[Scummvm-git-logs] scummvm master -> c4dfa57e6f91246b545c1ba1c0767a4f3f2abca5
bonki
bonki at users.noreply.github.com
Sat Mar 17 21:19:35 CET 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
c4dfa57e6f TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645
Commit: c4dfa57e6f91246b545c1ba1c0767a4f3f2abca5
https://github.com/scummvm/scummvm/commit/c4dfa57e6f91246b545c1ba1c0767a4f3f2abca5
Author: Adrian Frühwirth (bonki at users.noreply.github.com)
Date: 2018-03-17T21:18:46+01:00
Commit Message:
TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645
Changed paths:
engines/tucker/tucker.cpp
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 5cd0f4a..6ea6bce 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -3780,6 +3780,11 @@ int TuckerEngine::setLocationAnimationUnderCursor() {
continue;
}
if (_locationAnimationsTable[i]._selectable == 0) {
+ // WORKAROUND
+ // The original game does a "return -1" here which is not correct in
+ // case of overlapping hotspots.
+ // This most prominently fixes Trac#6645, a bug where the cellar in part three
+ // could be entered without having done the cellar door puzzle first.
continue;
}
_selectedObjectType = 1;
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