[Scummvm-git-logs] scummvm master -> 926f2e3cab8c1f325b92186acdd23acb98dceb52
sev-
sev at scummvm.org
Wed Aug 1 10:55:07 CEST 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
926f2e3cab NEWS: Formatting fixes
Commit: 926f2e3cab8c1f325b92186acdd23acb98dceb52
https://github.com/scummvm/scummvm/commit/926f2e3cab8c1f325b92186acdd23acb98dceb52
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2018-08-01T10:54:45+02:00
Commit Message:
NEWS: Formatting fixes
Changed paths:
NEWS
diff --git a/NEWS b/NEWS
index 8edf68f..95f67bc 100644
--- a/NEWS
+++ b/NEWS
@@ -53,14 +53,14 @@ For a more comprehensive changelog of the latest experimental code, see:
Tinsel:
- Fix loading Discworld 1 savegames from the launcher where Rincewind had a held item
- - Script patch for hang in Discworld 1 GRA using items on Temple big hammer
+ - Script patch for hang in Discworld 1 GRA using items on Temple big hammer.
- In Discworld 1, Held items being released that were never in the Luggage or Rincewind's inventory
- will now be automatically dropped into the Luggage rather than being lost
+ will now be automatically dropped into the Luggage rather than being lost.
Titanic:
- - Fixed bug in entering floor numbers numerically that could crash the game
- - Fixed parser not getting properly reset across sentences in a conversation
- - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted
+ - Fixed bug in entering floor numbers numerically that could crash the game.
+ - Fixed parser not getting properly reset across sentences in a conversation.
+ - Fixed endless busy cursor on Titania closeup when brain slots are incorrectly inserted.
Tucker:
- Fixed multiple graphic issues in Bud Tucker in Double Trouble.
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