[Scummvm-git-logs] scummvm master -> 99799bca62096dd3cacee594ea9e95f2a765399b
dreammaster
dreammaster at scummvm.org
Thu Apr 5 04:16:15 CEST 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
99799bca62 XEEN: Don't show space or sky tiles as obscured in the minimap
Commit: 99799bca62096dd3cacee594ea9e95f2a765399b
https://github.com/scummvm/scummvm/commit/99799bca62096dd3cacee594ea9e95f2a765399b
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-04-04T22:16:16-04:00
Commit Message:
XEEN: Don't show space or sky tiles as obscured in the minimap
Changed paths:
engines/xeen/map.cpp
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp
index 5420f74..a89918a 100644
--- a/engines/xeen/map.cpp
+++ b/engines/xeen/map.cpp
@@ -1054,7 +1054,8 @@ int Map::mazeLookup(const Common::Point &pt, int layerShift, int wallMask) {
_currentSurfaceId = _mazeData[_mazeDataIndex]._cells[pos.y][pos.x]._surfaceId;
}
- if (_currentSurfaceId == SURFTYPE_SPACE || _currentSurfaceId == SURFTYPE_SKY) {
+ if (mazeData()._surfaceTypes[_currentSurfaceId] == SURFTYPE_SPACE ||
+ mazeData()._surfaceTypes[_currentSurfaceId] == SURFTYPE_SKY) {
_currentSteppedOn = true;
} else {
_currentSteppedOn = _mazeData[_mazeDataIndex]._steppedOnTiles[pos.y][pos.x];
More information about the Scummvm-git-logs
mailing list