[Scummvm-git-logs] scummvm master -> 001f58ce61643ceec3b014095ba3f83682d77cc8

peterkohaut peterkohaut at users.noreply.github.com
Wed Mar 7 22:29:32 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
001f58ce61 BLADERUNNER: Added Klein actor


Commit: 001f58ce61643ceec3b014095ba3f83682d77cc8
    https://github.com/scummvm/scummvm/commit/001f58ce61643ceec3b014095ba3f83682d77cc8
Author: Peter Kohaut (peter.kohaut at gmail.com)
Date: 2018-03-07T22:28:06+01:00

Commit Message:
BLADERUNNER: Added Klein actor

added more constants
fixed bug in checking actor scene

Changed paths:
  A engines/bladerunner/script/ai/klein.cpp
    engines/bladerunner/game_constants.h
    engines/bladerunner/module.mk
    engines/bladerunner/script/ai_script.cpp
    engines/bladerunner/script/ai_script.h
    engines/bladerunner/script/scene/ma04.cpp
    engines/bladerunner/script/scene/ps01.cpp
    engines/bladerunner/script/scene/ps02.cpp
    engines/bladerunner/script/scene/ps03.cpp
    engines/bladerunner/script/scene/ps05.cpp
    engines/bladerunner/script/scene/ps06.cpp
    engines/bladerunner/script/scene/ps07.cpp
    engines/bladerunner/script/scene/ps09.cpp
    engines/bladerunner/script/scene/ps13.cpp
    engines/bladerunner/script/scene/ps15.cpp
    engines/bladerunner/script/scene_script.h
    engines/bladerunner/script/script.cpp


diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index f317b7e..3ab3c13 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -444,6 +444,12 @@ enum Flags {
 	kFlagRC02FirstLeave = 4,
 	kFlagRC01toRC02 = 8,
 	kFlagRC02toRC01 = 9,
+	kFlagKleinTalkShellCasings = 12,
+	kFlagKleinTalkOfficersStatement = 13,
+	kFlagPS13toPS12 = 19,
+	kFlagPS13toPS05 = 21,
+	kFlagPS02toPS05 = 22,
+	kFlagPS06toPS05 = 23,
 	kFlagIntroPlayed = 24,
 	kFlagMA02toMA06 = 33,
 	kFlagMA06ToMA02 = 34,
@@ -465,20 +471,35 @@ enum Flags {
 	kFlagMA05toMA04 = 63,
 	kFlagCT05toCT12 = 76,
 	kFlagWarehouseOpen = 94,
+	kFlagKleinTalkPaintTransfer = 104,
+	kFlagKleinTalkChromeDebris = 105,
+	kFlagKleinTalkClues = 111,
 	kFlagRC03toRC01 = 114,
 	kFlagRC01toRC03 = 115,
 	kFlagCT01toCT12 = 123,
+	kFlagPlayerHasShellCasings = 125,
+	kFlagPlayerHasOfficersStatement = 126,
+	kFlagPlayerHasPaintTransfer = 127,
+	kFlagPlayerHasChromeDebris = 128,
+	kFlagPS02toPS01 = 130,
+	kFlagPS02toPS07 = 131,
+	kFlagPS02toPS03 = 132,
+	kFlagPS02toPS09 = 133,
+	kFlagPS05toPS06 = 136,
+	kFlagKleinInsulted = 138,
 	kFlagRC02LucyDeskAvailable = 141,
 	kFlagChapter1Ending = 146,
 	kFlagChopstickWrapperTaken = 147,
 	kFlagCandyTaken = 148,
 	kFlagDogTaken = 149,
+	kFlagKleinInsultedTalk = 156,
 	kFlagGuzzaTalkZubenRetired = 159,
 	kFlagGuzzaTalkZubenEscaped = 160,
 	kFlagChromeDebrisTaken = 163,
 	kFlagRC01PoliceDone = 186,
 	kFlagShellCasingsTaken = 190,
 	kFlagBoughtHowieLeeFood = 192,
+	kFlagPS15toPS05 = 204,
 	kFlagSpinnerToCT01 = 248,
 	kFlagSpinnerToRC01 = 249,
 	kFlagSpinnerToMA01 = 250,
@@ -501,6 +522,11 @@ enum Flags {
 	kFlagPhoneMessageFromClovis = 649,
 	kFlagPhoneMessageFromLucy = 650,
 	kFlagChapter2Intro = 678,
+	kFlagPS05TV0 = 688,
+	kFlagPS05TV1 = 689,
+	kFlagPS05TV2 = 690,
+	kFlagPS05TV3 = 691,
+	kFlagPS05TV4 = 692,
 	kFlagRC51Discovered = 709,
 	kFlagMA04WatchedTV = 711,
 	kFlagZubenBountyPaid = 723
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index e49b039..d7cec16 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -54,6 +54,7 @@ MODULE_OBJS = \
 	script/ai/generic_walker_b.o \
 	script/ai/generic_walker_c.o \
 	script/ai/howie_lee.o \
+	script/ai/klein.o \
 	script/ai/leon.o \
 	script/ai/maggie.o \
 	script/ai/mccoy.o \
diff --git a/engines/bladerunner/script/ai/klein.cpp b/engines/bladerunner/script/ai/klein.cpp
new file mode 100644
index 0000000..dee4ddc
--- /dev/null
+++ b/engines/bladerunner/script/ai/klein.cpp
@@ -0,0 +1,440 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptKlein::AIScriptKlein(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptKlein::Initialize() {
+	_animationState = 0;
+	_animationFrame = 0;
+	_animationStateNext = 0;
+	Actor_Put_In_Set(kActorKlein, 66);
+	Actor_Set_At_XYZ(kActorKlein, 338.0f, 0.22f, -612.0f, 768);
+	Actor_Set_Goal_Number(kActorKlein, 0);
+}
+
+bool AIScriptKlein::Update() {
+	if (Global_Variable_Query(kVariableChapter) > 1 && Actor_Query_Goal_Number(kActorKlein) < 100) {
+		Actor_Set_Goal_Number(kActorKlein, 100);
+		return true;
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) < 4 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 40) {
+		Actor_Set_Goal_Number(kActorKlein, 4);
+	}
+	if (Player_Query_Current_Scene() == kScenePS07 && Actor_Query_Goal_Number(kActorKlein) == 0) {
+		Actor_Set_Goal_Number(kActorKlein, 1);
+		return true;
+	}
+	if (Actor_Clue_Query(kActorMcCoy, kClueOfficersStatement) && !Game_Flag_Query(kFlagPlayerHasOfficersStatement)) {
+		Game_Flag_Set(kFlagPlayerHasOfficersStatement);
+	}
+	if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer) && !Game_Flag_Query(kFlagPlayerHasPaintTransfer)) {
+		Game_Flag_Set(kFlagPlayerHasPaintTransfer);
+	}
+	if (Actor_Clue_Query(kActorMcCoy, kClueShellCasings) && !Game_Flag_Query(kFlagPlayerHasShellCasings)) {
+		Game_Flag_Set(kFlagPlayerHasShellCasings);
+	}
+	if (Actor_Clue_Query(kActorMcCoy, kClueChromeDebris) && !Game_Flag_Query(kFlagPlayerHasChromeDebris)) {
+		Game_Flag_Set(kFlagPlayerHasChromeDebris);
+	}
+	if (Player_Query_Current_Scene() == kScenePS07 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 35 && !Game_Flag_Query(kFlagKleinInsulted)) {
+		AI_Countdown_Timer_Reset(kActorKlein, 2);
+		AI_Countdown_Timer_Start(kActorKlein, 2, 5);
+		Game_Flag_Set(kFlagKleinInsulted);
+		return true;
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 7) {
+		if (Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) > 20 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 40) {
+			Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 2);
+		}
+		AI_Movement_Track_Flush(kActorKlein);
+		Actor_Set_Goal_Number(kActorKlein, 0);
+		return true;
+	}
+	return false;
+}
+
+void AIScriptKlein::TimerExpired(int timer) {
+	if (timer == 2) {
+		if (Game_Flag_Query(kFlagKleinInsulted) && !Game_Flag_Query(kFlagKleinInsultedTalk) && Actor_Query_Is_In_Current_Set(kActorKlein)) {
+			Actor_Face_Actor(kActorKlein, kActorMcCoy, true);
+			Actor_Says(kActorKlein, 10, kAnimationModeTalk);
+			Actor_Says(kActorMcCoy, 4120, kAnimationModeTalk);
+			Actor_Says(kActorKlein, 20, kAnimationModeTalk);
+			Actor_Says(kActorMcCoy, 4125, kAnimationModeTalk);
+			Game_Flag_Set(kFlagKleinInsultedTalk);
+			Actor_Set_Goal_Number(kActorKlein, 4);
+		} else {
+			Actor_Says(kActorKlein, 10, kAnimationModeTalk);
+			Actor_Set_Goal_Number(kActorKlein, 4);
+		}
+		// return true;
+	}
+	//return false;
+}
+
+void AIScriptKlein::CompletedMovementTrack() {
+	if (Actor_Query_Goal_Number(kActorKlein) == 1) {
+		Actor_Set_Goal_Number(kActorKlein, 2);
+		return; // true;
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 2) {
+		Actor_Set_Goal_Number(kActorKlein, 1);
+		return; // true;
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 4) {
+		Actor_Set_Goal_Number(kActorKlein, 5);
+		// missing return?
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 5) {
+		Actor_Set_Goal_Number(kActorKlein, 6);
+		// missing return?
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 6) {
+		Actor_Set_Goal_Number(kActorKlein, 7);
+		return; // true;
+	}
+	if (Actor_Query_Goal_Number(kActorKlein) == 7) {
+		Actor_Set_Goal_Number(kActorKlein, 0);
+		return; // true;
+	}
+	// return false;
+}
+
+void AIScriptKlein::ReceivedClue(int clueId, int fromActorId) {
+	//return false;
+}
+
+void AIScriptKlein::ClickedByPlayer() {
+	//return false;
+}
+
+void AIScriptKlein::EnteredScene(int sceneId) {
+	// return false;
+}
+
+void AIScriptKlein::OtherAgentEnteredThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptKlein::OtherAgentExitedThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptKlein::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+	// return false;
+}
+
+void AIScriptKlein::ShotAtAndMissed() {
+	// return false;
+}
+
+bool AIScriptKlein::ShotAtAndHit() {
+	return false;
+}
+
+void AIScriptKlein::Retired(int byActorId) {
+	// return false;
+}
+
+int AIScriptKlein::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+	return 0;
+}
+
+bool AIScriptKlein::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+	if (newGoalNumber == 1) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 73, Random_Query(3, 20));
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 2) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 74, Random_Query(10, 20));
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 3) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 31, 3);
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 4) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 32, 5);
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 5) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 35, 60);
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 6) {
+		AI_Movement_Track_Flush(kActorKlein);
+		AI_Movement_Track_Append(kActorKlein, 32, 5);
+		AI_Movement_Track_Repeat(kActorKlein);
+	}
+	if (newGoalNumber == 100) {
+		AI_Movement_Track_Flush(kActorKlein);
+		Actor_Put_In_Set(kActorKlein, kSetFreeSlotC);
+		Actor_Set_At_Waypoint(kActorKlein, 35, 0);
+	}
+	return false;
+}
+
+bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) {
+	switch (_animationState) {
+	case 0:
+		if (Actor_Query_Goal_Number(kActorKlein) == 1 || Actor_Query_Goal_Number(kActorKlein) == 2) {
+			*animation = 691;
+			_animationFrame++;
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(691)) {
+				_animationFrame = 0;
+			}
+		} else if (!Game_Flag_Query(196) && Actor_Query_Goal_Number(kActorKlein) == 3) {
+			*animation = 689;
+			_animationFrame++;
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(689)) {
+				_animationFrame = 0;
+				if (Random_Query(1, 10) == 1) {
+					Game_Flag_Set(196);
+				}
+			}
+		} else {
+			if (Game_Flag_Query(198) && Actor_Query_Goal_Number(kActorKlein) == 3) {
+				_animationFrame--;
+				if (_animationFrame < 0) {
+					_animationFrame = 0;
+				}
+			} else {
+				++_animationFrame;
+			}
+
+			*animation = 690;
+			if (_animationFrame <= 9) {
+				if (Game_Flag_Query(198)) {
+					Game_Flag_Reset(198);
+				}
+			}
+			if (_animationFrame == 14) {
+				if (Random_Query(1, 5) == 1) {
+					Game_Flag_Set(197);
+				}
+			}
+			if (_animationFrame == 15) {
+				if (Game_Flag_Query(197) == 1) {
+					Game_Flag_Reset(197);
+					Game_Flag_Set(198);
+				}
+			}
+			if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(690)) {
+				_animationFrame = 0;
+				Game_Flag_Reset(196);
+			}
+		}
+		break;
+	case 1:
+		*animation = 688;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(688)) {
+			_animationFrame = 0;
+		}
+		break;
+	case 2:
+		*animation = 692;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(692)) {
+			_animationFrame = 0;
+		}
+		break;
+	case 3:
+		*animation = 693;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(693)) {
+			_animationState = 2;
+			_animationFrame = 0;
+			*animation = 692;
+		}
+		break;
+	case 4:
+		*animation = 694;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(694)) {
+			_animationState = 2;
+			_animationFrame = 0;
+			*animation = 692;
+		}
+		break;
+	case 5:
+		*animation = 695;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(695)) {
+			_animationState = 2;
+			_animationFrame = 0;
+			*animation = 692;
+		}
+		break;
+	case 6:
+		*animation = 696;
+		_animationFrame++;
+		if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(696)) {
+			_animationState = 2;
+			_animationFrame = 0;
+			*animation = 692;
+		}
+		break;
+	case 7:
+		*animation = 697;
+		_animationFrame++;
+		if (_animationFrame>= Slice_Animation_Query_Number_Of_Frames(697)) {
+			_animationState = 2;
+			_animationFrame = 0;
+			*animation = 692;
+		}
+		break;
+	case 8:
+		_animationFrame = 0;
+		*animation      = _animationNext;
+		_animationState = _animationStateNext;
+		break;
+	default:
+		*animation = 399;
+		break;
+	}
+	*frame = _animationFrame;
+	return true;
+}
+
+bool AIScriptKlein::ChangeAnimationMode(int mode) {
+	switch (mode)
+	{
+	case kAnimationModeIdle:
+		_animationState = 0;
+		_animationFrame = 0;
+		break;
+	case kAnimationModeWalk:
+		if (_animationState > 1) {
+			_animationState = 1;
+			_animationFrame = 0;
+		} else if (_animationState == 0) {
+			_animationState = 8;
+			_animationStateNext = 1;
+			_animationNext = 688;
+		}
+		break;
+	case kAnimationModeTalk:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 2;
+			_animationNext = 692;
+		}
+		break;
+	case 12:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 3;
+			_animationNext = 693;
+		}
+		break;
+	case 13:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 4;
+			_animationNext = 694;
+		}
+		break;
+	case 14:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 5;
+			_animationNext = 695;
+		}
+		break;
+	case 15:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 6;
+			_animationNext = 696;
+		}
+		break;
+	case 16:
+		if (_animationState > 0) {
+			_animationState = 2;
+			_animationFrame = 0;
+		} else {
+			_animationState = 8;
+			_animationStateNext = 7;
+			_animationNext = 697;
+		}
+		break;
+	default:
+		break;
+	}
+	return true;
+}
+
+void AIScriptKlein::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+	*animationState     = _animationState;
+	*animationFrame     = _animationFrame;
+	*animationStateNext = _animationStateNext;
+	*animationNext      = _animationNext;
+}
+
+void AIScriptKlein::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+	_animationState     = animationState;
+	_animationFrame     = animationFrame;
+	_animationStateNext = animationStateNext;
+	_animationNext      = animationNext;
+}
+
+bool AIScriptKlein::ReachedMovementTrackWaypoint(int waypointId) {
+	if (waypointId == 73 || waypointId == 74) {
+		Actor_Face_Heading(kActorKlein, 768, false);
+	}
+	if (waypointId == 31) {
+		Actor_Face_Heading(kActorKlein, 216, false);
+	}
+	return true;
+}
+
+void AIScriptKlein::FledCombat() {
+	// return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index a2c6682..786ec7e 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -44,6 +44,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
 	_AIScripts[kActorZuben] = new AIScriptZuben(_vm);
 	_AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm);
 	_AIScripts[kActorHowieLee] = new AIScriptHowieLee(_vm);
+	_AIScripts[kActorKlein] = new AIScriptKlein(_vm);
 	_AIScripts[kActorLeon] = new AIScriptLeon(_vm);
 	_AIScripts[kActorMaggie] = new AIScriptMaggie(_vm);
 	_AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 73556d6..ff91dda 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -150,6 +150,9 @@ DECLARE_SCRIPT(HowieLee)
 	bool var_45DFB8;
 END_SCRIPT
 
+DECLARE_SCRIPT(Klein)
+END_SCRIPT
+
 DECLARE_SCRIPT(Leon)
 	int var_45EDAC;
 	float var_45EDA0_z;
diff --git a/engines/bladerunner/script/scene/ma04.cpp b/engines/bladerunner/script/scene/ma04.cpp
index f28d998..5f1b41e 100644
--- a/engines/bladerunner/script/scene/ma04.cpp
+++ b/engines/bladerunner/script/scene/ma04.cpp
@@ -496,60 +496,60 @@ void SceneScriptMA04::phoneCallWithClovis() {
 }
 
 void SceneScriptMA04::turnOnTV() {
-	Overlay_Play("MA04OVR2", 0, 1, 0, 0);
+	Overlay_Play("MA04OVR2", 0, true, false, 0);
 	switch (Global_Variable_Query(kVariableNextTvNews)) {
-	case 4:
-		ADQ_Add(kActorNewscaster, 230, 3);
-		ADQ_Add(kActorNewscaster, 240, 3);
+	case 0:
+		ADQ_Add(kActorNewscaster, 0, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 10, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 20, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 30, kAnimationModeTalk);
+		ADQ_Add(kActorTyrell, 430, kAnimationModeTalk);
+		ADQ_Add(kActorTyrell, 440, kAnimationModeTalk);
+		ADQ_Add(kActorTyrell, 450, kAnimationModeTalk);
+		ADQ_Add(kActorTyrell, 460, kAnimationModeTalk);
 		break;
-	case 3:
-		ADQ_Add(kActorNewscaster, 170, 3);
-		ADQ_Add(kActorNewscaster, 180, 3);
-		ADQ_Add(kActorNewscaster, 190, 3);
-		ADQ_Add(kActorNewscaster, 200, 3);
-		ADQ_Add(kActorNewscaster, 210, 3);
-		ADQ_Add(kActorNewscaster, 220, 3);
-		ADQ_Add(kActorGovernorKolvig, 80, 3);
-		ADQ_Add(kActorGovernorKolvig, 90, 3);
-		ADQ_Add(kActorGovernorKolvig, 100, 3);
-		ADQ_Add(kActorGovernorKolvig, 110, 3);
-		ADQ_Add(kActorGovernorKolvig, 120, 3);
-		ADQ_Add(kActorGovernorKolvig, 130, 3);
+	case 1:
+		ADQ_Add(kActorNewscaster, 40, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 50, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 60, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 70, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 80, kAnimationModeTalk);
 		break;
 	case 2:
 		if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) <= Actor_Query_Friendliness_To_Other(kActorSteele, kActorMcCoy)) {
-			ADQ_Add(kActorNewscaster, 90, 3);
-			ADQ_Add(kActorNewscaster, 100, 3);
-			ADQ_Add(kActorNewscaster, 110, 3);
-			ADQ_Add(kActorGuzza, 1540, 3);
-			ADQ_Add(kActorGuzza, 1550, 3);
-			ADQ_Add(kActorGuzza, 1560, 3);
+			ADQ_Add(kActorNewscaster, 90, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 100, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 110, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1540, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1550, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1560, kAnimationModeTalk);
 		} else {
-			ADQ_Add(kActorNewscaster, 120, 3);
-			ADQ_Add(kActorNewscaster, 130, 3);
-			ADQ_Add(kActorNewscaster, 140, 3);
-			ADQ_Add(kActorNewscaster, 150, 3);
-			ADQ_Add(kActorGuzza, 1570, 3);
-			ADQ_Add(kActorGuzza, 1580, 3);
-			ADQ_Add(kActorGuzza, 1590, 3);
+			ADQ_Add(kActorNewscaster, 120, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 130, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 140, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 150, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1570, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1580, kAnimationModeTalk);
+			ADQ_Add(kActorGuzza, 1590, kAnimationModeTalk);
 		}
 		break;
-	case 1:
-		ADQ_Add(kActorNewscaster, 40, 3);
-		ADQ_Add(kActorNewscaster, 50, 3);
-		ADQ_Add(kActorNewscaster, 60, 3);
-		ADQ_Add(kActorNewscaster, 70, 3);
-		ADQ_Add(kActorNewscaster, 80, 3);
+	case 3:
+		ADQ_Add(kActorNewscaster, 170, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 180, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 190, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 200, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 210, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 220, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 80, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 90, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 100, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 110, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 120, kAnimationModeTalk);
+		ADQ_Add(kActorGovernorKolvig, 130, kAnimationModeTalk);
 		break;
-	case 0:
-		ADQ_Add(kActorNewscaster, 0, 3);
-		ADQ_Add(kActorNewscaster, 10, 3);
-		ADQ_Add(kActorNewscaster, 20, 3);
-		ADQ_Add(kActorNewscaster, 30, 3);
-		ADQ_Add(kActorTyrell, 430, 3);
-		ADQ_Add(kActorTyrell, 440, 3);
-		ADQ_Add(kActorTyrell, 450, 3);
-		ADQ_Add(kActorTyrell, 460, 3);
+	case 4:
+		ADQ_Add(kActorNewscaster, 230, kAnimationModeTalk);
+		ADQ_Add(kActorNewscaster, 240, kAnimationModeTalk);
 		break;
 	}
 }
diff --git a/engines/bladerunner/script/scene/ps01.cpp b/engines/bladerunner/script/scene/ps01.cpp
index 04dc875..08ee6c7 100644
--- a/engines/bladerunner/script/scene/ps01.cpp
+++ b/engines/bladerunner/script/scene/ps01.cpp
@@ -36,7 +36,7 @@ void SceneScriptPS01::InitializeScene() {
 	Ambient_Sounds_Add_Sound(375, 60, 180, 50, 100, 0, 0, -101, -101, 0, 0);
 	Ambient_Sounds_Add_Sound(376, 50, 180, 50, 100, 0, 0, -101, -101, 0, 0);
 	Ambient_Sounds_Add_Sound(377, 50, 180, 50, 100, 0, 0, -101, -101, 0, 0);
-	if (Game_Flag_Query(130)) {
+	if (Game_Flag_Query(kFlagPS02toPS01)) {
 		if (Game_Flag_Query(kFlagSpinnerToPS01)) {
 			Scene_Loop_Set_Default(1);
 		} else {
@@ -253,9 +253,9 @@ void SceneScriptPS01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 }
 
 void SceneScriptPS01::PlayerWalkedIn() {
-	if (Game_Flag_Query(130)) {
+	if (Game_Flag_Query(kFlagPS02toPS01)) {
 		Actor_Set_At_XYZ(kActorMcCoy, 1920.0f, 16581.0f, -2653.0f, 150);
-		Game_Flag_Reset(130);
+		Game_Flag_Reset(kFlagPS02toPS01);
 	}
 	//return false;
 }
diff --git a/engines/bladerunner/script/scene/ps02.cpp b/engines/bladerunner/script/scene/ps02.cpp
index 6bf9015..e3a908b 100644
--- a/engines/bladerunner/script/scene/ps02.cpp
+++ b/engines/bladerunner/script/scene/ps02.cpp
@@ -49,39 +49,41 @@ bool SceneScriptPS02::MouseClick(int x, int y) {
 
 bool SceneScriptPS02::ClickedOn3DObject(const char *objectName, bool a2) {
 	if (Object_Query_Click("E.DOOR01", objectName) || Object_Query_Click("E.D00R02", objectName)) {
-		if (Game_Flag_Query(130) ) {
-			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
-				Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+		if (Game_Flag_Query(kFlagPS02toPS01)) {
+			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+				Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 				Ambient_Sounds_Remove_All_Looping_Sounds(1);
-				Set_Enter(61, kScenePS01);
-				Scene_Loop_Start_Special(1, 3, 1);
+				Set_Enter(kSetPS01, kScenePS01);
+				Scene_Loop_Start_Special(1, 3, true);
 			}
-		} else if (Game_Flag_Query(22) ) {
-			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
-				Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+		} else if (Game_Flag_Query(kFlagPS02toPS05)) {
+			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+				Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 				Ambient_Sounds_Remove_All_Looping_Sounds(1);
-				Set_Enter(15, kScenePS05);
-				Scene_Loop_Start_Special(1, 3, 1);
+				Set_Enter(kSetPS05, kScenePS05);
+				Scene_Loop_Start_Special(1, 3, true);
 			}
-		} else if (Game_Flag_Query(131) ) {
-			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
-				Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+		} else if (Game_Flag_Query(kFlagPS02toPS07)) {
+			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+				Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 				Ambient_Sounds_Remove_All_Looping_Sounds(1);
-				Set_Enter(66, kScenePS07);
-				Scene_Loop_Start_Special(1, 3, 1);
+				Set_Enter(kSetPS07, kScenePS07);
+				Scene_Loop_Start_Special(1, 3, true);
 			}
-		} else if (Game_Flag_Query(132) ) {
-			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
-				Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+		} else if (Game_Flag_Query(kFlagPS02toPS03)) {
+			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+				Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 				Ambient_Sounds_Remove_All_Looping_Sounds(1);
-				Set_Enter(63, kScenePS03);
-				Scene_Loop_Start_Special(1, 3, 1);
+				Set_Enter(kSetPS03, kScenePS03);
+				Scene_Loop_Start_Special(1, 3, true);
+			}
+		} else if (Game_Flag_Query(kFlagPS02toPS09)) {
+			if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+				Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+				Ambient_Sounds_Remove_All_Looping_Sounds(1);
+				Set_Enter(kSetPS09, kScenePS09);
+				Scene_Loop_Start_Special(1, 3, true);
 			}
-		} else if (Game_Flag_Query(133)  && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
-			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
-			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Set_Enter(67, kScenePS09);
-			Scene_Loop_Start_Special(1, 3, 1);
 		}
 	}
 	return false;
@@ -118,25 +120,25 @@ void SceneScriptPS02::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 
 void SceneScriptPS02::PlayerWalkedIn() {
 	Game_Flag_Reset(718);
-	Actor_Face_XYZ(kActorMcCoy, 0, 0, 450.0f, true);
+	Actor_Face_XYZ(kActorMcCoy, 0.0f, 0.0f, 450.0f, true);
 	Player_Gains_Control();
-	sub_4018BC();
+	activateElevator();
 	Player_Loses_Control();
-	if (Game_Flag_Query(130) ) {
-		Set_Enter(61, kScenePS01);
-		Scene_Loop_Start_Special(1, 3, 1);
-	} else if (Game_Flag_Query(22) ) {
-		Set_Enter(15, kScenePS05);
-		Scene_Loop_Start_Special(1, 3, 1);
-	} else if (Game_Flag_Query(131) ) {
-		Set_Enter(66, kScenePS07);
-		Scene_Loop_Start_Special(1, 3, 1);
-	} else if (Game_Flag_Query(132) ) {
-		Set_Enter(63, kScenePS03);
-		Scene_Loop_Start_Special(1, 3, 1);
-	} else if (Game_Flag_Query(133) ) {
-		Set_Enter(67, kScenePS09);
-		Scene_Loop_Start_Special(1, 3, 1);
+	if (Game_Flag_Query(kFlagPS02toPS01) ) {
+		Set_Enter(kSetPS01, kScenePS01);
+		Scene_Loop_Start_Special(1, 3, true);
+	} else if (Game_Flag_Query(kFlagPS02toPS05) ) {
+		Set_Enter(kSetPS05, kScenePS05);
+		Scene_Loop_Start_Special(1, 3, true);
+	} else if (Game_Flag_Query(kFlagPS02toPS07) ) {
+		Set_Enter(kSetPS07, kScenePS07);
+		Scene_Loop_Start_Special(1, 3, true);
+	} else if (Game_Flag_Query(kFlagPS02toPS03) ) {
+		Set_Enter(kSetPS03, kScenePS03);
+		Scene_Loop_Start_Special(1, 3, true);
+	} else if (Game_Flag_Query(kFlagPS02toPS09) ) {
+		Set_Enter(kSetPS09, kScenePS09);
+		Scene_Loop_Start_Special(1, 3, true);
 	}
 	//return true;
 }
@@ -150,23 +152,23 @@ void SceneScriptPS02::PlayerWalkedOut() {
 void SceneScriptPS02::DialogueQueueFlushed(int a1) {
 }
 
-void SceneScriptPS02::sub_4018BC() {
+void SceneScriptPS02::activateElevator() {
 	Scene_Exits_Disable();
 	switch (Elevator_Activate(kElevatorPS)) {
 	case 7:
-		Game_Flag_Set(133);
+		Game_Flag_Set(kFlagPS02toPS09);
 		break;
 	case 6:
-		Game_Flag_Set(132);
+		Game_Flag_Set(kFlagPS02toPS03);
 		break;
 	case 5:
-		Game_Flag_Set(22);
+		Game_Flag_Set(kFlagPS02toPS05);
 		break;
 	case 4:
-		Game_Flag_Set(130);
+		Game_Flag_Set(kFlagPS02toPS01);
 		break;
 	case 3:
-		Game_Flag_Set(131);
+		Game_Flag_Set(kFlagPS02toPS07);
 		break;
 	default:
 		break;
diff --git a/engines/bladerunner/script/scene/ps03.cpp b/engines/bladerunner/script/scene/ps03.cpp
index 7f31de5..a5a42ed 100644
--- a/engines/bladerunner/script/scene/ps03.cpp
+++ b/engines/bladerunner/script/scene/ps03.cpp
@@ -34,7 +34,7 @@ void SceneScriptPS03::InitializeScene() {
 		Game_Flag_Reset(135);
 	} else {
 		Setup_Scene_Information(-569.54f, -354.62f, -1076.15f, 475);
-		Game_Flag_Reset(132);
+		Game_Flag_Reset(kFlagPS02toPS03);
 	}
 	Scene_Exit_Add_2D_Exit(0, 0, 460, 639, 479, 2);
 	Scene_Exit_Add_2D_Exit(1, 449, 273, 508, 329, 0);
diff --git a/engines/bladerunner/script/scene/ps05.cpp b/engines/bladerunner/script/scene/ps05.cpp
index 7627ac2..64439c0 100644
--- a/engines/bladerunner/script/scene/ps05.cpp
+++ b/engines/bladerunner/script/scene/ps05.cpp
@@ -25,11 +25,11 @@
 namespace BladeRunner {
 
 void SceneScriptPS05::InitializeScene() {
-	if (Game_Flag_Query(21)) {
+	if (Game_Flag_Query(kFlagPS13toPS05)) {
 		Setup_Scene_Information(547.59f, 0.18f, -216.84f, 334);
-	} else if (Game_Flag_Query(22)) {
+	} else if (Game_Flag_Query(kFlagPS02toPS05)) {
 		Setup_Scene_Information(635.0f, 0.0f, -598.0f, 475);
-	} else {
+	} else { // kFlagPS06toPS05 || kFlagPS15toPS05
 		Setup_Scene_Information(630.72f, 0.38f, -469.26f, 400);
 	}
 	Scene_Exit_Add_2D_Exit(0, 218, 98, 280, 246, 3);
@@ -97,26 +97,26 @@ bool SceneScriptPS05::ClickedOnItem(int itemId, bool a2) {
 bool SceneScriptPS05::ClickedOnExit(int exitId) {
 	if (exitId == 0) {
 		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 2, 24, 1, false)) {
-			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Set_Enter(101, kScenePS15);
+			Set_Enter(kSetPS15, kScenePS15);
 		}
 		return true;
 	}
 	if (exitId == 1) {
 		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 635.0f, 0.0f, -598.0f, 0, 1, false, 0)) {
-			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Set_Enter(62, kScenePS02);
+			Set_Enter(kSetPS02, kScenePS02);
 		}
 		return true;
 	}
 	if (exitId == 2) {
-		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52002f, 0.37f, -457.69f, 0, 1, false, 0)) {
-			Game_Flag_Set(136);
-			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52f, 0.37f, -457.69f, 0, 1, false, 0)) {
+			Game_Flag_Set(kFlagPS05toPS06);
+			Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Set_Enter(65, kScenePS06);
+			Set_Enter(kSetPS06, kScenePS06);
 		}
 		return true;
 	}
@@ -142,16 +142,16 @@ void SceneScriptPS05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 }
 
 void SceneScriptPS05::PlayerWalkedIn() {
-	if (Game_Flag_Query(23)) {
+	if (Game_Flag_Query(kFlagPS06toPS05)) {
 		Actor_Set_At_XYZ(kActorMcCoy, 718.72f, 0.37f, -461.26f, 600);
-	} else if (Game_Flag_Query(22)) {
+	} else if (Game_Flag_Query(kFlagPS02toPS05)) {
 		selectNextTvNews();
 		turnOnTV();
 	}
-	Game_Flag_Reset(22);
-	Game_Flag_Reset(23);
-	Game_Flag_Reset(21);
-	Game_Flag_Reset(204);
+	Game_Flag_Reset(kFlagPS02toPS05);
+	Game_Flag_Reset(kFlagPS06toPS05);
+	Game_Flag_Reset(kFlagPS13toPS05);
+	Game_Flag_Reset(kFlagPS15toPS05);
 }
 
 void SceneScriptPS05::PlayerWalkedOut() {
@@ -182,81 +182,79 @@ void SceneScriptPS05::selectNextTvNews() {
 
 void SceneScriptPS05::turnOnTV() {
 	switch (Global_Variable_Query(kVariableNextTvNews)) {
-	case 4:
-		if (!Game_Flag_Query(692)) {
-			Overlay_Play("PS05OVER", 0, 1, 0, 0);
-			ADQ_Add(kActorNewscaster, 230, 3);
-			ADQ_Add(kActorNewscaster, 240, 3);
-			Game_Flag_Set(692);
+	case 0:
+		if (!Game_Flag_Query(kFlagPS05TV0)) {
+			Overlay_Play("PS05OVER", 0, true, false, 0);
+			ADQ_Add(kActorNewscaster, 0, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 10, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 20, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 30, kAnimationModeTalk);
+			ADQ_Add(kActorTyrell, 430, kAnimationModeTalk);
+			ADQ_Add(kActorTyrell, 440, kAnimationModeTalk);
+			ADQ_Add(kActorTyrell, 450, kAnimationModeTalk);
+			ADQ_Add(kActorTyrell, 460, kAnimationModeTalk);
+			Game_Flag_Set(kFlagPS05TV0);
 		}
 		break;
-	case 3:
-		if (!Game_Flag_Query(691)) {
-			Overlay_Play("PS05OVER", 0, 1, 0, 0);
-			ADQ_Add(kActorNewscaster, 170, 3);
-			ADQ_Add(kActorNewscaster, 180, 3);
-			ADQ_Add(kActorNewscaster, 190, 3);
-			ADQ_Add(kActorNewscaster, 200, 3);
-			ADQ_Add(kActorNewscaster, 210, 3);
-			ADQ_Add(kActorNewscaster, 220, 3);
-			ADQ_Add(kActorGovernorKolvig, 80, 3);
-			ADQ_Add(kActorGovernorKolvig, 90, 3);
-			ADQ_Add(kActorGovernorKolvig, 100, 3);
-			ADQ_Add(kActorGovernorKolvig, 110, 3);
-			ADQ_Add(kActorGovernorKolvig, 120, 3);
-			ADQ_Add(kActorGovernorKolvig, 130, 3);
-			Game_Flag_Set(691);
+	case 1:
+		if (!Game_Flag_Query(kFlagPS05TV1)) {
+			Overlay_Play("PS05OVER", 0, true, false, 0);
+			ADQ_Add(kActorNewscaster, 40, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 50, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 60, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 70, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 80, kAnimationModeTalk);
+			Game_Flag_Set(kFlagPS05TV1);
 		}
 		break;
 	case 2:
-		if (!Game_Flag_Query(690)) {
-			Overlay_Play("PS05OVER", 0, 1, 0, 0);
+		if (!Game_Flag_Query(kFlagPS05TV2)) {
+			Overlay_Play("PS05OVER", 0, true, false, 0);
 			if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) > Actor_Query_Friendliness_To_Other(kActorSteele, kActorMcCoy)) {
-				ADQ_Add(kActorNewscaster, 120, 3);
-				ADQ_Add(kActorNewscaster, 130, 3);
-				ADQ_Add(kActorNewscaster, 140, 3);
-				ADQ_Add(kActorNewscaster, 150, 3);
-				ADQ_Add(kActorGuzza, 1570, 3);
-				ADQ_Add(kActorGuzza, 1580, 3);
-				ADQ_Add(kActorGuzza, 1590, 3);
+				ADQ_Add(kActorNewscaster, 120, kAnimationModeTalk);
+				ADQ_Add(kActorNewscaster, 130, kAnimationModeTalk);
+				ADQ_Add(kActorNewscaster, 140, kAnimationModeTalk);
+				ADQ_Add(kActorNewscaster, 150, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1570, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1580, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1590, kAnimationModeTalk);
 			} else {
-				ADQ_Add(kActorNewscaster, 90, 3);
-				ADQ_Add(kActorNewscaster, 100, 3);
-				ADQ_Add(kActorNewscaster, 110, 3);
-				ADQ_Add(kActorGuzza, 1540, 3);
-				ADQ_Add(kActorGuzza, 1550, 3);
-				ADQ_Add(kActorGuzza, 1560, 3);
+				ADQ_Add(kActorNewscaster, 90, kAnimationModeTalk);
+				ADQ_Add(kActorNewscaster, 100, kAnimationModeTalk);
+				ADQ_Add(kActorNewscaster, 110, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1540, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1550, kAnimationModeTalk);
+				ADQ_Add(kActorGuzza, 1560, kAnimationModeTalk);
 			}
-			Game_Flag_Set(690);
+			Game_Flag_Set(kFlagPS05TV2);
 		}
 		break;
-	case 1:
-		if (!Game_Flag_Query(689)) {
-			Overlay_Play("PS05OVER", 0, 1, 0, 0);
-			ADQ_Add(kActorNewscaster, 40, 3);
-			ADQ_Add(kActorNewscaster, 50, 3);
-			ADQ_Add(kActorNewscaster, 60, 3);
-			ADQ_Add(kActorNewscaster, 70, 3);
-			ADQ_Add(kActorNewscaster, 80, 3);
-			Game_Flag_Set(689);
+	case 3:
+		if (!Game_Flag_Query(kFlagPS05TV3)) {
+			Overlay_Play("PS05OVER", 0, true, false, 0);
+			ADQ_Add(kActorNewscaster, 170, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 180, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 190, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 200, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 210, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 220, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 80, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 90, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 100, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 110, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 120, kAnimationModeTalk);
+			ADQ_Add(kActorGovernorKolvig, 130, kAnimationModeTalk);
+			Game_Flag_Set(kFlagPS05TV3);
 		}
 		break;
-	case 0:
-		if (!Game_Flag_Query(688)) {
-			Overlay_Play("PS05OVER", 0, 1, 0, 0);
-			ADQ_Add(kActorNewscaster, 0, 3);
-			ADQ_Add(kActorNewscaster, 10, 3);
-			ADQ_Add(kActorNewscaster, 20, 3);
-			ADQ_Add(kActorNewscaster, 30, 3);
-			ADQ_Add(kActorTyrell, 430, 3);
-			ADQ_Add(kActorTyrell, 440, 3);
-			ADQ_Add(kActorTyrell, 450, 3);
-			ADQ_Add(kActorTyrell, 460, 3);
-			Game_Flag_Set(688);
+	case 4:
+		if (!Game_Flag_Query(kFlagPS05TV4)) {
+			Overlay_Play("PS05OVER", 0, true, false, 0);
+			ADQ_Add(kActorNewscaster, 230, kAnimationModeTalk);
+			ADQ_Add(kActorNewscaster, 240, kAnimationModeTalk);
+			Game_Flag_Set(kFlagPS05TV4);
 		}
 		break;
-	default:
-		return;
 	}
 }
 
diff --git a/engines/bladerunner/script/scene/ps06.cpp b/engines/bladerunner/script/scene/ps06.cpp
index f289b6e..2e9ce53 100644
--- a/engines/bladerunner/script/scene/ps06.cpp
+++ b/engines/bladerunner/script/scene/ps06.cpp
@@ -103,10 +103,10 @@ bool SceneScriptPS06::ClickedOnItem(int itemId, bool a2) {
 
 bool SceneScriptPS06::ClickedOnExit(int exitId) {
 	if (exitId == 0) {
-		Game_Flag_Set(23);
+		Game_Flag_Set(kFlagPS06toPS05);
 		Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
 		Ambient_Sounds_Remove_All_Looping_Sounds(1);
-		Set_Enter(15, kScenePS05);
+		Set_Enter(kSetPS05, kScenePS05);
 		return true;
 	}
 	return false;
@@ -123,8 +123,8 @@ void SceneScriptPS06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 }
 
 void SceneScriptPS06::PlayerWalkedIn() {
-	if (Game_Flag_Query(136)) {
-		Game_Flag_Reset(136);
+	if (Game_Flag_Query(kFlagPS05toPS06)) {
+		Game_Flag_Reset(kFlagPS05toPS06);
 	}
 }
 
diff --git a/engines/bladerunner/script/scene/ps07.cpp b/engines/bladerunner/script/scene/ps07.cpp
index 8875103..b6c6a3a 100644
--- a/engines/bladerunner/script/scene/ps07.cpp
+++ b/engines/bladerunner/script/scene/ps07.cpp
@@ -27,7 +27,7 @@ namespace BladeRunner {
 void SceneScriptPS07::InitializeScene() {
 	Setup_Scene_Information(609.07f, 0.22f, -598.67f, 768);
 	Scene_Exit_Add_2D_Exit(0, 610, 0, 639, 479, 1);
-	Ambient_Sounds_Remove_All_Non_Looping_Sounds(0);
+	Ambient_Sounds_Remove_All_Non_Looping_Sounds(false);
 	Ambient_Sounds_Add_Looping_Sound(141, 80, 0, 1);
 	Ambient_Sounds_Add_Sound(142, 5, 20, 5, 10, -70, 70, -101, -101, 0, 0);
 	Ambient_Sounds_Add_Sound(146, 5, 30, 5, 10, -70, 70, -101, -101, 0, 0);
@@ -65,23 +65,23 @@ bool SceneScriptPS07::ClickedOn3DObject(const char *objectName, bool a2) {
 }
 
 bool SceneScriptPS07::ClickedOnActor(int actorId) {
-	if (actorId == 30) {
+	if (actorId == kActorKlein) {
 		Actor_Face_Actor(kActorMcCoy, kActorKlein, true);
 		Actor_Set_Goal_Number(kActorKlein, 3);
-		if (!Game_Flag_Query(111)) {
+		if (!Game_Flag_Query(kFlagKleinTalkClues)) {
 			Actor_Says(kActorMcCoy, 4115, 13);
 		}
-		if (!Game_Flag_Query(111) && (Game_Flag_Query(125) || Game_Flag_Query(126) || Game_Flag_Query(127) || Game_Flag_Query(128))) {
+		if (!Game_Flag_Query(kFlagKleinTalkClues) && (Game_Flag_Query(kFlagPlayerHasShellCasings) || Game_Flag_Query(kFlagPlayerHasOfficersStatement) || Game_Flag_Query(kFlagPlayerHasPaintTransfer) || Game_Flag_Query(kFlagPlayerHasChromeDebris))) {
 			Actor_Face_Actor(kActorKlein, kActorMcCoy, true);
 			Actor_Says(kActorKlein, 30, 12);
-			Game_Flag_Set(111);
+			Game_Flag_Set(kFlagKleinTalkClues);
 		} else {
-			if (Game_Flag_Query(111)) {
+			if (Game_Flag_Query(kFlagKleinTalkClues)) {
 				Actor_Says(kActorMcCoy, 4130, 18);
 			}
 		}
-		if (Game_Flag_Query(125) && !Game_Flag_Query(12)) {
-			Game_Flag_Set(12);
+		if (Game_Flag_Query(kFlagPlayerHasShellCasings) && !Game_Flag_Query(kFlagKleinTalkShellCasings)) {
+			Game_Flag_Set(kFlagKleinTalkShellCasings);
 			Actor_Clue_Acquire(kActorMcCoy, kClueLabShellCasings, 0, kActorKlein);
 			Actor_Says(kActorKlein, 50, 16);
 			Actor_Says(kActorMcCoy, 4135, 13);
@@ -93,15 +93,28 @@ bool SceneScriptPS07::ClickedOnActor(int actorId) {
 			Actor_Set_Goal_Number(kActorKlein, 1);
 			return true;
 		}
-		if (Game_Flag_Query(126) && !Game_Flag_Query(13)) {
-			Game_Flag_Set(13);
+		if (Game_Flag_Query(kFlagPlayerHasOfficersStatement) && !Game_Flag_Query(kFlagKleinTalkOfficersStatement)) {
+			Game_Flag_Set(kFlagKleinTalkOfficersStatement);
 			Actor_Clue_Acquire(kActorMcCoy, kClueLabCorpses, 0, kActorKlein);
-			sub_401D60();
+			Actor_Says(kActorKlein, 100, 13);
+			Actor_Says(kActorMcCoy, 4145, 13);
+			Actor_Says(kActorKlein, 110, 12);
+			Actor_Says(kActorMcCoy, 4150, 13);
+			Actor_Says(kActorKlein, 120, 14);
+			Actor_Says(kActorMcCoy, 4155, 17);
+			Actor_Says(kActorKlein, 130, 15);
+			Actor_Says(kActorMcCoy, 4160, 13);
+			Actor_Says(kActorKlein, 140, 16);
+			Actor_Says(kActorMcCoy, 4165, 18);
+			Actor_Says(kActorKlein, 160, 13);
+			Actor_Says(kActorMcCoy, 4170, 19);
+			Actor_Says(kActorMcCoy, 4175, 19);
+			Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 3);
 			Actor_Set_Goal_Number(kActorKlein, 1);
 			return true;
 		}
-		if (Game_Flag_Query(127) && !Game_Flag_Query(104)) {
-			Game_Flag_Set(104);
+		if (Game_Flag_Query(kFlagPlayerHasPaintTransfer) && !Game_Flag_Query(kFlagKleinTalkPaintTransfer)) {
+			Game_Flag_Set(kFlagKleinTalkPaintTransfer);
 			Actor_Clue_Acquire(kActorMcCoy, kClueLabPaintTransfer, 0, kActorKlein);
 			Actor_Says(kActorKlein, 170, 14);
 			Actor_Says(kActorMcCoy, 4180, 13);
@@ -114,8 +127,8 @@ bool SceneScriptPS07::ClickedOnActor(int actorId) {
 			Actor_Set_Goal_Number(kActorKlein, 1);
 			return true;
 		}
-		if (Game_Flag_Query(128) && !Game_Flag_Query(105)) {
-			Game_Flag_Set(105);
+		if (Game_Flag_Query(kFlagPlayerHasChromeDebris) && !Game_Flag_Query(kFlagKleinTalkChromeDebris)) {
+			Game_Flag_Set(kFlagKleinTalkChromeDebris);
 			Actor_Says(kActorKlein, 220, 12);
 			Actor_Says(kActorMcCoy, 4190, 13);
 			Actor_Says(kActorKlein, 230, 14);
@@ -137,7 +150,7 @@ bool SceneScriptPS07::ClickedOnItem(int itemId, bool a2) {
 bool SceneScriptPS07::ClickedOnExit(int exitId) {
 	if (exitId == 0) {
 		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 609.07f, 0.22f, -598.67f, 0, 0, false, 0)) {
-			Set_Enter(62, kScenePS02);
+			Set_Enter(kSetPS02, kScenePS02);
 		}
 		return true;
 	}
@@ -156,12 +169,12 @@ void SceneScriptPS07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
 
 void SceneScriptPS07::PlayerWalkedIn() {
 	Loop_Actor_Walk_To_XYZ(kActorMcCoy, 561.07f, 0.34f, -606.67f, 6, 0, false, 0);
-	Game_Flag_Reset(131);
+	Game_Flag_Reset(kFlagPS02toPS07);
 	//return false;
 }
 
 void SceneScriptPS07::PlayerWalkedOut() {
-	if (!Game_Flag_Query(138) && Global_Variable_Query(kVariableChapter) == 1) {
+	if (!Game_Flag_Query(kFlagKleinInsulted) && Global_Variable_Query(kVariableChapter) == 1) {
 		Actor_Set_Goal_Number(kActorKlein, 0);
 	}
 }
@@ -169,21 +182,4 @@ void SceneScriptPS07::PlayerWalkedOut() {
 void SceneScriptPS07::DialogueQueueFlushed(int a1) {
 }
 
-void SceneScriptPS07::sub_401D60() {
-	Actor_Says(kActorKlein, 100, 13);
-	Actor_Says(kActorMcCoy, 4145, 13);
-	Actor_Says(kActorKlein, 110, 12);
-	Actor_Says(kActorMcCoy, 4150, 13);
-	Actor_Says(kActorKlein, 120, 14);
-	Actor_Says(kActorMcCoy, 4155, 17);
-	Actor_Says(kActorKlein, 130, 15);
-	Actor_Says(kActorMcCoy, 4160, 13);
-	Actor_Says(kActorKlein, 140, 16);
-	Actor_Says(kActorMcCoy, 4165, 18);
-	Actor_Says(kActorKlein, 160, 13);
-	Actor_Says(kActorMcCoy, 4170, 19);
-	Actor_Says(kActorMcCoy, 4175, 19);
-	Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 3);
-}
-
 } // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/scene/ps09.cpp b/engines/bladerunner/script/scene/ps09.cpp
index e6c79bd..946d953 100644
--- a/engines/bladerunner/script/scene/ps09.cpp
+++ b/engines/bladerunner/script/scene/ps09.cpp
@@ -215,8 +215,8 @@ void SceneScriptPS09::PlayerWalkedIn() {
 		Player_Gains_Control();
 		Game_Flag_Set(211);
 	}
-	if (Game_Flag_Query(133)) {
-		Game_Flag_Reset(133);
+	if (Game_Flag_Query(kFlagPS02toPS09)) {
+		Game_Flag_Reset(kFlagPS02toPS09);
 		//return true;
 		return;
 	}
diff --git a/engines/bladerunner/script/scene/ps13.cpp b/engines/bladerunner/script/scene/ps13.cpp
index 7a47f80..83f99fa 100644
--- a/engines/bladerunner/script/scene/ps13.cpp
+++ b/engines/bladerunner/script/scene/ps13.cpp
@@ -216,16 +216,16 @@ bool SceneScriptPS13::ClickedOnItem(int itemId, bool a2) {
 
 bool SceneScriptPS13::ClickedOnExit(int exitId) {
 	if (exitId == 0) {
-		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 10, 12, 1, false)) {
-			Game_Flag_Set(19);
+		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 10, 12, true, false)) {
+			Game_Flag_Set(kFlagPS13toPS12);
 			sub_40267C();
-			Set_Enter(14, kScenePS12);
+			Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS12);
 		}
 		return true;
 	}
 	if (exitId == 1) {
-		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 11, 12, 1, false)) {
-			Game_Flag_Set(21);
+		if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 11, 12, true, false)) {
+			Game_Flag_Set(kFlagPS13toPS05);
 			Player_Set_Combat_Mode(false);
 			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
@@ -237,7 +237,7 @@ bool SceneScriptPS13::ClickedOnExit(int exitId) {
 			Global_Variable_Reset(12);
 			Global_Variable_Reset(13);
 			Global_Variable_Reset(9);
-			Set_Enter(15, kScenePS05);
+			Set_Enter(kSetPS05, kScenePS05);
 		}
 		return true;
 	}
diff --git a/engines/bladerunner/script/scene/ps15.cpp b/engines/bladerunner/script/scene/ps15.cpp
index c49a10c..c521960 100644
--- a/engines/bladerunner/script/scene/ps15.cpp
+++ b/engines/bladerunner/script/scene/ps15.cpp
@@ -107,8 +107,8 @@ bool SceneScriptPS15::ClickedOnExit(int exitId) {
 		if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -360.0f, -113.43f, 50.0f, 0, 1, false, 0)) {
 			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Game_Flag_Set(204);
-			Set_Enter(15, kScenePS05);
+			Game_Flag_Set(kFlagPS15toPS05);
+			Set_Enter(kSetPS05, kScenePS05);
 		}
 		return true;
 	}
@@ -119,7 +119,7 @@ bool SceneScriptPS15::ClickedOnExit(int exitId) {
 			Sound_Play(155, 90, 0, 0, 50);
 			Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
 			Ambient_Sounds_Remove_All_Looping_Sounds(1);
-			Set_Enter(14, kScenePS10);
+			Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS10);
 		}
 		return true;
 	}
diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h
index a1167c9..1c0d95f 100644
--- a/engines/bladerunner/script/scene_script.h
+++ b/engines/bladerunner/script/scene_script.h
@@ -357,7 +357,7 @@ DECLARE_SCRIPT(PS01)
 END_SCRIPT
 
 DECLARE_SCRIPT(PS02)
-	void sub_4018BC();
+	void activateElevator();
 END_SCRIPT
 
 DECLARE_SCRIPT(PS03)
@@ -376,7 +376,6 @@ DECLARE_SCRIPT(PS06)
 END_SCRIPT
 
 DECLARE_SCRIPT(PS07)
-	void sub_401D60();
 END_SCRIPT
 
 // PS08 does not exits
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index cbea72e..7f36eaa 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -330,7 +330,7 @@ int ScriptBase::Actor_Query_Which_Set_In(int actorId) {
 
 bool ScriptBase::Actor_Query_Is_In_Current_Set(int actorId) {
 	int actorSetId = _vm->_actors[actorId]->getSetId();
-	return actorSetId >= 0 && _vm->_scene->getSetId();
+	return actorSetId >= 0 && actorSetId == _vm->_scene->getSetId();
 }
 
 bool ScriptBase::Actor_Query_In_Set(int actorId, int setId) {





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