[Scummvm-git-logs] scummvm master -> 926f2e3cab8c1f325b92186acdd23acb98dceb52

sev- sev at scummvm.org
Wed Aug 1 10:55:07 CEST 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
926f2e3cab NEWS: Formatting fixes


Commit: 926f2e3cab8c1f325b92186acdd23acb98dceb52
    https://github.com/scummvm/scummvm/commit/926f2e3cab8c1f325b92186acdd23acb98dceb52
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2018-08-01T10:54:45+02:00

Commit Message:
NEWS: Formatting fixes

Changed paths:
    NEWS


diff --git a/NEWS b/NEWS
index 8edf68f..95f67bc 100644
--- a/NEWS
+++ b/NEWS
@@ -53,14 +53,14 @@ For a more comprehensive changelog of the latest experimental code, see:
 
  Tinsel:
    - Fix loading Discworld 1 savegames from the launcher where Rincewind had a held item
-   - Script patch for hang in Discworld 1 GRA using items on Temple big hammer
+   - Script patch for hang in Discworld 1 GRA using items on Temple big hammer.
    - In Discworld 1, Held items being released that were never in the Luggage or Rincewind's inventory
-     will now be automatically dropped into the Luggage rather than being lost
+     will now be automatically dropped into the Luggage rather than being lost.
 
  Titanic:
-    - Fixed bug in entering floor numbers numerically that could crash the game
-	- Fixed parser not getting properly reset across sentences in a conversation
-	- Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted
+    - Fixed bug in entering floor numbers numerically that could crash the game.
+	- Fixed parser not getting properly reset across sentences in a conversation.
+	- Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
 
  Tucker:
    - Fixed multiple graphic issues in Bud Tucker in Double Trouble.





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