[Scummvm-git-logs] scummvm master -> 11e33ba3fc1b65789358485fa50cdbc0cf26aac7

dreammaster dreammaster at scummvm.org
Sat Aug 18 05:30:49 CEST 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
11e33ba3fc JANITORIAL: Removing trailing spaces after int casts


Commit: 11e33ba3fc1b65789358485fa50cdbc0cf26aac7
    https://github.com/scummvm/scummvm/commit/11e33ba3fc1b65789358485fa50cdbc0cf26aac7
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-08-17T20:30:20-07:00

Commit Message:
JANITORIAL: Removing trailing spaces after int casts

Changed paths:
    audio/decoders/xa.cpp
    audio/mods/protracker.cpp
    engines/draci/game.cpp
    engines/draci/game.h
    engines/draci/sound.cpp
    engines/gob/detection/detection.cpp
    engines/gob/game.cpp
    engines/gob/goblin.cpp
    engines/gob/inter_v2.cpp
    engines/gob/sound/soundmixer.cpp
    engines/gob/surface.cpp
    engines/gob/util.cpp
    engines/kyra/sequences_hof.cpp
    engines/kyra/sound_lol.cpp
    engines/kyra/sound_towns.cpp
    engines/lure/hotspots.cpp
    engines/lure/res_struct.h
    engines/lure/surface.cpp
    engines/mads/nebular/game_nebular.cpp
    engines/mortevielle/dialogs.cpp
    engines/mortevielle/utils.cpp
    engines/prince/prince.h
    engines/saga/shorten.cpp
    engines/scumm/gfx.cpp
    engines/scumm/palette.cpp
    engines/scumm/players/player_v1.cpp
    engines/scumm/players/player_v2.cpp
    engines/scumm/players/player_v2base.cpp
    engines/sludge/function.cpp
    engines/testbed/testsuite.cpp
    engines/titanic/star_control/viewport.cpp
    engines/tsage/ringworld2/ringworld2_scenes1.cpp
    engines/wintermute/ad/ad_actor.cpp
    graphics/macgui/mactext.cpp
    graphics/transparent_surface.cpp


diff --git a/audio/decoders/xa.cpp b/audio/decoders/xa.cpp
index b186734..15a7439 100644
--- a/audio/decoders/xa.cpp
+++ b/audio/decoders/xa.cpp
@@ -83,7 +83,7 @@ int XAStream::readBuffer(int16 *buffer, const int numSamples) {
 		_samples[i] = _samples[i] + _s1 * s_xaDataTable[_predictor][0] + _s2 * s_xaDataTable[_predictor][1];
 		_s2 = _s1;
 		_s1 = _samples[i];
-		int16 d = (int) (_samples[i] + 0.5);
+		int16 d = (int)(_samples[i] + 0.5);
 		buffer[samplesDecoded] = d;
 		samplesDecoded++;
 		_samplesRemaining--;
@@ -129,7 +129,7 @@ int XAStream::readBuffer(int16 *buffer, const int numSamples) {
 			_samples[i] = _samples[i] + _s1 * s_xaDataTable[_predictor][0] + _s2 * s_xaDataTable[_predictor][1];
 			_s2 = _s1;
 			_s1 = _samples[i];
-			int16 d = (int) (_samples[i] + 0.5);
+			int16 d = (int)(_samples[i] + 0.5);
 			buffer[samplesDecoded] = d;
 			samplesDecoded++;
 		}
diff --git a/audio/mods/protracker.cpp b/audio/mods/protracker.cpp
index d486f02..2838b58 100644
--- a/audio/mods/protracker.cpp
+++ b/audio/mods/protracker.cpp
@@ -328,7 +328,7 @@ void ProtrackerStream::updateRow() {
 				_speed = exy;
 			} else {
 				_bpm = exy;
-				setInterruptFreq((int) (getRate() / (_bpm * 0.4)));
+				setInterruptFreq((int)(getRate() / (_bpm * 0.4)));
 			}
 			break;
 		default:
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp
index af57b1e..f82ef39 100644
--- a/engines/draci/game.cpp
+++ b/engines/draci/game.cpp
@@ -135,7 +135,7 @@ Game::Game(DraciEngine *vm) : _vm(vm), _walkingState(vm) {
 	}
 
 	_dialogueVars = new int[curOffset];
-	memset(_dialogueVars, 0, sizeof (int) * curOffset);
+	memset(_dialogueVars, 0, sizeof(int) * curOffset);
 
 	// Read in game info
 	file = initArchive->getFile(3);
diff --git a/engines/draci/game.h b/engines/draci/game.h
index 1e3cca9..95a21da 100644
--- a/engines/draci/game.h
+++ b/engines/draci/game.h
@@ -257,7 +257,7 @@ public:
 
 	int getItemStatus(int itemID) const { return _itemStatus[itemID]; }
 	void setItemStatus(int itemID, int status) { _itemStatus[itemID] = status; }
-	GameItem *getItem(int id) { return id >= 0 && id < (int) _info._numItems ? &_items[id] : NULL; }
+	GameItem *getItem(int id) { return id >= 0 && id < (int)_info._numItems ? &_items[id] : NULL; }
 	GameItem *getCurrentItem() const { return _currentItem; }
 	void setCurrentItem(GameItem *item) { _currentItem = item; }
 	int getPreviousItemPosition() const { return _previousItemPosition; }
diff --git a/engines/draci/sound.cpp b/engines/draci/sound.cpp
index cbc9eb9..953e135 100644
--- a/engines/draci/sound.cpp
+++ b/engines/draci/sound.cpp
@@ -151,7 +151,7 @@ void LegacySoundArchive::clearCache() {
  */
 SoundSample *LegacySoundArchive::getSample(int i, uint freq) {
 	// Check whether requested file exists
-	if (i < 0 || i >= (int) _sampleCount) {
+	if (i < 0 || i >= (int)_sampleCount) {
 		return NULL;
 	}
 
@@ -230,7 +230,7 @@ void ZipSoundArchive::clearCache() {
 }
 
 SoundSample *ZipSoundArchive::getSample(int i, uint freq) {
-	if (i < 0 || i >= (int) _sampleCount) {
+	if (i < 0 || i >= (int)_sampleCount) {
 		return NULL;
 	}
 	debugCN(2, kDraciArchiverDebugLevel, "Accessing sample %d.%s from archive %s (format %d@%d, capacity %d): ",
diff --git a/engines/gob/detection/detection.cpp b/engines/gob/detection/detection.cpp
index 864a701..70fea40 100644
--- a/engines/gob/detection/detection.cpp
+++ b/engines/gob/detection/detection.cpp
@@ -151,7 +151,7 @@ const Gob::GOBGameDescription *GobMetaEngine::detectOnceUponATime(const Common::
 
 	if ((gameType == Gob::kOnceUponATimeInvalid) || (platform == Gob::kOnceUponATimePlatformInvalid)) {
 		warning("GobMetaEngine::detectOnceUponATime(): Detection failed (%d, %d)",
-		        (int) gameType, (int) platform);
+		        (int)gameType, (int)platform);
 		return 0;
 	}
 
diff --git a/engines/gob/game.cpp b/engines/gob/game.cpp
index d8e39e6..86fb207 100644
--- a/engines/gob/game.cpp
+++ b/engines/gob/game.cpp
@@ -796,7 +796,7 @@ int16 Game::checkKeys(int16 *pMouseX, int16 *pMouseY,
 
 	if (_vm->_mult->_multData && _vm->_inter->_variables &&
 			(VAR(58) != 0)) {
-		if (_vm->_mult->_multData->frameStart != (int) VAR(58) - 1)
+		if (_vm->_mult->_multData->frameStart != (int)VAR(58) - 1)
 			_vm->_mult->_multData->frameStart++;
 		else
 			_vm->_mult->_multData->frameStart = 0;
diff --git a/engines/gob/goblin.cpp b/engines/gob/goblin.cpp
index 5f697d2..058e73b 100644
--- a/engines/gob/goblin.cpp
+++ b/engines/gob/goblin.cpp
@@ -724,8 +724,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
 		}
 
 	}
-	_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->getMapWidth() - 1);
-	_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->getMapHeight() - 1);
+	_pressedMapX = CLIP((int)_pressedMapX, 0, _vm->_map->getMapWidth() - 1);
+	_pressedMapY = CLIP((int)_pressedMapY, 0, _vm->_map->getMapHeight() - 1);
 }
 
 void Goblin::adjustTarget() {
@@ -745,8 +745,8 @@ void Goblin::adjustTarget() {
 			_pressedMapX++;
 		}
 	}
-	_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->getMapWidth() - 1);
-	_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->getMapHeight() - 1);
+	_pressedMapX = CLIP((int)_pressedMapX, 0, _vm->_map->getMapWidth() - 1);
+	_pressedMapY = CLIP((int)_pressedMapY, 0, _vm->_map->getMapHeight() - 1);
 }
 
 void Goblin::targetDummyItem(Gob_Object *gobDesc) {
@@ -896,8 +896,8 @@ void Goblin::targetItem() {
 			}
 		}
 	}
-	_pressedMapX = CLIP((int) _pressedMapX, 0, _vm->_map->getMapWidth() - 1);
-	_pressedMapY = CLIP((int) _pressedMapY, 0, _vm->_map->getMapHeight() - 1);
+	_pressedMapX = CLIP((int)_pressedMapX, 0, _vm->_map->getMapWidth() - 1);
+	_pressedMapY = CLIP((int)_pressedMapY, 0, _vm->_map->getMapHeight() - 1);
 }
 
 void Goblin::moveFindItem(int16 posX, int16 posY) {
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 1e8edde..d61b1c9 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -872,13 +872,13 @@ void Inter_v2::o2_scroll() {
 	int16 curX;
 	int16 curY;
 
-	startX = CLIP((int) _vm->_game->_script->readValExpr(), 0,
+	startX = CLIP((int)_vm->_game->_script->readValExpr(), 0,
 			_vm->_video->_surfWidth - _vm->_width);
-	startY = CLIP((int) _vm->_game->_script->readValExpr(), 0,
+	startY = CLIP((int)_vm->_game->_script->readValExpr(), 0,
 			_vm->_video->_surfHeight - _vm->_height);
-	endX = CLIP((int) _vm->_game->_script->readValExpr(), 0,
+	endX = CLIP((int)_vm->_game->_script->readValExpr(), 0,
 			_vm->_video->_surfWidth - _vm->_width);
-	endY = CLIP((int) _vm->_game->_script->readValExpr(), 0,
+	endY = CLIP((int)_vm->_game->_script->readValExpr(), 0,
 			_vm->_video->_surfHeight - _vm->_height);
 	stepX = _vm->_game->_script->readValExpr();
 	stepY = _vm->_game->_script->readValExpr();
@@ -886,10 +886,10 @@ void Inter_v2::o2_scroll() {
 	curX = startX;
 	curY = startY;
 	while (!_vm->shouldQuit() && ((curX != endX) || (curY != endY))) {
-		curX = stepX > 0 ? MIN(curX + stepX, (int) endX) :
-			MAX(curX + stepX, (int) endX);
-		curY = stepY > 0 ? MIN(curY + stepY, (int) endY) :
-			MAX(curY + stepY, (int) endY);
+		curX = stepX > 0 ? MIN(curX + stepX, (int)endX) :
+			MAX(curX + stepX, (int)endX);
+		curY = stepY > 0 ? MIN(curY + stepY, (int)endY) :
+			MAX(curY + stepY, (int)endY);
 
 		_vm->_draw->_scrollOffsetX = curX;
 		_vm->_draw->_scrollOffsetY = curY;
diff --git a/engines/gob/sound/soundmixer.cpp b/engines/gob/sound/soundmixer.cpp
index b5c2689..ef073e5 100644
--- a/engines/gob/sound/soundmixer.cpp
+++ b/engines/gob/sound/soundmixer.cpp
@@ -86,7 +86,7 @@ void SoundMixer::stop(int16 fadeLength) {
 
 	_fade = true;
 	_fadeVol = 65536;
-	_fadeSamples = (int) (fadeLength * (((double) _rate) / 10.0));
+	_fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0));
 	_fadeVolStep = MAX((int32) 1, (int32) (65536 / _fadeSamples));
 	_curFadeSamples = 0;
 }
@@ -133,7 +133,7 @@ void SoundMixer::setSample(SoundDesc &sndDesc, int16 repCount, int16 frequency,
 	} else {
 		_fade = true;
 		_fadeVol = 0;
-		_fadeSamples = (int) (fadeLength * (((double) _rate) / 10.0));
+		_fadeSamples = (int)(fadeLength * (((double) _rate) / 10.0));
 		_fadeVolStep = - MAX((int32) 1, (int32) (65536 / _fadeSamples));
 	}
 }
diff --git a/engines/gob/surface.cpp b/engines/gob/surface.cpp
index ed83e82..a2c5614 100644
--- a/engines/gob/surface.cpp
+++ b/engines/gob/surface.cpp
@@ -766,7 +766,7 @@ bool Surface::loadImage(Common::SeekableReadStream &stream, ImageType type) {
 		return loadJPEG(stream);
 
 	default:
-		warning("Surface::loadImage(): Unknown image type: %d", (int) type);
+		warning("Surface::loadImage(): Unknown image type: %d", (int)type);
 		return false;
 	}
 
diff --git a/engines/gob/util.cpp b/engines/gob/util.cpp
index 6bb4274..8ca8e03 100644
--- a/engines/gob/util.cpp
+++ b/engines/gob/util.cpp
@@ -496,7 +496,7 @@ void Util::setScrollOffset(int16 x, int16 y) {
 void Util::insertStr(const char *str1, char *str2, int16 pos) {
 	int len1 = strlen(str1);
 	int len2 = strlen(str2);
-	int from = MIN((int) pos, len2);
+	int from = MIN((int)pos, len2);
 
 	for (int i = len2; i >= from; i--)
 		str2[len1 + i] = str2[i];
diff --git a/engines/kyra/sequences_hof.cpp b/engines/kyra/sequences_hof.cpp
index 7ee1ad7..fc7a523 100644
--- a/engines/kyra/sequences_hof.cpp
+++ b/engines/kyra/sequences_hof.cpp
@@ -385,7 +385,7 @@ SeqPlayer_HOF::SeqPlayer_HOF(KyraEngine_v1 *vm, Screen_v2 *screen, OSystem *syst
 	_sequenceStrings = _vm->staticres()->loadStrings(k2SeqplayStrings, tempSize);
 	uint8 multiplier = (_vm->gameFlags().platform == Common::kPlatformFMTowns || _vm->gameFlags().platform == Common::kPlatformPC98) ? 12 : 8;
 	for (int i = 0; i < MIN(33, tempSize); i++)
-		_textDuration[i] = (int) strlen(_sequenceStrings[i]) * multiplier;
+		_textDuration[i] = (int)strlen(_sequenceStrings[i]) * multiplier;
 
 	if (_sequenceSoundList) {
 		for (int i = 0; i < _sequenceSoundListSize; i++) {
diff --git a/engines/kyra/sound_lol.cpp b/engines/kyra/sound_lol.cpp
index 6e7551e..51239bc 100644
--- a/engines/kyra/sound_lol.cpp
+++ b/engines/kyra/sound_lol.cpp
@@ -38,7 +38,7 @@ bool LoLEngine::snd_playCharacterSpeech(int id, int8 speaker, int) {
 
 	if (speaker < 65) {
 		if (_characters[speaker].flags & 1)
-			speaker = (int) _characters[speaker].name[0];
+			speaker = (int)_characters[speaker].name[0];
 		else
 			speaker = 0;
 	}
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 646f908..e1c9bc5 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -601,8 +601,8 @@ void SoundTownsPC98_v2::playTrack(uint8 track) {
 	int trackNum = -1;
 	if (_vm->gameFlags().platform == Common::kPlatformFMTowns) {
 		for (uint i = 0; i < res()->cdaTableSize; i++) {
-			if (track == (uint8) READ_LE_UINT16(&res()->cdaTable[i * 2])) {
-				trackNum = (int) READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
+			if (track == (uint8)READ_LE_UINT16(&res()->cdaTable[i * 2])) {
+				trackNum = (int)READ_LE_UINT16(&res()->cdaTable[i * 2 + 1]) - 1;
 				break;
 			}
 		}
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp
index b0b1830..7513575 100644
--- a/engines/lure/hotspots.cpp
+++ b/engines/lure/hotspots.cpp
@@ -509,7 +509,7 @@ void Hotspot::endAction() {
 	_voiceCtr = 0;
 	setActionCtr(0);
 	if (_hotspotId == PLAYER_ID)
-		room.setCursorState((CursorState) ((int) room.cursorState() & 2));
+		room.setCursorState((CursorState) ((int)room.cursorState() & 2));
 
 	if (currentActions().top().hasSupportData()) {
 		CharacterScheduleEntry *rec = currentActions().top().supportData().next();
@@ -704,7 +704,7 @@ bool Hotspot::walkingStep() {
 		++_pathFinder.stepCtr();
 	} else {
 		warning("Hotspot %xh dir frame not found: currentFrame=%d, dir=%s",
-			_hotspotId, frameNumber(), directionList[(int) _pathFinder.top().direction()]);
+			_hotspotId, frameNumber(), directionList[(int)_pathFinder.top().direction()]);
 	}
 
 	return false;
@@ -2781,7 +2781,7 @@ void HotspotTickHandlers::standardCharacterAnimHandler(Hotspot &h) {
 			assert(newEntry);
 
 			// Increment the blocked state
-			h.setBlockedState((BlockedState) ((int) h.blockedState() + 1));
+			h.setBlockedState((BlockedState) ((int)h.blockedState() + 1));
 			if (!h.blockedFlag()) {
 				// Not already handling blocked, so add a new dummy action so that the new
 				// action set below will not replace the existing one
@@ -3095,7 +3095,7 @@ void HotspotTickHandlers::playerAnimHandler(Hotspot &h) {
 				h.tempDest().position.x = h.destX();
 				h.tempDest().position.y = h.destY();
 				h.tempDest().counter = 1;
-				h.setBlockedState((BlockedState) ((int) h.blockedState() + 1));
+				h.setBlockedState((BlockedState) ((int)h.blockedState() + 1));
 				h.setRandomDest();
 				return;
 			}
@@ -4703,7 +4703,7 @@ void Support::characterChangeRoom(Hotspot &h, uint16 roomNumber,
 			h.tempDest().counter = 1;
 			Room::getReference().setCursorState(CS_BUMPED);
 			h.setActionCtr(0);
-			h.setBlockedState((BlockedState) ((int) h.blockedState() + 1));
+			h.setBlockedState((BlockedState) ((int)h.blockedState() + 1));
 			h.setDestHotspot(0);
 			h.setRandomDest();
 			p.roomNumber = 0;
diff --git a/engines/lure/res_struct.h b/engines/lure/res_struct.h
index a8a5e5a..bf22a4a 100644
--- a/engines/lure/res_struct.h
+++ b/engines/lure/res_struct.h
@@ -861,8 +861,8 @@ public:
 	const char *getString(int index) {
 		return _entries[index].c_str();
 	}
-	const char *getString(Action action) { return getString((int) action - 1); }
-	const char *getString(StringEnum sEnum) { return getString((int) sEnum); }
+	const char *getString(Action action) { return getString((int)action - 1); }
+	const char *getString(StringEnum sEnum) { return getString((int)sEnum); }
 	void setString(Action action, const Common::String &s) { _entries[(int)action - 1] = s; }
 };
 
diff --git a/engines/lure/surface.cpp b/engines/lure/surface.cpp
index 7cbef0f..e9de795 100644
--- a/engines/lure/surface.cpp
+++ b/engines/lure/surface.cpp
@@ -420,7 +420,7 @@ void Surface::wordWrap(char *text, uint16 width, char **&lines, uint8 &numLines)
 			wordEnd = strchr(wordStart, '\0') - 1;
 		}
 
-		int wordBytes = (int) (wordEnd - s + 1);
+		int wordBytes = (int)(wordEnd - s + 1);
 		uint16 wordSize = (wordBytes == 0) ? 0 : textWidth(s, wordBytes);
 		if (gDebugLevel >= ERROR_DETAILED) {
 			char wordBuffer[MAX_DESC_SIZE];
diff --git a/engines/mads/nebular/game_nebular.cpp b/engines/mads/nebular/game_nebular.cpp
index 9940274..459831f 100644
--- a/engines/mads/nebular/game_nebular.cpp
+++ b/engines/mads/nebular/game_nebular.cpp
@@ -888,7 +888,7 @@ void GameNebular::step() {
 		else
 			++_globals[kTimebombTimer];
 
-		_globals[kTimebombClock] = (int) _scene._frameStartTime;
+		_globals[kTimebombClock] = (int)_scene._frameStartTime;
 	}
 }
 
diff --git a/engines/mortevielle/dialogs.cpp b/engines/mortevielle/dialogs.cpp
index 9df6684..ff1e026 100644
--- a/engines/mortevielle/dialogs.cpp
+++ b/engines/mortevielle/dialogs.cpp
@@ -320,7 +320,7 @@ bool DialogManager::showKnowledgeCheck() {
 		int prevChoice = 1;
 		for (int j = firstOption; j <= lastOption; ++j, ++prevChoice) {
 			tmpStr = _vm->getString(j);
-			if ((int) tmpStr.size() > maxLength)
+			if ((int)tmpStr.size() > maxLength)
 				maxLength = tmpStr.size();
 			_vm->_text->displayStr(tmpStr, 100, optionPosY, 100, 1, 0);
 			choiceArray[prevChoice] = tmpStr;
diff --git a/engines/mortevielle/utils.cpp b/engines/mortevielle/utils.cpp
index 651bd5b..4ad8a8e 100644
--- a/engines/mortevielle/utils.cpp
+++ b/engines/mortevielle/utils.cpp
@@ -2491,7 +2491,7 @@ int MortevielleEngine::getAnimOffset(int frameNum, int animNum) {
  */
 void MortevielleEngine::displayTextInDescriptionBar(int x, int y, int nb, int mesgId) {
 	Common::String tmpStr = getString(mesgId);
-	if ((y == 182) && ((int) tmpStr.size() > nb))
+	if ((y == 182) && ((int)tmpStr.size() > nb))
 		y = 176;
 	_text->displayStr(tmpStr, x, y, nb, 20, _textColor);
 }
@@ -2504,7 +2504,7 @@ void MortevielleEngine::handleDescriptionText(int f, int mesgId) {
 	if ((mesgId > 499) && (mesgId < 563)) {
 		Common::String tmpStr = getString(mesgId - 501 + kInventoryStringIndex);
 
-		if ((int) tmpStr.size() > ((58 + (kResolutionScaler - 1) * 37) << 1))
+		if ((int)tmpStr.size() > ((58 + (kResolutionScaler - 1) * 37) << 1))
 			_largestClearScreen = true;
 		else
 			_largestClearScreen = false;
diff --git a/engines/prince/prince.h b/engines/prince/prince.h
index e0b9490..9048bd5 100644
--- a/engines/prince/prince.h
+++ b/engines/prince/prince.h
@@ -184,7 +184,7 @@ struct Anim {
 		case kAnimX:
 			return _x;
 		default:
-			error("getAnimData() - Wrong offset type: %d", (int) offset);
+			error("getAnimData() - Wrong offset type: %d", (int)offset);
 		}
 	}
 
@@ -192,7 +192,7 @@ struct Anim {
 		if (offset == kAnimX) {
 			_x = value;
 		} else {
-			error("setAnimData() - Wrong offset: %d, value: %d", (int) offset, value);
+			error("setAnimData() - Wrong offset: %d, value: %d", (int)offset, value);
 		}
 	}
 };
diff --git a/engines/saga/shorten.cpp b/engines/saga/shorten.cpp
index db67d51..e230476 100644
--- a/engines/saga/shorten.cpp
+++ b/engines/saga/shorten.cpp
@@ -250,7 +250,7 @@ byte *loadShortenFromStream(Common::ReadStream &stream, int &size, int &rate, by
 
 	// Get block size
 	if (version > 0) {
-		blockSize = gReader->getUint32((int) (log((double) DEFAULT_BLOCK_SIZE) / M_LN2));
+		blockSize = gReader->getUint32((int)(log((double) DEFAULT_BLOCK_SIZE) / M_LN2));
 		maxLPC = gReader->getUint32(2);
 		mean = gReader->getUint32(0);
 		uint32 skipBytes = gReader->getUint32(1);
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 48818b8..f35c1e5 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -1808,7 +1808,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
 	// It was added as a kind of hack to fix some corner cases, but it compares
 	// the room width to the virtual screen width; but the former should always
 	// be bigger than the latter (except for MM NES, maybe)... strange
-	int limit = MAX(_vm->_roomWidth, (int) vs->w) / 8 - x;
+	int limit = MAX(_vm->_roomWidth, (int)vs->w) / 8 - x;
 	if (limit > numstrip)
 		limit = numstrip;
 	if (limit > _numStrips - sx)
diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp
index 5275f1e..aeb40df 100644
--- a/engines/scumm/palette.cpp
+++ b/engines/scumm/palette.cpp
@@ -878,9 +878,9 @@ void ScummEngine::setShadowPalette(int redScale, int greenScale, int blueScale,
 	}
 
 	for (i = start; i < end; i++) {
-		int r = (int) ((pal[0] >> 2) * redScale) >> 8;
-		int g = (int) ((pal[1] >> 2) * greenScale) >> 8;
-		int b = (int) ((pal[2] >> 2) * blueScale) >> 8;
+		int r = (int)((pal[0] >> 2) * redScale) >> 8;
+		int g = (int)((pal[1] >> 2) * greenScale) >> 8;
+		int b = (int)((pal[2] >> 2) * blueScale) >> 8;
 		pal += 3;
 
 		uint8 bestitem = 0;
diff --git a/engines/scumm/players/player_v1.cpp b/engines/scumm/players/player_v1.cpp
index 041f556..b65c8a4 100644
--- a/engines/scumm/players/player_v1.cpp
+++ b/engines/scumm/players/player_v1.cpp
@@ -416,7 +416,7 @@ void Player_V1::nextPCjrCmd() {
 			switch (_channels[i].hull_counter) {
 			case 1:
 				_channels[i].volume -= _channels[i].attack;
-				if ((int) _channels[i].volume <= 0) {
+				if ((int)_channels[i].volume <= 0) {
 					_channels[i].volume = 0;
 					_channels[i].hull_counter++;
 				}
@@ -432,7 +432,7 @@ void Player_V1::nextPCjrCmd() {
 				if (--_channels[i].sustctr < 0) {
 					_channels[i].sustctr = _channels[i].sustain_2;
 					_channels[i].volume += _channels[i].sustain_1;
-					if ((int) _channels[i].volume >= 15) {
+					if ((int)_channels[i].volume >= 15) {
 						_channels[i].volume = 15;
 						_channels[i].hull_counter++;
 					}
diff --git a/engines/scumm/players/player_v2.cpp b/engines/scumm/players/player_v2.cpp
index c7ebd8a..b58be8d 100644
--- a/engines/scumm/players/player_v2.cpp
+++ b/engines/scumm/players/player_v2.cpp
@@ -85,7 +85,7 @@ void Player_V2::setMusicVolume (int vol) {
 		if (out > 0xffff)
 			_volumetable[i] = 0xffff;
 		else
-			_volumetable[i] = (int) out;
+			_volumetable[i] = (int)out;
 
 		out /= 1.258925412;         /* = 10 ^ (2/20) = 2dB */
 	}
@@ -191,7 +191,7 @@ int Player_V2::readBuffer(int16 *data, const int numSamples) {
 
 void Player_V2::lowPassFilter(int16 *sample, uint len) {
 	for (uint i = 0; i < len; i++) {
-		_level = (int) (_level * _decay
+		_level = (int)(_level * _decay
 				+ sample[0] * (0x10000 - _decay)) >> 16;
 		sample[0] = sample[1] = _level;
 		sample += 2;
diff --git a/engines/scumm/players/player_v2base.cpp b/engines/scumm/players/player_v2base.cpp
index 8df4afc..7d3dab7 100644
--- a/engines/scumm/players/player_v2base.cpp
+++ b/engines/scumm/players/player_v2base.cpp
@@ -602,8 +602,8 @@ void Player_V2Base::next_freqs(ChannelInfo *channel) {
 		channel->d.freqmod_offset -= channel->d.freqmod_modulo;
 
 	channel->d.freq =
-		(int) (freqmod_table[channel->d.freqmod_table + (channel->d.freqmod_offset >> 4)])
-		* (int) channel->d.freqmod_multiplier / 256
+		(int)(freqmod_table[channel->d.freqmod_table + (channel->d.freqmod_offset >> 4)])
+		* (int)channel->d.freqmod_multiplier / 256
 		+ channel->d.base_freq;
 
 	debug(9, "Freq: %d/%d, %d/%d/%d*%d %d",
diff --git a/engines/sludge/function.cpp b/engines/sludge/function.cpp
index 553e59d..7b4ab15 100644
--- a/engines/sludge/function.cpp
+++ b/engines/sludge/function.cpp
@@ -661,7 +661,7 @@ int startNewFunctionNum(uint funcNum, uint numParamsExpected,
 
 	loadFunctionCode(newFunc);
 
-	if (newFunc->numArgs != (int) numParamsExpected)
+	if (newFunc->numArgs != (int)numParamsExpected)
 		return fatal("Wrong number of parameters!");
 	if (newFunc->numArgs > newFunc->numLocals)
 		return fatal("More arguments than local Variable space!");
diff --git a/engines/testbed/testsuite.cpp b/engines/testbed/testsuite.cpp
index 853f128..2804dfa 100644
--- a/engines/testbed/testsuite.cpp
+++ b/engines/testbed/testsuite.cpp
@@ -244,7 +244,7 @@ void Testsuite::updateStats(const char *prefix, const char *info, uint testNum,
 	byte *buffer = new byte[lRect * wRect];
 	memset(buffer, 0, sizeof(byte) * lRect * wRect);
 
-	int wShaded = (int) (wRect * (((float)testNum) / numTests));
+	int wShaded = (int)(wRect * (((float)testNum) / numTests));
 
 	// draw the boundary
 	memset(buffer, barColor, sizeof(byte) * wRect);
diff --git a/engines/titanic/star_control/viewport.cpp b/engines/titanic/star_control/viewport.cpp
index b6482da..dcd8d78 100644
--- a/engines/titanic/star_control/viewport.cpp
+++ b/engines/titanic/star_control/viewport.cpp
@@ -109,7 +109,7 @@ void CViewport::save(SimpleFile *file, int indent) {
 	file->writeFloatLine(_centerYAngleDegrees, indent);
 	file->writeFloatLine(_centerZAngleDegrees, indent);
 	file->writeNumberLine(_width | (_height << 16), indent);
-	int field24 = (int) _starColor;
+	int field24 = (int)_starColor;
 	file->writeNumberLine(field24, indent);
 
 	for (int idx = 0; idx < 2; ++idx)
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 79e8963..92a64ca 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -1474,7 +1474,7 @@ void Scene1500::dispatch() {
 	if (_sceneMode > 10) {
 		float yDiff = sqrt((float) (_smallShip._position.x * _smallShip._position.x) + (_smallShip._position.y * _smallShip._position.y));
 		if (yDiff > 6)
-			_smallShip.setPosition(_smallShip._position, (int) yDiff);
+			_smallShip.setPosition(_smallShip._position, (int)yDiff);
 	}
 
 	Scene::dispatch();
diff --git a/engines/wintermute/ad/ad_actor.cpp b/engines/wintermute/ad/ad_actor.cpp
index 4661d3b..fdef2e1 100644
--- a/engines/wintermute/ad/ad_actor.cpp
+++ b/engines/wintermute/ad/ad_actor.cpp
@@ -878,7 +878,7 @@ void AdActor::getNextStep() {
 		maxStepX--;
 	}
 
-	if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int) _pFY, true, this)) {
+	if (((AdGame *)_gameRef)->_scene->isBlockedAt((int)_pFX, (int)_pFY, true, this)) {
 		if (_pFCount == 0) {
 			_state = _nextState;
 			_nextState = STATE_READY;
diff --git a/graphics/macgui/mactext.cpp b/graphics/macgui/mactext.cpp
index 58017d9..366a79b 100644
--- a/graphics/macgui/mactext.cpp
+++ b/graphics/macgui/mactext.cpp
@@ -514,11 +514,11 @@ Common::String MacText::getTextChunk(int startRow, int startCol, int endRow, int
 					if (formatted)
 						res += _textLines[i].chunks[chunk].toString();
 
-					if (endCol >= (int) _textLines[i].chunks[chunk].text.size())
+					if (endCol >= (int)_textLines[i].chunks[chunk].text.size())
 						res += _textLines[i].chunks[chunk].text;
 					else
 						res += Common::String(_textLines[i].chunks[chunk].text.c_str(), endCol);
-				} else if ((int) _textLines[i].chunks[chunk].text.size() > startCol) {
+				} else if ((int)_textLines[i].chunks[chunk].text.size() > startCol) {
 					if (formatted)
 						res += _textLines[i].chunks[chunk].toString();
 
@@ -538,7 +538,7 @@ Common::String MacText::getTextChunk(int startRow, int startCol, int endRow, int
 						res += _textLines[i].chunks[chunk].toString();
 
 					res += _textLines[i].chunks[chunk].text;
-				} else if ((int) _textLines[i].chunks[chunk].text.size() > startCol) {
+				} else if ((int)_textLines[i].chunks[chunk].text.size() > startCol) {
 					if (formatted)
 						res += _textLines[i].chunks[chunk].toString();
 
@@ -556,7 +556,7 @@ Common::String MacText::getTextChunk(int startRow, int startCol, int endRow, int
 				if (formatted)
 					res += _textLines[i].chunks[chunk].toString();
 
-				if (endCol >= (int) _textLines[i].chunks[chunk].text.size())
+				if (endCol >= (int)_textLines[i].chunks[chunk].text.size())
 					res += _textLines[i].chunks[chunk].text;
 				else
 					res += Common::String(_textLines[i].chunks[chunk].text.c_str(), endCol);
diff --git a/graphics/transparent_surface.cpp b/graphics/transparent_surface.cpp
index 2a6fa7b..02611aa 100644
--- a/graphics/transparent_surface.cpp
+++ b/graphics/transparent_surface.cpp
@@ -913,8 +913,8 @@ TransparentSurface *TransparentSurface::scaleT(uint16 newWidth, uint16 newHeight
 		*/
 		int spixelw = (srcW - 1);
 		int spixelh = (srcH - 1);
-		int sx = (int) (65536.0f * (float) spixelw / (float) (dstW - 1));
-		int sy = (int) (65536.0f * (float) spixelh / (float) (dstH - 1));
+		int sx = (int)(65536.0f * (float) spixelw / (float) (dstW - 1));
+		int sy = (int)(65536.0f * (float) spixelh / (float) (dstH - 1));
 
 		/* Maximum scaled source size */
 		int ssx = (srcW << 16) - 1;





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