[Scummvm-git-logs] scummvm master -> 9e6883bb228ea642bd45ba2177e77bbf58a5da0e

sev- sev at scummvm.org
Thu Mar 8 22:45:06 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
9e6883bb22 BLADERUNNER: Added ShoeshineMan actor


Commit: 9e6883bb228ea642bd45ba2177e77bbf58a5da0e
    https://github.com/scummvm/scummvm/commit/9e6883bb228ea642bd45ba2177e77bbf58a5da0e
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2018-03-08T22:44:32+01:00

Commit Message:
BLADERUNNER: Added ShoeshineMan actor

Changed paths:
  A engines/bladerunner/script/ai/shoeshine_man.cpp
    engines/bladerunner/module.mk
    engines/bladerunner/script/ai_script.cpp
    engines/bladerunner/script/ai_script.h


diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 5826b8e..c9ce859 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -68,6 +68,7 @@ MODULE_OBJS = \
 	script/ai/officer_leary.o \
 	script/ai/runciter.o \
 	script/ai/sergeant_walls.o \
+	script/ai/shoeshine_man.o \
 	script/ai/zuben.o \
 	script/scene_script.o \
 	script/scene/ar01.o \
diff --git a/engines/bladerunner/script/ai/shoeshine_man.cpp b/engines/bladerunner/script/ai/shoeshine_man.cpp
new file mode 100644
index 0000000..da31bb8
--- /dev/null
+++ b/engines/bladerunner/script/ai/shoeshine_man.cpp
@@ -0,0 +1,189 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptShoeshineMan::AIScriptShoeshineMan(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptShoeshineMan::Initialize() {
+	_animationFrame = 0;
+	_animationState = 0;
+	_animationStateNext = 0;
+	_animationNext = 0;
+
+	_state = false;
+}
+
+bool AIScriptShoeshineMan::Update() {
+	return false;
+}
+
+void AIScriptShoeshineMan::TimerExpired(int timer) {
+	//return false;
+}
+
+void AIScriptShoeshineMan::CompletedMovementTrack() {
+	//return false;
+}
+
+void AIScriptShoeshineMan::ReceivedClue(int clueId, int fromActorId) {
+	//return false;
+}
+
+void AIScriptShoeshineMan::ClickedByPlayer() {
+	if (Actor_Query_Goal_Number(kActorShoeshineMan) != 100)
+		return;
+
+	if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1098.15, -0.039999999, -201.53, 0, true, false, 0)) {
+		Actor_Set_Goal_Number(kActorShoeshineMan, 102);
+		Actor_Face_Actor(kActorMcCoy, kActorShoeshineMan, true);
+		Actor_Says_With_Pause(kActorShoeshineMan, 0, 1.2, 13);
+		Actor_Says(kActorMcCoy, 730, 17);
+		Actor_Says(kActorShoeshineMan, 10, 13);
+		Actor_Says(kActorShoeshineMan, 20, 12);
+		Actor_Says_With_Pause(kActorMcCoy, 735, 1.0, 14);
+		Actor_Change_Animation_Mode(kActorShoeshineMan, 29);
+	}
+}
+
+void AIScriptShoeshineMan::EnteredScene(int sceneId) {
+	// return false;
+}
+
+void AIScriptShoeshineMan::OtherAgentEnteredThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptShoeshineMan::OtherAgentExitedThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptShoeshineMan::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+	// return false;
+}
+
+void AIScriptShoeshineMan::ShotAtAndMissed() {
+	// return false;
+}
+
+bool AIScriptShoeshineMan::ShotAtAndHit() {
+	return false;
+}
+
+void AIScriptShoeshineMan::Retired(int byActorId) {
+	// return false;
+}
+
+int AIScriptShoeshineMan::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+	return 0;
+}
+
+bool AIScriptShoeshineMan::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+	if (newGoalNumber - 100 <= 1) {
+		if (newGoalNumber == 100) {
+			Actor_Put_In_Set(kActorShoeshineMan, kSetDR01_DR02_DR04);
+			Actor_Set_At_XYZ(kActorShoeshineMan, -1160.0, -0.039999999, -235.0, 524);
+		} else {
+			AI_Movement_Track_Flush(kActorShoeshineMan);
+			AI_Movement_Track_Append(kActorShoeshineMan, 281, 0);
+			AI_Movement_Track_Append(kActorShoeshineMan, 40, 0);
+			AI_Movement_Track_Repeat(kActorShoeshineMan);
+		}
+	}
+
+	return false;
+}
+
+bool AIScriptShoeshineMan::UpdateAnimation(int *animation, int *frame) {
+	return true;
+}
+
+bool AIScriptShoeshineMan::ChangeAnimationMode(int mode) {
+	switch (mode) {
+	case 0:
+		if (_animationState >= 2 && _animationState <= 4) {
+			_state = true;
+		} else {
+			_animationState = 0;
+			_animationFrame = 0;
+		}
+		break;
+	case 1:
+		_animationState = 1;
+		_animationFrame = 0;
+		break;
+	case 3:
+		_animationState = 2;
+		_animationFrame = 0;
+		_state = false;
+		break;
+	case 12:
+		_animationState = 3;
+		_animationFrame = 0;
+		_state = false;
+		break;
+	case 13:
+		_animationState = 4;
+		_animationFrame = 0;
+		_state = false;
+		break;
+	case 23:
+		_animationState = 5;
+		_animationFrame = 0;
+		break;
+	case 29:
+		_animationState = 6;
+		_animationFrame = 0;
+		break;
+	default:
+		break;
+	}
+
+	return true;
+}
+
+void AIScriptShoeshineMan::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+	*animationState     = _animationState;
+	*animationFrame     = _animationFrame;
+	*animationStateNext = _animationStateNext;
+	*animationNext      = _animationNext;
+}
+
+void AIScriptShoeshineMan::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+	_animationState     = animationState;
+	_animationFrame     = animationFrame;
+	_animationStateNext = animationStateNext;
+	_animationNext      = animationNext;
+}
+
+bool AIScriptShoeshineMan::ReachedMovementTrackWaypoint(int waypointId) {
+	return true;
+}
+
+void AIScriptShoeshineMan::FledCombat() {
+	// return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index ddf2ee5..cc85022 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -50,6 +50,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
 	_AIScripts[kActorHysteriaPatron1] = new AIScriptHysteriaPatron1(_vm);
 	_AIScripts[kActorHysteriaPatron2] = new AIScriptHysteriaPatron2(_vm);
 	_AIScripts[kActorHysteriaPatron3] = new AIScriptHysteriaPatron3(_vm);
+	_AIScripts[kActorShoeshineMan] = new AIScriptShoeshineMan(_vm);
 	_AIScripts[kActorGaff] = new AIScriptGaff(_vm);
 	_AIScripts[kActorNewscaster] = new AIScriptNewscaster(_vm);
 	_AIScripts[kActorLeon] = new AIScriptLeon(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index e418e85..e6fc7bc 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -170,6 +170,10 @@ END_SCRIPT
 DECLARE_SCRIPT(HysteriaPatron3)
 END_SCRIPT
 
+DECLARE_SCRIPT(ShoeshineMan)
+	bool _state;
+END_SCRIPT
+
 DECLARE_SCRIPT(Gaff)
 END_SCRIPT
 





More information about the Scummvm-git-logs mailing list