[Scummvm-git-logs] scummvm master -> 74d0fdfe33591f67ba714701f78769f8c1899652

dreammaster dreammaster at scummvm.org
Sat Mar 24 02:43:22 CET 2018


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .

Summary:
74d0fdfe33 XEEN: Redraw party after loading a savegame


Commit: 74d0fdfe33591f67ba714701f78769f8c1899652
    https://github.com/scummvm/scummvm/commit/74d0fdfe33591f67ba714701f78769f8c1899652
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-23T21:43:16-04:00

Commit Message:
XEEN: Redraw party after loading a savegame

Changed paths:
    engines/xeen/saves.cpp
    engines/xeen/xeen.cpp


diff --git a/engines/xeen/saves.cpp b/engines/xeen/saves.cpp
index e2944d3..a87bba6 100644
--- a/engines/xeen/saves.cpp
+++ b/engines/xeen/saves.cpp
@@ -249,8 +249,10 @@ bool SavesManager::loadGame() {
 	int slotNum = dialog->runModalWithCurrentTarget();
 	delete dialog;
 
-	if (slotNum != -1)
+	if (slotNum != -1) {
 		loadGameState(slotNum);
+		g_vm->_interface->drawParty(true);
+	}
 
 	return slotNum != -1;
 }
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index eeace13..f645732 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -254,6 +254,7 @@ void XeenEngine::gameLoop() {
 			int saveSlot = _loadSaveSlot;
 			_loadSaveSlot = -1;
 			_saves->loadGameState(saveSlot);
+			_interface->drawParty(true);
 		}
 
 		_map->cellFlagLookup(_party->_mazePosition);





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