[Scummvm-git-logs] scummvm master -> 97b498a7d781c78597ecca2089e6086197d016fb

Mataniko mataniko at gmail.com
Thu Dec 27 16:34:30 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
97b498a7d7 README: Clean up formatting, update URLs to use HTTPS, update supported platforms list


Commit: 97b498a7d781c78597ecca2089e6086197d016fb
    https://github.com/scummvm/scummvm/commit/97b498a7d781c78597ecca2089e6086197d016fb
Author: Cameron Cawley (ccawley2011 at gmail.com)
Date: 2018-12-27T10:34:27-05:00

Commit Message:
README: Clean up formatting, update URLs to use HTTPS, update supported platforms list

Changed paths:
    README.md


diff --git a/README.md b/README.md
index 9997393..584173a 100644
--- a/README.md
+++ b/README.md
@@ -209,7 +209,7 @@ We've compiled a list of F.A.Q. at:
 ## 2.0) Contact
 
 The easiest way to contact the ScummVM team is by submitting bug reports
-(see section 2.1) or by using our forums at <http://forums.scummvm.org>.
+(see section 2.1) or by using our forums at <https://forums.scummvm.org>.
 You can also join and e-mail the scummvm-devel mailing list, or chat
 with us on IRC (\#scummvm on irc.freenode.net) Please do not ask us to
 support an unsupported game -- read the FAQ on our web site first.
@@ -226,7 +226,7 @@ our website for that game, to ensure the issue is not already known:
 
 Please do not report bugs for games that are not listed as being
 completeable in the 'Supported Games' section, or compatibility list. We
--know- those games have bugs.
+_know_ those games have bugs.
 
 Please include the following information:
 
@@ -323,8 +323,7 @@ supported games can be found here:
 | Mixed-Up Mother Goose                                | \[mixedup\]     |
 | Manhunter 1: New York                                | \[mh1\]         |
 | Manhunter 2: San Francisco                           | \[mh2\]         |
-| Police Quest I: In Pursuit of the Death              |                 |
-| Angel                                                | \[pq1\]         |
+| Police Quest I: In Pursuit of the Death Angel        | \[pq1\]         |
 | Space Quest I: The Sarien Encounter                  | \[sq1\]         |
 | Space Quest II: Vohaul's Revenge                     | \[sq2\]         |
 | Fanmade Games                                        | \[agi-fanmade\] |
@@ -760,7 +759,7 @@ may also use the re-encoded cutscenes mentioned below instead, but this
 will not work for all videos in Broken Sword II. For more information,
 see:
 
-<http://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos>
+<https://wiki.scummvm.org/index.php/HOWTO-PlayStation_Videos>
 
 Some re-releases of the games, as well as the PlayStation version, do
 not have Smacker videos. Revolution Software has kindly allowed us to
@@ -873,7 +872,7 @@ In order to run the Mac OS X Wyrmkeep re-release of the game you will
 need to copy over data from the CD to your hard disk. If you're on a PC
 then consult:
 
-<http://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
+<https://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
 
 Although it primarily talks about SCUMM games, it mentions the
 "HFSExplorer" utility which you need to extract the files. Note that you
@@ -1264,7 +1263,7 @@ nor recommended.
 For further information on copying Macintosh game files to your hard
 disk see:
 
-<http://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
+<https://wiki.scummvm.org/index.php/HOWTO-Mac_Games>
 
 ## 4.0) Supported Platforms
 
@@ -1283,18 +1282,25 @@ Supported platforms include (but are not limited to):
   - Mac OS X
   - AmigaOS
   - Android
+  - Atari/FreeMiNT
   - BeOS
   - Dreamcast
   - GP2x
+  - Haiku
   - iPhone (also includes iPod Touch and iPad)
   - Maemo (Nokia Internet tablet N810)
   - Nintendo 64
   - Nintendo DS
   - Nintendo GameCube
   - Nintendo Wii
+  - OpenPandora
   - OS/2
   - PlayStation 2
+  - PlayStation 3
   - PlayStation Portable
+  - PlayStation Vita
+  - Raspberry Pi
+  - RISC OS
   - Symbian
   - WebOS
 
@@ -1303,14 +1309,14 @@ Dig. The Nintendo DS port does not support Full Throttle, The Dig, or
 The Curse of Monkey Island. For more platform specific limitations,
 please refer to our Wiki:
 
-<http://wiki.scummvm.org/index.php/Platforms>
+<https://wiki.scummvm.org/index.php/Platforms>
 
 In the Macintosh port, the right mouse button is emulated via Cmd-Click
 (that is, you click the mouse button while holding the
 Command/Apple/Propeller key).
 
 There are unofficial ports to a variety of platforms, including the
-PlayStation 3, Xbox, and Xbox 360. Please note that these are not made
+Xbox, and Xbox 360. Please note that these are not made
 by us, so we neither endorse nor can we support them. Use at your own
 risk\!
 
@@ -1840,7 +1846,7 @@ The platforms that currently have a different default directory are:
 
 **Mac OS X:**
 
-$HOME/Documents/ScummVM Savegames/
+`$HOME/Documents/ScummVM Savegames/`
 
 **Other unices:**
 
@@ -1914,18 +1920,18 @@ original versions.
     
       - Add 8 bytes (saved game name) to the start of the saved game
         file
-      - Rename the saved game to 'elvira2-pc.xxx' (DOS version) or
+      - Rename the saved game to `elvira2-pc.xxx` (DOS version) or
         `elvira2.xxx` (Other versions)
 
   - Myst
     
-      - Rename the saved game to 'myst-xxx.mys'
+      - Rename the saved game to `myst-xxx.mys`
       - Saves from the masterpiece edition and the regular edition are
         interchangeable
 
   - Riven
     
-      - Rename the saved game to 'riven-xxx.rvn'
+      - Rename the saved game to `riven-xxx.rvn`
       - Saves from the CD and DVD edition are not interchangeable
 
   - Simon the Sorcerer 1
@@ -2539,8 +2545,7 @@ An example config file looks as follows:
 
 ### 8.1) Recognized configuration keywords
 
-The following keywords are
-    recognized:
+The following keywords are recognized:
 
     path               string   The path to where a game's data files are
     autosave_period    number   The seconds between autosaving (default: 300)
@@ -2626,8 +2631,7 @@ The following keywords are
     
     boot_param         number   Pass this number to the boot script
 
-Sierra games using the AGI engine add the following non-standard
-keywords:
+Sierra games using the AGI engine add the following non-standard keywords:
 
     originalsaveload   bool     If true, the original save/load screens are
                                 used instead of the enhanced ScummVM ones
@@ -2636,8 +2640,7 @@ keywords:
     mousesupport       bool     Enables mouse support. Allows to use mouse
                                 for movement and in game menus
 
-Sierra games using the SCI engine add the following non-standard
-keywords:
+Sierra games using the SCI engine add the following non-standard keywords:
 
     disable_dithering  bool     Remove dithering artifacts from EGA games
     prefer_digitalsfx  bool     If true, digital sound effects are preferred
@@ -2667,16 +2670,17 @@ Flight of the Amazon Queen adds the following non-standard keywords:
     music_mute         bool     If true, music is muted
     sfx_mute           bool     If true, sound effects are muted
 
-Hopkins FBI adds the following non-standard keyword: enable\_gore bool
-If true, enable some optional gore content in the game
+Hopkins FBI adds the following non-standard keyword:
+
+    enable_gore        bool     If true, enable some optional gore content in
+                                the game
 
 Jones in the Fast Lane adds the following non-standard keyword:
 
     music_mute         bool     If true, CD audio is used, if available,
                                 instead of in-game audio
 
-King's Quest VI Windows adds the following non-standard
-    keyword:
+King's Quest VI Windows adds the following non-standard keyword:
 
     windows_cursors    bool     If true, the original unscaled black and white
                                 Windows cursors are used instead of the DOS
@@ -2684,8 +2688,7 @@ King's Quest VI Windows adds the following non-standard
                                 Windows version, upscaled to match the rest of
                                 the upscaled graphics
 
-Lands of Lore: The Throne of Chaos adds the following non-standard
-keywords:
+Lands of Lore: The Throne of Chaos adds the following non-standard keywords:
 
     smooth_scrolling   bool     If true, scrolling is smoother when changing
                                 from one screen to another
@@ -2696,19 +2699,19 @@ keywords:
 
 Space Quest IV CD adds the following non-standard keyword:
 
-``` 
- silver_cursors    bool     If true, an alternate set of silver mouse
-                            cursors is used instead of the original golden
-                            ones
-```
+    silver_cursors     bool     If true, an alternate set of silver mouse
+                                cursors is used instead of the original golden
+                                ones
 
 Simon the Sorcerer 1 and 2 add the following non-standard keywords:
 
     music_mute         bool     If true, music is muted
     sfx_mute           bool     If true, sound effects are muted
 
-Soltys adds the following non-standard keyword: enable\_color\_blind
-bool If true, original colors are replaced by a set of greys
+Soltys adds the following non-standard keyword:
+
+    enable_color_blind bool     If true, original colors are replaced by a set
+                                of greys
 
 The Legend of Kyrandia adds the following non-standard keyword:
 
@@ -2720,8 +2723,8 @@ keyword:
     walkspeed          number   The walk speed (3 or 5, resp. fast or
                                 slow)
 
-The Legend of Kyrandia: Malcolm's Revenge adds the following
-non-standard keywords:
+The Legend of Kyrandia: Malcolm's Revenge adds the following non-standard
+keywords:
 
     walkspeed          number   The walk speed (3 or 5, resp. fast or
                                 slow)
@@ -2731,8 +2734,7 @@ non-standard keywords:
     helium_mode        bool     If true, people sound like they've inhaled
                                 Helium
 
-The Neverhood adds the following non-standard
-    keywords:
+The Neverhood adds the following non-standard keywords:
 
     originalsaveload   bool     If true, the original save/load screens are
                                 used instead of the enhanced ScummVM ones
@@ -2742,8 +2744,7 @@ The Neverhood adds the following non-standard
     scalemakingofvideos  bool   If true, the making of videos are scaled, so that
                                 they use the whole screen
 
-The 7th Guest adds the following non-standard
-    keyword:
+The 7th Guest adds the following non-standard keyword:
 
     fast_movie_speed   bool     If true, movies are played at an increased
                                 speed, matching the speed of the iOS version.
@@ -2751,8 +2752,7 @@ The 7th Guest adds the following non-standard
                                 normal speed, to avoid music synchronization
                                 issues
 
-Zork Nemesis: The Forbidden Lands adds the following non-standard
-keywords:
+Zork Nemesis: The Forbidden Lands adds the following non-standard keywords:
 
     originalsaveload   bool     If true, the original save/load screens are
                                 used instead of the enhanced ScummVM ones
@@ -2762,8 +2762,7 @@ keywords:
     noanimwhileturning bool     If true, animations are disabled while turning
                                 in panoramic mode
 
-Zork: Grand Inquisitor adds the following non-standard
-    keywords:
+Zork: Grand Inquisitor adds the following non-standard keywords:
 
     originalsaveload   bool     If true, the original save/load screens are
                                 used instead of the enhanced ScummVM ones
@@ -2802,7 +2801,7 @@ file, depends on the OS:
   - Windows: In `Users\username\My Pictures\ScummVM Screenshots`.
   - macOS X: On the Desktop.
   - Other unices: In the XDG Pictures user directory,
-      e.g. ~/Pictures/ScummVM Screenshots
+      e.g. `~/Pictures/ScummVM Screenshots`
   - Any other OS: In the current directory.
 
 ## 10.0) Compiling
@@ -2810,7 +2809,7 @@ file, depends on the OS:
 For an up-to-date overview on how to compile ScummVM for various
 platforms, please consult our Wiki, in particular this page:
 
-<http://wiki.scummvm.org/index.php/Compiling_ScummVM>
+<https://wiki.scummvm.org/index.php/Compiling_ScummVM>
 
 If you are compiling for Windows, Linux or Mac OS X, you need SDL-1.2.2
 or newer (older versions may work, but are unsupported), and a supported
@@ -2832,93 +2831,114 @@ debug messages (see
 
   - Windows:
     
-      - MinGW Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW>
-      - Visual Studio (MSVC) Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio>
+      - MinGW:
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/MinGW>
+            
+      - Visual Studio (MSVC):
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Visual_Studio>
 
   - Linux:
     
-      - GCC Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC>
+      - GCC:
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/GCC>
 
   - AmigaOS4:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/AmigaOS4>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/AmigaOS4>
 
   - Apple iPhone:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/iPhone>
 
   - Atari/FreeMiNT:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Atari/FreeMiNT>
 
   - Bada/Tizen:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Bada/Tizen>
 
   - BeOS/ZETA/Haiku:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/BeOS/ZETA/Haiku>
 
   - Google Android:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Android>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Android>
 
   - HP webOS:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/WebOS>
 
   - Mac OS:
     
-      - Mac OS X Please refer to:
-        <http://wiki.scummvm.org/index.php/Mac_OS_X>
-      - Mac OS X 10.2.8 Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8>
-      - Mac OS X Crosscompiling Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling>
+      - Mac OS X:
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/macOS>
+            
+      - Mac OS X 10.2.8:
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_10.2.8>
+            
+      - Mac OS X Crosscompiling:
+      
+          - Please refer to:
+            <httpe://wiki.scummvm.org/index.php/Compiling_ScummVM/Mac_OS_X_Crosscompiling>
 
   - Maemo:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Maemo>
 
   - Nintendo Wii and Gamecube:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Wii>
 
-  - RaspberryPi:
+  - Raspberry Pi:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI>
 
   - Sega Dreamcast:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Dreamcast>
 
   - Sony Playstation:
     
-      - Sony PlayStation 2 Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2>
-      - Sony PlayStation 3 Please refer to:
-        <http://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source>
-      - Sony PlayStation Portable Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable>
+      - Sony PlayStation 2:
+      
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_2>
+            
+      - Sony PlayStation 3:
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/PlayStation_3#Building_from_source>
+            
+      - Sony PlayStation Portable:
+          - Please refer to:
+            <https://wiki.scummvm.org/index.php/Compiling_ScummVM/PlayStation_Portable>
 
   - Symbian:
     
       - Please refer to:
-        <http://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian>
+        <https://wiki.scummvm.org/index.php/Compiling_ScummVM/Symbian>
 
 ## 11.0) Credits
 





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