[Scummvm-git-logs] scummvm master -> 8dbe01e065e7db6bdd00edfe26dd86a8fe9b6787
dreammaster
dreammaster at scummvm.org
Wed Mar 28 01:14:17 CEST 2018
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://github.com/scummvm/scummvm .
Summary:
8dbe01e065 XEEN: Added Swords of Xeen endgame screen
Commit: 8dbe01e065e7db6bdd00edfe26dd86a8fe9b6787
https://github.com/scummvm/scummvm/commit/8dbe01e065e7db6bdd00edfe26dd86a8fe9b6787
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2018-03-27T19:14:13-04:00
Commit Message:
XEEN: Added Swords of Xeen endgame screen
Changed paths:
engines/xeen/swordsofxeen/swordsofxeen.cpp
engines/xeen/swordsofxeen/swordsofxeen.h
diff --git a/engines/xeen/swordsofxeen/swordsofxeen.cpp b/engines/xeen/swordsofxeen/swordsofxeen.cpp
index a060b92..6f3963e 100644
--- a/engines/xeen/swordsofxeen/swordsofxeen.cpp
+++ b/engines/xeen/swordsofxeen/swordsofxeen.cpp
@@ -82,12 +82,44 @@ void SwordsOfXeenEngine::death() {
_sound->stopAllAudio();
}
+bool SwordsOfXeenEngine::showEnding() {
+ Windows &windows = *_windows;
+ SpriteResource win("win.int");
+
+ _screen->loadBackground("blank.raw");
+ windows[28].setBounds(Common::Rect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT));
+ _screen->fadeIn(0x81);
+ _screen->loadPalette("scr.pal");
+ _screen->fadeIn(0x81);
+
+ win.draw(0, 0, Common::Point(0, 0));
+ win.draw(0, 1, Common::Point(160, 0));
+ _sound->playSound("ch1.voc");
+ _events->waitForPress();
+
+ _screen->fadeOut();
+ _screen->loadBackground("blank.raw");
+ return true;
+}
+
void SwordsOfXeenEngine::dream() {
// Swords of Xeen doesn't have any dreams
}
void SwordsOfXeenEngine::showCutscene(const Common::String &name, int status, uint score) {
+ _sound->stopAllAudio();
+ _events->clearEvents();
+
+ if (name != "ENDGAME")
+ error("Unknown cutscene specified");
+
+ showEnding();
+
+ _screen->freePages();
+ _sound->stopAllAudio();
+ _events->clearEvents();
_gameMode = GMODE_MENU;
+
}
} // End of namespace SwordsOfXeen
diff --git a/engines/xeen/swordsofxeen/swordsofxeen.h b/engines/xeen/swordsofxeen/swordsofxeen.h
index d301423..b19f4e1 100644
--- a/engines/xeen/swordsofxeen/swordsofxeen.h
+++ b/engines/xeen/swordsofxeen/swordsofxeen.h
@@ -34,6 +34,11 @@ namespace SwordsOfXeen {
* Swords of Xeen specific game code
*/
class SwordsOfXeenEngine: public XeenEngine {
+private:
+ /**
+ * Show the ending "You won" screen
+ */
+ bool showEnding();
protected:
/**
* Show the starting sequence/intro
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