[Scummvm-git-logs] scummvm master -> 01f3e6ccd2cb17b8997344c46fe2679dfc82a4e3
bluegr
bluegr at gmail.com
Sat Aug 25 12:53:33 CEST 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
01f3e6ccd2 SCI32: Fix a script bug when fighting revenants in QFG4
Commit: 01f3e6ccd2cb17b8997344c46fe2679dfc82a4e3
https://github.com/scummvm/scummvm/commit/01f3e6ccd2cb17b8997344c46fe2679dfc82a4e3
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2018-08-25T13:53:13+03:00
Commit Message:
SCI32: Fix a script bug when fighting revenants in QFG4
Changed paths:
engines/sci/engine/workarounds.cpp
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index f2d4662..3bfce47 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -89,6 +89,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
{ GID_QFG3, 780, 999, 0, "", "export 6", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // op_add: trying to talk to yourself at the top of the giant tree - bug #6692
{ GID_QFG4, 710,64941, 0, "RandCycle", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves
{ GID_QFG4, -1, 870, 0, "hurtMyself", "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when hitting a necrotaur with a sword as a paladin
+ { GID_QFG4, -1, 830, 0, "revenantForward", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when starting a fight with a revenant
{ GID_TORIN, 51400,64928, 0, "Blink", "init", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_div: when Lycentia knocks Torin out after he removes her collar
SCI_WORKAROUNDENTRY_TERMINATOR
};
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