[Scummvm-git-logs] scummvm master -> e96d32e07ff9cef1d1d08144ee81fad1357d9bc8
dreammaster
dreammaster at scummvm.org
Wed Jan 17 02:59:15 CET 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
e96d32e07f XEEN: Fix armor class calculations
Commit: e96d32e07ff9cef1d1d08144ee81fad1357d9bc8
https://github.com/scummvm/scummvm/commit/e96d32e07ff9cef1d1d08144ee81fad1357d9bc8
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-01-16T20:59:05-05:00
Commit Message:
XEEN: Fix armor class calculations
Changed paths:
engines/xeen/character.cpp
engines/xeen/combat.cpp
diff --git a/engines/xeen/character.cpp b/engines/xeen/character.cpp
index 7e36e54..7372c87 100644
--- a/engines/xeen/character.cpp
+++ b/engines/xeen/character.cpp
@@ -1192,13 +1192,6 @@ int Character::itemScan(int itemId) const {
if (mIndex == itemId)
result += Res.ELEMENTAL_RESISTENCES[item._material];
}
-
- if (itemId == 9) {
- result += Res.ARMOR_STRENGTHS[item._id];
- if (item._material >= 37 && item._material <= 58) {
- result += Res.METAL_LAC[item._material - 37];
- }
- }
}
}
diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp
index 34246b6..7b50ae8 100644
--- a/engines/xeen/combat.cpp
+++ b/engines/xeen/combat.cpp
@@ -929,9 +929,11 @@ void Combat::doMonsterTurn(int monsterId) {
} else {
int v = _vm->getRandomNumber(1, 20);
if (v == 1) {
+ // Critical Save
sound.playFX(6);
} else {
if (v == 20)
+ // Critical failure
doCharDamage(c, charNum, monsterId);
v += monsterData._hitChance / 4 + _vm->getRandomNumber(1,
monsterData._hitChance);
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