[Scummvm-git-logs] scummvm master -> f30fb59385266e515f605455e243f1f8e1a42765
dreammaster
dreammaster at scummvm.org
Sun Jan 21 22:40:35 CET 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
f30fb59385 XEEN: Fix combat stalling when ranged attack comes from a back row
Commit: f30fb59385266e515f605455e243f1f8e1a42765
https://github.com/scummvm/scummvm/commit/f30fb59385266e515f605455e243f1f8e1a42765
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-01-21T16:40:29-05:00
Commit Message:
XEEN: Fix combat stalling when ranged attack comes from a back row
Changed paths:
engines/xeen/interface_scene.cpp
diff --git a/engines/xeen/interface_scene.cpp b/engines/xeen/interface_scene.cpp
index a1075fa..4201501 100644
--- a/engines/xeen/interface_scene.cpp
+++ b/engines/xeen/interface_scene.cpp
@@ -523,7 +523,7 @@ void InterfaceScene::drawOutdoorsScene() {
_outdoorList[123] = _outdoorList[114];
_outdoorList[112]._sprites = nullptr;
_outdoorList[113]._sprites = nullptr;
- _outdoorList[124]._sprites = nullptr;
+ _outdoorList[114]._sprites = nullptr;
monsterIndex = 2;
} else if (combat._attackMonsters[2] != -1 && map._mobData._monsters[combat._attackMonsters[2]]._frame >= 8) {
_outdoorList[121] = _outdoorList[115];
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