[Scummvm-git-logs] scummvm master -> 3de75901c3826ad64c7d80f0d1c870bd6055e54f
bonki
bonki at users.noreply.github.com
Wed Mar 14 19:27:13 CET 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
3de75901c3 TUCKER: Fix wrong sound effects being played
Commit: 3de75901c3826ad64c7d80f0d1c870bd6055e54f
https://github.com/scummvm/scummvm/commit/3de75901c3826ad64c7d80f0d1c870bd6055e54f
Author: Adrian Frühwirth (bonki at users.noreply.github.com)
Date: 2018-03-14T19:26:30+01:00
Commit Message:
TUCKER: Fix wrong sound effects being played
Fixes Trac#6376, Trac#6377 and probably many more unreported instances
of wrong audio samples being played.
Changed paths:
engines/tucker/resource.cpp
diff --git a/engines/tucker/resource.cpp b/engines/tucker/resource.cpp
index cab26a0..0ea24ad 100644
--- a/engines/tucker/resource.cpp
+++ b/engines/tucker/resource.cpp
@@ -900,6 +900,21 @@ void TuckerEngine::loadFx() {
break;
}
if (s->_type == 8) {
+ // type 8 is basically a pointer to another type 6 sample
+
+ // WORKAROUND
+ // There is at least one instance (namely in location 40) where the reference
+ // is to another sample which has not yet been read in.
+ // It seems that the original doesn't properly handle this case which
+ // results in the sample not being played at all.
+ // We just ignore and hop over these.
+ if (s->_num >= i) {
+ --i;
+ continue;
+ }
+
+ assert(s->_num >= 0 && s ->_num < i);
+ s->_num = _locationSoundsTable[s->_num]._num;
s->_type = 6;
}
}
@@ -924,6 +939,7 @@ void TuckerEngine::loadFx() {
} else {
error("loadFx() - Index not found for location %d", _locationNum);
}
+
}
void TuckerEngine::loadSound(Audio::Mixer::SoundType type, int num, int volume, bool loop, Audio::SoundHandle *handle) {
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