[Scummvm-git-logs] scummvm master -> 451fd81950b27fee6ee7a6070e731230fb8cfb78

sev- sev at scummvm.org
Fri Mar 9 19:04:30 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
451fd81950 BLADERUNNER: Added TyrellGuard actor


Commit: 451fd81950b27fee6ee7a6070e731230fb8cfb78
    https://github.com/scummvm/scummvm/commit/451fd81950b27fee6ee7a6070e731230fb8cfb78
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2018-03-09T19:04:19+01:00

Commit Message:
BLADERUNNER: Added TyrellGuard actor

Changed paths:
  A engines/bladerunner/script/ai/tyrell_guard.cpp
    engines/bladerunner/module.mk
    engines/bladerunner/script/ai_script.cpp
    engines/bladerunner/script/ai_script.h


diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index 4a17be5..2043ff2 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -73,6 +73,7 @@ MODULE_OBJS = \
 	script/ai/sergeant_walls.o \
 	script/ai/shoeshine_man.o \
 	script/ai/transient.o \
+	script/ai/tyrell_guard.o \
 	script/ai/zuben.o \
 	script/scene_script.o \
 	script/scene/ar01.o \
diff --git a/engines/bladerunner/script/ai/tyrell_guard.cpp b/engines/bladerunner/script/ai/tyrell_guard.cpp
new file mode 100644
index 0000000..3b77ad9
--- /dev/null
+++ b/engines/bladerunner/script/ai/tyrell_guard.cpp
@@ -0,0 +1,455 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptTyrellGuard::AIScriptTyrellGuard(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptTyrellGuard::Initialize() {
+	_animationFrame = 0;
+	_animationState = 0;
+	_animationStateNext = 0;
+	_animationNext = 0;
+
+	_animDirection = 1;
+	_flag1 = false;
+	Actor_Set_Goal_Number(kActorTyrellGuard, 0);
+}
+
+bool AIScriptTyrellGuard::Update() {
+	return false;
+}
+
+void AIScriptTyrellGuard::TimerExpired(int timer) {
+	if (timer) {
+		if (timer == 1) {
+			AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
+			Actor_Set_Goal_Number(kActorTyrellGuard, 303);
+		}
+	} else {
+		AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
+
+		if (Actor_Query_Which_Set_In(0) == kSetTB02_TB03) {
+			Actor_Set_Goal_Number(kActorTyrellGuard, 301);
+		}
+	}
+}
+
+void AIScriptTyrellGuard::CompletedMovementTrack() {
+	//return false;
+}
+
+void AIScriptTyrellGuard::ReceivedClue(int clueId, int fromActorId) {
+	//return false;
+}
+
+void AIScriptTyrellGuard::ClickedByPlayer() {
+	//return false;
+}
+
+void AIScriptTyrellGuard::EnteredScene(int sceneId) {
+	// return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentEnteredThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentExitedThisScene(int otherActorId) {
+	// return false;
+}
+
+void AIScriptTyrellGuard::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+	// return false;
+}
+
+void AIScriptTyrellGuard::ShotAtAndMissed() {
+	// return false;
+}
+
+bool AIScriptTyrellGuard::ShotAtAndHit() {
+	return false;
+}
+
+void AIScriptTyrellGuard::Retired(int byActorId) {
+	// return false;
+}
+
+int AIScriptTyrellGuard::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+	return 0;
+}
+
+bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+	switch (newGoalNumber) {
+	case 300:
+		if (currentGoalNumber != newGoalNumber) {
+			Actor_Change_Animation_Mode(kActorTyrellGuard, 55);
+			AI_Countdown_Timer_Start(kActorTyrellGuard, 0, 30);
+		}
+		return true;
+
+	case 301:
+		Actor_Change_Animation_Mode(kActorTyrellGuard, 0);
+		Delay(1000);
+		Actor_Says(kActorTyrellGuard, 320, 14);
+		Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
+		Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
+		Delay(1000);
+		Actor_Force_Stop_Walking(0);
+		Actor_Set_Goal_Number(0, 500);
+
+		return true;
+
+	case 302:
+		AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
+		Actor_Says(kActorTyrellGuard, 310, 14);
+		AI_Countdown_Timer_Start(kActorTyrellGuard, 1, 20);
+
+		return true;
+
+	case 303:
+		Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
+		Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
+		Delay(1000);
+		Actor_Force_Stop_Walking(0);
+		Actor_Set_Goal_Number(0, 500);
+
+		return true;
+
+	case 304:
+		AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
+
+		return true;
+
+	default:
+		return false;
+	}
+}
+
+bool AIScriptTyrellGuard::UpdateAnimation(int *animation, int *frame) {
+	int frameRes;
+
+	switch (_animationState) {
+	case 0:
+		*animation = 555;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(555)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+		}
+		break;
+	case 1:
+		*animation = 564;
+
+		if (_animationFrame <= 5) {
+			_animDirection = 1;
+		} else if (_animationFrame >= 12) {
+			_animDirection = -1;
+		}
+
+		_animationFrame += _animDirection;
+		frameRes = _animationFrame;
+		break;
+	case 2:
+		*animation = 564;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 0;
+		}
+		break;
+	case 3:
+		frameRes = _animationFrame;
+		*animation = 558;
+
+		if (!frameRes && _flag1) {
+			*animation = 555;
+			_animationState = 0;
+		} else {
+			_animationFrame = frameRes + 1;
+
+			if (frameRes + 1 < Slice_Animation_Query_Number_Of_Frames(*animation)) {
+				frameRes = _animationFrame;
+			} else {
+				_animationFrame = 0;
+				frameRes = 0;
+			}
+		}
+		break;
+	case 4:
+		*animation = 559;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(559)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 3;
+			*animation = 558;
+		}
+		break;
+	case 5:
+		*animation = 560;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(560)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 3;
+			*animation = 558;
+		}
+		break;
+	case 6:
+		*animation = 561;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(561)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 3;
+			*animation = 558;
+		}
+		break;
+	case 7:
+		*animation = 562;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(562)) {
+			frameRes = _animationFrame;
+		} else {
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 3;
+			*animation = 558;
+		}
+		break;
+	case 8:
+		*animation = 557;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(557)) {
+			frameRes = _animationFrame;
+		} else {
+			*animation = 555;
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 0;
+		}
+		break;
+	case 9:
+		*animation = 563;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(563)) {
+			frameRes = _animationFrame;
+		} else {
+			*animation = 555;
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 0;
+		}
+		break;
+	case 10:
+		*animation = 564;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(564)) {
+			frameRes = _animationFrame;
+		} else {
+			*animation = 555;
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 0;
+		}
+		break;
+	case 11:
+		*animation = 565;
+		_animationFrame++;
+
+		if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(565)) {
+			frameRes = _animationFrame;
+		} else {
+			*animation = 555;
+			_animationFrame = 0;
+			frameRes = 0;
+			_animationState = 0;
+		}
+		break;
+	default:
+		frameRes = _animationFrame;
+		break;
+	}
+
+	*frame = frameRes;
+
+	return true;
+}
+
+bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
+	switch (mode) {
+	case 0:
+		switch (_animationState) {
+		case 0:
+			_animationState = 8;
+			_animationFrame = 0;
+			break;
+		case 1:
+			_animationState = 2;
+			break;
+		case 3:
+		case 4:
+		case 5:
+		case 6:
+		case 7:
+			_flag1 = true;
+			break;
+		case 8:
+			break;
+		default:
+			_animationState = 0;
+			_animationFrame = 0;
+			break;
+		}
+		break;
+	case 1:
+	case 2:
+	case 4:
+	case 5:
+	case 6:
+	case 7:
+	case 8:
+	case 9:
+	case 10:
+	case 11:
+	case 16:
+	case 17:
+	case 18:
+	case 19:
+	case 20:
+	case 21:
+	case 22:
+		break;
+	case 3:
+		if (_animationState == 1) {
+			_animationState = 2;
+		} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+			_animationState = 3;
+			_animationFrame = 0;
+			_flag1 = false;
+		}
+		break;
+	case 12:
+		if (_animationState == 1) {
+			_animationState = 2;
+		} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+			_animationState = 4;
+			_animationFrame = 0;
+			_flag1 = false;
+		}
+		break;
+	case 13:
+		if (_animationState == 1) {
+			_animationState = 2;
+		} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+			_animationState = 5;
+			_animationFrame = 0;
+			_flag1 = false;
+		}
+		break;
+	case 14:
+		if (_animationState == 1) {
+			_animationState = 2;
+		} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+			_animationState = 6;
+			_animationFrame = 0;
+			_flag1 = false;
+		}
+		break;
+	case 15:
+		if (_animationState == 1) {
+			_animationState = 2;
+		} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
+			_animationState = 7;
+			_animationFrame = 0;
+			_flag1 = false;
+		}
+		break;
+	case 23:
+		_animationState = 8;
+		_animationFrame = 0;
+		break;
+	default:
+		if (mode - 43 > 12) {
+			break;
+		}
+		if (mode - 43 == 7) {
+			_animationState = 11;
+			_animationFrame = 0;
+		} else if (mode - 43 == 12 || mode == 43) {
+			if (_animationState != 1) {
+				_animationState = 1;
+				_animationFrame = 0;
+			}
+		}
+	}
+
+	return true;
+}
+
+void AIScriptTyrellGuard::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+	*animationState     = _animationState;
+	*animationFrame     = _animationFrame;
+	*animationStateNext = _animationStateNext;
+	*animationNext      = _animationNext;
+}
+
+void AIScriptTyrellGuard::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+	_animationState     = animationState;
+	_animationFrame     = animationFrame;
+	_animationStateNext = animationStateNext;
+	_animationNext      = animationNext;
+}
+
+bool AIScriptTyrellGuard::ReachedMovementTrackWaypoint(int waypointId) {
+	return true;
+}
+
+void AIScriptTyrellGuard::FledCombat() {
+	// return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index 53b158c..31efed1 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -44,6 +44,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
 	_AIScripts[kActorTransient] = new AIScriptTransient(_vm);
 	_AIScripts[kActorLance] = new AIScriptLance(_vm);
 	_AIScripts[kActorInsectDealer] = new AIScriptInsectDealer(_vm);
+	_AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm);
 	_AIScripts[kActorRunciter] = new AIScriptRunciter(_vm);
 	_AIScripts[kActorZuben] = new AIScriptZuben(_vm);
 	_AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 15ddb0c..936667a 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -139,6 +139,11 @@ DECLARE_SCRIPT(InsectDealer)
 	int _var3;
 END_SCRIPT
 
+DECLARE_SCRIPT(TyrellGuard)
+	int _animDirection;
+	bool _flag1;
+END_SCRIPT
+
 DECLARE_SCRIPT(Runciter)
 	int var_45CD78;
 	int var_45CD7C;





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