[Scummvm-git-logs] scummvm master -> f30fb59385266e515f605455e243f1f8e1a42765

dreammaster dreammaster at scummvm.org
Sun Jan 21 22:40:35 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
f30fb59385 XEEN: Fix combat stalling when ranged attack comes from a back row


Commit: f30fb59385266e515f605455e243f1f8e1a42765
    https://github.com/scummvm/scummvm/commit/f30fb59385266e515f605455e243f1f8e1a42765
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-01-21T16:40:29-05:00

Commit Message:
XEEN: Fix combat stalling when ranged attack comes from a back row

Changed paths:
    engines/xeen/interface_scene.cpp


diff --git a/engines/xeen/interface_scene.cpp b/engines/xeen/interface_scene.cpp
index a1075fa..4201501 100644
--- a/engines/xeen/interface_scene.cpp
+++ b/engines/xeen/interface_scene.cpp
@@ -523,7 +523,7 @@ void InterfaceScene::drawOutdoorsScene() {
 		_outdoorList[123] = _outdoorList[114];
 		_outdoorList[112]._sprites = nullptr;
 		_outdoorList[113]._sprites = nullptr;
-		_outdoorList[124]._sprites = nullptr;
+		_outdoorList[114]._sprites = nullptr;
 		monsterIndex = 2;
 	} else if (combat._attackMonsters[2] != -1 && map._mobData._monsters[combat._attackMonsters[2]]._frame >= 8) {
 		_outdoorList[121] = _outdoorList[115];





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