[Scummvm-git-logs] scummvm master -> d848c9a4144b1485c8298196be6c2e1c0540649a

dreammaster dreammaster at scummvm.org
Mon Mar 19 02:56:32 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
d848c9a414 XEEN: Don't show a 'None Ready' spell in spell selection dialog


Commit: d848c9a4144b1485c8298196be6c2e1c0540649a
    https://github.com/scummvm/scummvm/commit/d848c9a4144b1485c8298196be6c2e1c0540649a
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-18T21:56:26-04:00

Commit Message:
XEEN: Don't show a 'None Ready' spell in spell selection dialog

Changed paths:
    engines/xeen/dialogs/dialogs_spells.cpp


diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp
index c17859c..abb2478 100644
--- a/engines/xeen/dialogs/dialogs_spells.cpp
+++ b/engines/xeen/dialogs/dialogs_spells.cpp
@@ -342,7 +342,7 @@ const char *SpellsDialog::setSpellText(Character *c, int mode) {
 		if (c->getMaxSP() == 0) {
 			return Res.NOT_A_SPELL_CASTER;
 		} else {
-			for (int spellIndex = 0; spellIndex < SPELLS_PER_CLASS; ++spellIndex) {
+			for (int spellIndex = 0; spellIndex < CHAR_MAX_SPELLS; ++spellIndex) {
 				if (c->_spells[spellIndex]) {
 					int spellId = Res.SPELLS_ALLOWED[category][spellIndex];
 					int gemCost = Res.SPELL_GEM_COST[spellId];





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