[Scummvm-git-logs] scummvm master -> 05e9f5cce6e097bd23b5a6e4474fb1c527b592c2
athrxx
mail at floriankagerer.de
Tue Dec 25 21:35:51 CET 2018
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
53122846e1 KYRA: remove some unnecessary lines
05e9f5cce6 KYRA: (LOL/PC-98) - fix text displayer glitch
Commit: 53122846e1bd78f14d125eafe117c77a89b5385a
https://github.com/scummvm/scummvm/commit/53122846e1bd78f14d125eafe117c77a89b5385a
Author: athrxx (athrxx at scummvm.org)
Date: 2018-12-25T21:31:45+01:00
Commit Message:
KYRA: remove some unnecessary lines
Changed paths:
engines/kyra/sound_towns.cpp
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index e1c9bc5..94bfbcf 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -236,7 +236,6 @@ void SoundTowns::updateVolumeSettings() {
return;
bool mute = false;
- _player->driver()->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
@@ -505,7 +504,6 @@ void SoundPC98::updateVolumeSettings() {
return;
bool mute = false;
- _driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
@@ -739,7 +737,6 @@ void SoundTownsPC98_v2::updateVolumeSettings() {
return;
bool mute = false;
- _driver->setSoundEffectVolume(ConfMan.getInt("sfx_volume"));
if (ConfMan.hasKey("mute"))
mute = ConfMan.getBool("mute");
Commit: 05e9f5cce6e097bd23b5a6e4474fb1c527b592c2
https://github.com/scummvm/scummvm/commit/05e9f5cce6e097bd23b5a6e4474fb1c527b592c2
Author: athrxx (athrxx at scummvm.org)
Date: 2018-12-25T21:31:45+01:00
Commit Message:
KYRA: (LOL/PC-98) - fix text displayer glitch
Changed paths:
engines/kyra/text_rpg.cpp
diff --git a/engines/kyra/text_rpg.cpp b/engines/kyra/text_rpg.cpp
index 3020a63..1280d8c 100644
--- a/engines/kyra/text_rpg.cpp
+++ b/engines/kyra/text_rpg.cpp
@@ -327,7 +327,7 @@ void TextDisplayer_rpg::printLine(char *str) {
if (sjisTextMode) {
bool ct = true;
- if ((lw + _textDimData[sdx].column) > w) {
+ if ((lw + _textDimData[sdx].column) >= w) {
if ((lines - 1 - (_waitButtonSpace << 1)) <= _lineCount)
// cut off line to leave space for "MORE" button
w -= _vm->guiSettings()->buttons.waitReserve;
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