilinear filtering option for SDL2 fullscreen mode.
@@ -98,6 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see:
Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
+ - Fix crash in in-game save menu when all slots are used with long names
TsAGE:
- Fixed recently introduced bug preventing animations in Return to Ringworld from playing.
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