[Scummvm-git-logs] scummvm master -> 74d0fdfe33591f67ba714701f78769f8c1899652
dreammaster
dreammaster at scummvm.org
Sat Mar 24 02:43:22 CET 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
74d0fdfe33 XEEN: Redraw party after loading a savegame
Commit: 74d0fdfe33591f67ba714701f78769f8c1899652
https://github.com/scummvm/scummvm/commit/74d0fdfe33591f67ba714701f78769f8c1899652
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-23T21:43:16-04:00
Commit Message:
XEEN: Redraw party after loading a savegame
Changed paths:
engines/xeen/saves.cpp
engines/xeen/xeen.cpp
diff --git a/engines/xeen/saves.cpp b/engines/xeen/saves.cpp
index e2944d3..a87bba6 100644
--- a/engines/xeen/saves.cpp
+++ b/engines/xeen/saves.cpp
@@ -249,8 +249,10 @@ bool SavesManager::loadGame() {
int slotNum = dialog->runModalWithCurrentTarget();
delete dialog;
- if (slotNum != -1)
+ if (slotNum != -1) {
loadGameState(slotNum);
+ g_vm->_interface->drawParty(true);
+ }
return slotNum != -1;
}
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index eeace13..f645732 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -254,6 +254,7 @@ void XeenEngine::gameLoop() {
int saveSlot = _loadSaveSlot;
_loadSaveSlot = -1;
_saves->loadGameState(saveSlot);
+ _interface->drawParty(true);
}
_map->cellFlagLookup(_party->_mazePosition);
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